User Score
8.7

Generally favorable reviews- based on 20981 Ratings

User score distribution:
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  1. Mar 5, 2017
    6
    This zelda isn't a bad game. Through it's not 10/10 ideal game of all time like all journalists said.
    Many technicals issues like fps drops, bugs and etc.
    Open world seems empty and dull.
    Weapons breaks too easily.
    No ingame sound.
  2. Mar 3, 2017
    7
    Well the day is finally here for the Nintendo Switch and Breath of the Wild. After all the fanfare and hype, was it worth the wait?

    I'd like to start off by saying that all of the 0 out of 10 reviews don't seem fair. But I think that's sort of the price you pay for having such a well known brand and franchise, it brings out the worst in people. With that being said, those reviews
    Well the day is finally here for the Nintendo Switch and Breath of the Wild. After all the fanfare and hype, was it worth the wait?

    I'd like to start off by saying that all of the 0 out of 10 reviews don't seem fair. But I think that's sort of the price you pay for having such a well known brand and franchise, it brings out the worst in people. With that being said, those reviews aren't wrong, even if the scores appear to be.

    Going into Breath of the Wild, based on just the online reviews and videos alone, I was expecting one of the most epic Legend of Zelda games to date, unfortunately that really isn't the case and previous entries in the game series end up faring better in comparasion.

    I think one of the bigger issues stem from the fact that the developers lost sight of the core game when they started moving it into "open world" territory. The developers became more engrossed in that concept than what really makes a Zelda title a Zelda title to begin with.

    When compared to other games in the franchise, the selection of enemies is shallow compared to what we usually come to expect from the series. Generally these games tend to have a wide selection of enenmies that change based on the dungeon and region of the game. With Breath of the Wild, we are seeing a lot less unique enemies and instead a lot of re-colored or re-skinned enemies as a direct result. This wouldn't be horrible if it was expected, like with titles such as Dragon Quest. But in a Legend of Zelda game, it's a bit of a disappointment.

    The story isn't nearly as grand as it has been in the past. And while I haven't actually beat the game yet, I have found myself not nearly as invested or interested as I would have from previous titles in the series. A lot of times it feels as though the story element of the game was tacked on as an afterthought.

    The game play is also equally shallow when compared to other games in the franchise. Yes, there's a lot of weapons you can collect, but considering their frequency of appearance and the fact many of them will break over time, they are really underwhelming. None of them feel nearly as powerful or epic as you'd expect from a Zelda title. Remember all the neat tools you'd get in other Zelda titles? Nonexistent. Don't expect to find cool tools such as the hook-shot, it doesn't exist. I think this is one of the things that hurts the game the most.

    There are no heart pieces. Rupees are still in the game, but not in the same capacity as other Zelda titles. Instead you'll need to actually work to earn Rupees, you'll need to make and sell things in what appears to be an active economy and for whatever reason, it doesn't feel as if it fits properly with the overall theme of Legend of Zelda.

    There's a severe lack of music in the game. It's still there, but it doesn't feel as grand as it did in previous entries of the game. I see what they were trying to go for with the music, but it doesn't feel the same.

    As far as the technical specs go, the game looks good for what it is, there is no complaint there. But if people recall, there was some complaints about slow downs for the game, which apparently were reported to be fixed. But lo and behold people are still reporting slow downs on Breath of the Wild. This doesn't really surprise me as a release day title, but that doesn't make it any less disappointing. Folks are reporting that the switch can get pretty hot when played for extended peroids, so it makes me wonder if the game is suffering from the system physically slowing down due to the system becoming too warm, like how a tablet game will under perform on a Android tablet.

    So, what's the final verdict? It's a Legend of Zelda title in name only, it doesn't feel like a proper Legend of Zelda game at it's core.
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  3. Apr 1, 2017
    4
    This review contains spoilers, click expand to view. Let's get the good points out of the way. The game is visually stunning. Throw around "900p" and "cartoony graphics" all you like but artistically styled games always outshine realism, especially in the long run. Next is the open world. It's big... impressively big. So big that whenever I try to describe it I always fail to do it justice. This for me is easily the best thing about the game and should be held as the new standard for open world games in the future. However an open world experience is only as good as the content that brings the world to life, and in the case of Breath of the Wild we find that Hyrule is as good as empty. There's no fun in exploring if there's nothing to discover now is there?

    Stumbling across and getting into scuffles with new enemies is fun for a while but ends abruptly when you realise the handful of early game encounters are copy and pasted throughout the entire world (albeit with a few recolourings to establish a power increase). Then there's the shrines. Gone are the staple Zelda dungeons and in exchange we are given 120 shrines, each containing a single puzzle. None of them take any longer than 5 minutes and using the word puzzle is giving them far too much credit. In fact, several don't even contain any puzzle because climbing the small hill to the entrance was "challenge enough." The most difficult shrine I encountered involved using motion controls along with an awful camera angle to solve a ball and maze puzzle, and even this could be cheesed by flipping your controller upside to get rid of the maze aspect. The challenge comes clunky controls rather than good game design. If it weren't for the eventual reward of either an extra Heart Container or Stamina Vessel then I wouldn't have even bothered to complete them. There are quite a few side quests to pick up along your journey but they are never anything more than errand boy tasks, most of which go completely unrewarded, so collecting 55 of a certain kind of mushroom or dispatching a group of enemies was nothing but a waste of time. It would've been nice to have some story arcs delivered across multiple side quests but with the exception of one quest in which you help a man to build a town, all side quests are completely independent of each other. Another tiny complaint would be with the performance issues. The game tries to run at 30fps but right from the get go sees regular dips to as low as 15fps. This starts out as very annoying but as the game goes on I found myself noticing it less frequently. Maybe the starting area is just a little more demanding or maybe I just got used to it as time went on.

    I've not got a lot to say about the main quests. There are only 15 of them and most of them are dished out in your first few hours. Essentially your objective is simply to defeat Ganon. There are the four Divine Beasts that can be reclaimed along the way but there's nothing too exciting about any of them. They're not even a requirement and if anything make your inevitable final fight too easy. In order to gain access to them you need to complete your usual errand boy tasks for the local residents and participate in what is best described as a mini game. Once inside, each Divine Beast houses it's own gimmick to help you access a number of terminals allowing you to regain control and is then finished up with a very easy boss battle. It's certainly a way to kill time and gives a little insight into Link's past with the associated cut-scenes but they're nothing to get excited by.

    What disappoints me most with Breath of the Wild is the wasted potential. I can't help but feel this amazing world could be put to much better use. The game doesn't feel like a Zelda game anymore. Why couldn't Nintendo have just given us a brand new IP? An open world of this standard would be far better suited to an RPG. It just feels like the Zelda name has been slapped on to secure some extra sales, severely limiting the games boundaries as a result.
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  4. Mar 5, 2017
    5
    The games story fails to draw you in and it starts off very slow. The fighting mechanic is amazingly simple yet can become deep. A+

    however, the swords break after 1 or 2 enemies and is very annoying. The game struggles to give you a smooth experience. Game lags a bit on most fights with the wii U version. Most the game is spent climbing and traveling the huge amazing world. It is
    The games story fails to draw you in and it starts off very slow. The fighting mechanic is amazingly simple yet can become deep. A+

    however, the swords break after 1 or 2 enemies and is very annoying. The game struggles to give you a smooth experience. Game lags a bit on most fights with the wii U version. Most the game is spent climbing and traveling the huge amazing world. It is kinda boring. But the huge open world is truly a masterpiece.

    But unlike the witcher 3, zelda does not make the huge world a joy to explore. It has a pointlessness to it that i've never seen before. The urgency is gone in this version of zelda due to the weak story.

    Overall this game is a solid 5/10 for me as a huge zelda fan. Favorites include OOT, Link2past, LBW, SS, WW.
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  5. May 15, 2018
    0
    Jesus Christ, where to start. So I’m not a big fan of this game, which you probably can tell by my review. Zelda breath of the wild has some of the worst story I’ve ever seen. I did quite enjoy the old ones, but for some reason, it’s not the case with this one. And why is it always the same story over and over again Nintendo? Where’s the innovation. This game has a lot of issues, and IJesus Christ, where to start. So I’m not a big fan of this game, which you probably can tell by my review. Zelda breath of the wild has some of the worst story I’ve ever seen. I did quite enjoy the old ones, but for some reason, it’s not the case with this one. And why is it always the same story over and over again Nintendo? Where’s the innovation. This game has a lot of issues, and I truly hope the next Zelda will surprise me in a better way. What I like about Nintendo is that they take their time with their exclusive. But they really took some poorly choices, how to make this game Expand
  6. Mar 10, 2017
    5
    Let us get the most pressing matter out of the way first. Zelda: Breath of the Wild is not a good game. There are several perfect scores in the critic page, and even more in the user submitted page, but those of us who are NOT paid to promote the game have a vastly different opinion of it.

    Namely, that this game is incredibly underwhelming, in pretty much every way imaginable. Combat is
    Let us get the most pressing matter out of the way first. Zelda: Breath of the Wild is not a good game. There are several perfect scores in the critic page, and even more in the user submitted page, but those of us who are NOT paid to promote the game have a vastly different opinion of it.

