- Publisher: NIS America
- Release Date: Jun 19, 2018
- Also On: PlayStation 4, PlayStation Vita
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Jun 18, 2018I was disappointed that The Lost Child failed so completely to do something meaningful with the Lovecraftian concept. In fact, the game has so completely missed the mark on that that it’s almost insulting that the developers used names like “Hastor” and “Cthulhu” to describe your foes, rather than replace them with more original monster names. Once I settled past that disappointment, though, I discovered that The Lost Child is also a game that so cleanly represents everything good about the dungeon crawler genre that I found it hard to put down. The fact that it’s the perfect introduction to the dungeon crawler genre also makes it the perfect first example on the new hardware.
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Jun 12, 2018It would be an easy task to find faults simply by focusing in on individual aspects of The Lost Child. The vast majority of the game can be traced back to another JRPG that probably did it better, and if you can’t get passed that, than you probably aren’t going to enjoy it. But what I can’t deny is that when I just stopped caring about how much was borrowed from previous titles, I had a lot of fun, and that’s all that really matters.
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Jul 3, 2018Those with any passing interest in dungeon crawlers should find a lot of enjoy in The Lost Child, though it’s certainly not perfect. Some may be tempted to write it off as an SMT knock-off, but this doesn’t strike as being fair given how its systems go a long way to stamping its own mark on everything and to make it stand out. Gameplay and the narrative both work well for the most part, though certain aspects could’ve benefitted greatly from just a little more polish. The Lost Child is a game that should find plenty of fans out there.
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Jun 28, 2018The Lost Child is a good dungeon crawler but there are so many better ones. Kadokawa’s production values shine with gorgeous character art, great music, and even the voice acting. I wish they had gotten Experience Inc. to do the actual dungeon design.
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Aug 8, 2018he Lost Child is a first person dungeon crawler that revolves around grinding, exploration and a "pokémonesque" demon hunt. It is very repetitive and the graphics looks very dated.
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Jul 9, 2018Technically out-dated, The Lost Child is too clumsy and not enough challenging to generate a single spark of interest. Fortunately, the characters and story are compelling, which may seduce some players.
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Sep 27, 2018The Lost Child draws heavily from several genres and seeks inspiration on many popular series to create something that is competent at what it proposes but which fails to fully stand on its two feet and make a name for itself. While the capture mechanic and combat system can be interesting, the game doesn't really captivate the player on a broader basis and ends up disappointing those who would expect something closer to the series that The Lost Child follows so adamantly.
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Jun 27, 2018The Lost Child is a JRPG with a number of quirky and interesting elements, not least of which is its Pokémon-like monster capture system. However, its dungeon crawling underpinnings are just too dull and repetitive, and its narrative approach too stilted to draw in anyone but die-hard fans of the genre. Even then, you'll need to come prepared to grit your teeth and grind.
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Jun 25, 2018The Lost Child is a dull, uninspired dungeon crawler. On paper, a Lovecraft dungeon crawler with a Japanese flair could be something truly iconic and memorable. Instead of realizing that ideal, The Lost Child apes existing dungeon crawlers and throws a dozen ideas at the wall, with none of them managing to stick. Combat can be fun and the El Shaddai nods are cute, but it isn’t enough to make this cosmic terror worth losing your sanity over.
User score distribution:
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Positive: 8 out of 11
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Mixed: 1 out of 11
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Negative: 2 out of 11
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Jun 21, 2018
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Jun 22, 2018
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Jan 10, 2019