The minimal tutorial speaks to a more experienced demographic, teaching you only what you need to know, while assuming you have a basic knowledge of how rpg mechanics work. Hand holding is ditched, causing a slight difficulty spike, and using new weapons you find is slightly annoying since you'll have to grind for points to put towards the needed stats. This game truly is meant for a moreThe minimal tutorial speaks to a more experienced demographic, teaching you only what you need to know, while assuming you have a basic knowledge of how rpg mechanics work. Hand holding is ditched, causing a slight difficulty spike, and using new weapons you find is slightly annoying since you'll have to grind for points to put towards the needed stats. This game truly is meant for a more experienced crowd, and while this may cause lower review scores among others, people who enjoy more difficult rpgs are sure to get a kick out of this. It is clear that Weakwood Throne had passion poured into it, not thrown up onto the switch eshop to make a quick buck. The art style is incredibly appealing, and enemies take actual skill to take down. You feel like you need to get better, like you're powerless in this world and need to gain strength to face the enemies in your way. Quickly the game ramps up the difficulty and venturing out of the safety of the early game will put you in a world of hurt as you're torn to shreds by wolves and crocodiles. This game may frustrate a more casual audience who were drawn in by the art style, but those who choose to stick with it, i guarantee will love it. My main gripes are the leveling system and the somewhat clunky ui, but working past that, this game is quite enjoyable.… Expand