    Namely, that this game is incredibly underwhelming, in pretty much every way imaginable. Combat is uninspired, the crafting mechanics feel tacked on, the AI is easily exploited especially when objects are in the way, and the story is.... well... laughably bad. The game features repetitive puzzles and embarrassing use of reskinned enemies. The framerate issues and objects in the distance popping in and out is horrible to experience. This game is simply not worth your time in any sense of the word. It is, in essence, an Assassin's Creed type game. It is promoting itself on this promise of delivering a game with a really cool idea, but the reality of the experience is more than simply lackluster. It is downright pathetic.
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  7. Jan 2, 2018
    1
    Awful Story, lack of difficulty, no satisfaction when totally annihilating all the bosses, at some moments frame rates drop, and along with too easy shrines. Also for the shrines and bosses, WTF is this????
  8. May 18, 2018
    0
    So i recently bought a switch, and I am a Zelda fan. And after I've seen the critic reviews, I thought, it must be good then. I'm sure some zelda fans probably loves this reboot, but to me it just isn't that good. To me, they changed it for the worse. I mean, at least they try to innovate, but i guess they can't please everybody. I don't know if most of the red scores are trolls, or peopleSo i recently bought a switch, and I am a Zelda fan. And after I've seen the critic reviews, I thought, it must be good then. I'm sure some zelda fans probably loves this reboot, but to me it just isn't that good. To me, they changed it for the worse. I mean, at least they try to innovate, but i guess they can't please everybody. I don't know if most of the red scores are trolls, or people who feel the same way as me. I really hoped I would love this new Zelda, but it is what it is. at least, I'm looking quite forward to Mario Tennis Expand
  9. Mar 8, 2017
    6
    It's a good game. It's an awesome launch title, but it isn't groundbreaking by any means. Is it the best Zelda game of all time? Maybe, but the previous 4 Zelda games have set that bar pretty low. The story is the same story you've played a thousand times. When it comes to sandbox games, there are dozens of others I would reach for before I'd reach for this. It's frankly dissapointing toIt's a good game. It's an awesome launch title, but it isn't groundbreaking by any means. Is it the best Zelda game of all time? Maybe, but the previous 4 Zelda games have set that bar pretty low. The story is the same story you've played a thousand times. When it comes to sandbox games, there are dozens of others I would reach for before I'd reach for this. It's frankly dissapointing to play after you see how much hype this got. Expand
  10. Mar 29, 2017
    10
    Best open world game ever made. Such excellent word design, that makes you want to explore every inch and corner of hyrule. Gone is the handholding and the difficulty has received a notch up. Best zelda game ever made, infact this is open wolrd perfection. Do not believe the silly 0 scores from people, its soooooo obvious where those are comming from, and man you have to be a real sadBest open world game ever made. Such excellent word design, that makes you want to explore every inch and corner of hyrule. Gone is the handholding and the difficulty has received a notch up. Best zelda game ever made, infact this is open wolrd perfection. Do not believe the silly 0 scores from people, its soooooo obvious where those are comming from, and man you have to be a real sad person irl to even submit such a score for this game. Just look at alll the reviewers giving this game top scores. Its completly justified, this game is the best game ever made period. Expand
  11. Apr 16, 2020
    0
    The game is boring, the soundtrack is boring not a typical Zelda music just a slow anime sounds, there is to much little side quest and the main quest its just defeat ganon. And just shrines not a single dungeon. Link has not even his Green tunic. I buy this game and i dont want to finish it. nintendo want promote there games with bigger and a lot mini sidequest. Skyrim has a better mainquest.
  12. Dec 23, 2020
    0
    The game lacks deepness. The main character is poorly customizable. Action poorly evolved since Ocarina of Time.
  13. Jun 14, 2022
    1
    i hate this game it sucks it not fun and hard to learn and most of the time you dont know where you are
  14. Nov 16, 2018
    10
    One of the greatest games of all time. Flawless in design, beautiful in nature and perfectly tight controls. Best of the best.
  15. Jul 16, 2018
    6
    This is barely a Zelda game. It's way too long and has more in common with Oblivion/Skyrim than with the Metroidvania exploration and backtracking that's been crucial in previous Zelda games. The puzzles are much shorter and more bland. It's a really dumbed-down, open-world adventure game that decided to cripple its puzzle aspect.
  16. Mar 8, 2017
    10
    Beautiful game. I'm roughly 5 hours in and this game is incredibly fun to play. The exploration is wonderful. The world is massive and filled with secrets and surprises. The controls are great, and the combat system is amazing. The game has a perfect difficulty curve that makes the player have to be aware and thoughtful about combat. This is easily one of the most outstanding games I haveBeautiful game. I'm roughly 5 hours in and this game is incredibly fun to play. The exploration is wonderful. The world is massive and filled with secrets and surprises. The controls are great, and the combat system is amazing. The game has a perfect difficulty curve that makes the player have to be aware and thoughtful about combat. This is easily one of the most outstanding games I have played in years. I had almost forgotten how fun it is to just enjoy playing a great video game. This game reminds me of why I am a gamer. Expand
  17. Mar 11, 2017
    10
    My fiance doesn't like games where you have to fight. She's absolutely addicted to breath of the wild. I absolutely love it. I've got about 50 hours into its ridiculously great.
  18. Jul 17, 2020
    1
    Отвратительная игра. Оценки журнализтов это тщательное вылизывание большой Н. Не смог играть долбше 2-х часов. Просто вымораживает.
  19. Apr 11, 2023
    0
    Don't get how people play switch, friend of mine gave me for some days a switch because I wanted to test out this game, I was so giant fan of Nintendo until Wii which was the end of Nintendo for me, don't understand how people can look at so bad screen and giant pixels in 2022or even now 2023, my phone haves like triple the pixels, just can't look at this screen, this game looks so badDon't get how people play switch, friend of mine gave me for some days a switch because I wanted to test out this game, I was so giant fan of Nintendo until Wii which was the end of Nintendo for me, don't understand how people can look at so bad screen and giant pixels in 2022or even now 2023, my phone haves like triple the pixels, just can't look at this screen, this game looks so bad felt like it looks worst Zelda ocarina of time, which was a masterpiece back in the day, crazy how Nintendo can get so much sales in 2023 with this hardware and games. Expand
  20. Aug 10, 2018
    5
    Okay so Tuff to score this low the game was beautiful and Artistic and Rung true and Great to my soul im a 90s kid and had a Friend show me Zelda and have loved all till now this Zelda does 2 things that bug me and that is the Glass Weapons and the over run Map Glass weapons??? Horrible idea unless you have the time to recollect all weapons after or before battles or just run around withOkay so Tuff to score this low the game was beautiful and Artistic and Rung true and Great to my soul im a 90s kid and had a Friend show me Zelda and have loved all till now this Zelda does 2 things that bug me and that is the Glass Weapons and the over run Map Glass weapons??? Horrible idea unless you have the time to recollect all weapons after or before battles or just run around with common weapons but it just adds to the mindless things in the game that will drag you down quick if your trying to complete the game 100% or if your trying to just play a bit before work... again i wanted to love this game but they Just Barley missed it. Expand
  21. Apr 12, 2018
    5
    I have never been a fan of zelda games or jrpg games
    i Just finished the main game to see why people like this game so much i even got a switch for this game.
    It has a beautiful and vast world, great artistic graphics and a lovable and nostalgic antagonist, link but the combat system is so annoying. destructible weapons was a very bad idea for this game Progressing in this game is so
    I have never been a fan of zelda games or jrpg games
    i Just finished the main game to see why people like this game so much i even got a switch for this game.
    It has a beautiful and vast world, great artistic graphics and a lovable and nostalgic antagonist, link
    but the combat system is so annoying. destructible weapons was a very bad idea for this game
    Progressing in this game is so boring and hard you need to be so patient.
    bosses, shrines and quests are sometimes repetitive and the game gets boring sometimes.
    I'm a big fan of cinematic and narrative focused games. Botw is noting like that. The ending is simple and the story is not satisfying
    Botw is a mediocre game overall and doesn't deserve to be GOTY
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  22. Mar 7, 2017
    9
    This game is amazing. The game is occasionally marred with the performed issues, however, putting those aside, the game is essentially flawless. Though the inventory screen can be cumbersome it does little to weigh down this experience. Honestly I find it hilarious that they're so many review here from people saying that the review are paid, and that the game sucks. Especially when theyThis game is amazing. The game is occasionally marred with the performed issues, however, putting those aside, the game is essentially flawless. Though the inventory screen can be cumbersome it does little to weigh down this experience. Honestly I find it hilarious that they're so many review here from people saying that the review are paid, and that the game sucks. Especially when they haven't played it.

    Only real complaint is that the cartridge tastes bad.
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  23. Mar 9, 2017
    10
    I didn't grow up with Zelda. This was only my second Zelda game. My first was A Link Between Worlds. If this game is any indicator of how good the series is, then wow I really need to play the older titles. I've played a great variety of RPGs. Loved the Witcher 3, Skyrim. Just played Horizon and loved that as well. And now Zelda. Can I just say how happy I am that at the level of qualityI didn't grow up with Zelda. This was only my second Zelda game. My first was A Link Between Worlds. If this game is any indicator of how good the series is, then wow I really need to play the older titles. I've played a great variety of RPGs. Loved the Witcher 3, Skyrim. Just played Horizon and loved that as well. And now Zelda. Can I just say how happy I am that at the level of quality we'e seeing from modern titles? This Zelda game is amazing in how you can explore and traverse the land. You're not restricted to roads. You can literally climb over mountains. Any place you can see on the map is accessible and that still blows my mind. Cooking provides a great way to prepare for the cold environments or hot environments. It's also the only way to regain hearts. In A Link Between Worlds, you actually picked up small Hearts. I'm assuming thats how past Zelda games were as well. I just discovered shield surfing and while it destroyed a a shield I was saving, it was well worth it. A fantastic game. 10/10 Expand
  24. Mar 9, 2017
    10
    Got the game at launch and just beat it today. Wow, I'm speechless. This game at its core reminded me why I love gaming. From the opening scene when you run onto the cliff and survey the landscape. To meeting all the various groups throughout Hyrule. My fear going in was that this game was going to have an empty world. Boy was I wrong. I had no idea how expansive the map really is. It wasGot the game at launch and just beat it today. Wow, I'm speechless. This game at its core reminded me why I love gaming. From the opening scene when you run onto the cliff and survey the landscape. To meeting all the various groups throughout Hyrule. My fear going in was that this game was going to have an empty world. Boy was I wrong. I had no idea how expansive the map really is. It was a bit overwhelming at first but once you get used to the basic idea of discovering new Towers and Shrines, it becomes easier. Though those damn Guardians made it so difficult. My complaint about the game is the Yoga clan. I can't go into it more without revealing spoilers but they are annoying. Also the frame drops that occur on the Plateau and Forest regions can be pretty annoying in docked mode. Absolutely no drops in Handheld mode, which is what I primarily used. I'm sad that this game will set the bar too high for Nintendo. I doubt they can put out another title on the Switch that can be this amazing. But I'm looking forward to the new games down the road and reconnecting with more franchises that I have't played in years. Expand
  25. O2H
    May 11, 2017
    10
    A very good game, this The legend of Zelda is for me the best, I find the gameplay very well thought out, I love the fact that weapons have durability) I can not wait for the DLC to arrive!
  26. May 12, 2017
    10
    The tutorial area Great Plateau is gigantic for an tutorial. Most of the shrines have pretty good challanges and the enemys arent to weak. The usage of Amiibo is implemented good
  27. Jul 30, 2018
    5
    Прикол в том что игра классная но ее слишком переоценили.Сюжет слишком прост и зауряден,а диалоги неинтересны от мазки типа: эта классика не оправдывает ее с такими оценками она должна быть как минимум на уровне the last of us не меньше.Может боевая система здесь классная,нет она простая ничем не выделяющейся.Не понимаю почему но а гамме они здесь точно не думали как и в Assasin's creedПрикол в том что игра классная но ее слишком переоценили.Сюжет слишком прост и зауряден,а диалоги неинтересны от мазки типа: эта классика не оправдывает ее с такими оценками она должна быть как минимум на уровне the last of us не меньше.Может боевая система здесь классная,нет она простая ничем не выделяющейся.Не понимаю почему но а гамме они здесь точно не думали как и в Assasin's creed Origins,все слишком кислотное. Единственное что меня заинтересовала это взаимодействие с миром,поджигание стрел,рубля деревьев,сильный ветер.Игра просто дает тебе мир и говорит делай что хочешь что-та типа fallout 4.Покупать ли Nintendo switch ради нее,да покупайте но не видитесь на оценки Expand
  28. Oct 16, 2018
    10
    The best Zelda I've ever played. I had this game on Wii U, I bought it on Switch as well. I finished this game not once, not twice but 10 times. And always the gameplay differs from the previous one. I've never seen so many options to complete puzzles before. The BOTW open world is amazing with so many hidden places and puzzles to solve and fights to win that I didn't find it boring yet.
  29. Oct 25, 2018
    6
    It's a good game, but not amazing, very ugly and repetitive for this generation of consoles, i don't like the characters narrative, is very large world but is empty, the repetition of enemies, trees, zones and charactes doest help.
  30. Nov 5, 2018
    10
    EDGE's top 100 games of all time ranks BoTW at #1. I think the same as EDGE.

