User Score
8.9

Generally favorable reviews- based on 2192 Ratings

User score distribution:
Buy Now
Buy on

Review this game

  1. Your Score
    0 out of 10
    Rate this:
    • 10
    • 9
    • 8
    • 7
    • 6
    • 5
    • 4
    • 3
    • 2
    • 1
    • 0
    • 0
  1. Submit
  2. Check Spelling
  1. May 1, 2020
    7
    I know it's a good game. It's fun. But it is nowhere near the level of its predecessors. I was waiting for a super mario masterpiece for wii U :(.
  2. Dec 3, 2013
    5
    Ugh. I find it very hard to believe anyone would rave about this game were it not a Mario game, which seems to make people want to celebrate its flaws rather than criticise them.

    The multiplayer revolves entirely around whoever is sprinting through the level the fastest, so less experienced players rapidly become frustrated at being marginalised to the point of complete irrelevance. I
    Ugh. I find it very hard to believe anyone would rave about this game were it not a Mario game, which seems to make people want to celebrate its flaws rather than criticise them.

    The multiplayer revolves entirely around whoever is sprinting through the level the fastest, so less experienced players rapidly become frustrated at being marginalised to the point of complete irrelevance. I would predict tears and fights when placed in the hands of small children. If your eldest isn't solely devoted to the enhancement of their gaming colleague's enjoyment, then expect to be consoling your youngest in fairly short order.

    The camera angle makes precision platforming and jumping on enemies tricky. I can never work out where I'm likely to land, or how far away the ground is from me, which is extremely unfortunate for a platforming game.

    Most annoying of all, the whole game is mired in legacies that no longer make any sense. For example, every time a character picks up a power-up, the game freezes. In a four player game, this happens frequently and is constantly jarring. I'm told that this is because Mario games have *always* frozen when you pick up a power up. When three players are having their game freeze so that the fourth can experience a self indulgent recreation of a 1980s technical limitation, and people are supposed to cheer it, the world has gone officially mad.

    If you're a huge Mario fan, and you're completely absorbed in all the legacy and reference, then you'll probably have a high old time here. If you're not, and you're not already well couched in the universe and how it works, then you'll find it hard to escape the feeling that you are playing a game that has long since disappeared up it's own big, green pipe.

