- Publisher: Ubisoft
- Release Date: Sep 23, 2008
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- Critic score
- Publication
- By date
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Nintendo GamerToo little, too late. A shameless, lazy cash-in on a venerable series, which ultimately feels totally pointless to play. [Feb 2009, p.70]
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The sound effects and voice acting (though B-rated in and of itself) add a level of immersion to the game that, without it, would have been an utter failure. Even with them, though, the game only becomes passable.
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Double Time gives you double the frustration for half the price.
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On one hand, the core game itself is good, and the story presented here is something you don't expect in a game. On the other hand, the technical execution of the title is so poor that one is surprised that it can run at all.
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As if we haven’t seen enough WW2 shooters by now, Ubisoft chose to port these two decent shooters into one horrible compilation for the Wii.
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Axing every bit of multiplayer content -- not just the online modes -- from the original games is a baffling move on the part of the developers, considering that other Wii shooters have included both local and online multiplayer options.
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Avoid this game like the plague.
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Wii-makes walk a thin line already, but when a game can't iron out even the most blatant bugs (three second freezes occurring constantly in general play?), it's obvious that it's more about making a few quick stacks of cash than putting any real effort into a package.
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Brothers in Arms: Double Time contains two dated World War II games that have actually fared off worse in making the transition to the Wii. This is a compilation you will want to avoid.
Awards & Rankings
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50
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#50 Most Discussed Wii Game of 2008
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User score distribution:
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Positive: 12 out of 19
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Mixed: 2 out of 19
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Negative: 5 out of 19
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eugenesJan 4, 2010
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williamyDec 14, 2009
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JamesD.Oct 5, 2008