- Publisher: Nintendo
- Release Date: Sep 15, 2013
User Score
Generally favorable reviews- based on 546 Ratings
User score distribution:
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Positive: 472 out of 546
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Mixed: 34 out of 546
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Negative: 40 out of 546
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- User score
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- Most helpful
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Oct 3, 2016Bad. Not misunderstood. Just bad. Wonderful art and a great concept sucked me into this, but the lack of clear objectives, horrendously unreliable controls, bad mini game after bad mini game and complete lack of communication to the player left me seriously frustrated. What a terrible, terrible game. I deeply regret taking the time to finish this.
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Jan 24, 2015Awful. Simply awful. None of the features work correctly. Most of the game is frustrating and made me feel like I was controlling a punching bag. Avoid at all costs.
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Feb 3, 2015This game is the perfect example how the controller could broke a game. The Wii U gamepad is a total mess and confusing , the simple act of drawing a weapon is a pain
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Sep 14, 2014
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Sep 15, 2013
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Jul 9, 2021I really want to like this game, but it just needs to improve the controls. Hopefully they make a Wonderful 102 for Switch and PC.
PROS
Aesthetics and presentation is nice; I absolutely adore the characters.
CONS
The controls are so frustrating. I be better off playing some sort of other action game like Bayonetta, God of War, or/and Devil May Cry.
Awards & Rankings
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Dec 12, 2013The Wonderful 101 bursts with charm, humour and style. It is very easy to care for the characters and their universe. But frequent trouble with the controls breaks the tempo far too often. Something that also racks up the challenge unnecessarily high in an already hard game. But at the same time the battle system is a joy, if hard to master. It’s a very good game with some rough edges that feels very well needed on the Nintendo Wii U.
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Oct 29, 2013This is the kind of experience which Nintendo promised when it announced the console - the kind of experience it deserves.
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LEVEL (Czech Republic)Oct 24, 2013Full of ideas, humor and difficulty, The Wonderful 101 will keep you glued to the screen, which can be both good & bad. But a little bit of challenge from a difficult game never killed anyone, right? [Issue#234]