    There's some fast paced, random, knockabout fun to be had here, but I found it mostly buried beneath a confusing, frustrating mess.
    Expand
  3. Nov 30, 2013
    7
    i think the game runs on to many safe cards. the formula is the same as every mario game. but its a fun game. but i feel that i already played this. its not like mario galaxy, or mario 64. more like family feeling over it. you play it and have som fun.
  4. Dec 8, 2013
    7
    It's a nice platformer, although if it wouldn't be about the Mario-Franchise, nobody would rate this game THAT high.
    Graphics arn't that nice, but overall decent, even the logo looks pixelated with 720p on a 42'' TV.
  5. Jan 6, 2014
    5
    Mario, you have failed me. Your latest game is a massive let down, and I really don't have much nice to say about it.
    Level design is bland, generic and no-thrills. It's even worse than New Super Mario Bros. 2 in terms of unoriginal level design, there's just nothing new or fun to do in any of the levels. New power-ups are ho-hum, not terrible but don't really help make the gameplay
    Mario, you have failed me. Your latest game is a massive let down, and I really don't have much nice to say about it.
    Level design is bland, generic and no-thrills. It's even worse than New Super Mario Bros. 2 in terms of unoriginal level design, there's just nothing new or fun to do in any of the levels. New power-ups are ho-hum, not terrible but don't really help make the gameplay better. Multiplayer feels tacked on as it is not fun at all. 4-player Mario should've stayed in 2D, because if you dare play with 4 players in this game, you'll lose friendships faster than Mario Party ever could.
    If I were to say one good thing about this game, it's that it at least looks pretty, being the first 3D Mario in HD, but in the end, graphics are the least important part of the game. So if you can't manage the gameplay to be as good, all the cosmetics are irrelevant.
    It's not one of the worst Nintendo games ever that titles goes to Metroid: Other M. But it's definatley the weakest Mario platformer I've seen to date, and if Nintendo wants to sell the Wii U, they'll have to do a lot better. Then again, given the aforementioned game sunk their reputation, the Wii U was doomed from the start. I shouldn't set my expectations so high for post-2010 Nintendo. Pardon me.
    Expand
  6. Feb 13, 2014
    5
    Extremely easy and short, gets really boring after playing for 30 minutes. The multiplayer is horribly broken, every time someone gets hurt the game lags a second and it becomes annoying, making the rest of the team lose as well. Nintendo has gone lazy as f**k
  7. Nov 26, 2013
    6
    Although I am having fun with this game, I am extremely disappointed in it. New Super Mario Bros. was fun too, but they should have stopped the 2D remakes right there. I couldn't believe the first Mario game that came out for the WiiU was another one! I took that game as a slap in the face, honestly. "Here's the remake again, this time in HD!" Then, the Luigi game came out!! Are theyAlthough I am having fun with this game, I am extremely disappointed in it. New Super Mario Bros. was fun too, but they should have stopped the 2D remakes right there. I couldn't believe the first Mario game that came out for the WiiU was another one! I took that game as a slap in the face, honestly. "Here's the remake again, this time in HD!" Then, the Luigi game came out!! Are they serious? Good gawwwwd. Now to top it off, this new game "Super Mario 3D world" is pretty much the same game with some 3D movement as well. Not only that, but the controls are not as tight as any Mario game I've played which make it very frustrating at times. The mini games??? All of them are luck based and are absolutely no fun. They make me angry every time I have to play one actually. I'm so disappointed with the lack of exploration involved in this game, mostly. In my opinion, there has been a severe lack of exploration in Mario games since Sunshine and 64 and maybe Paper (Another 2D Mario game omg!). This game is for a very young audience it seems. Expand
  8. Dec 16, 2013
    5
    The game is fun-but it doesn't save the progress we've made past the 4th world. It's frustrating for the kids. We will be at world 8, make absolutely sure that we have saved them game, and when we return later it's back to world 4. Anyone else have this problem? Is it a glitch? My rating reflects this:(
  9. Dec 14, 2013
    4
    Gameplay gets pretty boring after the first 3 worlds. You get the cat suit in the first level and after that there is pretty much nothing new. Id be fine with same old in HD if it would copy the things the forums and fans have been asking for. You hear people ask for a "open world" type of game with lots of secrets and collecting. They give us a "semi 3d" game which seems to just add aGameplay gets pretty boring after the first 3 worlds. You get the cat suit in the first level and after that there is pretty much nothing new. Id be fine with same old in HD if it would copy the things the forums and fans have been asking for. You hear people ask for a "open world" type of game with lots of secrets and collecting. They give us a "semi 3d" game which seems to just add a could of inches in depth to the recent 2d releases.

    Oh and the run button, with the speed increasing in bursts probably the worst idea ive seen in a while. It solved an non existing problem.

    On the positive side, nintendo did pretty well considdering the hardware they used. Some levels looked pretty damn good. I cant help but think that a "true 3d" game would have been hard to make, they would probably have to lower the resolution on a lot of textures. Maybe this was the best the console could pull off, and if thats the case, i guess they did the best they could.

    Last but not least, enough with the damn gamepad. The community has said what it thinks about it. Let me turn it off and go on with my pro controller. Thatd probably free a bit of processing power too, which could improve the visuals for future games.
    Expand
  10. Dec 15, 2013
    3
    Feels like an extended 2d platformer. Barely worth calling 3d when compared to previous Mario games.

    * The laging runing with the run button is one of the worst things Ive experienced in a Mario game. * The graphics look last gen in every way possible. Not horrible, but they dont breath any inovation at all. Its good seeing nintendo in HD finally, but I would have hoped they would
    Feels like an extended 2d platformer. Barely worth calling 3d when compared to previous Mario games.

    * The laging runing with the run button is one of the worst things Ive experienced in a Mario game.

