User Score
8.3

Generally favorable reviews- based on 2573 Ratings

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  1. Jan 2, 2018
    10
    This is one of the greatest games of all time and could be number one. The way the refined a legendary formula with the most open-world, do-anything experience is refreshing in a sense no other game can handle. The story is weak, but everything else is 10/10 or better.
  2. Apr 7, 2017
    10
    It's hard for me to judge games while I am playing them, as I feel like i get caught up in the moment/hype. But I have to say, a month or so after the launch of Breath of the Wild, and a few weeks after beating it, it's the best game I've ever played. Sure it has some flaws like the weapon durability, but of the hundreds (maybe thousands) of games I have played in my life, this game madeIt's hard for me to judge games while I am playing them, as I feel like i get caught up in the moment/hype. But I have to say, a month or so after the launch of Breath of the Wild, and a few weeks after beating it, it's the best game I've ever played. Sure it has some flaws like the weapon durability, but of the hundreds (maybe thousands) of games I have played in my life, this game made me feel more wonder than anything else ever has. It is everything I've ever wanted in a game. Expand
  3. Mar 3, 2017
    10
    Believe the hype. I was skeptical at first, seeing so many 10s and 100s given out to this game. I went blindly into Breath of the Wild knowing nothing about it except for the main trailer of the game. Hours into the game I can only agree: this game is a masterpiece.

    There is so much contect, so many things to do, so many places to explore. You are given complete freedom in this
    Believe the hype. I was skeptical at first, seeing so many 10s and 100s given out to this game. I went blindly into Breath of the Wild knowing nothing about it except for the main trailer of the game. Hours into the game I can only agree: this game is a masterpiece.

    There is so much contect, so many things to do, so many places to explore. You are given complete freedom in this adventure, you can even try to beat the game as soon as you start. Freedom and exploration are perhaps the best gameplay aspects, without leaving behind the sheer amount of actions possible: cooking, riding horseback, climbing... Whether you actually beat the story is also up to you, there is so much to invest in this game you might never grow bored of it.

    Go play this game. Now. This isn't your typical 10/10 game, it goes beyond that. This game is now videogame history.
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  4. Mar 3, 2017
    10
    The result, for all the longevity of its series and the familiarity of the open-world genre, is a game that evokes feelings we haven’t known for 20 years. Not since Ocarina Of Time have we set foot in a world that seems so mind-bogglingly vast, that feels so unerringly magical, that proves so relentlessly intriguing. Plenty of games promise to let us go anywhere and do anything; few, ifThe result, for all the longevity of its series and the familiarity of the open-world genre, is a game that evokes feelings we haven’t known for 20 years. Not since Ocarina Of Time have we set foot in a world that seems so mind-bogglingly vast, that feels so unerringly magical, that proves so relentlessly intriguing. Plenty of games promise to let us go anywhere and do anything; few, if any, ever deliver on it so irresistibly. Nineteen years on, Ocarina is still held up as the high-water mark of one of gaming’s best-loved – and greatest – series. Now it may have to settle for second place. Expand
  5. Apr 17, 2017
    10
    I've changed my score and review a bit after having played the game now for over 100 hours. The more I play, the better this game gets. It actually has become one of my all time favorites. The breadth of the open world is no less than amazing. Even with the amount of time I have spent I'm still finding myself wandering into new areas that I've never visited before. This is happeningI've changed my score and review a bit after having played the game now for over 100 hours. The more I play, the better this game gets. It actually has become one of my all time favorites. The breadth of the open world is no less than amazing. Even with the amount of time I have spent I'm still finding myself wandering into new areas that I've never visited before. This is happening without any effort on my part to find new areas.
    Each piece of the map seems to have it's own character in terms of unique challenges, and side quests. The side quests are much improved over Zelda games of the past IMO. These are combat, problem solving, exploration type quests. Mostly gone are the bowling, fishing, shooting, arcade style quests which never held much excitement for me.

    I love that the game has been re-imagined. To me the franchise had grown a bit stale. When I played Wind Waker for the first time a couple years ago it was literally a chore to get to Gannon. I was actually glad to be done with that game. This is very much a fresh start compared to what had become the Zelda formula. I had a problem initially with the way the game looks, but the freedom and excitement the open world provides has swallowed those concerns. I'm truly looking forward to playing this thing for another 100 hours.

    There are tons of reviewers complaining about the breakable weapons, and shields, so I'll address that. There are loads new weapons which regenerate constantly. If you have a favorite weapon you can easily grind more of them. The breakability is neither a plus nor a minus to me. I like the suggestion one fan had to allow players to increase the durabillity of their favorites through upgrades. but I don't think the weapons should be unbreakable unless you make them that way.

    Another very common criticism has been that there are not enough monsters, or that there are only a few monsters in the game, and they are re-skinned again and again. I really don't get that at all. The monsters are excellent, have distinct personalities, which give the game tremendous variety, and if any of them are being re-skinned more than a couple times I have not noticed it. This is no different than in previous Zelda games where monsters like Lizalfos are re-represented at night as skel monsters, and monsters like the chu-chus have a handful of different species. This criticism is the most baffling one for me. One reviewer wrote that there are only about eight monsters in the entire game which are re-skinned again and again. I immediately counted 17 different types off the top of my head, and I'm sure that I forgot tons. The great thing about the monsters in this game is that each species has its own unique personality. Lynels are smart and incredibly tough. Lizalfos are idiotic and will actually go sniff bombs that you throw at them from a hiding place. I have had hours of fun just tossing bombs at them from behind rocks and watching their reactions.

    It's the gameplay that stands out and makes this game fun. I've been kinda bored(not totally bored, but a little bit) with some of the recent Zelda titles I've played, because they all tell essentially the same story, and they all use the same formula: obtain some fun tome and use it to traverse a dungeon and defeat a boss, rinse, repeat. BOTW makes the story seem fresh, and interesting. The dungeon formula is gone. This is something new and interesting. The open world gives you more freedom to have fun in a variety of ways, and to do it in my favorite way which is to come up with a strategy to defeat the enemy you want to go after. I like grinding or farming a bit to get the things I need before overcoming a boss. For me, that's the difference between a subdued "cool" and a "yeehaw" with both fists raised in the air. The enemies are often tough enough in this game to make it feel like you have truly accomplished something when you beat them down. Prior to this game the Zelda franchise didn't make that part very fun for me.
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  6. Mar 6, 2017
    10
    Never has a game felt quite as alive as Breath of the Wild. Initially I was a little put off by the differences between this and previous Zelda entries, but that soon changed to absolute adoration. Not only does it have a massive world, but it's a massive world filled with characters, animals, quests, mini-dungeons (shrines), and secrets. It plays surprisingly smoothly on the Wii U. I'veNever has a game felt quite as alive as Breath of the Wild. Initially I was a little put off by the differences between this and previous Zelda entries, but that soon changed to absolute adoration. Not only does it have a massive world, but it's a massive world filled with characters, animals, quests, mini-dungeons (shrines), and secrets. It plays surprisingly smoothly on the Wii U. I've heard things of frame drops, but I haven't experienced that at all (though, to be fair, this could be because I've been playing exclusively on the gamepad). One thing I truly love about Breath of the Wild is the challenge. Standard Bokoblins aside, every battle legitimately feels like a punishing life or death situation with little room for error. Weapons break fairly quickly and I love this. It adds to a frantic sensation of wild survival. What's more, there are little surprises around every corner. I have yet to find an area where exploration didn't bare fruit.

    While damn near perfect, it has a few minor issues. Firstly, the control scheme may take a while to get used to - the button configuration is kind of all over the place (some commands could probably have been simplified to one button rather than multiple). Secondly, the English voice acting is horrendous, and as far as I know there's no way to change it on the Wii U version. Finally, the actual dungeons aren't nearly as massive as pre-release rumors suggested. Naturally, this isn't the game's fault, rather misinformation leading to speculative hype. The dungeons are fun, but pretty short. The true satisfaction comes from the exploration of the seamless world.

    Despite these few imperfections (which are completely forgivable, in my opinion), the sheer brilliance and effort of this Breath of the Wild warrants a perfect score. It's hard to believe anyone could honestly dislike this game.
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  7. Apr 19, 2017
    10
    If you never played a Zelda game, already have a Wii U (or plan to buy one if the price drops down) and didn't bought a Switch just because... I really don't know, my opinion might be sympathetic to your situation.

    As you can see I give this game a 10/10. And this is not a Metacritics 10 to compensate anything... This is a genuine 10 given from a gamer that spent over 90 hours enjoining
    If you never played a Zelda game, already have a Wii U (or plan to buy one if the price drops down) and didn't bought a Switch just because... I really don't know, my opinion might be sympathetic to your situation.

    As you can see I give this game a 10/10. And this is not a Metacritics 10 to compensate anything... This is a genuine 10 given from a gamer that spent over 90 hours enjoining every second of my stay in Hirule.

    This is a game that made me remember that a good game doesn't need to render in 4k at 60fps to be fun.

    As this game remembered me, a game should entertain you, and this game did it for me. It made me come home wanting to launch the game and explore some more.

    I understand if Zelda fans find missing things or if someone doesn't consider possible for a game to be great of it doesn't look photo-realistic.

    But taking into account that this is a Wii U game (and not a XBox Excorpio tech demo) I find all about it really beautiful and enjoyable.

    I now this is not a real review, but you have thousand of those online.

    In the end I think all you need to know to decide if this game is for you is:

    * It is open world from minute 2. If you don't like that, you still might like this one, but less probably.
    * If you are all graphics, graphincs, graphics, you don't own a Wii U and you are not reading this, so...
    * If you are ready to be challenged to think to solve your issues instead of given a yellow brick road... You'll love this.

    This is a must have for your Wii U library. The last one there will be.
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  8. Xon
    Jan 8, 2018
    10
    Wonderful game.
    Freedom to experiment.
    Designed to enourage real exploration.
    Great world that feels alive.
    Incredible little details.
    You can really do what you want.
    This game is the reason I play games.
  9. Mar 28, 2017
    10
    loved...it...
    everything from the combat to the vast open world. I was skeptical to the low resolution graphics at first, but after I had played a few hours it didn't bother me at all since they've achieved so many other stunning graphical features that more than make up for it!
  10. Nov 28, 2018
    10
    Gra jest super, pierwsza Zelda w której ukończyłem główny wątek, po niej jestem zachęcony do skończenia wszystkich gier z serii Zeldzie i Linku... poza grami na CD-i.
  11. Jul 22, 2017
    10
    Game: The Legend of Zelda Breath of the Wild
    Genre: Action Adventure
    Developer: Nintendo System: WiiU (WiiU) Total Score: 99/100 Value Score: 9.9/10 Length of Playthrough: 72 Hours • Story: 10/10 • Characters: 10/10 • GamePlay: 10/10 • Graphics: 9/10 • Sound: 10/10 • Music: 10/10 • Length: 10/10 • Replay Value: 10/10 • Player Value: 10/10 Pros +Open World with a lot
    Game: The Legend of Zelda Breath of the Wild
    Genre: Action Adventure
    Developer: Nintendo
    System: WiiU (WiiU)
    Total Score: 99/100
    Value Score: 9.9/10

    Length of Playthrough: 72 Hours

    • Story: 10/10
    • Characters: 10/10
    • GamePlay: 10/10
    • Graphics: 9/10
    • Sound: 10/10
    • Music: 10/10
    • Length: 10/10
    • Replay Value: 10/10
    • Player Value: 10/10

    Pros
    +Open World with a lot of places to travel and explore around
    +120 shrines which are mini dungeons with 4 full sized dungeons
    +A lot of challenging aspects and mechanics added which improves the experience with the game compared to other Zeldas such as Stamina, Weapon durability, Environment changes, etc
    +You can accomplish many things in different ways using different techniques and tools
    +Great OST mixed with Remixed legacy tracks with some new tracks exclusive to the game
    +Great well told story and characters with voice overs
    +Great sound effects
    +Very long game, main story to take at least 50 hours with full exploration but to finish each and every sidequest and collect all items it will take 100+ hour