    I did not feel bored at all for over 100 hours.
  31. Nov 15, 2018
    10
    PERFECT IN ANY WAY, SHAPE, OR FORM! 500++ HOURS PUT IN THE GAME AND I'M NOT DONE YET.
  32. Mar 24, 2022
    3
    Overrated game, mostly high rated by it's fans. It's a game with lots of grinding and no scenario at all! I'm all about the scenario, so this would be enough to give a zero there. The battle mechanics are obsolete and I try to understand what it really offered. The final boss, is harder not at his strongest form. The game is literally not guiding you, you can do whatever you like, even goOverrated game, mostly high rated by it's fans. It's a game with lots of grinding and no scenario at all! I'm all about the scenario, so this would be enough to give a zero there. The battle mechanics are obsolete and I try to understand what it really offered. The final boss, is harder not at his strongest form. The game is literally not guiding you, you can do whatever you like, even go directly to the final boss! It literally had no special meaning. If the name would not be Zelda, it would just be forgotten! Expand
  33. Apr 29, 2020
    7
    Totally unpopular opinion but I think this game is super duper overrated. The graphics are great and there are awesome characters and a interesting world, a long of the game is just traveling and walking to a destination and the main storyline isn’t as long as I was hoping for.
  34. May 10, 2020
    5
    Legend of Zelda Breath of the Wild is a Mediocre disappointment. That somehow got the internet echo chamber thinking it's the best game ever when reality it's far from it. Infact, It's one of the most Soulless Open World games I've ever played in my life. And the reason why people even like this is because simply of brand recognition. I'll first be talking about the pros before I get allLegend of Zelda Breath of the Wild is a Mediocre disappointment. That somehow got the internet echo chamber thinking it's the best game ever when reality it's far from it. Infact, It's one of the most Soulless Open World games I've ever played in my life. And the reason why people even like this is because simply of brand recognition. I'll first be talking about the pros before I get all crazy with the Cons. And I'm a HUGE Zelda fan.

    Pros:
    -The Climbing mechanic is neat, Especially remembering in Skyrim where you'd end up walking up the mountains that you want to climb.

    -I'm not against the Open World approach infact, I'm a huge fan of Open world games in general and also a fan of Zelda.

    -I guess a good variety of armors is neat even though I really STRONGLY PREFER to see Link in his Iconic Green Tunic.

    -I also guess the cooking system is pretty neat.

    -I can appreciate the story being a little more hands off (In-spite of me liking Skyward Sword) I mean, It's quite refreshing to see Link being his own man again.

    Cons:
    -The enemy variety sucks! Like seriously, The enemies in the games can be boiled down to Moblins, Bokoblins, and Lizalfoes with the occasional Wizzrobes and Chu-Chus.

    -The Weapon Degradation system sucks! Like seriously! Why are they all so frail? Why is the Master Sword and Hylian Shield no exception? Why arn't the amiibo weapons No exception either especially with the RNG bullcrap going on?

    -The Shrines, They're all the same, They look the same, with some small meaningless puzzles that arn't fun. Even the "Divine beasts" are just samey with the samey bosses.

    -When it rains, It makes climbing WAY too hard. Sure there are workarounds but Some walls are too tall to scale during the rain and it forces you to wait till it stops. I also don't like how you are forced to swap weapons when it rains.

    -I don't like Kass or Sidon, I mean, How people gush over these characters makes me cringe, Their proportions look weird and I'm not about Sidon's narcissism and Kass' Annoying accordion Music.

    -I also don't like how Zelda is portrayed in this game, I mean she's extremely whiny and **** (And I don't like the hairstyle they chose for her, Makes her forehead look weird.)

    -Why is the Green tunic so hard to get!? Especially considering the RNG crap you have to go through with the amiibos and these amiibos are really hard to find in Real life too the point I had to get amiibo cards 3rd party sense Nintendo understocks them. And it's the ONLY way to get it earlier in the game. Heck why do we need amiibo to get a certain variant of the Green tunic I like? There's a green tunic that you can get without amiibo, BUT that would mean clearing most of the game's content.

    If anything, It kinda feels very Microtransaction-y in a way. Ideally, If I had an amiibo, I'd get the Green tunic after I scanned it and I could earn the Green Tunic variants during the course of Gameplay.

    -The Korok seeds are a pointless boring side objective.

    I mean, Here's hoping the sequel will be better. But I have my doubts. I'm still VERY critical about this game in-spite of the Internet echo chamber saying otherwise. Maybe it'll be on-par with Skyrim or Saints Row. If you were to ever get this game, Do yourselves a favor and get it on some sort of discount.
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  35. Jul 24, 2020
    7
    Great game but lacks side quests. After the main story there's nothing to do. I don't mind the breakable weapons it gives you a reason to try other weapons
  36. May 10, 2021
    1
    Overzealous Swine-flus known as fanboys ruin every experience of every Zelda game I've played. That's right! FANBOYS ruined the Zelda series!
  37. May 27, 2021
    0
    tarzım değil beğeneni anlarım ama 8,7 yi hak etmiyor..........................................................................................................................................................................
  38. Jan 31, 2022
    2
    It's a bad game because it's boring, people are centered only in the graphics which are good and surprising at that time for a nintendo switch. But graphics don't make a game. It's boring how you have to go again and again to have the same **** of sword that gets broken after 4 kicks. It's boring to teleport and lose your horse. The playability of this game consists on the ruins which areIt's a bad game because it's boring, people are centered only in the graphics which are good and surprising at that time for a nintendo switch. But graphics don't make a game. It's boring how you have to go again and again to have the same **** of sword that gets broken after 4 kicks. It's boring to teleport and lose your horse. The playability of this game consists on the ruins which are basic and boring. Then the battles which are easy or you have to go back for a sword as you kick and it gets broken. No playability, I stopped after more than 20 hours , no woth it. Expand
  39. Sep 6, 2022
    1
    as a lifelong zelda fan i hated this, first off there only 4 very bland and easy :dungeons" (shrines don't count) this is just skyrim with zelda characters which if i want to play then ill play skyrim, but if i want to play zelda i want it to be good i really hope botw stops with the sequel in the same way mario galaxy did. the story is nonexstint btw
  40. Sep 14, 2022
    3
    As a casual gamer (5-8 hours/week), BotW was a game experience with one of the worst expectations-to-actual-experience ratio I have ever endured. I won't go into all that's already been said about the breathtaking natural æsthetics or the absolutely annoying weapon breakage system.

    To me the main argument against this game is its inflection of the licence. Zelda games were always a
    As a casual gamer (5-8 hours/week), BotW was a game experience with one of the worst expectations-to-actual-experience ratio I have ever endured. I won't go into all that's already been said about the breathtaking natural æsthetics or the absolutely annoying weapon breakage system.

    To me the main argument against this game is its inflection of the licence. Zelda games were always a tale-like experience. With fairies, monsters, narratives, æsthetics. BotW isn't a tale. It has tales in it, but it is meant as a far too serious and realistic game, with its hazardous open-world, motorbike, Seikah slate (= smartphone, even taking pictures), etc.

    The irruption of technology and too realistic problematics makes it swing into something totally different.

    When playing, I don't wanna spend hours walking in a vast empty world looking for wood, food & goods that ultimately break, etc.

    I also don't need hyper-casual instant fun. I love long stories. But somehow BotW is absolutely not rewarding under several tens of hours; which means weeks and weeks to me.

    What remains: the OST, which as a composer I'll describe as a true contemporary masterpiece. I bought the 5-CDs and grinded every little corner of them 1 year before buying the game.
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  41. Nov 20, 2022
    0
    The game is totally boring and lonely, no companion, no random side quest. there is nothing special. the one thing that it presented is vast open world. Imaging that u play this game in the lonely night and u feel more lonely walking around in game, fighting some repetitive monster. The weapon break system hinder me from using strong weapon. there is no meaning of finding weapon, justThe game is totally boring and lonely, no companion, no random side quest. there is nothing special. the one thing that it presented is vast open world. Imaging that u play this game in the lonely night and u feel more lonely walking around in game, fighting some repetitive monster. The weapon break system hinder me from using strong weapon. there is no meaning of finding weapon, just pick up some easy to find weapon and the game can progress.
    the design mechanic of the game is totally a trash. There are a lot of youtube videos talking about this . https://www.youtube.com/@orionc- one of the best analysis for Zelda BOTW
    Game of the year just because it is a Zelda game, with big company financing all the advertisement and of course those empty-headed admirers.
    there is so many bug in the so call good game physics.
    Playing this game like playing some cheap sandbox game, where u walking around setting own goal, building own achievement.
    Really not worth the money to buy this game. Totally regret owning this game.
    Sorry Zelda BOTW fanboy, I don't think I will buy any Zelda series anymore, as I didn't have high expectation for Zelda kingdom of Tear.
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  42. Nov 28, 2022
    0
    The game is bad in so many ways like it might be fun if it did not crash and freeze all the time
  43. Jan 23, 2023
    2
    Legend of Zelda: Breath of the Wild is a big open shallow world with no depth. It was a game where I have finished it once, and won't replay it, unlike Ocarina of Time, Twilight Princess, Majora's Mask, A Link To The Past, A Link Between Worlds, Zelda II: Adventures of Link.