    * The graphics look last gen in every way possible. Not horrible, but they dont breath any inovation at all. Its good seeing nintendo in HD finally, but I would have hoped they would set the bar higher than the consoles that are close to 10 years old. If this is the best the console can pull off in a very narrow level, its sad to think about how limited they will be with an open world in the next zelda game.

    * The only positive things is that its not set in space like the last two instalments and doesnt have the gravity function or the star collecting with the wii remote. That and the possibility to use the pro controller (at least most of the time).
    Expand
  11. May 17, 2016
    0
    Nintendo deberia de dejar de sacar tantos juegos basados en Mario, que ya cansa, el juego me dejo bastante indiferente, una lastima porque compre su consola pensando en jugar a cosas distintas que en otras conslas, para mi sorpresa, peca de lo mismo que otras compañias.
  12. Apr 25, 2016
    0
    This game is a waste of money. The level design is so uninspired and simplified from previous mario games and the difficulty is very low. This game was definitely aimed at kids.
  13. Jan 30, 2014
    3
    Very disappointing. You can only move in 8 directions, it feels like a massive step back.

    I can imagine most Nintendo fans want a super Mario 64 or super Mario sunshine type game, not this HD 3DS title.

    The magic of roaming around and exploring a landscape had disappeared into little vignettes of uninspiring micro lands.
  14. Jan 21, 2014
    1
    I was really hoping Nintendo would bring a system selling 3D Mario title, a proper one like Sunshine or 64, but no, we got a worse version of Super Mario 3D Land. Controls are bad, you can only move in 9 directions, wtf is that about? Why have a control stick? Music is OK, not very memorable though. Level design/themes are stale, same themes as New Super Mario Bros., just in a differentI was really hoping Nintendo would bring a system selling 3D Mario title, a proper one like Sunshine or 64, but no, we got a worse version of Super Mario 3D Land. Controls are bad, you can only move in 9 directions, wtf is that about? Why have a control stick? Music is OK, not very memorable though. Level design/themes are stale, same themes as New Super Mario Bros., just in a different order. The game has no exploration, its just a straight path all the way to the FLAGPOLE... Why is there a flag pole in a "3D World"? It's not even a 3D World, you can't look around you, you can only see the direction you're going. Just to top it off there's a Time limit. This game is absolute trash, it's such a disappointment to people growing up with real Mario games, not the recent re-hashed abominations. The game is pathetically easy, it's literally boring, at no point do you feel in danger, I must have died twice maybe 3 times throughout the entire game. Only positive thing I can say is I liked using Peach, cause she floated for a little bit, seriously that was the highlight of the game, floating a bit. Do yourself a favour and don't think twice about picking this mess up. Imagine if this game didn't have Mario characters, the review scores would be slashed in half. Super Mario 2D World gets a 2/10 from me. (2D was intentional). Expand
  15. Sep 13, 2014
    0
    Más de lo mismo, más de 30 años jugando a lo mismo CANSA! Donde está la next gen??? un juego de menos de dos gigas, eso ocupaban algunos en PSX...
  16. Feb 4, 2017
    5
    Super Mario 3D World’s name might suggest that it is a sequel to Mario 64 – a 3D Mario game.

    Interestingly, it isn’t. Super Mario 3D World is actually a sequel to the 2D Mario games much more so than it is Mario 64. The game is quite familiar by this point. You start out at the start of a course, and your goal is to run through a series of platforming obstacles until you reach the
    Super Mario 3D World’s name might suggest that it is a sequel to Mario 64 – a 3D Mario game.

    Interestingly, it isn’t. Super Mario 3D World is actually a sequel to the 2D Mario games much more so than it is Mario 64.

    The game is quite familiar by this point. You start out at the start of a course, and your goal is to run through a series of platforming obstacles until you reach the end of the course. There are blocks with question marks on them that pop out coins or, on occaision, power ups of various sorts. Three of these are familiar – the Tanooki Suit is similar to the Raccoon suit of Super Mario 3, though it does not allow you to fly, only to fall more slowly and swing your tail to kill enemies. The Fire Flower is exactly the same as it has always been, allowing Mario to lob fireballs at people that bounce along the ground. The Boomerang Suit is a rarely-seen suit, but it allows Mario to toss out a boomerang – this can wipe out lines of enemies, as well as collect coins and items, and returns to Mario after being thrown. It can’t be spammed, though.