    Cons
    -Some shrines involve forcing the player to use the gamepad and not be able to complete it with another controller such as the Pro controller
    -Low FPS occurs at times depending on where you are such as towns or with places with heavy animation between enemies or weather effects
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  12. Jan 15, 2020
    10
    Rarely do modern video-games provide such non-patronizing and truly open gaming experience as the Breath Of The Wild. Seldom these days do games truly focus and run on nothing more than the players' own curiosity; their desire to explore the world and have a wild adventure.
    ――
    Big words, huh? Well, I don't talk big without a good reason. Having watched numerous, once quintessential
    Rarely do modern video-games provide such non-patronizing and truly open gaming experience as the Breath Of The Wild. Seldom these days do games truly focus and run on nothing more than the players' own curiosity; their desire to explore the world and have a wild adventure.
    ――
    Big words, huh? Well, I don't talk big without a good reason.
    Having watched numerous, once quintessential series decline in the past decade or two, Legend Of Zelda included, I can't say I was exactly ecstatic when I first saw how this latest installment would play in practice. Too often nowadays can an experienced veteran gamer make some pretty accurate and safe predictions out of given pre-release information or the first few minutes into the game, simply because how often modern titles tend to play it "safe" by rehashing the popular designs. In BotW's case, the term "Ubisoft open-world game", down to the climbable towers and all, was the common slur people hastily used to describe the newcomer title... and at first I thought they were right.
    ――
    "WRONG!", yelled Lex Luthor. At mere hour or two into the game, I started to realize my mistake. At most, this is a wolf in a sheep's clothing. Something that merely LOOKS familiar and same-y on the surface. The freedom to truly explore ANY nook and corner, scale any wall you come across, all while having to come up with solutions for how to deal with the numerous deadly hazards of this new version of the Hyrule... this is what "engaging" truly means!
    Then, a couple hours later, I came to realize that the first few hours were nothing more than an elaborate "tutorial". That beyond this already reasonably sized piece of the world map lied an even larger world. One with MORE dangers, more wonders and more exciting fun to be found.
    ――
    I cannot think too many other (mainstream / AAA) games, at least from the past several years, that would strip away all artificial obstacles and walls the same way as BotW. Literally nothing else than your own lack of skill (or sufficient gear) can stop you from waltzing straight from the starting area, to the very final boss, and maybe even defeat it. At no point will the game try to stop you from exploring deadly and exotic areas, for dozens of hours, before tackling some story -missions. And very rarely is the answer to your own "I wonder if this silly plan could work?" a big fat "No!".
    There's simply a ton of things to do in the BotW's ruined Hyrule, and more elaborate, simulated "systems" that not only keep the world feel "living", but that can also be exploited in numerous, even some hilarious ways.
    ――
    I can totally see Breath Of The Wild being a divisive game.
    However, one thing is for sure: no two playthroughs will ever play the same!
    Even after hundreds of hours, I am still learning something brand new of the game, and it seems like I too keep surprising some old vets with my tales of some tricks and experiences of my own.
    ――
    For 20+ years, I was certain that nothing could come close to the magnificence of the Ocarina Of Time and the Majora's Mask. Now, however, I am pleased to admit that I was wrong. Breath Of The Wild finishes this tri-force of greatest games in the history of the industry.
    ――
    Hyperbole much? On the contrary!
    THIS is a game that needs not only be played by everyone, but also TAUGHT in schools.
    This is a video-game, all about what makes video-games so good in the first place: the gameplay.
    When just moving in the game feels good, you are on the right track.
    Add an absolutely gorgeous audio-design and pretty impressive visuals on top, and you got what people call a "masterpiece".
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  13. Mar 30, 2017
    10
    For all the people who might be worried about picking up this copy of the game or waiting to get a Switch and buying it then, don't be. This is an amazing copy of the game and, with full DLC support down the road, I'd call it the sole reason not to buy the Switch, IF you already own a Wii U for now. I won't bore you with all the details other then that it's amazing. It's truly one of theFor all the people who might be worried about picking up this copy of the game or waiting to get a Switch and buying it then, don't be. This is an amazing copy of the game and, with full DLC support down the road, I'd call it the sole reason not to buy the Switch, IF you already own a Wii U for now. I won't bore you with all the details other then that it's amazing. It's truly one of the best Zelda games ever and one of the best games Nintendo has ever released. While there are some frame rate issues that crop up now and then, it's nothing to be concerned about honestly. This review was written for one thing: this version of the game is amazing and there should be no reason to turn off potential buyers of it. Expand
  14. Mar 13, 2017
    10
    I went into BoTW with a lot of skepticism. But the game shattered it within the first hours.

    Poured 50+ hours into this game, finished the main story and a lot of side stuff, but not nearly complete. I don't think I will ever complete it but that's fine. It is the first open world game that I can put down and pick back up easily just to simply explore and marvel at its offerings. I
    I went into BoTW with a lot of skepticism. But the game shattered it within the first hours.

    Poured 50+ hours into this game, finished the main story and a lot of side stuff, but not nearly complete. I don't think I will ever complete it but that's fine.
    It is the first open world game that I can put down and pick back up easily just to simply explore and marvel at its offerings.

    I recognize its weaknesses, such as the lack of music, mediocre storytelling and voice acting, and simplistic combat (with insanely easy bosses). But none of that really bothered me because exploring is just so fun in this game.
    The experience reminded me of MGSV, where I think the gameplay carries the game. In my opinion games should not be reviewed on how well rounded it is, but on how well it executes what it sets out to do.
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  15. Mar 16, 2017
    10
    This review contains spoilers, click expand to view. Best game i have played for some time, and now that i have almost cleared the game i just want more areas to explore and dungeons, i dint feel that weapon durability was bad because there is lot of weapons and there is just one good weapon in Zelda games and that is the master sword. Expand
  16. Mar 5, 2017
    10
    What sets the open world of this game is that you look at horizon you will see a landmark so you can play without the mini-map. the climbing on every surface is very useful to explore the world. Game mechanics all open up in the first area in the game, so you can explore at your own pace. The game tends to reward you for exploration and at the same time I never felt overwhelmed by howWhat sets the open world of this game is that you look at horizon you will see a landmark so you can play without the mini-map. the climbing on every surface is very useful to explore the world. Game mechanics all open up in the first area in the game, so you can explore at your own pace. The game tends to reward you for exploration and at the same time I never felt overwhelmed by how large the world is. Must play for fans and a lovely introduction for first timers. Expand
  17. Mar 7, 2017
    10
    love how everyone is harping on the switch for only playing Zelda... take a look at the launch lineups for every console made int eh last 20 years! They are worse than the switch, sometimes have even less games (looking at you XBONE), and they consist of bargain bin 3$ games.... and none of the launch titles for Xbox360, Xbone, PS3, or PS$, even come close to comparing with Breath of thelove how everyone is harping on the switch for only playing Zelda... take a look at the launch lineups for every console made int eh last 20 years! They are worse than the switch, sometimes have even less games (looking at you XBONE), and they consist of bargain bin 3$ games.... and none of the launch titles for Xbox360, Xbone, PS3, or PS$, even come close to comparing with Breath of the Wild. Everyone is either jsut harping on ti cause they want ti but can't afford it, or because they hope it will fail for god knows what reason.

    The game and the console are fantastic. Breath is easily my favorite Zelda game since Link to the Past/Ocarina. It's a complete 180 from the garbage linear **** that was Skyward Sword. Finally, Zelda is about exploration again, If you don't like Breath then I've got bad news for you.... Your not likely a true Zelda fan. If you had any respect for Zelda's roots you would be drooling all over this game.
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  18. Mar 13, 2017
    10
    I wont repeat what other players are saying. Overall it is an amazing experience, the open world is done perfectly and the AI has given me so LOL moments! it is not perfect game but very, very close! I honestly cant stop playing it...
  19. Mar 10, 2017
    10
    I love this game so much. It's huge, I played through the first area once solo, then watched my wife and buddy make a save game and explore the area. In a combined 15-20 hours of game play on the first area alone we were still discovering hidden caves, creatures, weapons, armor, and treasures that we never saw before. I also like the challenge. I've died so many times in so many differentI love this game so much. It's huge, I played through the first area once solo, then watched my wife and buddy make a save game and explore the area. In a combined 15-20 hours of game play on the first area alone we were still discovering hidden caves, creatures, weapons, armor, and treasures that we never saw before. I also like the challenge. I've died so many times in so many different ways and each time it was cool.

    I would think that running through a big open field would be boring but they make sure that, even hidden in the grass, there are all sorts of useful things or I never noticed that pinwheel on that stump there. What is that? What does it do? I'll put a star by it and come back later. How do i get up there? I never tried climbing to the top of that before and, sure enough, there's a 10 things i discover on the climb and something at the top!

    If you don't discover something hidden, or a puzzle, or treasure at an unexplored area then you will discover 10 on the way there.

    What do these do? This looks interesting. Next thing you know it's coming to life and trying to kill you! RUN!
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  20. Mar 8, 2017
    10
    Breathtaking. Wonderful. It's like Witcher 3 BUT you can play it with your kid.
    Can't understand the conformism and clinging to some abstract ideal expressed by most of the downvoters.
    I love the whole franchise. Played five or six of them, some finished, some will be some day.
    But this does some much right that it seems to me one of the best games I ever played.
  21. Mar 3, 2017
    10
    Breath of the Wild broke a lot of records in the history of gaming. By that, I mean it is most likely impossible to find one thing wrong with this game. It's like Nintendo took the base of Ocarina of Time and modernize it to make it look like this game over here. This is why Nintendo will forever remain in my heart no matter where it all goes. I'm telling you this, Breath of the Wild hasBreath of the Wild broke a lot of records in the history of gaming. By that, I mean it is most likely impossible to find one thing wrong with this game. It's like Nintendo took the base of Ocarina of Time and modernize it to make it look like this game over here. This is why Nintendo will forever remain in my heart no matter where it all goes. I'm telling you this, Breath of the Wild has everything... yes, every... single... thing that made Ocarina of Time look like a masterpiece. This is the lost brother of Ocarina of Time and the true brother Ocarina of Time will ever need. Just go buy this game, it wants your money so bad, it wants you to play it so bad, it wants to be your local friend literally bad. I'll be waiting until you get this game. Expand
  22. Apr 8, 2017
    10
    This is a great game. It throws you into an open world to explore with very little explanations or guidance, and then you're left to your own accord. There are around 120 shrines in the game, so I've heard, though I have only finished around ten. You can see the glowing orange shrines in the distance which gives me incentive to leave the road to the next main quest line and find my wayThis is a great game. It throws you into an open world to explore with very little explanations or guidance, and then you're left to your own accord. There are around 120 shrines in the game, so I've heard, though I have only finished around ten. You can see the glowing orange shrines in the distance which gives me incentive to leave the road to the next main quest line and find my way over there.
    Though there are no traditional dungeons that I have found so far, the shrines are a mini-type dungeon which usually involve solving a small puzzle or two, maybe a little combat, then you receive a reward, though I would argue sometimes even getting to a shrine is a puzzle in itself and finding the shrine for a fast travel marker is reward enough.
    I love that I constantly have to scour the wild for new weapons, bows, and ingredients. Cooking is fun and absolutely necessary to keep your hearts up on your sojourn. The few towns that I have visited are full of life, and the people have a lot of different dialog depending on where they are, the weather, what you're holding, etc. Some side quests are only given under certain circumstances. The enemies are smart and difficult, especially if you have poor weapons and armor, which you will in the first few hours of exploring.
    The graphics are glorious, not realistic, but the art style is fun and colorful. animations are cool. The music is great, a little minimalist, but still with emotion and catchy tunes when you open chests, receive new items, enemies abound, the weather changes etc. Subtle and moving.
    I will address all the negative user reviews, and point out that 99% of them have not reviewed any other games, yet give breath of the Wild a zero. Some even say in their review that this game deserves a 7 or 8, yet still give it a zero. My hypothesis is most of the negative reviews are submitted by non-gamers, "fan-boys"(which I despise using that term, more like "imbeciles with blind hatred to an opposing brand name" I will not rant about it) or people who do not want the user ratings of the game to be high, so gave it a zero just to lower the average. This game in my opinion deserves the rating I give it. It brings back a childhood wonder of playing a video game and exploring that I have not felt in over a decade. I am constantly finding new ways to approach things in the game, discovering secrets and shortcuts, and genuinely loving the game. Even my wife, who is not a gamer at all, can't put it down. This game is highly acclaimed by critics for a reason, so take the user reviews with a shaker of salt.
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  23. Mar 6, 2017
    10
    So impressed! I'm just a Nintendo guy, so I love the graphics also because it's a mix of all the previous styles. The best part of the game is that is honours it's roots. There is so much of the first game, where yur just browsing and searching around. Also I love that most creatures are bringing back lovely memories.

    One downside is the shrines, who have all the same look and feel to
    So impressed! I'm just a Nintendo guy, so I love the graphics also because it's a mix of all the previous styles. The best part of the game is that is honours it's roots. There is so much of the first game, where yur just browsing and searching around. Also I love that most creatures are bringing back lovely memories.

    One downside is the shrines, who have all the same look and feel to it. Which comes across a bit repetitive. Although and 4 dungeons is not a lot, still I am a big fan. Will be playing this the weeks to come.
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  24. Apr 28, 2017
    10
    It's commonplace nowadays to refer to The Legend of Zelda as formulaic, but the franchise is no stranger to sweeping change. From Ocarina of Time's 3D revolution to the touch-based DS experiments, Nintendo's flagship adventure series has tried quite a few new directions, with varying levels of success. None of those experiments, however, were as comprehensive as Breath of the Wild. AndIt's commonplace nowadays to refer to The Legend of Zelda as formulaic, but the franchise is no stranger to sweeping change. From Ocarina of Time's 3D revolution to the touch-based DS experiments, Nintendo's flagship adventure series has tried quite a few new directions, with varying levels of success. None of those experiments, however, were as comprehensive as Breath of the Wild. And none of them were ultimately as fantastic.

    This sense of newness is made clear from the beginning, in which the player gets immediately cast as a long-slumbering Link, without any sort of exposition. The character has no memory, and only wakes up from his ressurection chamber following a mysterious voice echoing in his head.

    The first moments of the game are spent exploring the Great Plateau, a location in central Hyrule that serves as an introduction to the game's main mechanics. However, after you're able to exit the Plateau thanks to your paraglider and tablet-like sheikah slate, you can go anywhere you please, including straight to the ruins of Hyrule Castle, where Calamity Ganon, the entitity who brought the world to ruin 100 years ago, waits. For a series that has become heavy on hand-holding, things are off to a great start.

    The astounding level of freedom given to the player is only possible thanks to Link's game-changing ability to climb almost any surface. Previous Zelda titles would separate areas of the game by throwing unpassable mountains between them; here, each mountain is simply a new invitation to explore. The full-fledged physics engine, meanwhile, makes traversing each area even more addictive, as things just click together in a very organic way.

