- Publisher: Merge Games
- Release Date: Mar 15, 2018
- Also On: PC, PlayStation 4, PlayStation Vita, Xbox One
User Score
Mixed or average reviews- based on 24 Ratings
User score distribution:
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Positive: 9 out of 24
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Mixed: 11 out of 24
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Negative: 4 out of 24
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- Most helpful
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Mar 21, 2018.......
Try hard dialogue
No logic to most puzzles
Spooky tedium
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Aug 9, 2018
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Jun 8, 2019
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Sep 2, 2019Didn't like the game, maybe it just wasn't for me but i tried to beat this as fast as i could so i couldn't never play it again
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Apr 15, 2018
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Jan 2, 2019
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Oct 2, 2018A good pixel art adventure game. Although the game was short-lived, personally I find the game as I would expect it from watching the trailer. Highly recommended game just for playing on the side
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Nov 19, 2019Una original aventura gráfica con un argumento que te atrapara hasta el final y un interesante apartado artístico.
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Sep 3, 2019A messed up game with a messed up ending. I love it! The story line is bizarre and entertaining. I bought it on sale and wasn't disappointed. Probably only worth the playthrough once, but it was AWESOME!
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Mar 22, 2018
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Nov 14, 2019
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Dec 9, 2019A spooky and atmospheric adventure game with just the right amount of story and puzzles. If you're not into slow paced, cryptic sci-fi storytelling, you probably won't like it. However, the excellent pixel art might by just enough to keep you hooked!
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Jul 10, 2020
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Aug 27, 2020This review contains spoilers, click expand to view.
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Apr 20, 2018The Long Reach is a fantastic debut from developer Painted Black Games in terms of presentation, but its lacking story (or explanation thereof) and technical hiccups hold it back. If you fancy a short horror experience with sleek, pixel art visuals and classic point and click elements, it's worth giving it a try.
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Apr 8, 2018If you’re easily frustrated you will probably give up way before the four or so hours it takes to beat the game, which is a shame because it’s a title that has something to give.
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Mar 23, 2018The greatness of this game relies on its willfulness, trying to carry out a project full of tension, characteristic of the madness and the dilemmas of the science fiction genre. To accomplish that, they introduce insane characters, capable of causing real apprehension, especially accentuated by a good soundtrack. Sadly, all these great ideas fail to amaze us due to a simplistic level design and because it's deprived of terror.