    The final suit is the cat suit, which is new to Super Mario 3D World. It allows you to run up the side of walls, as well as run around levels faster and kill enemies by swatting your claws at them. It also has a mid-air dive attack, allowing you to dive forward through the air. Due to all this, it is pretty much the best suit for 90% of the game, with the other suits only really being situationally useful (the Boomerang suit is necessary to collect certain power-ups, the fire suit can light torches in a few levels, and the Tanooki suit’s slow-falling ability is occasionally useful, but is most useful in the very final level – but we’ll get to that).

    Interestingly, Super Mario 3D World is a multiplayer game, and moreover, has multiple characters. Those who have played Super Mario Bros. 2 can guess at the lineup – Mario is pretty much a decent all-around character, Luigi is slippery but can jump higher, Peach is slower but can float in mid-air (though not nearly so much as she could in Super Mario Bros. 2 – it is quite brief, though still useful), and Toad is faster but can’t jump as high. You also unlock a fifth character – Rosalina – who has Luigi’s height on jumps, but is slow like Peach (though she isn’t slidey). She also has a spin attack in her base form, which both can serve as a double jump (albeit a short one) as well as kill nearby enemies.

    Multiple people can play the game at once, running through the levels alongside each other. I only played it single player, though, with only a couple levels of multiplayer; it seemed fairly similar, though the ability to throw each other around was sort of useful, and it made it significantly easier to beat levels because EVERYONE had to die at once to get a game over.

    The game itself is very much in the style of the 2D Mario games – the levels are very linear, with very little actual 3D movement. While sometimes you’ll be going one direction, then another, there are few expansive 3D spaces in the game. Instead, it is mostly a series of platforming puzzles which are heavily reminiscent of the 2D games – there are only a fairly small number of levels which actually make much interesting use of it being a 3D environment. While this is good in some ways – hopping off of enemies’ heads is more of a pain in 3D than 2D, and precision platforming in 3D can be annoying – it also makes the game linear like the 2D Mario games. And while those games are decent enough, this really doesn’t add a whole lot to the genre. I’ve played a number of those games, and while they are decent enough, it wasn’t really the itch I was wanting to scratch with a 3D Mario game.

    While the levels are mostly reasonably well-designed, there are a few flaws to it. One problem is the difficulty curve; while most of the levels follow a fairly standard curve, a few levels are significantly more difficult than those around them, acting as pretty steep difficulty spikes. While most of these difficulty spikes center around the collectibles, in a few levels, simple progression can be rather frustrating, especially if you’re not playing the right character.

    It also suffers a bit from its final levels being not particularly interestingly designed, using checkpoint starvation to make them artificially more difficult (or at least, more arduous to complete). These two levels ended the game on a sour note, and I have to admit, none of the rest of the game really impressed me all that much – while the Cat Suit was a decent enough addition, and the three stars + one stamp hidden in each level were a reasonable collection challenge, in the end it was Just Another Mario Game.
    Expand
  17. Jul 28, 2014
    3
    Do not purchase this game! One of the worst games I've played in over two years. Cons: The option to pick up/jump on your fellow player(s) from Super Mario Bros. Wii is still there and it still causes mass amount of frustration amongst the couple/group. The cat suit is not great and hopefully will be forgotten in future entries into the main series. Most of the music doesn't feel likeDo not purchase this game! One of the worst games I've played in over two years. Cons: The option to pick up/jump on your fellow player(s) from Super Mario Bros. Wii is still there and it still causes mass amount of frustration amongst the couple/group. The cat suit is not great and hopefully will be forgotten in future entries into the main series. Most of the music doesn't feel like "Mario" and is continuously rehashed throughout the game. Touching or rubbing the game pad was distracting and ruined the pace of any level requiring it. Pros: Captain Toad and Plessie levels were intriguing and a welcome break from the main entry. The mic blowing to discover hidden objects and deter mini goombas was interesting, but, did not add quality to the game. The double cherries were also interesting but were used very rarely. Having all four of the classic characters from Super Mario Bros. 2 instead of 2 toads was the best thing about this game. Expand
  18. May 25, 2016
    10
    One of the best Mario games I've played since Super Mario World (snes). If you own a Wii U you'd be doing yourself a disservice in not buying this.