    As someone who loves seamless exploration, I can get frustrated by intrusive story-heavy sections, all-too-common in releases nowadays. Breath of the Wild eschews this approach in a genius way: Link is soon able to recover several pictures in his sheikah slate, apparantly taken by Princess Zelda before the calamity. By finding the spots in those pictures, he can recover his memory piece by piece. This makes the story essentially a collectible, to be experienced according to the player's investigation skills, and one of the many reasons to thoroughly explore the world.

    The game's Hyrule is a character unto itself: a post-apocaliptic world with signs of war and destruction at every corner, but which manages to also be extremely inviting in its pastoral beauty. Scattered over 15 seamlessly-connected, sprawling regions are plenty of ruins, but also towns, stables, landmarks, quirky characters, enemy camps, and (of course) a large number of secrets to uncover. Curiosity is always rewarded, sometimes with weapons or smaller collectibles, sometimes with large boss-like enemies or shrines.

    Oh yeah, the shrines. You see, one of the longest-running Zelda traditions are its dungeons. You'd get to them (usually in linear order), solve their puzzles, collect treasure (including the special items needed to complete them), and beat the boss at the end.

    Breath of the Wild, however, completely reimagines how this works. There are 120 shrines to find, and those are like bite-sized dungeons with puzzles and treasure chests. At the end of each of them, you get a spirit orb, needed to permanently increase energy and stamina. I'm of the mind that some Zelda titles can overdo dungeons, making them interminable sections of puzzle after puzzle in which I'm unable to even save and continue from where I stopped; for that reason, this new approach was a huge breath of fresh air. It also helps that the puzzles here are modular: many of them have several possible solutions, depending on how creative you want to get.

    Of course, dungeons had an imponence that smaller shrines just can't match. This is where the actual stand-in for dungeons come into play. There are four of them, and they are probably the most epic thing I've seen in any Zelda game, ever. They have some key differences from traditional dungeons in how they work: each is one giant puzzle you need to solve progressively, and the ingenuity of their interconnected designs made me feel like an engineer at times for mastering them.

    Speaking of story, this is a series-best. The melancholy of a devastated Hyrule can make each memory you recover extremely bittersweet, as you meet the champions that were supposed to fight the calamity, each with their own particular relationship with Link, and delve into the most well-developed Princess Zelda character we've ever been graced with.

    it's weird to admit it, but Breath of the Wild single-handedly makes the entire catalogue of previous 3D Zelda games somewhat obsolete. Going back to the old approach would mean abandoning the extreme sense of freedom that pushes this game so much above everything else that's out right now. Either under the lens of the Zelda series, the open world genre, or gaming as an art form, Breath of the Wild is nothing short of a masterpiece.
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  25. Apr 7, 2017
    10
    Breath of The Wild did something no other game I thought would ever do. It out did Ocarina of Time as my favorite game of all time. Breath of the Wild's graphics are just gorgeous. The game looks like a computer generated movie, by Studio Ghibli. The colors, and animations from everyone, and everything looks so natural.

    The world of Breath of The Wild is absolutely huge, and is one of
    Breath of The Wild did something no other game I thought would ever do. It out did Ocarina of Time as my favorite game of all time. Breath of the Wild's graphics are just gorgeous. The game looks like a computer generated movie, by Studio Ghibli. The colors, and animations from everyone, and everything looks so natural.

    The world of Breath of The Wild is absolutely huge, and is one of the biggest open worlds I've ever seen, and it's going to take you hundreds of hours just to see and do everything. I know some people complain about the weapons breaking.

    However, that's one of my favorite things about the game. The fact that nothing lasts forever means that when fighting, I have to either quickly switch to a new weapon, when my weapon breaks. Or if I have to run if I have no weapons. I also like how every weapon does a different amount of damage. Almost everything in this game is climbable. Ranging from tall mountains, small rocks, and especially large enemies. You can also tame not only horses, but you can tame other animals as well.

    Breath of The Wild is a landmark game not only for Nintendo, but for all of gaming. With it's gorgeous graphics, great gameplay, and large open world, you'll want to take days off of work for this game.
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  26. Apr 1, 2017
    10
    I hate trolls! Yes, you know all the bad reviews are from either Microsoft or Sony fan boys, that just want to hate on Nintendo because they want to make love to their consoles. Amazing game and well worth a 10 rating. Best game I have played in years. Will be going though this game again and again to find all the extra stuff. Gameplay=10, Graphics=10, Controls=10, Sound-Music=10. BestI hate trolls! Yes, you know all the bad reviews are from either Microsoft or Sony fan boys, that just want to hate on Nintendo because they want to make love to their consoles. Amazing game and well worth a 10 rating. Best game I have played in years. Will be going though this game again and again to find all the extra stuff. Gameplay=10, Graphics=10, Controls=10, Sound-Music=10. Best game in years, hands down. Expand
  27. Nov 14, 2017
    10
    Just recently started playing when all the fuss went away. And truth is the experience has been outstanding. I can easily say I've never had an experience like this. This game truly is a wonder today. Nintendo's approach on gaming experience rather than 4K or else definitely paid out. Must play if one considers oneself as a gamer.
  28. Mar 6, 2017
    10
    I own and have played this game, and it is amazing. Nintendo has finally stolen back everything that has been stolen from them for the past 30 years. It can be whatever you make it. You can play the main story if you want, ride around lighting stuff on fire, go rock climbing, or fight bokoblins. Even just sneaking around hunting has been a joy. I've spent so much time searching out andI own and have played this game, and it is amazing. Nintendo has finally stolen back everything that has been stolen from them for the past 30 years. It can be whatever you make it. You can play the main story if you want, ride around lighting stuff on fire, go rock climbing, or fight bokoblins. Even just sneaking around hunting has been a joy. I've spent so much time searching out and completing shrines (or not and just saving them as travel points). There are so many special points, but I think my favorite part so far was jumping off a mountain, soaring down on a paraglider, and landing on a wild horse. Whatever you want to do, you can do it.

    I don't get all the complaints about frame drops, etc. I'm too old for that crap as I remember the leap from the Atari to NES to Playstation. Graphics do not make a great game, though BOTW is stunning. The bottom line is that great gameplay makes a great game. So many of the best feelings I've had playing video games have been replicated here but in a much deeper way: the sense of openness I got playing GTA 3 years ago, running around avoiding large enemies or skip traveling like in Xenoblade Chronicles, playing off of every structure like in the old Tony Hawk series, interacting with the world (and just getting lost) like in Minecraft, that feeling of exploration and loneliness from Metroid, Of course, this is all wrapped up in that awesome Zelda lore that so much of us have loved for so long.

    Like every piece of entertainment and art, this game will not be for everyone. But for some of us, this game will be the best we've ever played.
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  29. Mar 7, 2017
    10
    Why are there so many trolls hating this game? Xbox and sony fanboys? This game is truly a 10. The only other game i gave a 10 to was dragon age origins.
  30. Mar 20, 2017
    10
    There is an weird abstraction within Zelda Botw, when the subject is innovation. Open world games are everywhere for two years now and yet the new Zelda is able to define what an Open World is and should be. We see all kinds of examples revolving Open worlds with Dynamic elements but Botw is the first game I saw that truly implemented an Open world with a Dynamic World. The Story andThere is an weird abstraction within Zelda Botw, when the subject is innovation. Open world games are everywhere for two years now and yet the new Zelda is able to define what an Open World is and should be. We see all kinds of examples revolving Open worlds with Dynamic elements but Botw is the first game I saw that truly implemented an Open world with a Dynamic World. The Story and Narrative are cleverly implemented in a way that the non-linear aspect is not impaired, and the experiences you have are more important than the experiences game developers want to give you. Expand
  31. Mar 3, 2017
    10
    This game is a masterpiece in almost every way possible, and as near a perfect game as it possibly can get. If you have a Switch or Wii U, it doesn't matter - the game is amazing wherever you're able to play it.

    Don't miss out on one of the best games of the last two decades, and definitely do not even bother to read any review that gives this less than an 8 - those are immature fanboys
    This game is a masterpiece in almost every way possible, and as near a perfect game as it possibly can get. If you have a Switch or Wii U, it doesn't matter - the game is amazing wherever you're able to play it.

    Don't miss out on one of the best games of the last two decades, and definitely do not even bother to read any review that gives this less than an 8 - those are immature fanboys trying to ruin the overall score of the user reviews.
    But the critic score speaks for itself - there's really no need to elaborate. Go buy this game now!
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  32. Dec 11, 2018
    10
    It's masterpiece! It's revolution in video games! It's best adventure ever!
  33. Mar 20, 2017
    10
    Breath of the Wild is a pretty amazing game. There is a satisfying feel to pretty much everything you accomplish in the game. There is SOOO much that is done right in this game its hard to put down every night. One of the most refreshing and fun games I have played in a long time.
  34. Nov 24, 2018
    10
    This review contains spoilers, click expand to view. This is the best Zelda game I've ever played. The land is huge & beautiful while the main story is pretty simple free the divine beasts & then stop Ganon. There is plenty to do in the game collect & upgrade armor, 120 shrines that can help increase your health & stamina, dozens of side quests & a lot of Korok seed collecting that can help expand your inventory. Expand
  35. Jul 2, 2020
    10
    What can I say about the game of the generation and the decade?

    Masterpiece of masterpierces. Only the great LEGENDary Ocarina Of Time is better.

    Simply is a videogame than you must to play if you consider yourself as a true gamer.
  36. May 18, 2017
    10
    Breath of the WIld is a really good game, but not for me. I played 30+ hours and saw its qualities. But iam just not able to solve all those puzzles and invest houndrets of hours just to make my a link a little bit stronger. I hated weapons breaking, hated overpowered bosses and most of all, i hated the fact that link is such a **** Overall it is a great game, but SO frustrating and not atBreath of the WIld is a really good game, but not for me. I played 30+ hours and saw its qualities. But iam just not able to solve all those puzzles and invest houndrets of hours just to make my a link a little bit stronger. I hated weapons breaking, hated overpowered bosses and most of all, i hated the fact that link is such a **** Overall it is a great game, but SO frustrating and not at all for casual gamers. Expand
  37. Mar 19, 2017
    10
    I do not think this great game, just because of the stupidity of some users do not have the score that it deserves. It's a great open world game and a great zelda game
  38. Mar 14, 2017
    10
    Ocarina of Time is argued to be the best game ever made, by many, including me. Since that was the first 3D open world game it felt so massive and free to explore, the entire game was a joy and a masterpiece. But Breath of the Wild has taken that to a new generation perfectly. This game gives you entire freedom over everything! The traditional Zelda formula is altered but for the BEST itOcarina of Time is argued to be the best game ever made, by many, including me. Since that was the first 3D open world game it felt so massive and free to explore, the entire game was a joy and a masterpiece. But Breath of the Wild has taken that to a new generation perfectly. This game gives you entire freedom over everything! The traditional Zelda formula is altered but for the BEST it could ever be! You can climb every tree, ride every horse, pick up every weapon, any material, any animals you can shoot with bows you found, do shrines at your own pace and order. The list goes on and on. Although the Wii U version is slightly less sharp than the Switch version, they do share framerate issues. The one thing that sucks on the Gamepad are the framerate issues when there is alot happening on the screen. HOWEVER: This is the best game ever made and Nintendo has produced their best product ever! BUY THIS GAME! Expand
  39. Mar 8, 2017
    10
    This game is pure magic. Nintendo takes on the open world genre with skillful perfection. The way the game unfolds feels so rewarding and natural. I am never at a loss as to what to do or where to go. The quest log is easy to use and does its job of tracking all open and completed quests well, it's UI is awesome, but I'll get to that. The map system is outstanding! With tons of fast travelThis game is pure magic. Nintendo takes on the open world genre with skillful perfection. The way the game unfolds feels so rewarding and natural. I am never at a loss as to what to do or where to go. The quest log is easy to use and does its job of tracking all open and completed quests well, it's UI is awesome, but I'll get to that. The map system is outstanding! With tons of fast travel points and a way point/stamp system that makes keeping track of all the big and little points of interest easy and very painless. And beyond that the way the game guides you to objectives makes me feel like I'm truly interacting with an alive story. Come to the crest of a hill and you'll spot shrines or smoke from a nearby camp. Tall towers not only fill out your map but give you a vantage point to spot most of the major objectives in the area. It all feels very slick.

    The game play is outstanding. BOTW takes ques from the last two installments combat and polishes it. One of my few small issues is that I wish the shrine that trains you on the basics of fighting was a bit easier to find, maybe it could have been one of the four starter shines even. I found it almost right away and my wife did not until much later. This did lead to a huge change in how we each are playing the game, so that is pretty cool. I have taken a very stealthy mode of play, sneaking into camps and pulling off one hit kills and using remote bombs as distractions. When I do fight head on I'm jumping and dodging hits to get flurry rushes. My wife seems to enjoy using a long spears and running in like a viking, overpowering her enemies with powerful charged hits. Both work equally well.

    Equipment brakes, a lot. This seems like it would be a pain however I felt after just a few hours I was picking up more then enough and keeping a keen eye out for hidden chests I always have a nice stock of heavy hitting weapons. That said buy bag space, mostly weapon space. I won't spell it out here but look it up, find the Korok. You just won't run out of bows and shields, hardly ever, so that's not near as important to upgrade.

    Get use to cooking. Luckily it's pretty fun to experiment with different ingredients to find the ones that really work for you. This is the only way to regain health and status boosts. The learning curve is a little steep, I found myself unclear as why one recipe would yield a steak that would fill my life and add a defense boost then something almost totally the same would only fill my health. A little trial and error. The little song it plays when you cook it very charming.

    The visuals are fantastic. A nice maturing of the Wind Waker style. Very smart of Nintendo to revisit the cell shaded look, insuring this classic will stand up for years and years. I'm sure we will see a remaster in about 10 years. The UI is awesome! I know gushing over the HUD and menus must seem odd but they are so clean, so well designed that I had to single them out.