    - Weapons break too quickly. The fact that weapons break makes me not want to use fancier weapons unless it is
    Legend of Zelda: Breath of the Wild is a big open shallow world with no depth. It was a game where I have finished it once, and won't replay it, unlike Ocarina of Time, Twilight Princess, Majora's Mask, A Link To The Past, A Link Between Worlds, Zelda II: Adventures of Link.

    - Weapons break too quickly. The fact that weapons break makes me not want to use fancier weapons unless it is for a big fight, which does not make the game fun.

    - While the graphics are good, I'm not a huge fan of the Wind Waker style art design.

    - Terrible story.

    - Terrible voice acting during cutscenes.

    - I don't like the "wink wink" humor, where they make references to previous Zelda games.

    - Link looks feminine and he swings a sword like a girl with palsy.

    - The "snappy" dialogue was annoying.

    - I got 1/4 of the way through the game and realized the whole game is just going to be more of the same shallow boring stuff that I did to that point. I wanted lots of mega-dungeons with special items in each that would unlock parts of the map that I couldn't travel in prior to those items.

    - There is no incentive to complete side quests since the reward tends to be more rupees rather than a bottle, or a piece of heart, or some item that would help in adventures.

    - The Yiga story started out serious, then evolved into a clown show. The fat Yiga leader made me cringe so hard. It made me pause to soak in how the makers of Zelda stooped this low in making such a corny scene out of something that was meant to be a bit more serious.

    The feeling I have is that people are blindly praising this game, blindly going along with the band-wagon of everyone else riding the hype. Maybe it would have been a good game without the Zelda name, but this is definitely not a Zelda game.

    Nintendo, please stop making Zelda games like this.
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  44. Apr 4, 2023
    0
    My name is Anonytatoplayz and this is my first review...

    I have always hated this game. Every since it came out I played it and never enjoyed the game. THIS GAME IS LIKE IF BART SIMPSON GOT A BAT and you were cooking a cake and every time you use the oven too long Bart Simpson goes over to you and whacks the oven with the bat... destroying the oven I've always hated ovens.
    My name is Anonytatoplayz and this is my first review...

    I have always hated this game. Every since it came out I played it and never enjoyed the game.

    THIS GAME IS LIKE IF BART SIMPSON GOT A BAT

    and you were cooking a cake

    and every time you use the oven too long Bart Simpson goes over to you and whacks the oven with the bat... destroying the oven

    I've always hated ovens. Every since they came out I used it and never enjoyed it
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  45. Apr 17, 2023
    0
    This review contains spoilers, click expand to view. This Game is terrible please don't buy it.
    Very overpriced and literally zero fun.
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  46. May 14, 2023
    3
    Boring open world. The game has only 4 dungeons that are really short and reuse the same boss 4 times. Last boss is a joke. ugly character design. the durability has be one of the worst I have ever seen in a game. God awful voice acting with the English voice acting. Some of the shrines are really badly design. Fighting the same enemys over and over get really boring. Too many korokBoring open world. The game has only 4 dungeons that are really short and reuse the same boss 4 times. Last boss is a joke. ugly character design. the durability has be one of the worst I have ever seen in a game. God awful voice acting with the English voice acting. Some of the shrines are really badly design. Fighting the same enemys over and over get really boring. Too many korok seeds. Done not play this game go play a real Zelda game instead. Expand
  47. Mar 3, 2017
    6
    I've noticed alot of extremes from both sides. Trolls that hate the game out of spite and those who call it the greatest game ever. I'm not saying say the troll are in the right but to lump us all who have problems with this game together with the trolls is wrong especially when a lot of the mixed and negative reviews I've read have legitimate points (not all of them, of course) which II've noticed alot of extremes from both sides. Trolls that hate the game out of spite and those who call it the greatest game ever. I'm not saying say the troll are in the right but to lump us all who have problems with this game together with the trolls is wrong especially when a lot of the mixed and negative reviews I've read have legitimate points (not all of them, of course) which I happen to agree with. Breath Of The Wild isn't a bad game, it's got a nice art style and it controls decently (though so of the button placement is annoying) but it's an incredibly derivative open world game that adds little to nothing to the genre, the gameplay also gets really repetitive after a while and the frame rate is really bad, I shouldn't be playing an action game where the game freezes for several seconds. Story is nothing special and the voice acting and very hit and miss. While I could see someone who's never played this type of game before really getting into it, I myself have played plenty of open world games and rpgs and this game did very little to impress me. Considering that Skyward Sword (aka the worst 3D main Zelda game as well as a mediocre game) has a 93 on metacritic, I shouldn't be surprised that this game is as highly reviewed as it is, Why is this the best game ever? Because it's Zelda, that's the reason (and note, I also thought Horizon Zero Dawn was just fine, nothing special so I'm not being a fanboy) Expand
  48. Apr 3, 2017
    2
    This review contains spoilers, click expand to view. This Legend of Zelda game is a great game if you have never played any other Zelda game before it. As a veteran Zelda player the game is very weak and is the most unZelda like game in the series, but we will get into that.

    First lets start with what the game does very well.

    1) Environment - It is beautiful and expansive. There is literally no where you cant go. You can climb up strait walls and across great valleys. There are no invisible walls (except map borders). There are secrets around almost every corner.

    2)Combat - Beautiful flow between swings and dodges. Lock on works wonders. Bow and arrows are a tough but rewarding weapon to master.

    3)Citizens - The people of the world are the most colorful of the series. They have so much to say and they bring the world to life. There are countless numbers of them. Its great.

    From here on are the negatives. Most of which are Zelda title inconsistencies and annoyances.

    1)The Master Sword and Hyrule Shield - They have to be found and earned, which is fine, but they BREAK?! Why does a sword and shield that has lasted a millennia, designed to strike down pure evil, and magical break?

    2)Tunics - There is ONE. and its blue! and you can only get it after completing every single shrine. To little to late. The only other tunics you can get are amiibo collectibles. Which are basically in game cheats.

    3)Ganon - why does it have to be some strange bull mist. Cant we have another original bad guy. So many other Zelda titles dont have Ganon at all.

    4) Dungeons - There are NONE.....the things they call dungeons in this game are shrines. They are five minute challenges. You can figure out almost every one of them as soon as you come down the elevator. These are a cheap cop out to the notoriously difficult dungeons typically found in the series.

    5)Sheikah Slate - apparently Link has a cell phone now. You have gps, camera, photo gallery, way points, apps, and firmware updates. This set of features should be stripped from the game entirely.

    - The apps (i call them superpowers) are infinite. There is no magic bar to restrict over use. There is no logical reason as to why link has any of them. There is no backstory to the individual powers. The power to lift any size metal object with ease used to be confined to an object called the power bracelet. Which no longer exists. The ability to stop time feels forced. In any other title you would have unlocked such a power after ten plus hours. not one or less hours. Bombs used to grow in the ground. and Ice blocks are unnecessary. They all feel like they were late game development tack ons to make the player feel more powerful.
    - The camera - This is another feature that is handed to you, not earned. Its mostly used for dinky side missions that require more than one photo from multiple angles to be able to complete it. It also has an enormous photo album. No more getting your photos processed, no more limited album sizes, no more upgrades, and once again no more backstory.
    -GPS - the map is grand and expansive. Yet it is littered with way points and points of interest. Why cant we have just a town teleport and nothing else on the map. Instead everything is given to you and i feel no real challenge navigating the great supposedly wild terrain.
    -Shiekah Shrine Indicator - easily the most annoying thing in the game. The thing constantly beeps in your face like crying navi. All there needs to be is a mute option for the thing. Instead when im shrine hunting i end up muting the whole game. Simply because a few shrines are on cliff sides and it will beep beep your mind away for the twenty minutes your climbing from cliff to cliff.

    6) Enemies - Some are a good homage to the series, but others feel unnatural. Since when are there robot octopus turrets? or centaurs? and instead of making more bad looking baddies they just change the color to determine the difficulty. LAME. Even their outposts are the same skull in the ground from one side of the map to the other.

    7)The Korok seeds - another example of a tacked on feature. You can often find them in obvious places, They are very simple to complete, and pose almost no real value to the game except the characters themselves.

    8)Timeline - This game is probably on a new time stream all by itself. Making connections to several parallel Hyrules at once. Good luck trying to figure out where it goes.

    9) Sheikah Tech - Has never existed before. It feels very alien with all the ugly glowing towers, bland environments, squiggly symbols, and steampunk armor. Its unnatural to the series.

    10) Wild - I have never felt like i was trying to survive. Nor does the environment make you scream help im lost. So why have it in the title?

    In the end this is a fun game to play. But its downfalls put it at the bottom of my list of favorite Zelda games. Which is unfortunate.
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  49. Dec 17, 2017
    3
    Mostly boring. No story, no characters, no zelda items, just one big boring world with either a chest, a korok seed or a shrine to find. Nothing else. A few boring sidequests maybe.
  50. May 24, 2017
    4
    I am going to start by saying I love Zelda games! LTTP is my fav. I completed LBW as well and loved that game. I enjoyed Wind Waker as well. This game was a huge let down though. I was so looking forward to it that we even drove around the city trying to find a copy of it.
    This game does not deserve any praise, it is below average and unmemorable. It is a mash up of other games and
    I am going to start by saying I love Zelda games! LTTP is my fav. I completed LBW as well and loved that game. I enjoyed Wind Waker as well. This game was a huge let down though. I was so looking forward to it that we even drove around the city trying to find a copy of it.
    This game does not deserve any praise, it is below average and unmemorable. It is a mash up of other games and does not do anything amazing that we have not seen before.

    Graphics:
    As this is a port from a next gen console the graphics look terrible. The frame rate sucks. Often freezing during the combat and in towns . The animation style is down to opinion but i didn't like it. A Black horse for example is just one shade of Black so makes it look extremely 2D.

    Sound:
    There is barely any music. The music they did use is okay but just makes the empty world feel truly empty.
    The voice acting just seems added in as a last thought as it is only used sparingly. It is terrible so maybe that was a good thing. Every time i heard Zelda speak (or should I say whine) i cringed.

    Story:
    What story? There are just a ton of cringe worthy flashbacks. A good game has a strong story that dictates the game. The game developers tried to pass this game off as "hey do what you want" as if that was a good thing but I think that was just them running out of time and hence the reason there is a new story coming in DLC. It is really another money grab. The game should have come with a story.