    10/10
  19. Nov 7, 2014
    4
    I'll go ahead and admit I've only played about half of this. Compared to Galaxy this game is uninspiring and boring. It is also too easy. I suppose this would be a good thing for younger players but for me a disappointment. I really enjoy challenging Mario games but this was a walk through (so far as I played). I also miss the two handed controller that works so well with Galaxy. This wasI'll go ahead and admit I've only played about half of this. Compared to Galaxy this game is uninspiring and boring. It is also too easy. I suppose this would be a good thing for younger players but for me a disappointment. I really enjoy challenging Mario games but this was a walk through (so far as I played). I also miss the two handed controller that works so well with Galaxy. This was tough on my thumbs and difficult to manage depth for me at times. I thought the world was just pieced together with no grand theme or idea to immerse myself in. All in all a boring game for me. Even two and three player games didn't increase the excitement. In comparison I think multiplayer Mario & Luigi is a blast. Expand
  20. Dec 23, 2015
    10
    I played 3d Land on a 2DS I've bough really cheap; I liked it so much, I was so excited it was like playing Mario Galaxy all over again - but it wasnt a copy, same formula, it was a new expecience. The game was so good I couldnt resist and got a WiiU to play 3D World (remember when people bought a console to PLAY a game that is already avaliable), and it was amazing because 3D world madeI played 3d Land on a 2DS I've bough really cheap; I liked it so much, I was so excited it was like playing Mario Galaxy all over again - but it wasnt a copy, same formula, it was a new expecience. The game was so good I couldnt resist and got a WiiU to play 3D World (remember when people bought a console to PLAY a game that is already avaliable), and it was amazing because 3D world made the style of 3D Land even bigger, with NEW creative levels (no rehash in level design!). It's as great sequel as Mario Galaxy 2 was - considered by many even better than the original.
    Of course the Wii-U was not short of great games and after 3D world I also got Tropical Freeze, Pikmin 3, Wonderful 101, MK8, and so many others....
    Expand
  21. Apr 18, 2014
    6
    Not a bad game, but to me slightly disappointing considering all the praise it got. I was expecting something like Super Mario Galaxy or Sunshine, but it's really just New Super Mario bros on a 3D plane with enhanced graphics. I've never expected much 'story' from a Mario game but 3D world's plot was pretty pathetic. The game made poor and limited use of the gamepad, it was too easy, oneNot a bad game, but to me slightly disappointing considering all the praise it got. I was expecting something like Super Mario Galaxy or Sunshine, but it's really just New Super Mario bros on a 3D plane with enhanced graphics. I've never expected much 'story' from a Mario game but 3D world's plot was pretty pathetic. The game made poor and limited use of the gamepad, it was too easy, one can breeze through the game in 4-5 hours, plus another 2-3 hours to go back and get all the stars/stamps. On the other hand, there are some memorable little tunes and fun levels. The cat transformation, while strange, was perfect for some levels and bosses. A decent game overall, but not something I would call the best the Wii U has to offer. Expand
  22. May 12, 2014
    9
    My opinion in short:
    - great multiplayer fun
    - fun new ideas
    - awesome graphics
    - replayability because of stamps and stars
    - stamps for Miiverse
    - new items are awesome!
    - soundtrack is superb
    - the different characters are not soooo different from each other in my opinion
    - playtime feels a little short though
    - buy it if you like jnr's or mario!
  23. Oct 10, 2018
    7