    Technical issues are almost nonexistent. I have suffered almost no slow down. Very minimal pop in. Glitchiness is very rare. I can only think of one time where a goat just disappeared in front of me and another where some weapons that dropped disappeared before I could pick them up.

    I have spent dozen or more hours already and watched my wife play about as much with no end in site. I hope the rest of the industry is taking note. This is how you do open world games. This is how you let a narrative unfold in a natural way that rewards and encourages players to be curious and experiment. BOTW is not only the high point for Zelda but is a high point for modern gaming.
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  40. Mar 3, 2017
    10
    Regretfully for Wii U, Nintendo has removed the exclusive console greatest game that has developed the company in its history, Zelda: Breath of The Wild, giving a powerful reason to the world, Still, we believe that The Legend of Zelda: Breath of The Wild is an experience. Something that all video game fans should try and feel in their own skin. Do not you think so much and aventuraos inRegretfully for Wii U, Nintendo has removed the exclusive console greatest game that has developed the company in its history, Zelda: Breath of The Wild, giving a powerful reason to the world, Still, we believe that The Legend of Zelda: Breath of The Wild is an experience. Something that all video game fans should try and feel in their own skin. Do not you think so much and aventuraos in the vast world of Hyrule, where the grass is greener than ever and still sways by the winds of ancient legends. if you have a console in which play this game, buy it. Expand
  41. Mar 28, 2017
    10
    If someone in 2016 had told me that in 2017 a functionally perfect open world game would be released, I would have guessed Bethesda or maybe Bioware. If they had said it would be Nintendo I would not have believed them.
    Nevertheless, it is 2017 and Nintendo has released a functionally perfect, (I would give it a 9.6 rounded to 10), open world game called LoZ Breath of the Wind.
    I do not
    If someone in 2016 had told me that in 2017 a functionally perfect open world game would be released, I would have guessed Bethesda or maybe Bioware. If they had said it would be Nintendo I would not have believed them.
    Nevertheless, it is 2017 and Nintendo has released a functionally perfect, (I would give it a 9.6 rounded to 10), open world game called LoZ Breath of the Wind.
    I do not know how Nintendo did it but they just nailed everything. Want to complete quest lines? Go for it. Want to just wander around collecting and crafting, you can just do that too. Even the combat can be stealthy or direct with whiffs of Dark Souls! There are as many ways as you can think of to accomplish something.
    The cooking animation alone, IMO, is worth the price of the game.
    This is a review not an article so I will wrap it up by saying that if you like open world exploration games like I do, this game nails every aspect with near perfect design.

    The only problem I really have is that the X/Y, A/B buttons are reversed from the Xbox controller which is in my muscle memory and I frequently am hitting the wrong ones. I am sure after another 40 or 50 hrs that will not be a problem (although it will become one on the Xbox).
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  42. Mar 6, 2017
    10
    Great game. Fantastic and truly the best thing I have played..... ever.
    Only thing that costs it one point: Low framerates in villages like Kakariko. But while it can be annoying at times, it does not disturb the fun.
  43. Mar 13, 2017
    10
    OMG, the negative revs are just retarded. Really girls and guys? you only want a link to the past over and over again!! im **** tired of a link to the past formula, that is why twinlight princess sucks, because is just ocarine of time wanabe, Do 3 dungeons, another bunch of dungeons and kill ganon... with 0 fuking sploration, 0 fuking character development **** navi, **** midna, **** vi).OMG, the negative revs are just retarded. Really girls and guys? you only want a link to the past over and over again!! im **** tired of a link to the past formula, that is why twinlight princess sucks, because is just ocarine of time wanabe, Do 3 dungeons, another bunch of dungeons and kill ganon... with 0 fuking sploration, 0 fuking character development **** navi, **** midna, **** vi).

    ZELDA IS ABOIT EXPLORATION AND ADVENTURE.

    This game is amazing, the world is huge and full of life (and yes, we need the empty spaces, is not a thematic park like world of warcraft), the animals are wonderful, weapon system is perfect, the armor system is perfect,

    The characters... omg the characters on this game has personality, i really whant to se another game/tv series/movie with this guys. Mipha is my new waifu
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  44. Mar 5, 2017
    10
    I absolutely love this game. I've tried so hard before to like open world games. I've played dragon age, witcher3, ffxv. I just couldn't get into them because of those boring fetch quests. This game has absolutely no boring fetch quests and I love the art style. Everyone wants realistic graphic style in games but I don't know why. When I'm playing a game I'm trying to escape reality. ThisI absolutely love this game. I've tried so hard before to like open world games. I've played dragon age, witcher3, ffxv. I just couldn't get into them because of those boring fetch quests. This game has absolutely no boring fetch quests and I love the art style. Everyone wants realistic graphic style in games but I don't know why. When I'm playing a game I'm trying to escape reality. This game is so freaking good and there's so much to do. The enemy AI and the physics of the game are top notch. I will love this game for a long long time

    3
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  45. Mar 3, 2017
    10
    Zelda games always deliver. The music, the dungeons, the world feels like it's alive. If there's something in terms of gameplay that you think is possible - it is. Some minor framedrops on the WiiU, but nothing too nasty. The game gets you from the first seconds. A true, unique adventure.
  46. Mar 16, 2017
    10
    Preface: Just saw a review from a person called TheWinner and I didn't read all of it. I just wanted to quote something they said right quick; "Be wary of people giving this game a high score. They just might be trying to sell you on something.". People read reviews to decide whether or not they want to buy something. Just kinda seems like nonsense by saying that.

    Additionally, I've
    Preface: Just saw a review from a person called TheWinner and I didn't read all of it. I just wanted to quote something they said right quick; "Be wary of people giving this game a high score. They just might be trying to sell you on something.". People read reviews to decide whether or not they want to buy something. Just kinda seems like nonsense by saying that.

    Additionally, I've read a lot of negative reviews to see where people stand. I understand where people are coming from with some of the reviews considering they are issues with the Switch (which shouldn't necessarily affect the game review but whatever) or issues with the game working properly. That all makes sense and by all means make sure you understand there may be some technical issues with some games. That being said, it's not always the case and there are exchange policies in place to alleviate those issues if they do arise. It's an inconvenience when these issues do happen, but they are very rare.

    A lot of the negatives have to do with personal issues with the game, like getting lost or not liking 30 frames per second or not sticking to the traditional Zelda format. Those points are absolutely moot. Sorry about the preface and please read on. I only wanted to convey how ridiculous some of the negative reviews are and how obvious it is that a lot of them are publishers trying to sabotage a fantastic game.

    That out of the way, lemme do a review. First and foremost, this game is large. There is a lot to do. You can get invested in Hyrule easily. There is no hand holding throughout the game (no more Navi or Fi) so you don't have to worry about a nagging AI telling you what you need to do next. In fact, it's replaced with a quest system where you get to choose what you want to do and set yourself a navigational pin. Also, it's not hard to find yourself in an area you've never been to and stay there for a while.

    The game explains things to you so you get how it works. After the first hour or so, I felt like I understood a good chunk of what I needed to know to advance through the game. There is nothing better than a game that allows you to do what you want without leaving you with no understanding of how it works.

    The graphics are superb. Everything, from the villages to the enemies, has an element of detail you'd expect in a game like Skyrim. There are times where I am lost in the landscape and how beautiful it is.

    There is a lot of fan servicing in this game. If you are a fan of the Zelda series, you'll find out when you start playing.

    I'm gonna make this short but basically the weapon system is pretty good. I know a lot of people are complaining about the weapon system but anytime I defeat an enemy, they drop another weapon for me to pick up so you never truly run out of weapons. During a battle, you find that your weapon may break. This is a good way to show your resourcefulness and use other weapons or skills to evade and prepare yourself in a battle. And it's not like the battles are all that hard. So when you do lose a weapon, you hold down a button and switch to another weapon and use that. I can't understand how people have a problem with it. It's not hard at all.

    Finally, I have negatives. I don't like the random lag spikes there are in the game. They're not that often but they do break some of the immersion. I also don't like looking at a map with a crapload of pins everywhere. I really wish they would have made it so you can turn off the shrine pins in the map. Sometimes I need to place a pin on the map and there's shrines making it impossible to do.

    Other than that, it's a great game and I highly recommend BUYING this game because you're clearly here to see whether or not you should BUY the game or SKIP it. (The logic of some people baffles me sometimes.)
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  47. Mar 6, 2017
    10
    How games are supposed to be made. It's huge, it's fun, it's classic. There's so much to explore and do it's pretty overwhelming at times. Playstation and Xbox users are going to troll the reviews because it isn't Call of Duty at 60 fps with toddlers screaming at you online every 10 seconds, but that's just fine. It's an excellent game combining loads of elements from past games into oneHow games are supposed to be made. It's huge, it's fun, it's classic. There's so much to explore and do it's pretty overwhelming at times. Playstation and Xbox users are going to troll the reviews because it isn't Call of Duty at 60 fps with toddlers screaming at you online every 10 seconds, but that's just fine. It's an excellent game combining loads of elements from past games into one massive world. Great stuff. Expand
  48. Mar 8, 2017
    10
    One of the best Zelda games ever released!! The negative reviews are just copy paste from any source the Sony **** find just to hate the game that got better score than almost every single game sony has.
  49. Mar 14, 2017
    10
    so i played that game and i must say its just awesome, I love the open world, how fresh the game feels, how sometimes you just do something trolly in a dungeon, and then you realize, you just did it with that, the moments you find a second or even third way around a puzzle, the moment you first time surf downwards in the desert.... srsly i didnt know about it until i was there, and if weso i played that game and i must say its just awesome, I love the open world, how fresh the game feels, how sometimes you just do something trolly in a dungeon, and then you realize, you just did it with that, the moments you find a second or even third way around a puzzle, the moment you first time surf downwards in the desert.... srsly i didnt know about it until i was there, and if we say this, you can do any boss or quest you wish, in the order you want, you can just do the last boss and say yeah fk the mastersword, fk the devine beasts, **** it all, i just show you ma skills baby, and spoiler, YOU CAN WIN you can actually beat the final boss fresh out the dungeon if you are a god, and do it as a mortal if you just hunt some food together, and get two or three weapons that dont break in 2 hits, i mean you literaly just need to go there and on the way you pick up one or two weapons that can be located in the wilderness, on weak mobs, or if you are lucky in a shrine on the way, you can make the game short, and end in like 2-5 hours if you want to make it fast, or play for 50+ hours and never touch the story once,
    also
    it has a lot of sadness, and a lot of funny moments aswell,
    link is a character that feels like he gives a **** and zelda is also very much an alive character,
    the other characters have rich story behind them, and in total they are interesting,
    looking at you sidon and mipha, god i they are so fking adorable,
    well what next
    the story,
    the story is good, and as already said, its sad, you feel for the characters, and holy hell i felt two or three times like i could give a **** myself,... i mean you find it rly sad when you see their fate, how things turned out, i mean you basicly lost everything, and you realize how poor ass link realizes that more or less too,
    you also have a great overworld, and dozents of shrines, some are even hidden behind puzzles,
    like a maze, escort, golf, and so on,
    sometimes you see a dungeon and think, crap,... how do i beat this now, and then after you find one solution that might not even be the intendet one, you think either, man i am awesome, OR man i am retardet,...
    overall,
    the game is just cool,
    and yeah you even have mechanics from metroid now in this game, like the scanning, its now photographs, and you can read little things about the stuff you have a photo,
    and in generall, the tools can be used in a schocking ammount of ways, IF you put some time into it,

