- Publisher: Konami
- Release Date: Nov 18, 2008
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Castlevania Judgement copied conventions from the right games, but everything was almost done completely wrong.
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Games Master UKIt isn't even a half decent fighter! [Apr 2009, p.77]
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It is hard to tell what the purpose of Judgment was, and how it would further increase the franchise's legacy. Yes, there is one interesting thing, but it is buried underneath a subpar game. It is hard to recommend this one.
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A judge is what this Castlevania really needs. This franchise first time on Wii is a time-waster for anybody who wants to expend a nice afternoon playing with some friends. Not even its graphics are what they should be. Its a very poor game on every aspect except for its decent sound, but nothing more than that.
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Turning Castlevania into a one-on-one fighter is a dumb idea but at least this tries to be different.
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It tries to make the most of a stupid idea, and compared to previous efforts at a 3D Castlevania game it’s quite a triumph.
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Castlevania fanatics will hate the unnecessary liberties taken with their favorite characters, fighting game enthusiasts will abhor the crippling lack of character balance, and everyone should just cross their fingers that the next game to bear this franchise's once vaunted name is put together with a lot more care.
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While I want to give Konami credit for trying something new with the series, the obvious missteps and overlooked elements of Castlevania Judgment makes the game look and feel like a cheap cash-in.
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Story Mode is utterly boring and Survival Mode plods along with room after room of lifeless challenges. Online play through the Wi-Fi Connection is also here, but isn't worth the time.
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Castlevania's switch from 2D side-scrolling to 3D fighting is an endless stream of missteps that will frustrate even series devotees.
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Judgment is the worst offering in the long running Castlevania series. It's a mediocre game, where all of its aspects show wrong decisions in design and implementation.
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Nintendo GamerUltimately, there's no good reason whatsoever to play Castlevania: Judgment, save morbid curiosity. If you love terrible games as kitsch, it's worth a look. [Feb 2009, p.66]
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As the basis for a full-on action game, Castlevania: Judgment might have worked, but the dull arenas, limited enemy monsters, and horrible storytelling means that we're only left with a poor fighting game instead.
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The night of fun has long passed for this underwhelming game and the morning heralds a test that it doesn't have the chops to really pass with flying colors.
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The soundtrack is the only thing in Castlevania Judgment that does proper homage to the series.
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As a fighter, Castlevania Judgment employs too many design ideas that are neither well planned nor well executed. It's a strange misstep for the beloved series, one that Konami hopefully learns from.
Awards & Rankings
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25
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#25 Most Discussed Wii Game of 2008
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60
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#60 Most Shared Wii Game of 2008
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User score distribution:
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Positive: 32 out of 69
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Mixed: 15 out of 69
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Negative: 22 out of 69
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Dec 20, 2011
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Nov 14, 2011
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Jul 26, 2011