    In general, while the game isn't perfect in graphics/general aesthetics (it's kinda blunt) and atmosphere (it's too "toy-ish"), those don't make it a bad game, but, it does have a severe flaw in difficulty-balancing in general and I believe the obvious source of the problem is that there is multiplayer but there's also single-player and the levels have to cater to both while the designersIn general, while the game isn't perfect in graphics/general aesthetics (it's kinda blunt) and atmosphere (it's too "toy-ish"), those don't make it a bad game, but, it does have a severe flaw in difficulty-balancing in general and I believe the obvious source of the problem is that there is multiplayer but there's also single-player and the levels have to cater to both while the designers didn't manage to do a great job at that (I do not blame them exactly because I can clearly see it's hard to balance it when there is both multiplayer and single-player but it's a fact). As a result certain portions of the game are extremely easier with multiplayer and vice versa while others are extremely harder with single player and vice versa. Expand
  24. Feb 13, 2014
    7
    Well this game sure has a lot worlds and some of the hardest stages its a good game but the only thing that bothers me its a Mario game and I didn't expect too much of it. But overall its a good game.
  25. Dec 18, 2013
    6
    This game is very cool, fun, interesting, it is easy to catch onto, but the quality isnt very good. The game is more aimed at the younger generation as it is more cartoon based. It is by far the funnest Mario game in years! I would urge anyone with a Nintendo Wii to purchase this game. This is pure AAA grade Nintendo gaming. It is a perfect game for families as it can bring so many laughsThis game is very cool, fun, interesting, it is easy to catch onto, but the quality isnt very good. The game is more aimed at the younger generation as it is more cartoon based. It is by far the funnest Mario game in years! I would urge anyone with a Nintendo Wii to purchase this game. This is pure AAA grade Nintendo gaming. It is a perfect game for families as it can bring so many laughs and joys. Expand
  26. Feb 3, 2014
    2
    If you already own Super Mario 3D Land, and play videogames alone, don't bother buying this. The only upgrade is the multiplayer and the shiny graphics. Definitely not worth $60 for yet another one of Nintendo's rehashed Mario titles.
  27. Feb 21, 2014
    7
    The reason why i give it 7 is because after beating the whole game, it is not what i expected an quality Mario platform game. It is because the levels are too simplistic, easy and repetitive. This itself makes the game boring even with 3-4 players. The level design, the music, the annoying camera with multiplayer are all low quality. It seems this game was made in rush.
  28. Aug 24, 2015
    1
    superscheisse.superscheisse. superscheisse.superscheisse.superscheisse.superscheisse.superscheisse.superscheisse.superscheisse.superscheisse.superscheisse.superscheisse.superscheisse.superscheisse.superscheisse.superscheisse.superscheisse.superscheisse.superscheisse.superscheisse.superscheisse.superscheisse.superscheisse.superscheisse.superscheisse.superscheisse.superscheisse.superscheisse.superscheisse.superscheisse.superscheisse.superscheisse.superscheisse.superscheisse.superscheisse.superscheisse.superscheisse.superscheisse.superscheisse.superscheisse.superscheisse.superscheisse.superscheisse.superscheisse.superscheisse.superscheisse.superscheisse.superscheisse.superscheisse.superscheisse.superscheisse.superscheisse.superscheisse.superscheisse.superscheisse.superscheisse.superscheisse.superscheisse.superscheisse.superscheisse.superscheisse.superscheisse. Expand
  29. Jan 10, 2015
    5
    This review contains spoilers, click expand to view. This game was a letdown for me. Just felt like another rehash of the 2d Mario games they have been putting out since the original Wii.

