Helix
Wii- Publisher: Ghostfire Games
- Release Date: Aug 25, 2008
- Critic score
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- By date
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The game has a ton of real value because there are plenty of songs to unlock, difficulty levels and the price is so low it makes it worth while to pick up even as an impulse purchase.
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A refreshing entry into the rhythm action genre and, without a doubt, one of the more worthwhile additions to WiiWare.
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Though similar to many other titles in the rhythm genre, Helix is a unique experience and feels more like real dancing than DDR ever has. The soundtrack is enjoyable and fun, and will keep you grooving until the end.
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WiiWare needs titles like this to be successful. A game that is pretty simple yet fun and overall is great value for the money you pay.
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Wii Fit is a pricier option for health conscious players who like to have a good time while getting in shape, but Helix does the trick and then some at a budget price of $10.
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A pretty fun, if not, simple game. If you don't have coordination, you might be frustrated with the gameplay. However, the easy mode makes up for this. A good all around game for exercise and pretending that you're John Travolta.
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Helix is an interesting title that makes good use of what the Wii is capable of. If you have some money to spend in the Wii Shop Channel and you're tired of doing nothing but watching Strong Bad on the WiiWare, you might want to give Helix a try... just remember that it's best to have two Wii Remotes.
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Helix is a simple game that can be a lot of fun if you don’t mind looking bizarre while playing.
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Helix has the potential to be a better title in future incarnations, but for now you’ll just have to enjoy the music and dance to the beat of your own drummer. Get it for the music!
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Like any other rhythmic game, Helix is not a hardcore title and probably won't make the ones who are too serious about it happy.
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But if you're looking for an extensive gaming experience, you won't find it here, as once you unlock all the songs, it's just a matter of repetition.
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As a new music game, Helix sounded like a fun concept and I wanted to enjoy it more than I did. I just had a hard time staying with it. Taken on its own terms, the game definitely provides a challenge and some sweat—for the gamer that gets into the spirit and avoids cheating with mini-waggles.
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Ghostfire Games must be applauded for attempting to do something innovative with the rhythm game and Wii remote. Unfortunately, the lack of precise movement, uneven challenge, and uninspired music selection serve to make the game boring.
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Die-hard rhythm game fans might get a kick out of this, but for the average gamer, there’s nothing here worth ten bucks.
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Much like its robot host, it's a bare bones facsimile of something with a lot more soul. Samba de Amigo may cost four times as much but even in its slightly disappointing Wii incarnation, it's still four times as much fun as well.
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The entire game consists of one mode - looking at a bored-looking robot and imitating its moves - and that mode isn't really any fun.
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But rather than approximate real activity, Helix incorporates the same shallow motion controls so many other Wii games use to embarrass the user. The blah visuals and generic techno don't make struggling through it any easier.
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Nintendo GamerThe whole concept of Helix is better encapsulated in one of "Rayman 3"'s minigames. Alas, Helix isn't even remote-ly fun or entertaining. [Dec 2008, p.74]
User score distribution:
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Positive: 7 out of 9
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Mixed: 1 out of 9
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Negative: 1 out of 9
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AdamKrasneskiNov 27, 2008