    Game play:
    Key word here is repetitive. If you love repetitive open world games with easy combat like Minecreaft you will love this.
    The over world is empty unless you like repeating the same things over and over for no reward.
    The side quests are total crap. Just run and fetch quests again for rewards that are just generic rubbish you can normally find anywhere.
    We completed all 120 shrines in this game, never got stuck and there is nothing memorable about any of them. They are all largely the same thing with the same skills you earn straight away in the game. It is extremely boring and repetitive to find and complete them all although some of them are hidden quite well. By the end I realized the chests weren't worth getting in the shrines (oh look a piece of topaz you can get by just hitting a rock on the mountain) and that we were just wasting our time.
    I played with my daughter who is 14 and by her own admission she sucks at videos games. She completed all the bosses by herself, no issues. The bosses are cookie cutter, nothing memorable about any of them. I wonder if they purposely dumbed these down for the minecraft generation it looks like they were looking to attract? There are no dungeons. The beasts are just bigger versions of the shrines.
    Ganon barely features. You can go fight him whenever you want but apart from that he is not seen anywhere else. He was incredibly easy for my daughter to beat. She didn't die once.
    The supposed strongest monsters, Lynels and Guardians, are easy to defeat. There is a hard mode you can purchase but who wants to waste more money?
    There are barely any monsters in this huge open world, just palette swaps of the same creatures. The chests aren't worth bothering with as there is nothing interesting to find that you can't find elsewhere. The koroks seeds again just the same repetitive puzzles. The towns are small and sell exactly the same items. You really do not care about any of the characters either as they have no depth.
    The climbing is cool apart from when it is raining. There just is no point to the rain apart to frustrate you. The glider can be fun at first as well but soon becomes tiresome.
    The need to survive the elements is also quite annoying as you have to keep switching out your armour. Just seems pointless as you break game play each time to switch out your armour.
    Same goes for weapons breaking. We ended up just using the Master Sword the majority of the time and even that has a cool down period. Part of the excitement about an RPG type game where you find loot is collecting the games best weapons. This makes them into consumables and in the end you stop bothering to even open chests as its usually only rubbish anyway. As mentioned earlier the same goes for the chests in the Shrines. The Shines are just to get an extra heart piece that you do not really even need.

    Verdict:
    This game is like Minecraft with Zelda branding. I believe it was rushed out as well to make the release date for the Switch. The over world is empty unless you want to mine rocks and find food ala Minecraft. The base camps are exactly the same thing. Slash at the same creatures, get a crummy chest, rinse and repeat.
    This game is not fit to lace Link to the Past or Ocarina of times boots. This is just a crummy kids open world game that has had a Zelda face over to help it sell. This game isn't even close to being a classic and should not be mentioned in the same breath as those games.
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  51. Jan 3, 2018
    2
    its more or less a new rpg whit zelda slapped on to it. dont see the big deal this game have become. it got decent gameplay. not that much lore as all ran an say. it got alot of slow down during gameplay. breaks immerse.
  52. Mar 3, 2017
    6
    The game is okay, a lack of voice acting, and a weak story doesnt help it though but that typical of Zelda so no surprises yet. Not to mention the terrible frame rate and lack of any AA, this is terrible for a new console to not even be able to run a port at 900p with 0AA at a steady 30fps, only made worse by the left Joycon constantly disconnecting. I expected better both from this gameThe game is okay, a lack of voice acting, and a weak story doesnt help it though but that typical of Zelda so no surprises yet. Not to mention the terrible frame rate and lack of any AA, this is terrible for a new console to not even be able to run a port at 900p with 0AA at a steady 30fps, only made worse by the left Joycon constantly disconnecting. I expected better both from this game and from the switch...shouldve just went with the Wii U version..probably would've been a 7.5 in that case Expand
  53. Oct 30, 2017
    2
    It's hard to find anything positive to say about this game. If the horrific frame rate and frame dips (I've had 5-10 fps in some cases) and eye ripping aliasing aren't enough to put you off, then the rest of the game's flaws certainly will.

    The gameplay is incredibly stale and unchallenging. Most of your time is spent awkwardly travelling between different shrines to complete "puzzles".
    It's hard to find anything positive to say about this game. If the horrific frame rate and frame dips (I've had 5-10 fps in some cases) and eye ripping aliasing aren't enough to put you off, then the rest of the game's flaws certainly will.

    The gameplay is incredibly stale and unchallenging. Most of your time is spent awkwardly travelling between different shrines to complete "puzzles". I put puzzles in quotations because if you managed to get past kindergarten then you will have no problem "solving" these. One of the most difficult things in the game is trying to manage and guide a ball to a socket with frustrating and poorly designed motion controls. Due to how easy the game is, you don't feel any sense of accomplishment (unless you are rather stupid and easily pleased, which is fine, we all have our opinions) and this is the game's biggest downfall. A fair reviewer will weight this into their overall rating. A paid reviewer, a reviewer too scared to give the game a rating below a 9.9 because of peer pressure and expectation or a reviewer giving the game a 10/10 to justify their purchase will not weight this huge negative into their review score.

    Music is one of the biggest and most underrated parts of a video game. Sometimes people like a game and don’t even realise that the music is a big reason why. I’m sad to say that the music in Breath of The Wild is incredibly disappointing, unforgettable and pales in comparison to the music from games like Ocarina of Time. A fair reviewer will weight this into their overall rating.

    The main storyline is nothing special and struggles to excite. This is partly due to most of the game being about visiting silly shrine “puzzles”, taking the focus and immersion of the main story away from the gamer. A fair reviewer will weight this into their overall rating.

    The controls can, at times, feel unsmooth and a chore to pilot. For example, riding a horse can be frustrating when your horse takes 5 seconds to recover every time it hits an invisible or non-obvious barrier. Getting around the map also becomes tiresome and boring due to the emptiness between objectives. The game tries to fill in these empty gaps by providing filler content like allowing players to make food such as a fragrant mushroom sauté. Sounds awesome right? Maybe, but it isn’t awesome. There is very little difference between certain foods and the game would have been better off having fewer options when it comes to making recipes. The abundance of options is merely a way to create an illusion of content and only serves to add an unnecessary amount of confusion to the game. A fair reviewer will weight this into their overall rating.

    As I said, it’s hard to find anything positive to say about this game. The art of the game is fantastic, but is unfortunately spoiled by the poor frame rate and aliasing. The opening is fairly captivating, but the story soon becomes uninteresting and is pushed aside by boring shrine puzzle gameplay. The only thing that kept me engaged in the game was the hope that it would become exciting, but it never did.

    Overall I found the game to be extremely disappointing. I am usually very careful of positive reviews, but given that this game had such a high critic rating I decided to try it. It only showed me how bad and unreliable reviews are nowadays. Given that the game is below average, I'm giving it a below average rating. Don't fall into the trap of trusting these 10/10 reviews. They are blinded by hype and peer pressure, are too scared to give it an honest rating and aren’t taking into consideration any of the game’s flaws, and believe me, it has many.
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  54. Mar 3, 2017
    5
    It's not a bad game, but the performance from something that looks this mediocre should not be allowed in 2017. Don't get me wrong, I like this game, and I enjoyed playing it, which is why I'm giving it a 5. But running at 30 FPS is already bad, and with FREQUENT dips to the teens and low twenties just from running around in some grass (nevermind setting the grass on fire, or engaging inIt's not a bad game, but the performance from something that looks this mediocre should not be allowed in 2017. Don't get me wrong, I like this game, and I enjoyed playing it, which is why I'm giving it a 5. But running at 30 FPS is already bad, and with FREQUENT dips to the teens and low twenties just from running around in some grass (nevermind setting the grass on fire, or engaging in combat in the rain), my gameplay was SEVERELY detracted from. This happens on both the Wii U and the Switch. Nintendo needs to get out of the hardware game, and develop their titles for PC so we can actually enjoy looking at them and playing them. It is maddening that titles with frame rate issues this severe are still allowed to persist, and yet still get universal praise. Wake up. Expand
  55. Mar 14, 2017
    10
    Bought Nintendo Switch with The Legend of Zelda: Breath of the Wild. The game looks amazing bringing Ocarina of Time memories back. It's story is great, controls and camera angle are great, items variety is great, enviroment is great, the graphics quality is not high end though, but all old-school gamers out there know that a truly good game doesn't need that.
    Kudos to Nintendo for
    Bought Nintendo Switch with The Legend of Zelda: Breath of the Wild. The game looks amazing bringing Ocarina of Time memories back. It's story is great, controls and camera angle are great, items variety is great, enviroment is great, the graphics quality is not high end though, but all old-school gamers out there know that a truly good game doesn't need that.
    Kudos to Nintendo for bringing this game to life, a must for all gamers +++
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  56. Mar 14, 2017
    10
    This game is amazing. It's beautiful and It's so fun I just could not put it down. I love going around and exploring and doing the side quests. The gameplay changed things up from previous Zelda games and its great. The music is fantastic. It's just a great game. I love it.
  57. Mar 14, 2017
    10
    The Legend of Zelda: Breath of the Wild is one of the most beautiful fresh new game I have played in a long time. It has fluid and easy to understand combat. The world is your oyster and you can do anything with it. Exploring has never felt more rewarding either! Any where you look you see something new and it could lead to great loot, or a new civilization, or even a boss you can barelyThe Legend of Zelda: Breath of the Wild is one of the most beautiful fresh new game I have played in a long time. It has fluid and easy to understand combat. The world is your oyster and you can do anything with it. Exploring has never felt more rewarding either! Any where you look you see something new and it could lead to great loot, or a new civilization, or even a boss you can barely scratch. The mystery and challenge this game brings to the table is outstanding. My only notes of anything negative is the fact that the frame rate drops can be annoying and the Voice acting is a bit strange and not quite at the level I was hoping it'd be. Other than that there is no reason not to play this game. Expand
  58. Mar 18, 2017
    7
    Whilst this is a good game, for myself I do not like the weapon system, nor do I like the cooking of food.

    The game is immense though, however really there is little incentive to enter combat, it serves no real purpose outside of boss fight's, and story fights, other than to absorb time/arrows and destroy weapons. I think we have been spoiled with previous Zelda games, and sadly
    Whilst this is a good game, for myself I do not like the weapon system, nor do I like the cooking of food.

    The game is immense though, however really there is little incentive to enter combat, it serves no real purpose outside of boss fight's, and story fights, other than to absorb time/arrows and destroy weapons.

