- Publisher: 10tons
- Release Date: Nov 17, 2017
- Also On: iPhone/iPad, PC, PlayStation 4, PlayStation Vita, Xbox One
- Critic score
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Jan 16, 2018Xenoraid produces a feeling of excitement and balances it out with an almost somber, hypnotic feel as you fly through the black clutches of space grinding away. Its simplistic nature probably won’t lead to many binge sessions, but for quick pick-up-and play action, it does the job well enough.
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Dec 13, 2017Xenoraid follows a different path to most shoot'em ups and that is something to praise. The game features plenty of fast action that forces the players to be well prepared but its difficulty conditions, more based on restricting the player, end up harming the game, which too many times feels very constricting.
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Dec 5, 2017I enjoyed the core concept of shooting alien ships in space with a customizable fleet of ships. That’s really fun. The problem is all the bulk surrounding it. Poor checkpointing, being unable to carry tech upgrades forward, and the persistent wish that I had more control over my own aiming all sort of dampen the experience. I like where this game’s head is at, but I’ve got a list of things they can improve if Xenoraid gets a sequel.
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Dec 1, 2017Although Xenoraid does nothing to shake up the genre, changing spacecraft in the heat of battle and using different weapons on the fly tries to add spice to an otherwise solid but unspectacular top-down shooter experience. The characters, dialogue and locations are neither varied nor dynamic enough to be very engaging, and the gameplay, while serviceable, will satisfy but certainly not impress anyone who has already played one of its ancestors or contemporaries, either on Switch or elsewhere.