    i guess my review is a bit weard, but trust me,
    if you like zelda,
    or
    open world,
    nintendo typ games ( yeah i think nintendo is kinda unique)
    if you like a game in which the world feels interesting,
    or survival
    or whatever, you can get this game and enjoy it
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  50. May 7, 2017
    10
    Legend of Zelda: Breath of the Wild is a masterpiece. This is easily a candidate for one of the greatest games of all time. I never thought Ocarina of Time could actually be rivaled, but this game is doing just that. This game's world is massive, yet every bit of it is built with an unprecedented level of care and intention. The world is so beautifully crafted that you just have to stopLegend of Zelda: Breath of the Wild is a masterpiece. This is easily a candidate for one of the greatest games of all time. I never thought Ocarina of Time could actually be rivaled, but this game is doing just that. This game's world is massive, yet every bit of it is built with an unprecedented level of care and intention. The world is so beautifully crafted that you just have to stop and stare sometimes. This place is so believable, and it is so easy to get hopelessly immersed inside of it. Exploring never feels tedious or repetitive, and there's always something to do or discover. Also, this game contains one of the most incredible physics engines ever created. Things move around and react to stimuli so realistically and it is so fun to play around with. For example, wind dynamically moves around grass, and if you cut down a tree, it falls in the direction you hit it. The game also has a very dynamic and satisfying combat system, which is simple at face value, but has a lot of interesting and complex possibilities in practice. This game's soundtrack while exploring is largely quiet piano cues from time to time, and while its very subtle, its beautiful and captures the experience perfectly. Town themes are very relaxing and well suited to the location and combat makes use of dynamic music, which perfectly compliment the actions inside battles. Some standout tracks outside of those include the exciting and tense Guardian encounter theme, the catchy accordion melody of Kass's theme, and the game's phenomenal new main theme. Another thing is the visuals. While its not extremely realistic, it doesn't need to be nor is it supposed to be. It has a uniquely stylized look with a vibrant and rich color palette, topped off with stellar lighting and shadow engines. One of my favorite features in the game are the 100+ shrines, which are like mini-dungeons, scattered across the map. Finding them is a blast and inside are some of the most deviously clever puzzles in Zelda history. I don't want to give away anything, but the story, while not a huge focus this time around, is pretty darn good too. And lastly, this game just induces some of the most indescribable feelings I've felt playing a video game. Just walking through the massive landscapes as the sun is setting, and the wind blows through the grass, I just feel happy and at peace. I know that sounded really pretentious but that's the only way I know how to communicate that. At times, it almost feels like a disservice to call this a video game. Breath of the Wild is truly an experience. It has been so long since I've felt so strongly about any piece of media. This is something you really just need to play to believe, and I give it the highest of recommendations. Expand
  51. Jan 26, 2020
    10
    Simplemente el mejor juego de mundo abierto jamás hecho. Tiene momentos irrepetibles, millones de mecánicas de juego, visualmente perfecto.
  52. Mar 3, 2017
    10
    Melhor jogo criado, superando um que já era da mesma franquia...........................................................................................................................................................................................................................
  53. Mar 12, 2017
    10
    Amazing game. Massive world, things to do and discover everywhere. The story is absolutely asome. The graphics are probably the best I ever seen in any game.
  54. Mar 7, 2017
    10
    The aggregate user review score for this is absolute madness. This game is truly, unbelievably high quality. Please ignore nonsense 0's and 2's and play this game, you will not regret it.
  55. Oct 27, 2017
    10
    This game is amazing, easily in my top 3, the gameplay is fantastic, it's tight and responsive, I love the art style, the story is good and surprisingly the voice acting, maybe except Zelda, it's really good. The sacred beasts which are the dungeons/temples of this game are great, giving a new experience for veterans of the series. Not everything is perfect though, the frame rate is anThis game is amazing, easily in my top 3, the gameplay is fantastic, it's tight and responsive, I love the art style, the story is good and surprisingly the voice acting, maybe except Zelda, it's really good. The sacred beasts which are the dungeons/temples of this game are great, giving a new experience for veterans of the series. Not everything is perfect though, the frame rate is an issue and while it doesn't kill the game it is a big distraction but worse is when it freezes all together, it doesn't happen often and when it does it only lasts for 1 second but it is worth mentioning. Also the world, although great, is also very empty, with not much variety in terms of finding thing, only korok seeds, which can get tiresome. Overall I love this game and while my score says 10, it's actually 9.8/10. Expand
  56. Mar 9, 2017
    10
    Excellent and Wonderfull... What a beautifull Zelda, The best of them all!
    Believe the Hype... The Hype is REAL!.
    Nintendo is back with all the might!
  57. Mar 26, 2017
    10
    When i first played this game on the day of release, like many people who saw the trailer, I had extremely high hopes and expectation for it. It was rumoured about a few years ago about an open world zelda game, and when it was finally announced, you can bet that I was one of the many people rejoicing.

    This game definitely lives up to its expectation and hype. You see, I'm the kind of
    When i first played this game on the day of release, like many people who saw the trailer, I had extremely high hopes and expectation for it. It was rumoured about a few years ago about an open world zelda game, and when it was finally announced, you can bet that I was one of the many people rejoicing.

    This game definitely lives up to its expectation and hype. You see, I'm the kind of person that gets distracted and bored easily. Half-finished games or shows are always left by me, even if I do consider it interesting. So when a game managed to keep me playing for hours, days, weeks, its definitely a 10 for me.

    Breathe of the Wild did just that. The puzzles, bosses, enemies were fun and entertaining. It's definitely not dark souls difficulty in term of enemies, nor is the world as big as that of Skyrim, but I felt it was just right.

    Many people complain about the easiness of the bosses but i felt the difficulty was just right. People tend to forget Nintendo make family games, not scare-the-kids-and-make-them-rage games. Many people also don't have time nor patience to sit down trying what seems to be more than 10 times on an extremely difficult boss like in Dark Souls.

    Next point, the graphics. The graphics are definitely can't compare to that of the Witcher 3, but the texture and graphics in Botw seems to fit those of the Zelda franchise more, giving it more of a fantasy-adventure feel, then a mEdieval feel from the Witcher and Skyrim.

    The storyline is also engaging and fun to watch. (My shipper heart bro)

    The only few problems I have with it, was that there were moments where the frame-rate drop, usually when it is raining in the game, monsters attacking, and I'm running in the grassy field at that same time. I also wished there was a post-game exploring, instead of going back to the last save before the final boss like almost every other Zelda game.

    But, all in all, Breathe of the Wild is an amazing game, that allows not only adults to enjoy playing, but young children like my 9 year-old sister to enjoy as well. The world is huge and beautiful with many hidden suprises at every hidden corner.
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  58. Mar 7, 2017
    10
    THE LEGEND OF ZELDA: BREATH OF THE WILD Wii-U

    Zelda games have really fallen out of my realm since I have got older. I was a huge fan of Ocarina and Majoras mask, as well as the season and ages games for the GBA. I have never really used my Wii except for Mario Cart 8 with my girlfriend very infrequently and to play Smash Bros for a few hours. But the newest Zelda Game has completely
    THE LEGEND OF ZELDA: BREATH OF THE WILD Wii-U

    Zelda games have really fallen out of my realm since I have got older. I was a huge fan of Ocarina and Majoras mask, as well as the season and ages games for the GBA. I have never really used my Wii except for Mario Cart 8 with my girlfriend very infrequently and to play Smash Bros for a few hours. But the newest Zelda Game has completely renewed my use of the console and made me love the franchise once again. The shear depth of this game after the tutorial can be overwhelming if you try and follow a linear path to complete it, so you must be willing to explore and learn the world. The Shrines are fun puzzles scattered across the world that give souls which improve Links health and stamina, as well as way points across the massive map. The "Dungeons" without spoiling anything are fun and creative but they all follow a general quest line that i believe could of been a bit more varied in each approach but are still challenging and entertaining. The deeper you get into Breath of the Wild the more you learn to interact with the world in new and interesting ways to complete your goals. This is Highly rewarding and i feel like I've almost mastered the physics 30+ hours in and can control my environment such as sending huge rock slides on enemy's below or burning entire forests on fire to kill an entire camp and all surrounding wildlife.

    To cap it off Zelda Breath of the Wild is my favorite Nintendo game in last 10 years for me. If you love open world games and you love Zelda don't take my word just get it.
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  59. Mar 20, 2017
    10
    Long time i do not see a masterpiece like Zelda Breath of the Wild, this title is beautiful, fun, and very long. IT deserves to carry the Zelda in its title.
  60. Mar 5, 2017
    10
    This game is very enjoyable and well done for the most part.

    Pros: Feels like the original Zelda in sense of adventure, after a pretty open for an intro "intro" you're free to basically go anywhere you want. The freedom to explore, and the rewarding way they designed exploration makes for a very fun experience. The Story is good so far, but minimal in a good way. The combat is fun and
    This game is very enjoyable and well done for the most part.

    Pros: Feels like the original Zelda in sense of adventure, after a pretty open for an intro "intro" you're free to basically go anywhere you want. The freedom to explore, and the rewarding way they designed exploration makes for a very fun experience. The Story is good so far, but minimal in a good way. The combat is fun and varied, and the cooking system is really fun to mess around with, but also crucial to being able to take on harder fights. The weapon system is good too, took a little getting used to, but it's fun using different weapons so frequently, and they are varied enough to provide a lot of different styles of combat.

    Cons: The frame rate does dip frequently, for a game running at 720p you would think they could hold that down better, but I understand the hardware of the wii u isn't amazing by 2017's standards, and the fact that it seems to run so consistently playable across the Wii U and the Switch is a testament to Nintendo giving us Wii U owners one last gem for our console before fading into obscurity. The Menu interface is also a bit tedious at times, as you will open a chest with a weapon in it, only to be told you don't have enough room so the chest closes, you have to open the menu, drop one of the weapons you have, reopen the chest, including the open animation, and then get the item. Those are my two legitimate complaints, this game is very enjoyable, and if you have a Wii U, this is a must own, even if you wait to get it. It runs about as well on the switch.

    It's too soon to say it's the best game ever, or one of the best games ever, it hasn't proven it has the staying power "best game ever" needs, (imo) but I can see months or years from now, having that conversation because this is Skyrim done right, in the world of Hyrule and I think most people who like open worlds and Zelda games, and everything in between will find much to enjoy here, while finding few things to really take them out of the experience.
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  61. Zay
    Mar 13, 2017
    10
    I don't get where all the hate(not criticism) is coming from. Even if you aren't a huge fan of the Zelda series or Nintendo, the amount of effort and time Nintendo spent on this shows. If you give it anything under a 6 you're saying this game fails on basic game play, visuals, music and etc. I can understand if you don't think it's a masterpiece, but hating it because it's the only "BigI don't get where all the hate(not criticism) is coming from. Even if you aren't a huge fan of the Zelda series or Nintendo, the amount of effort and time Nintendo spent on this shows. If you give it anything under a 6 you're saying this game fails on basic game play, visuals, music and etc. I can understand if you don't think it's a masterpiece, but hating it because it's the only "Big game" for the switch launch is dumb. If you hate this game for the sake of hating it, you are either a group I'm dubbing: "Nintendo Hater" or you're a 9 years old who doesn't want to see Zelda get a higher score than (Insert game 9-12 year old kids play all the time). Expand
  62. Mar 16, 2017
    10
    no idea of how the frame rate is supposed to be ruining my experience. everybody is just online way too much nowadays and finding the dumbest things to argue about. this is obviously a magical game -- that's very clear within five minutes of stepping into its world.
  63. Mar 9, 2017
    10
    im a huuuge playstation fan...but always had nintendo at my heart...i got a switch and zelda...loved it so much i went n got the wii u version for collectors purpose because of the small print run...instead of getting horizon zero dawn or neir automata 2 games ive been pumped for a long time...that should say enough how good zelda really is if u love open world games and zelda
  64. Mar 21, 2017
    10
    It's alarming how un-Zelda this game is while being incredibly faithful to earlier entries in the series. Reverting back to the original Legend of Zelda formula, (still one of the best entries) you can basically go wherever you want and do whatever you want at any point in any time. That also means that I played for a week before I realized the game has stock Zelda tropes like faeries andIt's alarming how un-Zelda this game is while being incredibly faithful to earlier entries in the series. Reverting back to the original Legend of Zelda formula, (still one of the best entries) you can basically go wherever you want and do whatever you want at any point in any time. That also means that I played for a week before I realized the game has stock Zelda tropes like faeries and dungeons.
    I was too busy taking weapons from enemies I should have been too weak to beat to actually play the main storyline. I was shocked to discover the game had -people- in it after I stopped goofing around and finished the initial tutorial. The game is that vast. It makes previous games in the series look paltry in comparison. And the crazy thing is, there's still something to do around almost every corner. The game is rife with sidequests, collectibles, heck, just unlocking the visible area on the map is a challenging, nuanced game of its own.
    Luckily you're allowed to teleport to a set of unlockable "shrines" once you've visited one. This helps make the game world more navigable, and it can also get you out of tough situations.
    Multiple complex systems like the map or cooking potions and meals from field ingredients work almost seamlessly together. I started to think seriously about the economics of breaking my sword to finish a quest and get an item. Is it worth it to throw out a weapon for this reward? How valuable is it? You can tell the game's creators somehow put as much thought into the environments as the creatures, people and items in them.
    The save anywhere system suits the game well. You have one manual save and about 5 auto-saves that trigger when you do something like open a chest or enter a new area. I've found myself taking risks and backtracking to my manual save when the end result wasn't worth it. The auto-saves are well-timed and pretty forgiving, but you can't get too comfortable with only them. At least once, my auto-save loaded me into a den of monsters way too strong for me to fight that also just killed me.
    The frequency of death is kind of fun. I've found myself losing battles, then starting over and winning without taking a hit. The diverse amount of strategy can involve stealth, environmental attacks like exploding barrels or pushing boulders, putting distance between your enemies or just running up and swinging the sword wildly.
    While it was presented as the first Zelda with voice acting, speech is pretty scarce, even in scripted events in the main story. The few characters who have spoken lines often revert back to text-only dialogue with a default laugh or grunt playing over the speakers. They could just as easily have done no voices at all and the game would not have lost much.
    The missing gamepad features are a big loss, and the constant blinking of the gamepad screen is a distraction, but after a while, you give in. Some losses are egregious (I had to type using an analog stick for the first time ever on wii u) and some are merely inconvenient. A gamepad map would have been perfect for this game, and it existed in an early trade show demo. Navigating the inventory is clunky (you overshoot the section you wanted at least half the time); some touch features would have been helped immensely. Nevertheless, the game is so immersive that you overlook these minor flaws.
    Everything works together like a big, enjoyable organism. I keep finding myself miles away from a task I intended to complete an hour ago because I was distracted by something interesting that I stumbled upon. I frankly can't put it down. It's so immersive that I get annoyed when it rains because I can't climb as well, and joyous when I stumble on an item I need. It has sucked me in for dozens of hours and I'm quite happy to let it.
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  65. Apr 17, 2017
    10
    En mi caso, es un juego que no quiero que se acabe. una delicia artistica y jugable al nivel de pocos juegos. Un colofón tremendo para la gran consola que es WiiU.
  66. Mar 3, 2017
    10
    Breath of the Wild broke a lot of records in the history of gaming. By that, I mean it is most likely impossible to find one thing wrong with this game. It's like Nintendo took the base of Ocarina of Time and modernize it to make it look like this game over here. This is why Nintendo will forever remain in my heart no matter where it all goes. I'm telling you this, Breath of the Wild hasBreath of the Wild broke a lot of records in the history of gaming. By that, I mean it is most likely impossible to find one thing wrong with this game. It's like Nintendo took the base of Ocarina of Time and modernize it to make it look like this game over here. This is why Nintendo will forever remain in my heart no matter where it all goes. I'm telling you this, Breath of the Wild has everything... yes, every... single... thing that made Ocarina of Time look like a masterpiece. This is the lost brother of Ocarina of Time and the true brother Ocarina of Time will ever need. Just go buy this game, it wants your money so bad, it wants you to play it so bad, it wants to be your local friend literally bad. I'll be waiting until you get this game. Expand
  67. Mar 24, 2017
    10
    There are two things that I haven't seen in any other game so flawless than this one. First is the AI which is briliant and the other is the physics engine which is also briliant, making the experience totaly exciting. A fact also that has been noted is that although the game has borrowed several key elements from other games, made them feel so natural and not at all poor theft. I don'tThere are two things that I haven't seen in any other game so flawless than this one. First is the AI which is briliant and the other is the physics engine which is also briliant, making the experience totaly exciting. A fact also that has been noted is that although the game has borrowed several key elements from other games, made them feel so natural and not at all poor theft. I don't understand anyone who says that the world is empty as you have to find 120 (!!!!!!) mini dungeons and complete more than 50 sidequest. Every item in your invetory can be used in multiple ocasions (sell it, cook it, eat it, trade for costume enhancement etc) so you never get bored collecting everything. I don't feel i have to mention the visual beauty of the game, so i will pass it. Maybe there are some flaws but really they don't ruin in the slightest the fun of exploring Hyrule. Expand
  68. Apr 4, 2017
    10
    Breath of the Wild is just what the Zelda-series need. Free roaming ways to fight the elements, without doing it in temples. A great way to take the next step. The fight for survival and the hunt for evolvement, skills, better gear to adapt elements and enemies and bring Link's to his old self are excellent.
    The Divine Beast "temples" and many of the 100 shrines are creative and fun! It
    Breath of the Wild is just what the Zelda-series need. Free roaming ways to fight the elements, without doing it in temples. A great way to take the next step. The fight for survival and the hunt for evolvement, skills, better gear to adapt elements and enemies and bring Link's to his old self are excellent.
    The Divine Beast "temples" and many of the 100 shrines are creative and fun! It brings back the good old memories of an deep, epic and wast world from when I played the older games as a boy.
    A well crafted and bold step in a new direction for this series, and I love it.
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  69. Mar 5, 2017
    10
    Breath of the Wild has become the best game of the whole franchise. Is insulting to see here in this page a lot of haters giving ratings of zeros just to annoy and to affect the user metascore of the product. All this multi-account people is frequently seen in the Internet forums and discussion sites doing the same thing as here: badmouthing about Nintendo all the time. All of these ratBreath of the Wild has become the best game of the whole franchise. Is insulting to see here in this page a lot of haters giving ratings of zeros just to annoy and to affect the user metascore of the product. All this multi-account people is frequently seen in the Internet forums and discussion sites doing the same thing as here: badmouthing about Nintendo all the time. All of these rat people comes from the Sony's PlayStation fanbase, the worst fanbase of "gamers" that ever existed. This people, even if they don't likes the game, can't just put a zero in the ratings for that, that's not objective and isn't positive for the videogame's community. The wrong and negative opinions of this toxic people that even have not the game in their possession, must be forgot or erased for the good of this page's trust.
    Returning to the review. Breath of the Wild haves a so big feel of freedom: is an incredible open world with lot of things to discover and you obtain rewards for that exploring impetus, there are different races with their own culture, each one very marked-up and well made. Another impressive gem is an excellent AI: enemies react so naturally to the surroundings and the situations, so much that you can hardly deceive them. The weather is another amazing work, making the world of Hyrule a more alive one, with the sounds of nature giving you signals or the physics, with the fire movement telling you the direction of the wind.
    The Legend of Zelda: Breath of the Wild is the perfect welcome for the Switch and an elegant farewell for the iconic and unfairly underrated Wii U: the art is focus on the details, in give a freedom experience in a world that is alive, and here Nintendo gaves all they got to bring to us a master piece filled up with details, with reminiscences to the first Zelda game, but connected with the whole saga too. You can go and take the Master Sword and beat Calamity Ganon as the very start if you have the enough courage to do so, but is a dangerous world of adventures and have to be ready and pray for Triforce asistente. By the way: you can send to Nintendo a mail and ask them that check the frame drop and gives a patch or something. For me, it's a master piece.
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  70. Jun 18, 2023
    10
    a masterpiece everything about this game is amazing except the side quest but side content like shirines are amazing and creative
  71. Apr 11, 2017
    10
    A long time ago, my Aunt gave my family the original Legend of Zelda for the NES. It was like nothing we'd played before. There was a vast world to explore with little direction. We spent months adventuring in that world and sharing our discoveries with each other (this was long before the spoilers of the internet). Since then there have been a lot of Zelda games and I've finished most ofA long time ago, my Aunt gave my family the original Legend of Zelda for the NES. It was like nothing we'd played before. There was a vast world to explore with little direction. We spent months adventuring in that world and sharing our discoveries with each other (this was long before the spoilers of the internet). Since then there have been a lot of Zelda games and I've finished most of them. They've all had excellent elements...but none of them came close to offering the same sense of wanderlust and exploration. Until now. Breath of the Wild is a return to the series roots with the benefit of modern technology and game design...and somehow it manages to feel as revolutionary as the Legend of Zelda did back on the NES despite the prevalence of open world titles.