    I think we have been spoiled with previous Zelda games, and sadly breath of the wild falls well bellow the very bar Nintendo set in previous iterations.
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  59. Apr 13, 2017
    5
    This game is all exploration, there is nothing that engages long time, history nobody will remember it because it does not exist, next to other titles of zelda, this is very behind
  60. Jun 15, 2022
    0
    I lasted an hour, I don't know how to play such bad looking games nowadays.
  61. Nov 29, 2017
    4
    the game is just tedious open world busy work with a lack luster story; exciting combat punctuated by pausing every 3 minutes to change weapons, It had allot of potential but they blew it. I am disappointed in this installment in the franchise.
  62. Apr 13, 2018
    0
    Absolute garbage, a huge open world with nothing to do, boring game play, bad graphics and bad story thats been told a 100 times before, games released over ten years like morrowind has more to do in the world than this.
  63. Mar 6, 2017
    0
    Really look uninspired and rushed to hit the stores. Another average title from a classic franchise which has been milked till last drop of milk. Is easy for a normal videogame fan who has been follow this for the last 30 years to understand that. Same way nintendo helped revigorate a stuck industry with innovated ideias on their games, they are know doing kinda the same the old 70sReally look uninspired and rushed to hit the stores. Another average title from a classic franchise which has been milked till last drop of milk. Is easy for a normal videogame fan who has been follow this for the last 30 years to understand that. Same way nintendo helped revigorate a stuck industry with innovated ideias on their games, they are know doing kinda the same the old 70s companies were back then: being stuck on their comfort zone. Expand
  64. Feb 27, 2019
    4
    I’ve loved Zelda since I was a kid and I was very eager to try out this new title.
    It REALLY pains me to write the following, it’s like being heart broken. I have no hope Nintendo will listen and I know I’d be downvoted into oblivion but I’ll write anyway.
    If I had to find a word to denote this game, that would be “tedious”. How can we accomplish the goal of making this game as tedious
    I’ve loved Zelda since I was a kid and I was very eager to try out this new title.
    It REALLY pains me to write the following, it’s like being heart broken. I have no hope Nintendo will listen and I know I’d be downvoted into oblivion but I’ll write anyway.

    If I had to find a word to denote this game, that would be “tedious”. How can we accomplish the goal of making this game as tedious as possible?

    First we can make a massive empty slow-paced open world. It takes an endless amount of time to traverse this, walking, running, on horse doesn’t matter. Then of course swimming, climbing etc all have to be tedious, with that stamina bar, which in Skyward Sword was almost bearable because the world was smaller but here it is not.

    Then we can make everything dependent on cooking and selling, so you are forced to collect stuff and always stop to cook (long gone is the beautiful grass with rupees and hearts...).

    Then (at least at the beginning) enemies, even low tier ones are very very dangerous and can one hit kill you. So you’ll see the game over screen again and again, and you’ll have to start over. More tediousness.

    Don’t get me started on the rain which forces you to put down the controller and wait until it goes away.

    Then we have no dungeons. Yes I know that this is not a major gripe but still, dungeons were unique and challenging places which were part of any great Zelda game, it really makes no sense they were removed completely.

    Then there’s the story...well, I get that Zelda should not be a literary masterpiece but after so many years perhaps we can get something more elaborate than what we see here. Past games like Twilight Princess or Majora’s Mask did it so why can’t this one?

    The music? Well, do you remember all those memorable songs from Ocarina of Time, Link's Awakening etc? None of that is here.

    All of this, maybe just maybe, I might have been able to forgive. But of course it couldn’t stop there.
    We have to make all weapons and gear breakable after a few swings.
    This completely kills for me any sense of progression and it makes fighting a chore to the point that I would rather avoid altogether.

    It seems this game was designed for people who have hundreds of free hours to play a game and like to stare at digital landscapes. Unfortunately that person is not me and if the next Zelda game follows this template I will sadly have to skip it.
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  65. Aug 8, 2018
    1
    Highly disappointing. Puzzles are way too simple, enemy variety is non existent, no one asked for weapons breaking, story was made out to be a huge thing in trailers etc and then was just totally non existent when you play the game. By having all runes available from start it barely feels like you're making any meaningful progress - the only things are shrines and korok seeds. Once you getHighly disappointing. Puzzles are way too simple, enemy variety is non existent, no one asked for weapons breaking, story was made out to be a huge thing in trailers etc and then was just totally non existent when you play the game. By having all runes available from start it barely feels like you're making any meaningful progress - the only things are shrines and korok seeds. Once you get a few decent weapons/shields/bows and the master sword both of these things are irrelevant as the cooking system is incredibly unbalanced making having more hearts mean nothing other than them being a requirement to get the master sword, and more inventory space, while nice, isn't worth looking for 900 seeds only to get nothing worthwhile at the end. Bosses are easily the worst in the entire series, especially the final boss which barely even makes any attempt at attacking you. It just sits there taking a beating, occasionally shooting a laser in front of itself, not even a laser aimed at you. Characters were boring or annoying, dungeons (divine beasts) were boring and all recycled the same theme as the shrines and the same puzzles as the other divine beasts. World is totally unrealistic, can go from stormy mountains to rainforest with no attempts at blending anything - it just feels like everything was thrown wherever it could fit. To its credit though, the combat system itself is quite easily the best in any 3d zelda game; its just a shame there's nothing worth using this combat system against. Expand
  66. Mar 14, 2017
    2
    Surprisingly mediocre, have you played any Zelda game? congrats you have played BoTW. Did you hate the item buying aspect from the link between world's 3ds game? Congrats have that in spares along with other annoyances that make the game a slog to go through. Outside of nostalgia this game has little to offer besides showing off the Switch's capabilities, might as well buy switch off forSurprisingly mediocre, have you played any Zelda game? congrats you have played BoTW. Did you hate the item buying aspect from the link between world's 3ds game? Congrats have that in spares along with other annoyances that make the game a slog to go through. Outside of nostalgia this game has little to offer besides showing off the Switch's capabilities, might as well buy switch off for as much enjoyment as this game gives. Only thing that saves this game is honestly the music as the graphics are a tad sub par for a new console. Expand
  67. May 26, 2017
    1
    Boring open world, bad controls, bad combat, hardly any story telling, hardly any voice acting and awful mini dungeons. The game doesnt care about your time. You run around in a boring and to find mini dungeons, which arent rewarding at all. Do not buy a switch for this.
  68. Mar 11, 2017
    5
    Un juego que no es perfecto, porque incluso los mas grandes de todos los tiempos no han tenido una puntuación tan alta, por que la gente que critica juegos se deja llevar por la nostalgia? deben ser imparciales el juego tiene unas gráficas simples y se que todos piensan que eso no debería afectar pero estas adquiriendo una consola de next-gen para jugarlo por ende debería justificar y darUn juego que no es perfecto, porque incluso los mas grandes de todos los tiempos no han tenido una puntuación tan alta, por que la gente que critica juegos se deja llevar por la nostalgia? deben ser imparciales el juego tiene unas gráficas simples y se que todos piensan que eso no debería afectar pero estas adquiriendo una consola de next-gen para jugarlo por ende debería justificar y dar uso de los recursos de la misma, lo mismo pasa con las voces al interactuar, se supone que si el juego esta haciendo historia se pudo hacer un doblaje y darle mayor vida... definitivamente el juego es bueno, pero se exagero un montón con las reviews... Expand
  69. May 12, 2018
    1
    Zelda, by way of Ubisoft.

    This feels like Farcry tried to be Zelda. It has a lot of the quirky Zelda things, it has the art design, it has the characters, but there's things that are deeply wrong. For starters, there's no dungeons. They've removed them, as far as I can tell and I'm like four hours in. No dungeon, in a Zelda game. Instead, what they've done is cut everything away from
    Zelda, by way of Ubisoft.

    This feels like Farcry tried to be Zelda. It has a lot of the quirky Zelda things, it has the art design, it has the characters, but there's things that are deeply wrong.

    For starters, there's no dungeons. They've removed them, as far as I can tell and I'm like four hours in. No dungeon, in a Zelda game. Instead, what they've done is cut everything away from them, except puzzle room, and turn them into shrines.

    No bossfights, no thematic change to them, no new opportunities from finding new items or completing them. Every shrine is essentially the same and there's 42 of them, so far they have all ended the same way and only two have had me do anything more complex than a physics puzzle and that was just memorize their floors and teleport back to sort them. Also these two are on the way before you unlock the camera, so I had to go online and cheat the floor pattern, because I messed one of them up. Greaaat game design.

    Speaking of the slate, now instead of new items and abilities and everything that was to the Zelda experience, you are off the bat, within the first 20 to 40 minutes given: bombs, ice power, magnet power, stasis power and a hangglider. Five dungeons worth of equipment, hours of play, are given to you in the starting area. These are the last real utilities you will get.

    Instead now, you manage weapons, shields and bows, and food. They break, all the time. You will swing the early weapons, 3-4 times and they break. This is pretty irritating. You upgrade slots and HP by randomly finding leaf guys or following beeps to a shrine.

    Honestly I don't feel like going on and i feel I've made my point. This is the least Zelda-esque of all Zelda games, maybe even Spirit Tracks. This game is so beyond anemic. I will just drop some unsorted comments here.

    There's 120 to collect, but they just give you more stamina or health, what was always quite dramatically given to you after a boss fight, traditionally in Zelda. (I guess there's armor unlocked at the end, but who really cares.)
    There's NINE HUNDRED korok seeds, which just upgrade your inventory slots, which is useful since you'll go through a ton of weapons, greaaat. I've found about 4, randomly in the wilderness. And that's what this game is, everything just barfed out in one big world zone. The closest thing to this would be the gold skulltula's from Ocarina, but even those were often found together, along the way and later versions reduced the number of those considerably.
    It is pretty telling too, that all the story goes on in the past. The current world is open and generic, it feels brain dead and lacking. You'll fight the same enemies over and over for really no reward besides parts or their crummy weapons. It wants me to find 11 places from pictures Zelda left on her iPhone and after the first one, there's no hint as to where. I don't want to travel around and find them. That sounds like busy work, like most of the game.

    I don't want to go on, in this rant of a review or the game. This is a Zelda in the way Hyrule Warriors is, brand only. What this should have been is another big concept change, like Wind Waker. Or something as dense and foreboding as Majora's Mask, this time with a larger budget and not rushed. I haven't even mentioned the farce that is Amiibos in this game, and if I was to type it out, I'd probably want to sell my Nintendo Switch. It is that much of a joke. It is not only ineptly handled and impossible to find (people are making fake ones out of circuit stickers!), but DLC at the absolute, ABSOLUTE worst.

