Metascore
74

Mixed or average reviews - based on 29 Critic Reviews

Critic score distribution:
  1. Positive: 16 out of 29
  2. Negative: 0 out of 29
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  1. Broken Sword turned out to be a pretty decent adventure game that shouldn't be missed by the old and the new fans. The game has everything a good adventure should have and even offers a little bit more. The only thing we can nag about is the lack of extras after waiting almost thirteen years.
  2. Other than the disappointing lack of a spruce up for the sound and cut-scenes, only the lazy racial stereotyping of much of the cast and the occasional interloping of slightly crass sexual humour into an otherwise very family-friendly script (despite the murders, obviously) mar an otherwise-excellent adaptation of a genre classic.
  3. Broken Sword: Shadow of the Templars Director’s Cut is a sort of “Wiimake” of the 13 years old original version. This new version is now WiiMote-based, which is a good thing for a point-and-click game. Technically the game doesn’t match today standards, but gameplay is solid. If it had better graphics it would’ve been a perfect conversion...Nonetheless any fan of the franchise will love it, as newbies who didn’t try the original game.
  4. Nintendo Power
    70
    Broken Sword may be old, but it's still good. [May 2009, p.89]
  5. Games Master UK
    70
    Despite starting to show its age horribly this is still an engrossing point-and-click adventure. [May 2009, p.76]
  6. The game isn't ashamed of displaying its roots, whether they are in the form of point-and-click gameplay or 90's animation.
  7. A solid story and cool puzzles only go so far when the production values scream “low budget” every step of the way.
  8. 70
    The story of the Director's Cut is slightly longer than the original, and describes the nostalgic feeling as well. Still there are some missing points like a unnecessary multiplayer mode. Fans of the puzzle genre will definitely be entertained by this game.
  9. Nintendo Gamer
    68
    The kind of game that needs a budget price. [May 2009, p.62]
  10. Even with touchy controls and a cheesy story and even cheesier puns, I enjoyed playing this game.
  11. Do yourself a favor and reinstall “Grim Fandango” on your PC if you want to see what a top notch point and click video game adventure is capable of.
  12. Too expensive to win the graphic adventure new fans but old ones will still enjoy this genre highlight.
  13. 59
    A largely unremarkable point-and-click offering that's unlikely to spawn a radical revival for the genre or lure PC gamers away from the (still) superior mouse controller. Wii owners looking for a richer, more modern gaming experience that comes packed with charm and convincingly tests grey matter would be well advised to seek out the criminally unappreciated Zack & Wiki: Quest for Barbaros' Treasure.

Awards & Rankings

62
85
#85 Most Discussed Wii Game of 2009
User Score
8.2

Generally favorable reviews- based on 17 Ratings

User score distribution:
  1. Positive: 11 out of 17
  2. Negative: 1 out of 17
  1. Jan 3, 2016
    7
    When I heard that my favourite point and click game of all time was being given a director's cut edition I jumped out my chair and cheered. IWhen I heard that my favourite point and click game of all time was being given a director's cut edition I jumped out my chair and cheered. I have tons of memories playing the original Broken Sword game on PC. So what was the Director's Cut version like? The best I can say is "It was good" It didn't really give me what I was hoping it would give.

    One thing that it added from the original game which is probably my favourite addition is that it adds Nico as a playable character and she was just a major character in the original.

    Aside from that there wasn't really much more of a reason for me to play it a second time through. I like most of the new changes that it gives this game like the hint system. But I'm thinking of one thing in particular, one change that I was annoyed about and that was the goat puzzle. This puzzle that was in the original broken sword was called as one of the hardest puzzles in a video game and it took me a week to figure out that puzzle and I felt amazing after I finally solved it. But in the Director's cut they simplified the puzzle. I'm not sure why revolution would do this. I don't think it needed to be simplified because of the newly added hint system, if players struggled with the puzzle they could just ask the hint system for help.

    One other problem I have with this Director's cut is that I can tell the difference between the audio that's been taken from the original game and the audio that has been recorded just for the director's cut because the director's cut audio sounds more clear and the audio that has been put into the director's cut from the original game sounds a bit more static. This makes some of the audio sound out of place and some of the new audio is done by different voice actors.

    Aside from that I do like the director's cut but I only recommend it to people who haven't played the original as there isn't really that much new to offer to people who played the original
    Full Review »
  2. Mar 22, 2016
    7
    When I heard that my favourite point and click game of all time was being given a director's cut edition I jumped out my chair and cheered. IWhen I heard that my favourite point and click game of all time was being given a director's cut edition I jumped out my chair and cheered. I have tons of memories playing the original Broken Sword game on PC. So what was the Director's Cut version like? The best I can say is "It was good" It didn't really give me what I was hoping it would give.

    One thing that it added from the original game which is probably my favourite addition is that it adds Nico as a playable character and she was just a major character in the original.

    Aside from that there wasn't really much more of a reason for me to play it a second time through. I like most of the new changes that it gives this game like the hint system. But I'm thinking of one thing in particular, one change that I was annoyed about and that was the goat puzzle. This puzzle that was in the original broken sword was called as one of the hardest puzzles in a video game and it took me a week to figure out that puzzle and I felt amazing after I finally solved it. But in the Director's cut they simplified the puzzle. I'm not sure why revolution would do this. I don't think it needed to be simplified because of the newly added hint system, if players struggled with the puzzle they could just ask the hint system for help.

    One other problem I have with this Director's cut is that I can tell the difference between the audio that's been taken from the original game and the audio that has been recorded just for the director's cut because the director's cut audio sounds more clear and the audio that has been put into the director's cut from the original game sounds a bit more static. This makes some of the audio sound out of place and some of the new audio is done by different voice actors.

    Aside from that I do like the director's cut but I only recommend it to people who haven't played the original as there isn't really that much new to offer to people who played the original.
    Full Review »
  3. morrimorri
    May 4, 2009
    8
    It's a good port from PC, but it has an inconvenience, almost in Spanish version: the people who puts their voices to the characters ara It's a good port from PC, but it has an inconvenience, almost in Spanish version: the people who puts their voices to the characters ara different in the new situations, and it is a little annoying. Full Review »