    Let me be clear. Breath of the Wild is not a perfect game. There are some performance issues, especially in this the Wii U version, and there are some weak points in the storytelling. But, despite that, it still manages to be one of the best games that I've ever played and will set a standard for decades to come. It's an instant classic that demonstrates what Nintendo can do at their best. One of the most fundamental differences between this game and other open world titles is that it's not about conquest. The vast open world isn't there for you to conquer. It's there for you to explore. Most loot is expendable. Enemies reincarnate. But with 120 shrines and 900 seeds to find, there's always something you missed another each corner...even if it's just the scenery. The inclusion of the stamina bar - which I loved in Skyward Sword - makes getting from here to there across the varied terrain a fun challenge rather than a boring march. It put the joy back in travel. It's an open world title that is full of life (many settlements, towns, wanderers, and wildlife). And, unlike most previous Zelda titles, Breath of the Wild goes back to the NES era in regards to difficulty - you'll find little handholding here. It's challenging but in a fun way. The combat reminds me of the Witcher, even fully equipped you need to prepare for most fights and approach them strategically.

    In general, the game ran well on the Wii U. It takes time to load...but performs far better than titles like Lego City Undercover and Donkey Kong Tropical Freeze (which doesn't make any sense). Compared to Xenoblade Chronicles X, another vast open world title, it manages similarly robust technical performance. There are slowdowns in towns, during particularly complicated fights, and some weather (lighting storms in certain locations) but none of this distracted from the game. I haven't played the Switch version but I've read that the Wii U version has one plus - the shrines load slightly faster, good for you speedrunners out there. My only real gripe is that the Wii U specific functionality was cut from the game. After Windwaker HD and Twilight Princess HD, it took some time to get use to no inventory management or minimap on the gamepad. The game was clearly built with a second screen in mind only to have it removed late in development. A shame to limit Wii U version in such a way.

    In any case, I finally finished the main quest and am enjoying exploring Hyrule. There are still so many secrets, fun locations, and sidequests to discover. I'm looking forward to the DLC and seeing the games that this inspires down the road. This is the Zelda game that I've been wanting since the NES era and I hope that we'll see more in this vein now.
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  72. Mar 12, 2019
    10
    the greates game of all time. i hoped for more dlc packs. the only bad thing about this game was the korok seeds.
  73. Mar 9, 2017
    10
    El juego es una maravilla incuestionable. Lo único que admite cierta discusión es el tema de las texturas y las rascadas de frames, pero no es algo que afecte a la jugabilidad y además es el precio a pagar por poder jugar a semejante juego en una consola como Wii U. Es el mejor juego del catálogo de la consola sin discusión. Vengo de pasarme Twilight Princess HD y Wind Waker HD y a los dosEl juego es una maravilla incuestionable. Lo único que admite cierta discusión es el tema de las texturas y las rascadas de frames, pero no es algo que afecte a la jugabilidad y además es el precio a pagar por poder jugar a semejante juego en una consola como Wii U. Es el mejor juego del catálogo de la consola sin discusión. Vengo de pasarme Twilight Princess HD y Wind Waker HD y a los dos dias de terminar el segundo me llegó Breath of the Wild. No soy jugador de sandbox ni mundos abiertos, soy un aficionado a los videojuegos de toda la vida y a Zelda, y este Breath of the Wild, tan alejado de la pauta marcada por Ocarina of Time, y de la estructura definida en A Link to the Past de mazmorras, objetos y bosses, me parece que es, no ya una vuelta a los orígines, sino simplemente el juego que siempre quisieron hacer cuando imaginaron Zelda.

    No soy muy amigo de los juegos con tiempos muertos, ni perder las horas porque con dos hijas no me sobran los momentos de coger el gamepad, pero con este Zelda nada de eso importa, porque perderse es un placer que puede llegar a ser enfermizo y además tienes toda la acción y narrativa que quieras, cuando la quieras.

    No puedo estar más contento con el juego y no entro en comparaciones de si es mejor o peor que Ocarina porque sería como comparar el Barça de Messi con el Laudrup. Es un debate esteril el de qué juego es mejor, sobre todo porque en videojuegos influye mucho la técnica y lo aprendido y se supone que se van perfeccionando las fórmulas.

    El juego merece todos los dieces que le pongan, y no porque sea perfecto, si no porque es revolucionario, emotivo, y porque es tan perfecto como se puede llegar a conseguir en Wii U.

    Me molesta la decisión de eliminar la pantalla táctil del tableto, pero la asumo como el precio a pagar para que la versión de Wii U no fuera mejor que la de Switch y eso condicionara las valoraciones.
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  74. Mar 15, 2017
    10
    10/10. This game is one of the best and to some could arguably be the best game this generation. Nintendo has just set a new standard from open world games. Everything from cooking and crafting potions, to weapons, shields, bows, arrows and armor this game does it all. Although it implements systems or ideas from games that have existed before, they do it RIGHT. Buy this game if you10/10. This game is one of the best and to some could arguably be the best game this generation. Nintendo has just set a new standard from open world games. Everything from cooking and crafting potions, to weapons, shields, bows, arrows and armor this game does it all. Although it implements systems or ideas from games that have existed before, they do it RIGHT. Buy this game if you have a WiiU and no, you do not need to spend $300+ on a switch just to play this game. This game runs just fine on the WiiU and looks beautiful. I haven't been addicted to a game in quite some time and this is one of them. I cant put it down. Get ready to have hours and hours of your life sucked away (in a good way). This game is simply AMAZING. Expand
  75. Mar 3, 2017
    10
    Easily the best game ever made, a real lesson about how to made a open world, the industry will need learn again how and what is the purpose of your games, Breath of the Wild is big, consistent, beautiful, deep, everything that you know about perfection elevated at your maximum,
  76. Mar 3, 2017
    10
    Pró: Pra fechar a geração do Wii U com chave de ouro. O Hype é real! Obrigado Nintendo por esse jogo sensacional.

    Contra: O jogo apresenta algumas quedas de fps durante a jornada, porém quase nunca durante os combates, o que não interfere no andamento desse jogo maravilhoso.
  77. SBN
    Mar 14, 2017
    10
    The best piece of art of the decade. Must be played to understand all its glory. Do it now.
    Then come back here and help to rise the ratings as it deserves.
  78. Mar 8, 2017
    10
    Imperdibile. Se avete modo di giocarlo fatelo.
    Per bilanciare gli scemi che hanno dato 0 e che dimostrano di non conoscere la statistica dovrei dargli almeno 16, ma il massimo è 10!
  79. Apr 1, 2017
    10
    yo ya me e pasado el juego en 2 ocasiones, llevo mas de 160 horas de juego y la verdad la segunda vez que me lo pase encontré muchos mas secretos que no vi en la primera vez que lo juegue lo cual es de agradecer a nintendo el esfuerzo y dedicación que le pusieron al juego
    NINTENDO muchas gracias :)
  80. Mar 23, 2017
    10
    Espectacular juego para despedir una de las consolas mas buenas de la historia. Lo que digan los demas son porque ni tienen la consola pero es una Gamecube 2,Juegos asombrosos y que la mayoria de la gente por su criterio estupido no jugaba bien (Starfox Zero).
  81. Mar 11, 2017
    10
    Although i've been a fan of the series, it has been a good while since I've played a Zelda game where I've been as impressed and as immersed as other top tier open world games.

    Positives: The flexibility, beauty, and game playing is fantastic., class leading. Just the whole game experience and how it has all come together is just brilliant, and most importantly fun! I find myself
    Although i've been a fan of the series, it has been a good while since I've played a Zelda game where I've been as impressed and as immersed as other top tier open world games.

    Positives: The flexibility, beauty, and game playing is fantastic., class leading. Just the whole game experience and how it has all come together is just brilliant, and most importantly fun! I find myself getting distracted a lot from my original goal, but after over 60 hours of play, I'm still enjoying it and still have plenty to do. I would say based on shrine and boss completion I'm about half way through the game, and I'm still discovering new things.