    This series used to be about completing dungeons and heroic tasks, and being rewarded with new tools in the world. Now you just upgrade your health or inventory space. It was based of the childish play Shigeru Miyamoto, wandering and pretending to be a hero. I think it is pretty clear he wasn't in charge of this, or involved at all.

    What we have here, is Zelda pretending to be Farcry.

    My Disappointment Is Immeasurable.jpg
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  70. j-s
    Mar 15, 2017
    4
    Be wary of people giving this game a high score. They just might be trying to sell you on something.

    Things it did right: + Huge world with lots of little details, probably where Nintendo spent most of their time in development + The go-anywhere-and-possibly-be-undergeared motif of LoZ1 was translated to a 3D game alright enough + Made the mastersword rely on heart containers to
    Be wary of people giving this game a high score. They just might be trying to sell you on something.

    Things it did right:
    + Huge world with lots of little details, probably where Nintendo spent most of their time in development
    + The go-anywhere-and-possibly-be-undergeared motif of LoZ1 was translated to a 3D game alright enough
    + Made the mastersword rely on heart containers to acquire it, much like the White Sword or Magical Sword from LoZ1. Probably the only specific callback to LoZ1 that translated "perfectly".

    Things it tried:
    • Redesigned many characters, going as far as never giving Link a hat in promotional art and changing his iconic color from green to blue, or Ganon who is now a demon spider instead of a pig, only a pig in spirit. Moblins were turned into weird long snouted lanky unicorn pigmonsters, Hinox were turned into somewhat-more-generic Giants losing their iconic(?) Bomb-throwing attacks.
    • Tried voice acting but traded player-freedom of naming their character so spoken lines could needlessly refer to you as "Link".
    • The go-anywhere-model of LoZ1 lost almost all likeness to most other Zelda games because of the way it was implemented. In order to go anywhere and do anything from the start of the game, the player unfortunately gets all their tools at the start of the game so no proper dungeons with proper treasures or item equipment that would otherwise lock one player from accessing things another player could gated via game progress- which also isn't necessarily even "true" to how LoZ1 accomplished it.

    Things it did wrong:
    - Traded the sweeping and catchy good music of traditional Zelda design even going as far back as the original LoZ1 for lighter, emptier, less-frequent ambient sounds to adapt to the world's environment of "musical" cues and reliance on things like stealth. As an original game this might have worked, but the tradeoff meaning no great "Zelda music" as many expect from the franchise doesn't work to a benefit. The weaker audio design fits their game design, but the weaker audio design of their game design doesn't fit "Zelda".
    - From a series known for streamlined access to health replenishment via bottles full of potions and frequent floating hearts, placing all healing behind food collection and menu access gets in the way of player intention within the world and only serves to distract the player or otherwise pad the adventure with unnecessary filler. Trivial for a series that virtually invented the concept behind the Estus Flask from the Souls games. Such an estus-flask-like method of healing would have more accurately emulated the streamlined healing of past Zelda games while still allowing them to get away from hearts in bushes and pots.
    - Related to food collection, the game design around killing simple non-zelda scenery animals unrelated to the variety of Zelda enemies for various Raw Meat items is woefully unnecessary and out-of-place for any Zelda game much less any Nintendo game. This concept was so poorly implemented to even include killing foxes and wolves for meat, in our modern society where both have been domesticated as pets or otherwise crossbred with domestic dogs to produce canines that look identical to their wild counterparts. Whether the player has the intent or not to harm them, they can be killed by enemies anyway. "Eating dog meat" is a gut-wrenching phrase I never imagined would describe an action in any videogame much less one from Nintendo, and has forever irreparably damaged my otherwise flawless opinion of the franchise and its creators.
    - No actual sprawling dungeons from a series known for it's sprawling dungeons is a weakpoint. The shrines, although numerous and fairly uniquely designed in terms of their puzzles, unfortunately still manage to all look identical and don't offer the same expected gameplay layout or scenic/regional design as cohesive interconnected hallways and rooms from traditional dungeons in other Zelda games. Even the four Divine Beasts operate more like "slightly larger shrines" than something remotely close to being considered a true "dungeon", with Hyrule Castle being the only "true" dungeon.
    - Enemy variety compared to past Zelda games and even many modern games is staggeringly low. All enemies and bosses counted, there are only 23 different monsters that are copied-pasted-and-recolored or given a slightly different weapon or elemental attribute to create the majority of Breath of the Wild's "variety". Even going back to Ocarina of Time, there were 46 unique enemies and bosses counted together, not including recolored or reskinned variations; and of course each mainline Zelda game since Ocarina and before Breath of the Wild has had virtually the same variety if not more. There are actually more background scenery animal species in this game than unique enemies, meaning the only true visual variety that exists is in the scenery itself - a negative only because enemy combat is a necessity
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  71. Nov 15, 2017
    4
    This review contains spoilers, click expand to view. I played this game and am honestly disappointed I expect great things of Links adventure and thought this would be no different I hated this game. The story is sooooo bad that I actually gave up on it. The characters are as remembered as destiny 2 characters and let's be honest most of them we don't even remember. The gameplay is good until u use ur sheika slate. Shrines are boring with easy puzzle there was only 1 where it puzzled me. The gameplay is the only part I liked but for 80 bucks no. The enemies are reppetitive. To top it all of the final bossfight was probabley the most unstasisfying thing I've done in the game. The boss was way 2 easy considering That I spent 50 hours honing my skills. If you're looking for a game with fun gameplay. This is it. But as a critic on everything I love including destiny 2 that I literally think was bad if it wasn't for it's gameplay and the repetition for friends. I think it isn't worth it play Horizon Zero Dawn if you want a good adventure with a hard battle Expand
  72. Sep 5, 2017
    3
    As said in my Horizon Zero Dawn review, this is a game you've already played, with the added bonus of no story. There is not much to do in this game. Most of your time is spent running from place to place doing things, breaking weapons and having to cook. This game could be nicknamed Legend of Zelda: Artificial Time Lengthener. I have beaten the game and will say that I had fun with it, ItAs said in my Horizon Zero Dawn review, this is a game you've already played, with the added bonus of no story. There is not much to do in this game. Most of your time is spent running from place to place doing things, breaking weapons and having to cook. This game could be nicknamed Legend of Zelda: Artificial Time Lengthener. I have beaten the game and will say that I had fun with it, It just isn't the best game ever made by any stretch of the imagination. This is by far the biggest let down in hype. So many 3rd person mediocre standard open world game's. On the bright side shield surfing is fun Expand
  73. Mar 20, 2017
    1
    This review contains spoilers, click expand to view. The game has several major flaws. The final boss is too easy to defeat and can be reached without defeating the 4 main bosses. The number of bosses is half of the amount in previous Zelda games-- 4 beast bosses in the current game compared to 7-8 bosses of older Zelda games. The frame rate drops to staggering levels very often. The overall color of the game and environment is pale and there is lots of glare.

    The final boss and ending were disappointing. There was no dialogue-- both Link and Gannon were mute. The final form of Gannon, when defeated, did not explode after an animation build up . Symbolic to an anticlimactic ending, the defeated Gannon merely vanished and faded. This felt conflicting and inadequate.
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  74. Mar 21, 2017
    4
    Maybe that would be "the" game for me in my childhood .. but today, i feel disappointed.
    Note, that is not a bad game - far from it! But .. it is not made for the me that is right now.
    Hell, what am I writing? Well, basically: Zelda doesn't shine nowhere besides scope, sheer size and possibilities. Not that this is a bad thing, quiet the opposite, however: scope and possibilities
    Maybe that would be "the" game for me in my childhood .. but today, i feel disappointed.
    Note, that is not a bad game - far from it! But .. it is not made for the me that is right now.
    Hell, what am I writing?

    Well, basically: Zelda doesn't shine nowhere besides scope, sheer size and possibilities. Not that this is a bad thing, quiet the opposite, however: scope and possibilities consume time. So it should mean the most possible enjoyment during consuming aforementioned time.

    And though i can enjoy it .. i don't enjoy the way I enjoyed the Witcher with his gritty evil dark fantasy world. Less then Uncharted, with it's awesome visuals and cinematic action. Less then Nier with it's incredible story. Less then Nioh with it's unique and incredible swordplay. Less then Horizon with it's fresh concept and even more incredible visuals.

    So ..do i just dislike the look of the game?
    Na, that's not it.
    I enjoyed games like root letter because i wanted to play a visual novel. I enjoyed some shooters because at times i enjoy shooters.

    Breath of the Wild though, well, it doesn't live up to my expectations. Melee combat feels bad. The grind feels too long and not really rewarding. The world at a larger scale feels generic. I miss the details. Something that sets it apart for me. Though there were a few things i loved (visually too) - like navigating through the labyrinthine forest until i figured out to follow the wind - the game rarely touched me.

    Maybe, i just grew out of the franchise. Maybe i just don't like the look. Maybe i just expected more.
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  75. May 16, 2018
    0
    I don’t know exactly why my review got deleted, since it was legit enough, and I was just being honest.
    As a big fan of the former the legend of zelda ocarina of time, this game disappointed me a lot.
    I really tried to like it, since I love zelda a lot. But I just couldn’t force myself to do it. I can’t be asked writing too much, Incase my review gets deleted again, for whatever reason.
    I don’t know exactly why my review got deleted, since it was legit enough, and I was just being honest.
    As a big fan of the former the legend of zelda ocarina of time, this game disappointed me a lot.
    I really tried to like it, since I love zelda a lot. But I just couldn’t force myself to do it. I can’t be asked writing too much, Incase my review gets deleted again, for whatever reason. And I really disliked the ending of the game. Probably the weirdest ending I’ve ever seen
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  76. Aug 24, 2017
    1
    Well to start off with the good. I enjoy the games open world it truly seems endless and I get lost in the vast beauty that this game has to offer. the character voice acting in some parts was pretty awsome honestly surprised me a little because I was not expecting that. On to the terrible. First off limited inventory is insanely annoying but I could live with. Battle mechanics WhereWell to start off with the good. I enjoy the games open world it truly seems endless and I get lost in the vast beauty that this game has to offer. the character voice acting in some parts was pretty awsome honestly surprised me a little because I was not expecting that. On to the terrible. First off limited inventory is insanely annoying but I could live with. Battle mechanics Where mostly terrible because the controls where something different and it got annoying. Example, lock on to an enemy with your weapon out with shield raised, if you accidentally push too hard on the left move wheel on the controller you will crouch and lose guard I have died several times cause of that. alot of times when I go and find enemies I fight them then theres always one that hits me one time and I am dead. Then another terrible aspect is the weapon and shield breaking. heck fire I swing my sword 5 times and it breaks during battle. I spend more time switching weapons and shields out then I do exploring the game. and its very annoying when you are fighting a hard enemy then your sword randomly breaks and you are too focused on the battle to notice the message pop up saying your sword broke then you try to strike well tough luck that enemy hits you one time, you just died. and love it when my shield breaks(Sarcasm). I would be blocking an enemies attack then my shield breaks. good lord this game has way to many weapon and shield breaks. it it lasted a lot longer I would enjoy the game more. til then I am debating on returning this to the Game stop and telling them my horror story Expand
  77. Oct 22, 2018
    0
    Breath of the Wild is an incredibly boring game with no incentive to keep you playing. The weapons break too easily, climbing is a pain in the ass, and link gets out of breath faster than an obese 90 year old.
  78. May 29, 2019
    0
    Game graphic was very poor and it is like a ghost world, no npc anywhere. Sometimes just 3-4 Bocos seen moved on the field... That was all. I have played for 2 hours and felt despair. The next day I have sold switch and zelda. Waste of money.
  79. May 4, 2018
    4
    Breath of the Wild was not that great. I've been a huge Zelda fan for a long time, and this one managed to disappoint me. It is easily one of the most flawed titles in the series. The essence of Zelda is largely missing because it is so diluted in Botw. The game feels like a generic open world with a Zelda skin slapped on it far moreso than like a Zelda game.