    I guess my main criticism of this game is that it seems like they just came up with a bunch of ideas, but then never actually decided on an actual plan to implement them, so they just got sprinkled throughout the game without any rhyme or reason.

    Some examples:

    *Using green stars to unlock levels - It's like they couldn't decide if they wanted to make it like Galaxy where you had to unlock just about every level, or if they wanted to make it like a "normal" game where you don't have to unlock anything, so rather than making a decision and doing one or the other, they tried to do both. There is one level, very early on, where you need 10 stars to unlock (at a point when some players may not have 10 stars), which would force you to go back and re-play some levels to get enough stars. But after that, you don't see another unlockable level for a long time, and by then you have plenty of green stars, but it only requires like 15 or something, which is no problem. It's like this for the rest of the game, the unlockables are spaced out so far that it's not a challenge at all to unlock them, you will certainly have enough stars by the time you get to them, even if you aren't trying to collect any. So that begs the question - what is the point of having to unlock levels at all?

    *Cherries - another idea that seems to have no purpose, so they just threw it into a few levels. The levels that actually have them are few and far between, so you've about forgotten about them by the time you get to the next one. I think it would have been better to just make an entire world dedicated to "cherry levels" so that you use them in several levels and can develop some kind of strategy as to how to use them/control the characters.

    *Touching stuff on gamepad to interact with the world - again, this is just randomly spread out throughout the game for no reason. There will be one level where you have to use the gamepad to get through and then you won't see another for a long time. Why not just make a specific world where this is the main feature so that the users learn what to do and then actually apply that knowledge to beat even trickier levels. Instead, they waste time teaching the player something new, and then they go right back to the "original" game again. What's the point? Why are you wasting our time making us figure out how to use a new feature if you aren't going to have us actually use that feature for a long time?

    There are plenty of other "one off" features that only appear in a single level and then you don't see it again for ages. The flow of this game is just so bad. It's like there was no team effort at all in developing this; it's like they just had individual people make levels on their own and then at the end of development, they just drew numbers out of a hat to decide where to put them.

    It's also annoying that you still can't play as a Mii character. Why not? How much effort would it be to set that up? Probably minimal, and it would be way better than having to play as Toad.

    However, if you ignore all of this, it's still decently fun - especially in multiplayer. I do like that they tried to make the boss battles different, so that it's more than simply jumping on a koopa three times. So I'll give it a 5 overall. Could be a 9 or 10 if the game was designed properly and the new features actually made sense, instead of feeling forced in.
    Expand
  30. Jan 22, 2015
    6
    Well first off I want to say I really do like this game, there are a lot of things I love but too many odd things to keep it from being a game I would recommend spending 50$ on. I'd say If you can get this title for 20 - 30$ that would be just perfect.
    The biggest disappointment coming from a game called "3D world" was that it isnt really in fact 3D. When you first get into the game you
    Well first off I want to say I really do like this game, there are a lot of things I love but too many odd things to keep it from being a game I would recommend spending 50$ on. I'd say If you can get this title for 20 - 30$ that would be just perfect.
    The biggest disappointment coming from a game called "3D world" was that it isnt really in fact 3D. When you first get into the game you kind of look past the camera angle being stuck in two spots and the fact that its almost impossible to jump or ground pound on anything the first time because of the "new car affect". Meaning holy cow this new game is so awesome.....everything is aweeesomeeee...I'm a cat!!! When the polish wears off youre stuck with a frustrating controls and a "3D" platformer that just doesnt really do anything special. Another thing that revealed itself pretty quickly is how easy 3D world is. There is literally 0 challenge. To be honest with you I'm not sure why they even have 1ups and lives in as you are always hovering around 50-70 once you get going. Another thing that bugged me is how pathetic and uncreative the boss fights are, I swear I fought each boss 2 times with each one being barely more difficult than the first time...as in like, add one extra fire ball. Heck I even fought bowser 2 or 3 times in an identical fight!!!

    On the bright side if youre looking for a super casual mario game with great graphics and lots of fun power-ups this game is just for you. You even get a taste of one of the new games just released toads treasure hunt in a few levels.
    Expand
Metascore
93

Universal acclaim - based on 83 Critic Reviews

Critic score distribution:
  1. Positive: 81 out of 83
  2. Negative: 0 out of 83
  1. Jan 28, 2015
    90
    This game was yet another solid, fun-for-days title in the Mario series.
  2. Jul 25, 2014
    100
    While not as revolutionary as Mario 64 or Galaxy, 3D World manages to feel simultaneously fresh and nostalgic in a way the New Super Mario Bros. series never quite realized.
  3. Pelit (Finland)
    Mar 11, 2014
    93
    Mario Galaxies have finally gotten the follow up they so rightfully deserve. Fun, exciting and surprising, Super Mario 3D World is everything a good platformer needs to be. [Dec 2013]