Nintendo land was seen by Nintendo as a 'Wii sports' to the Wii U. It is a lovely 12 minigame compilation, with each game based on a Nintendo franchise. From 'Mario Chase', where you just literally chase your friends down as mario, who will run around a map to avoid being caught, to even 'Takamaru's Ninja Castle', where you use your gamepad to shoot shuriken towards the TV to shootNintendo land was seen by Nintendo as a 'Wii sports' to the Wii U. It is a lovely 12 minigame compilation, with each game based on a Nintendo franchise. From 'Mario Chase', where you just literally chase your friends down as mario, who will run around a map to avoid being caught, to even 'Takamaru's Ninja Castle', where you use your gamepad to shoot shuriken towards the TV to shoot oncoming ninjas popping on your TV. There are a few very strong suits Nintendo land has, with the first one being the looks. In every detail and character this game just pops and looks as lively as a nintendo game based on this idea can be. The second one is the multiplayer. Not every minigame works for everyone, But the thrill and excitment i had with games like 'Mario Chase' and 'Animal Crossing: Sweet day' just running away from my friends and hoping to not be caught is just beyond everything i have played before. The gamepad also uses 360 degrees gameplay, where if you turn around, the screen turns with you, and a minigame like 'The Legend of Zelda: Battle Quest', where you hunt down enemies with either your bow and arrow or sword, looking around you like the opponent actually stands on the left or right from you genuinly feels like a mini VR effect that adds to the experience. The last one is easily the most important. It works for the glue to all the points i just made, and that is the overall theming. If you complete/play levels in these minigames, you get coins. You can use these coins to play a targeted drop game to touch certain points. If you get all the points, you unlock a lucky box that drops anywhere on your Nintendo land theme park. You can open these and each box has something different. From soundtracks of the minigames you can put up on in the backround to unlockable things you've witnessed while playing the games. Not only does this theme park gets more and more full, you can unlock over 200 (!) different items. This also of course looks fantastic and adds so much more play value to this game. The few flaws this game has become apparent while playing, but are also easily said. This game SHOULD have been a pack-in title with every region, not only Europe (for the most part). The other one is the comparison with Wii Sports. Anyone wanted to try Wii Sports, and for good reason. Anyone knew they could play what was on screen for that game. This looks more like a game you leave your kids to play, wich also makes it WAY harder to understand than Wii Sports. If you put in the time, or grew up with wii sports and now are in the position to play it with friends/kids etc, you will fall in love with at least a few of the minigames, i am convinced by that, but thinking it might look to complex because of some of the controls and/or gameplay is also easily understandable. Still, this has the potential to be the best multiplayer experience i ever had. I didnt grew up with it, wich makes it somewhat harder to put my nostalgia aside, but it is technically a way better game than Wii Sports is, but the Wii Sports has a bit more replay value and is a lot better of a showcase. Still for today's price and fun you can have, this is a huge recommendation and i must have in your collection.… Expand