    Negatives: Some have complained about frame rate issues, I've only run into a slow down moment once in the 60 hours of play, and they has included some pretty intense gameplay or graphically demanding areas. So, seems fine to me? That is more or less my only complaint. The only other minor niggle is that sometimes it can take a bit of time going through the inventory and dropping weapons you don't want to pick up a better one, some sort of hot swap mechanism built into a patch would be great.
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  82. Mar 4, 2017
    10
    The game have frame drop? Yes he have. But even PS4 Pro games have the same issue. In other words, I am a Old Scholl Gamer and in my time frame droping is a lot normal in gaming, and im my opinion, this will never change. The game is wonderful and fun a lot. For the Wii U system he is a very beautiful. So, stop count Frames and go play this wonderful game.
  83. Dec 22, 2017
    10
    This is an incredible game, you can play for hours and hours and don't get bored because all the elements are really great: the history, the levels, the characters...everything is marvelous. Undoubtedly one of the best video games ever, and one of my favorites. Certainly, one of the best Zelda ever released until today!
  84. Mar 4, 2017
    10
    I think that I have put enough time since picking it up to review now. It's very rare that a game I feel so excited about managed to meet and even exceed my expectations. While the layout of buttons took some learning since actions were switched from what I'm used to, after two hours I think I can say that it really works. Many will claim that Ocarina of Time was the best Zelda game, II think that I have put enough time since picking it up to review now. It's very rare that a game I feel so excited about managed to meet and even exceed my expectations. While the layout of buttons took some learning since actions were switched from what I'm used to, after two hours I think I can say that it really works. Many will claim that Ocarina of Time was the best Zelda game, I personally held Majora's Mask as my overall favorite and it got me addicted in a way only few games managed to. BOTW has achieved this very same feeling.

    With the exception of larger ones, every tree can be damaged, cut down, climbed(all of them can with this), Every bit of grass serves as help for stealth or fire spread. Thunder Storms have a positive, negative and neutral affect. Hinders climbing, benefits stealth, can be an advantage or disadvantage to you or enemies who hold anything metal. There are so many little details in this game in so many areas that I don't have room to fit all of them in this limited review.

    Now more than ever does Egorapter's sequelities on ocarina truly shine through with his criticisms that get addressed in this game and prove how much better Breath of the Wild is and stands over the best of the past. I feel like I'm actually in a wild where I have freedom which is on par or greater than how I felt about Skyrim, the sheer amount of combinations and options I have in traversing and combat truly excel this experience to a new bar for me. The Sheikah Slate really shines through with the abilities that it gives as tools you will frequently make use of in your own creative ways to solve puzzle and engage in combat. The game even makes me laugh like when I came across a bokoblin using a wooden Mop against me or another being picked up and hurled at me by a bigger enemy.

    Cooking was something I almost never did in Skyrim and yet I find myself more engaged in it here as I feel Nintendo balanced all the survival elements so well. The fact I have died over and over while learning tells that this game is not the breeze that Ocarina of Time up to Skyward Sword could tend to e. I believe this is a game that I could still die on even after playing it for so long. What little issues like frame rate drops are almost complete insignificant to matter at all. This is my new favorite Zelda game and possible in my top 5 list of my favorite games of all time. Being Zelda gets it no bonus points here, Ignoring the title entirely and focusing on it as a game on it's own is what many would call a benchmark. Well done Nintendo. You recreated my Fond Memories of Majora's Mask all over again and bigger and better than it was before.

    On top of the Great exploration elements the difficulty feels just right. As someone who loves dark souls the timing with the shield parry and dodging feels great and rewarding for stunning and leaving your foe open and reminds me of that series especially with how easy you can die. Does it reach Dark Soul's Level? Not quite but to be honest I think the level of difficult is just right for this game, it's not too punishing and is pretty fair. due to all the ways you can use the environment to your advantage and the option to flee when you feel you need to.

    The climax effect feels effective for actually making the player want to switch up clothing and makes them feel like they matter outside of cosmetic changes and the perks some give are really helpful. like for example I have a bandana that recharges the stamina meter much faster and due to how much i use it that really feels like a benefit I'll keep putting it on to use when I need to. The quests and npcs have not been bugged or plagued by any issues which is a huge relief after all of Skyrim's bugs showing that development time was put to great use for polishing.

    The fat I can choose to go about battles in creative ways also increases the replay value. For example I used stasis on an explosive barrel, I pulled out a leaf and struck it a few times sending it hurling off my platform into a treehouse-like fort of bokoblins which blew everyone of them off their feet. This was one of many examples of creativity on how I'd like to attack that I really appreciated that this game gives. The fact you can use the circle bomb and the square bomb separately at the same time and use stasis and Magnesis or any of them together one after the other can create for some great options to. I have the Wii u version as i didn't want to wait for the Switch later this year but I must say I don't feel like it's technically inferior.

    There is very few things I can think on that Nintendo course improve on with this new direction. I could give examples like allowing us to set fire to an entire tree fort with bokoblins or being able to cause mud slides with creative things on cliff sides but in the end this is merely N's first game in this new style and that's what new games are for. as for BOTW, I will be playing it for years to come.
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  85. Apr 30, 2017
    10
    A masterpiece, a true evolution in open world concept, the inmersive and vivid nature, the sensation of freedom, make this jewel the best game of 2017!
  86. Mar 9, 2017
    10
    no voy a perder mi tiempo explicando que tiene de bueno y que de malo cuando una perdona con dos dedos de frente se puede dar cuenta a primera vista..
  87. Mar 15, 2017
    10
    Esta versao de wiiu que tem por si ser a principal por causa do desenvolvimento deixou a desejar pelo uso restrito do gamepad em uma segunda tela da maneira que ocorria nas demais versoes Wind e twilligth. As quedas de fps que ocorrem no jogo percebi que a vegetacao e clima fixaram muito vivos.isso ja não ocorreu nas lutas msm com varios inimigos. Fator de peso é a exploração livre oEsta versao de wiiu que tem por si ser a principal por causa do desenvolvimento deixou a desejar pelo uso restrito do gamepad em uma segunda tela da maneira que ocorria nas demais versoes Wind e twilligth. As quedas de fps que ocorrem no jogo percebi que a vegetacao e clima fixaram muito vivos.isso ja não ocorreu nas lutas msm com varios inimigos. Fator de peso é a exploração livre o vasto mundo a variedade das armas e inimigos junto aos puzzles consegue ofuscar qualquer outro problema que aja. Jogo igual este surge dentro de decadas. RECOMENDADO!!!! Expand
  88. Mar 4, 2017
    10
    It's simple. If you own a WII U this needs to be in your collection. I'm about 25 hours into the game and I can't put it down. I haven't eaten properly in the last 2 days and I stink because I haven't showered. That's how much this game has hooked me, and it feels great. I don't think I've felt this much enjoyment with a Zelda title since Ocarina of Time back in the day.

    Try to Imagine
    It's simple. If you own a WII U this needs to be in your collection. I'm about 25 hours into the game and I can't put it down. I haven't eaten properly in the last 2 days and I stink because I haven't showered. That's how much this game has hooked me, and it feels great. I don't think I've felt this much enjoyment with a Zelda title since Ocarina of Time back in the day.

    Try to Imagine the Witcher 3's open world combined with a studio Ghibli anime art style being held together by 30 years of Zelda lore, and you've got a rough idea about what you're getting into. A beautiful open world ready for you to explore and experiment with. Be prepared for a challenge though. This is no press A to win Zelda. This is hardcore, one shot kill if you're not prepared, Zelda. A bold move on the part of Nintendo with one of their flagship titles.

    On the technical side, I have ZERO issues with this games performance on the WII U. People crying over frame-rates need to suck it up. I've seen nothing that has detracted from my enjoyment of the game. Considering the tech inside the WII U, what they've managed to accomplish is breath taking (pun intended).

    In short, the best game on the WII U, and a fitting send off.
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  89. Mar 3, 2017
    10
    This review contains spoilers, click expand to view. Gráficos maravilhosos, jogabilidade fluida, mapas enormes e grandiosos, trilha sonora como sempre impecável, chefes grandiosos, na minha opinião supera o zelda ocarina of time. Expand
  90. Mar 3, 2017
    10
    Nintendo is BACK! BotW IS THE ZELDA GAME. It is even better than Ocarina of Time, AND THAT MEANS A LOT.

    It's beautiful, it's long, has an amazing gameplay and of course, is fun.
  91. Mar 20, 2017
    10
    Metacritic needs to cull the user reviews or just disable them until a month after the game releases. It's obvious most of them are trolls.

    TL;DR buy a Wii U or Switch for the game. It's worth it. Graphics: 10/10. Perhaps not the most *technically impressive* graphics ever featured in a video game, but absolutely the most beautiful I've seen, even at 720p/30fps (with drops to
    Metacritic needs to cull the user reviews or just disable them until a month after the game releases. It's obvious most of them are trolls.

    TL;DR buy a Wii U or Switch for the game. It's worth it.

    Graphics: 10/10. Perhaps not the most *technically impressive* graphics ever featured in a video game, but absolutely the most beautiful I've seen, even at 720p/30fps (with drops to 20fps, but the "oh noes it sux" for frame drops are drastically overstated). It looks like a masterfully rendered Gouache landscape painting in every frame. Yes, you can get much, much higher detail levels with a high end camera in the hands of a teenager who doesn't know what makes a good photo, but you'd hardly call it beautiful next to a classic French landscape oil-painted masterpiece. And this game is a masterpiece of artwork. Not just straight-up graphics, but the scenery design frames landmarks and points of interest wonderfully from vantage points.

    Moment-to-moment gameplay: 10/10. It's a huge world and thus the density of "stuff" isn't going to be very high. But that's kind of the point. I see that thing there, I want to get there. How do I get there? You've got choices. Find a nearby high point and jump down with the paraglider. See if you can scale it directly (almost every surface allows you to climb it directly, limited only by a generous stamina bar, which can be supplemented with food for virtually infinite climbing). See if there's another way around without climbing. (and there often is). Going downhill? Ride your shield like a snowboard.

    Combat: 10/10. Since becoming an adult, I've never played a Zelda game besides the original and its dark horse sequel where I died in normal combat outside of boss fights. But in this game, I'm getting my butt kicked over and over and over . . . and still coming back for more. And unlike other games with "difficult" combat, it's not frustrating and it never, ever feels cheap. There are cleanly denoted rules about how fighting works, and no enemies ever pull moves without giving a clue in their animations about what exactly they're going to do. You have well defined choices, and lots of them at that. Try to make a break for it, attempt to block or parry, attempt to dodge just in time in order to open up a flurry rush attack, check for options in the environment that can drastically change the combat (i.e. detonate explosive barrels . . . which incidentally doesn't work when it's raining . . . or pick up metal parts with Magnesis ability and swap between slamming enemies with it and using it to block movement), try dropping bombs into their encampments, try throwing your nearly-broken weapons for critical hits at a distance, etc.

    Story: I haven't completed it yet so can't give a number rating, but so far it's engaging. Since the game offers complete freedom to do things in any order you want, a lot of the narrative comes through recovering lost memories.

    Other notes:

    I miss the classic "Zelda Music" that usually sets the franchise apart from everything else. The music instilled a sense of adventure into the games. But in this one, the sense of adventure comes from within, and from the beautiful landscape over this big beautiful world.

    Weapons are a consumable. This frustrates many people. I see it as a big positive in two ways, though -- since the game offers complete freedom, it prevents the player from obtaining an end game weapon and making the rest of the game too easy, and it makes a huge change in how you approach conflict.

    The thing that sets this apart from every other open world game is that it's designed around physics systems. It isn't a game of finding locks and keys, where the lock happens to be big blocks, distant switches, high ledges with grapple points etc. and the keys are, respectively, a power bracelet, a projectile weapon and a grappling projectile, etc.. It has complete physics systems that make their way into normal play. A chopped down tree will float down a river, and you can stand on the tree for a makeshift raft. Round bombs roll down hills. You roll rocks or logs to mow down enemies downhill. You freeze time on an object and impacts add up, essentially allowing you to play golf with boulders. Fire spreads organically in the omniabundant grass, will be blown around by the wind and will create updrafts to lift you into the air with your paraglider. And then the weather changes and all of a sudden you need a different set of strategies because climbing and fire don't work in the rain, metal weapons and armor will get you struck by lightning, and wood will burn in volcanic heat. After you get decimated in standard combat over and over, you'll start looking around at the environment and realizing that there are dozens of possible approaches, and all of them are better than treating it like your regular adventure game.
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  92. Apr 12, 2017
    10
    Straight up amazing. You could arguably deduct one point for the rein (appears slightly too often) or the frame rate, but that would not do the other aspects of this game any justice because I have not yet been as fascinated by a video game at all.

    Highlights include the very atmospheric and mesmerizing memory main quest, the overall style and design, the soundtrack (and its subtle and
    Straight up amazing. You could arguably deduct one point for the rein (appears slightly too often) or the frame rate, but that would not do the other aspects of this game any justice because I have not yet been as fascinated by a video game at all.

