Metascore
64

Mixed or average reviews - based on 13 Critic Reviews

Critic score distribution:
  1. Positive: 4 out of 13
  2. Negative: 2 out of 13
  1. Aug 10, 2020
    70
    While the experience was a little short at about five hours, the time spent with Urban Trial Tricky was well worth it — even with a few small bumps in the road, I enjoyed the ride from start to finish.
  2. Aug 6, 2020
    70
    Whilst not the deepest or most realistic of Trials-like games, it makes up for it with silliness and charm.
  3. Jul 16, 2020
    70
    Urban Trial Tricky is a fun casual game. Some tricks and combos can be tricky to master, but they’re exciting to pull off. There are plenty of short and sweet levels to keep you entertained. It’s not perfect, but it’s fun for short bursts and will appeal to those who chase high scores.
  4. Jun 25, 2020
    70
    Urban Trial Tricky is an arcade title with simple and addictive gameplay that will delight players who enjoy overcoming challenges. Its large amount of content to be unlocked together with the online rankings make it very replayable and perfect for the most competitive fans.
  5. Jul 23, 2020
    60
    Urban Trial Tricky is simple...simple and fun, and it's good at what it does. While the game doesn't harbour AAA ambitions, this is without a doubt a very fun way to pass some time and to enjoy the kicks and adrenaline rushes given by performing stunts on a bike. The experience would be better if the levels felt a little less claustrophobic but as a quick, fun experience, Urban Trial Tricky is a welcome addition to the Nintendo Switch catalogue.
  6. Jul 4, 2020
    60
    Urban Trial Tricky mashes together elements of the Trials series, Tony Hawks and Joe Danger resulting in a fairly decent motorbike stunt experience that's fun when you're speeding around and pulling off ridiculous tricks, but is let down by some shoddy level design and an overall lack of finesse. If there was more space to manoeuvre and environmental obstacles and general placement of objects had been more carefully considered, this could have been an absolute blast. As it stands, it's a fairly decent time in short bursts that slides into infuriation a little too often to heartily recommend.
  7. 50
    Urban Trials Tricky ends far earlier than I thought it would – there’s only a handful of levels and I breezed through them all in a matter of hours, but perhaps it was because of the exploit I’d discovered for all of the Trick stages. I would have wanted further spaces to play around in, since the real strength of this game was just letting players ride and bounce around the creative and incredibly vertical zones. The physics and level design stand out here, considering that Tate Multimedia has had a few games in the series under its belt already. I would hope that future games in the series have better events and scoring systems which effectively test the player’s understanding of the mechanics. What is available here is a fun game, and I certainly didn’t hate the time I spent with it. But it could also have been so much more.
User Score
7.6

Generally favorable reviews- based on 17 Ratings

User score distribution:
  1. Positive: 11 out of 17
  2. Negative: 3 out of 17
  1. Jun 25, 2020
    10
    The Urban Trials games are SO much fun!!
  2. Jun 28, 2020
    1
    + Tricks and thats all. - graphics, - no Flow, plot nothing which makes that game compleated. Minors bugs. BIKE SOMETIMES STUCK, LEVELS ARE+ Tricks and thats all. - graphics, - no Flow, plot nothing which makes that game compleated. Minors bugs. BIKE SOMETIMES STUCK, LEVELS ARE NOT SMOOTH LOTS OF BUMPS. FOR SURE NOT DESERVED FOR 10S. GRAPHICS IS CLOSE THE PIXELART, 1ST MODEL in menu IS LOW RESOLUTION. Full Review »
  3. Jun 28, 2020
    7
    the game is presented under three types of runs: 1. timed arena figures (like Tonyhawk pro skater). 2. tracks to be run against the clock. 3.the game is presented under three types of runs: 1. timed arena figures (like Tonyhawk pro skater). 2. tracks to be run against the clock. 3. phases where the game dictates the figures to be performed ... and a maximum must be done before the time runs out.

    someone told me that the commands did not respond correctly for the figures ... but you should know that if you did not understand correctly when you had to enter the commands for the figures, during a jump or a wheelie, well actually, they don't come out. namely that there is a very short period of time after the entry of the jump command or if you enter the command of figure ... well it does not come out. but after taming the thing it's ok.

    and actually the game is quite permissive in terms of physics. But I can't see it as a flaw. I even find that it contributes to the fun of the game.

    the game looks pretty short. in my opinion those who really like scoring will find their account ... for others, well it may not be worth the investment ..

    however, the game is pretty good. certainly he has a very cartoon DA but it is assumed. it's clean. it's colorful, it's fluid. There are some slow motion effects when we pass specific points (like the big donut we see in the trailer) which I'm not a fan of but good. I did not see a glaring difference on my TV from the living room. (it's a Switch game ...)

    there are no loads between two runs (or if we restart a run) which is a definite plus.

    there is no multiplayer mode, nor circuit editor.
    the translation of the objectives is sometimes wrong, when it is not completely missed or in another language ...

    I think that, despite all these faults I will have fun on it ... because the game is fun.

    so for my part, I would classify the game around 7. which is not bad. but not great either.

    I hope that the developers will lay an update. (for translations, the very small delay in the input of the tricks commands, and maybe add a little content ...) the game could become very good.
    Full Review »