High Strangeness Image
Metascore
58

Mixed or average reviews - based on 6 Critic Reviews What's this?

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  • Summary: High Strangeness is a hybrid of 8 and 16 bit games - a 12 bit adventure. The inspiration of the game comes from many Action-Adventure and RPG games of yesteryear. The game's core ability is to switch between 8 and 16 bit worlds and the player uses their generational differences to solveHigh Strangeness is a hybrid of 8 and 16 bit games - a 12 bit adventure. The inspiration of the game comes from many Action-Adventure and RPG games of yesteryear. The game's core ability is to switch between 8 and 16 bit worlds and the player uses their generational differences to solve puzzles and explore the universe. Throughout the game your pixel art perspective of the world will be infused with visions of watercolor illustrations that shed some light on your mysterious surroundings. The chiptune soundtrack by Dino Lionetti and Rich Vreeland backs up the aesthetic of the world and sets the mood for strange happenings. Expand
Score distribution:
  1. Positive: 0 out of 6
  2. Negative: 0 out of 6
  1. 70
    Fans of retro RPGs and Action-RPGs will find enjoyment here, but just don’t expect it to last very long.
  2. May 14, 2015
    70
    Players who love good old fashioned adventure games won't be disappointed if they give High Strangeness a chance.
  3. May 9, 2015
    60
    Perhaps if the game was stretched out to flesh out some thin plot points, or expanding on the almost non-existent world, the game would hold up better. As it stands though, High Strangeness feels like a game that was built around a novel idea and hurried to completion.
  4. May 6, 2015
    50
    All things considered, I can kind of give High Strangeness a halfhearted recommendation; the soundtrack is outstanding and there are some clever story and gameplay concepts on display, just don’t be surprised if the second half leaves you feeling low.
  5. May 16, 2015
    50
    Steven Jenkins does have some interesting ideas and he really should continue developing more because High Strangeness does show promise. Perhaps with a bit more careful planning and more focused management, he can deliver a game that satisfies all his narrative goals, since this seems surprisingly rushed.
  6. Jun 14, 2015
    50
    While it does provide the player with something to look forward to, the game's lack of offer in terms of variety and sub-par visuals, along with a very shot lifespan, mean that High Strangeness will most likely not cause an impact with the vast majority of players, all due to its own flaws.
Score distribution:
  1. Positive: 0 out of
  2. Mixed: 0 out of
  3. Negative: 0 out of