    Highlights include the very atmospheric and mesmerizing memory main quest, the overall style and design, the soundtrack (and its subtle and well-timed changes in certain areas), the fascinating design of most monsters and cities and many more, but the list could literally go on much longer. Very well done, Nintendo and affiliates.
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  93. Mar 28, 2017
    10
    While Breath of the Wild does have flaws and shortcomings, its great qualities vastly outweigh its flaws, it is undoubtedly one of the best games of all time. I have been a fan of the Zelda series for most of my life and have played all of the 3d Zelda games multiple times. While I have really enjoyed every 3D Zelda game, I have felt that each one after Ocarina slipped a bit further downWhile Breath of the Wild does have flaws and shortcomings, its great qualities vastly outweigh its flaws, it is undoubtedly one of the best games of all time. I have been a fan of the Zelda series for most of my life and have played all of the 3d Zelda games multiple times. While I have really enjoyed every 3D Zelda game, I have felt that each one after Ocarina slipped a bit further down in quality. Ocarina of Time was the best Zelda for me and while new entries always offered a few cool new features they usually seemed to lose something as well, so the series never really got better with time. Every entry I kept hoping that Nintendo would expand upon the basic formula of the series and make something even better. This is the first time that I really feel they have delivered on that potential. Breath of the Wild has finally given me the vast living breathing version of Hyrule that I had hoped for as a kid. It dramatically improves on its predecessors in several categories and offers an adventure that rivals the best in gaming.

    Not only is this version of Hyrule more than ten times the size of any past version, it is also the most full of life and the most interactive. The sheer freedom of being able to climb any mountain and jump off, soaring over the landscape, hunting any animal, taking unique weapons from every enemy, etc. There are countless open world games these days but very few of those offer close to this level of freedom. There are hundreds of secrets to be uncovered and the fact that you can travel in any direction from the start makes it all the more liberating an experience. The bad swimming and total lack underwater exploration is pretty disappointing though. I did find a few areas of the world (such as Eldin) to be a bit boring but the world is so massive that having some regions be a little stale is forgivable. It's one of the best game worlds I have every experienced.

    While it doesn't have the best combat in gaming, the combat is still very fun and due to the dozens of unique items and special abilities I was still finding new things to try after 50+ hours of play. Also, unlike past Zelda games there are actually some really challenging enemies. There were many times in Breath of the Wild that I actually had to run away or avoid enemies altogether. It felt far more believable and far more rewarding to actually have to increase my power, prepare better gear, and plan to take down stronger enemies. On the downside though, the Bosses in this game are mediocre. The main dungeon bosses are all very similar and while the first time I encountered one it was pretty epic the ones that followed felt quite mundane. Nintendo really should have put more effort into making each of the main dungeon bosses more unique, especially considering there are only 4 of them. With that said though, there are quite a few mini-bosses in the open world, not as much variety as I would have liked but enough. The Talus mini-bosses are really cool because you can climb on them, it's just too bad that mechanic wasn't used for more enemies and that added a really cool dimension to combat. Having enemies wield a vast array of different weapons also made the combat quite interesting.

    The puzzle dungeons in this game aren't as big as many of the past games in the series but there are way more of them and the variety of puzzles is excellent. With over 100 shrines, four divine beasts, stealth dungeons, and countless environmental puzzles, this game has more puzzle solving content than any other game in the series. Yes, I still missed the large tradition temples of past Zelda games but I wouldn't trade those for these either. Ideally we could have gotten both but honestly that isn't a fault of this game, it's just something that they can hopefully aspire to in the future. I loved the shrines and the divine beasts. This game also has by far the best version of Hyrule castle ever, it's totally non-linear and full of secrets.

    Honestly, the biggest weakness of this game is the story but with that said, it isn't a bad story, it just isn't the best in the series and it could have been a lot better. The story is actually a really cool concept, where it fails is it's lack of depth. With that said this was undeniably one of the most complex depictions of Princess Zelda. I still preferred Zelda from Ocarina of Time because I liked the transition of the character from child to adult and the way she guides adult Link with her identity hidden but Breath of the Wild's Zelda is also a pretty good take on the character. My bigger complaint is that aside from Zelda all the other characters are pretty one note. There are plenty of appealing side characters but it would have been nice to see them have more story content.

    All in all, this game deserves the praise it gets. Not perfect but a massive step in the right direction.
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  94. Mar 8, 2017
    10
    Läuft auf der Wii U überraschend Gut. Nein wirklich es sieht genauso aus (nur geringer Auflösung) wie auf der Switch und läuft dennoch sehr gut. Einziges Problem in (Spoiler :P) Städten ist die Framerate manchmal auf 20 down. Sonst ein Super Spiel.
  95. Mar 4, 2017
    10
    BotW has been incredible so far. The world is massive, and not only that but it is extremely detailed and beautiful no matter where you go. The biggest joy I have with BotW is the crazy physics engine and the complete lack of bugs and glitches that I have come to expect with open world games. Seriously, I cannot stress enough how clean and polished this game is as I'm over 10 hours in andBotW has been incredible so far. The world is massive, and not only that but it is extremely detailed and beautiful no matter where you go. The biggest joy I have with BotW is the crazy physics engine and the complete lack of bugs and glitches that I have come to expect with open world games. Seriously, I cannot stress enough how clean and polished this game is as I'm over 10 hours in and no so much as a single bug of any kind. This feat alone deserves a 10 rating in my opinion as I have played and loved many open world games in the past, but not a single one of them comes even remotely close to the performance level BotW pulls out. The only minor gripe I have is that in areas such as dense forest, extreme weather, or large groups of enemies the frames do drop a noticeable amount. It isn't unplayable, but you will notice the drop. Given how massive and beautiful the world is with an incredible physics engine and a complete lack of bugs more than makes up for what the old Wii U hardware is lacking and I have to say the Devs did an amazing job of making this game both look gorgeous and run near flawlessly at the same time.

    Outside of that, BotW feels like a completely unique experience. It isn't quite a Zelda game of the past, but at the same time it also isn't quite an open world game that feels completely disconnected from the series either. I can't quite figure out where one stops and the other begins, which tells me that Nintendo did an excellent job of fusing Zelda with the open world genre without losing too much in the process. So far BotW is the first game in a very long time that I've had a hard time putting the control down. It feels just like The Ocarina of Time felt as a child, and BotW contains many, if not all of the tribes from The Ocarina of Time, mixed with the open world makes the game feel very nostalgic but at the same time a new experience and massive adventure.

    Speaking of adventure, I can't seem to move 10 meters without finding a new event or secret to participate in, so I have no idea what game many of these people are playing but it most certainly isn't BotW. In short, BotW is easily going to be GotY in 2017 for most outlets. It packs an incredibly polished open world adventure and fuses it perfectly with the Zelda characters we all know and love. This game has been an incredible experience and I would recommend it to anyone.
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  96. Mar 10, 2017
    10
    Beautiful, expansive and excellent design and gameplay. Zelda: Breath of the Wild is incredible. All I want to do is play it all day. The Nintendo developers are masters of their craft.
    Don't listen to the negative reviews. They are just sad PlayStation fanatics as usual.
  97. Mar 21, 2017
    10
    Mejor Zelda de todos los tiempos, un mundo muy muy amplio por explorar con todo tipo de detalles(campamentos, jefes por el mapa, templos, caballos, armas en cuevas y en cualquier tipo de estructuras, cofres...ect) La historia es muy larga y entretenida, una gran recomendacion para los amantes del Zelda.

    En resumen, LIBERTAD TOTAL.
  98. May 30, 2018
    10
    Seré sincero, no era muy fan de esta saga, este es el primer Zelda que lo empiezo y lo paso por completo, sin embargo me di una oportunidad de empezar y acabar este zelda....y saben que ? fue la mejor decisión que he tomado.
    Este gran juego (casi perfecto) me tomo por sorpresa, me engancho, me hizo que le dedicara más de 30 horas de juego y exploración a este bello mundo abierto.
    Tiene
    Seré sincero, no era muy fan de esta saga, este es el primer Zelda que lo empiezo y lo paso por completo, sin embargo me di una oportunidad de empezar y acabar este zelda....y saben que ? fue la mejor decisión que he tomado.
    Este gran juego (casi perfecto) me tomo por sorpresa, me engancho, me hizo que le dedicara más de 30 horas de juego y exploración a este bello mundo abierto.
    Tiene de todo, jugabilidad, supervivencia, apreciaron visual y puzzles!!! eso si, en historia siento que quedo a darnos más, pero eso no de merita el porque este juego gano el GOTY 2017, felicidades a Nintendo, más juegos así por favor :).
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  99. Jul 24, 2017
    10
    Let me add my addition to the truckload of 10 scores. I got this game recently, and have just beaten it a few days ago, and I'm going to say that this game is one of the best games ever. How, you might ask. The world is massive, with almost too much stuff to do, but yet it feels just empty enough to make you excited when you see something new. The Great Plateau is glorious, feelingLet me add my addition to the truckload of 10 scores. I got this game recently, and have just beaten it a few days ago, and I'm going to say that this game is one of the best games ever. How, you might ask. The world is massive, with almost too much stuff to do, but yet it feels just empty enough to make you excited when you see something new. The Great Plateau is glorious, feeling familiar yet distant, making you want to not want to leave it just yet so that way you can explore it all(and when I used Hero's Path mode about a month later, I found that I hadn't even explored that much of it. I honestly think the Great Plateau is the best "tutorial" area(it's more of a starting area), and rivals the genius of 1-1 from Super Mario Bros. Also, the characters are great and bring some variety, there are a whole bunch of mini-games, but you'll probably only play those a few times before you're bored. Then there's the shrines and Korok seeds. Now, I'm not a fan of the Legend of Zelda series because of the massive dungeons that take forever, they drain me, but with shrines, you go in, solve some puzzles for 5-10 minutes, and walk out with a Spirit Orb, which you only need 4 of to increase either your health or stamina. The Korok seeds are even smaller puzzles, taking only 2 minutes at most, and you need more of them than you would need Spirit Orbs to increase your inventory slots. There are 120 shrines and 900 Korok seeds, so you'll be playing the game for a while. The combat is great, with a ton of weapons and an amazing system. People usually complain about the enemy variety or the weapon's durability, but they aren't big problems. After about 10 hours into the game, I had no problems with the durability, and with the enemy variety, that wasn't an issue, since you learn what each type of enemy does and how to fight them. Two things I don't like are how you become super over-powered after you're 6-10 hours into the game(you can basically just hack and slash enemies, no strategy), and how the game bombards you with silver Bokoblins(the strongest type by a long shot) once you get far into the game. Silver Bokoblins aren't hard, they just take a LOT of time to beat(they have 720 health, don't give you the best of rewards, and have a less than mediocre weapon). It just isn't worth the time, so you just run past them. Okay, I forgot one last positive thing, the stables. The stables are like mini-towns and they're in a lot of places, and they mean that there's a shrine very near there, so it's an awesome find. So, is Breath of the Wild perfect, no, but is it amazing, you bet it is. Seriously, some games felt boring after playing this one, and you should definitely buy it if you have the means too. Expand
  100. Apr 2, 2017
    10
    By my own estimation I'm about 10-12 hours into this game and I absolutely love it! I see a lot of these Zelda traditionalists complaining:
    Link is supposed to wear green
    Link is supposed to be left handed All the dungeons are short There's no music The open world is empty The weapons break too easily To those "traditionalists" I scoff at thee! From the very beginning, the game
    By my own estimation I'm about 10-12 hours into this game and I absolutely love it! I see a lot of these Zelda traditionalists complaining:
    Link is supposed to wear green
    Link is supposed to be left handed
    All the dungeons are short
    There's no music
    The open world is empty
    The weapons break too easily
    To those "traditionalists" I scoff at thee! From the very beginning, the game seems to say, "here's your sandbox, go crazy!" I feel a lot of that feeling I got when playing through Skyrim for the first time. That sheer sense of wonder and awe that the world was this expansive and chock full of stuff to collect. The combat takes some getting used to since the enemies are actually tough and the combat isn't as formulaic as in past Zelda games. Weapons can, and will break and certain enemies are capable of destroying you if you aren't careful. Even a low level Bokoblin can pose a threat if you aren't careful, that is if you don't have any sort of armor, or food to buff your stats. Speaking of food, you have to gather every ingredient you can find, because you never know what might combine to give you that diamond in the rough. The best part is, this is nothing like any open world game I've ever played. In others (Far Cry 4, GTA 5 etc.), it felt like you had the power, you owned the world. Nothing was too great a challenge because you were just too overpowered. Or in others, (the Phantom Pain) it was open, but there was no reason for it to be. That world was simply very bland. With this you are at the mercy of your environment, not the other way around. Frame rate hiccups and other problems (like a lot of these low scoring reviews) are nitpicky Overall, based on my short time with it, this is already one of my favorite games of all time! Play this on Wii U because there's no reason to spend $300+ just to play one major title. This is Nintendo's last hurrah on the Wii U, and without any doubt its best!
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Metascore
96

Universal acclaim - based on 13 Critic Reviews

Critic score distribution:
  1. Positive: 13 out of 13
  2. Mixed: 0 out of 13
  3. Negative: 0 out of 13
  1. Apr 10, 2017
    91
    The Legend of Zelda: Breath of the Wild is an absolute joy to play as it's an undeniably rewarding adventure set in a deeply immersive world. Although the experience is weighed down by a few minor problems, the overall journey is one that no gamer will soon forget.
  2. Mar 28, 2017
    92
    Breath of the Wild can’t be compared to the likes of The Witcher 3 or Skyrim because it’s not trying to be those games -- it’s a Nintendo game -- and series -- all grown up. It has a lot to offer and will keep you engaged for lengthy periods of time. If you’re playing on Switch as you absolutely should be, then you can also Zelda wherever you go. It’s arguably not the best Zelda game, but damn, it might be the most polished, and the most ambitious.
  3. Mar 20, 2017
    100
    Does it have the best combat system in the world? No. Is it the best looking game out there? No. Does it have the best RPG soundtrack ever? No. Can the game make you feel like you are eight years old again? Hell yes. It certainly had that effect with me. It has been a long time since exploring, fighting, and adventuring has so consistently brought a smile to my face. Breath of the Wild is such a wonderful experience that once you play it, you will likely never look at open world games the same again.