    It's missing proper, unique
    Breath of the Wild was not that great. I've been a huge Zelda fan for a long time, and this one managed to disappoint me. It is easily one of the most flawed titles in the series. The essence of Zelda is largely missing because it is so diluted in Botw. The game feels like a generic open world with a Zelda skin slapped on it far moreso than like a Zelda game.

    It's missing proper, unique dungeons with keys and unique bosses. Some have said Hyrule Castle is a dungeon too, but I disagree. Unlike the divine beasts, it is very hard to call Hyrule Castle a dungeon. Why? Because there is virtually nothing dungeon-like about it by Zelda standards. It's just a large area to explore, though its music is awesome. Overall, Botw's music is sadly the most lacking soundtrack of any Zelda game, though.

    The world is huge and beautiful, but vast chunks of it feel like they only exist to expand the world size. For some bizarre reason, there are virtually no caves (which is dumb). It's an open world that is also quite empty. Exploration falls flat, as there isn't much to find aside from korok seeds, shrines, enemy camps, and chests that generally contain useless early game weapons that are too weak to use anymore (or rarely they contain some rupees). Rupees are too rare and under-utilized. They brought back stamina, but it’s designed much better than in Zelda: Skyward Sword. The enemy variety in Botw's world is quite lacking, being far outdone by past games with far smaller worlds.

    Most of the story is in the past, making it feel distant and separated from the player's current actions.

    The early game experience was one of the worst in the series. It's far more unforgiving than it should be, especially in its normal mode. This resulted in Link feeling like a complete weakling compared to most of his other incarnations. Botw has more tedium and annoyance than all other 3D Zelda games combined and more than most 2D ones too. The atrociously balanced weapon system is very tedious in the early game and not fun. Climbing is also very tedious, especially with how it rains every 5 seconds or any time you step within 5ft of a cliff. It gets better as you increase your max stamina, but is still tedious on huge mountains.

    The game's cooking system is cool, but it has a huge flaw. There is no screen that lets you view the recipes you've already discovered. This is an incredibly dumb design flaw given how many recipes there are in Botw.

    Even the Master Sword and Hylian Shield have durability in Botw, which is one of the dumbest design choices in series history. It literally makes no sense in the context of Zelda history.

    Nintendo also milked this game like never before at launch and after. Some costumes had no business being behind amiibo, like Fierce Diety. It may be equivalent to another armor, but there was one and only one reason they locked it behind an amiibo. That was because they knew lots of players would want that one. In other words, it was a cash grab. Some materials were grossly overused in the armor upgrade system, causing another source of tedium. Star fragments are the worst, but lynel materials are also a stupid chore to farm. The way amiibo scanning works is dumb, too. This is because of how many times you have to try to get costume pieces sometimes. It's stupid and pointless.

    Overall, Botw is sadly a bit of a lackluster experience compared to most past Zelda games. This game just doesn’t stand up to most other Zelda adventures. It tried to sell its soul and be something it is not.
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  80. May 8, 2018
    4
    Overhyped. Was fun for a couple hours but then became stale. People love to eat up anything from Nintendo I suppose..
  81. Jun 5, 2019
    3
    I really wanted to like this game, and I do have to say that it is an okay open-world game. Had Nintendo called it anything else, I doubt it would have received the praise it has. The Legend of Zelda name is attached to it, but it doesn't feel like one. They changed absolutely everything, except for the heart containers; the one thing that honestly could've been done away w/ in favour ofI really wanted to like this game, and I do have to say that it is an okay open-world game. Had Nintendo called it anything else, I doubt it would have received the praise it has. The Legend of Zelda name is attached to it, but it doesn't feel like one. They changed absolutely everything, except for the heart containers; the one thing that honestly could've been done away w/ in favour of an exp/leveling system. Instead, you're forced to complete shrines that are short, uninspired, boring, and when forced to use motion controls in them, they're downright miserable. And you need to complete four in order to have enough spirit orbs to either upgrade your hearts or stamina meter. Speaking of which, when you upgrade the stamina meter, they truly cheat you on how much is added. I know of the biggest bragging points this boasts is how you can climb everything and everywhere. Which is true... Unless it's raining... Which happens 95% of the time. I literally watched two episodes of a show (22mins a piece) waiting out the ridiculous rain just so I could finally climb a piece of wood that allowed me to get to a tower. To me, this is one of the absolute worst Legend of Zelda games ever made. I cannot wait for Link's Awakening to drop so I can rid my memory of this hot garbage. Expand
  82. Dec 19, 2017
    5
    What did this game do wrong? The following things precisely:

    • Exploration feels unrewarding as all you find are Koroks and sometimes Shrines • The Shrines themselves are too easy and basic and all look the same • The story is disappointing as all the interesting events happened 100 years ago • No traditional dungeons • The dungeons which the game does have are too short and
    What did this game do wrong? The following things precisely:

    • Exploration feels unrewarding as all you find are Koroks and sometimes Shrines

    • The Shrines themselves are too easy and basic and all look the same

    • The story is disappointing as all the interesting events happened 100 years ago

    • No traditional dungeons

    • The dungeons which the game does have are too short and easy

    • Overworld music is boring

    • Sidequests for the most part are underdeveloped and give crappy rewards

    • Durability is a terrible system and devalues any weapon you get

    • Everything destroys you at the beginning of the game, but at the end, you’re extremely overpowered and the entire game becomes a joke

    • Ganon is just a mindless monster that for some reason doesn’t talk; the boss fight against him is also way too easy

    • Horses are completely useless

    • Despite what the story implies, there is literally no sense of urgency to defeat Ganon

    • Enemy variety is absolutely terrible

    • Some costumes and weapons are locked behind amiibo

    I don’t see why it has so many 10/10 reviews.
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  83. Mar 20, 2017
    7
    Absolutely awful English voice acting. Pure garbage. The game is great, but the deal breaker was Zelda's fake British accent, which was pure garbage. It would have been fine if it was not forced. Absolute worse ever! Please don't buy this game and save your money for a quality Nintendo title that respects gamer's ears. The game is great but the terrible voice acting just sucks the life outAbsolutely awful English voice acting. Pure garbage. The game is great, but the deal breaker was Zelda's fake British accent, which was pure garbage. It would have been fine if it was not forced. Absolute worse ever! Please don't buy this game and save your money for a quality Nintendo title that respects gamer's ears. The game is great but the terrible voice acting just sucks the life out of the game because it just sucks so much. It was unnecessary. Nintendo bent over for stupid fan boys demanding voice acting in a game that didn't need it. Pure garbage. I give it a 10/10 for game play, but I can not get past the stupid English voice acting its so awful I just wan to go jump off a damn bridge, or smash my head into a concrete wall. Seriously! Expand
  84. Apr 4, 2017
    10
    This game is the most beautiful game I've ever had the pleasure of playing. there is so much to do in this huge open world game it is now one of my favorite games to play.
  85. Nov 18, 2017
    5
    Breath of the wild wastes no time attempting to suck you into its world with gorgeous visuals and music. But don’t be fooled it doesn’t matter how beautiful the icing is that you put on a cake, if the cake is made of poop.
    The phrase Jack of all trades master of none is the best way I can describe Zelda Breath Of The Wild. It tries so many different things but none of them are ever fully
    Breath of the wild wastes no time attempting to suck you into its world with gorgeous visuals and music. But don’t be fooled it doesn’t matter how beautiful the icing is that you put on a cake, if the cake is made of poop.
    The phrase Jack of all trades master of none is the best way I can describe Zelda Breath Of The Wild. It tries so many different things but none of them are ever fully developed. It feels as though Nintendo just took a bunch ideas for different smartphone games and compiled them into a $60 AAA game that tries to be so many things that it lacks its own identity.

    Upon starting the game and awaking from your 100 year slumber you will most likely try to start up the main quest. However in order to do so you must first complete a side quest for an old man who tells you that you must complete a task for him so that he will give you the means of transportation that you need to explore this world. After completing it he tells me that he wants me to do more for him in exchange for a paraglider and the game forces you to obey if you want to traverse the world. At this point less than 1 hour into the game, it already felt extremely flawed. In a game like Skyrim if someone tries to screw you over you can fight them and change the course of the game. Sure they might not like you but that’s the point of an open world game, making every decision feel like your own. If I was link I would have said **** you old man give me the Paraglider or I’ll stomp your ass into the ground.”

    A true open world game would let you make decisions that affect people's perception of you and make the game easier or harder depending on your choices. Sure some people in the game might not like you if you don’t help them, but I can’t think of a time when not helping someone lead to a moment in the story where that person wants revenge or tries to make your life difficult. When I think of the term “next gen Zelda” I thought that Nintendo would finally give you choices that stuck with you and made you contemplate the morality of the situation. Wouldn’t it be cool if there was a situation where you had to lie to someone or betray someone who trusted you to get what you wanted, and then choosing to do so made them detest you throughout the rest of the game? Or how about giving you the option to not kill certain enemies, and bosses, and those same enemies and bosses end up helping you against the game’s final boss.

    But hey it’s not the story right it’s gameplay that matters, and boy does Zelda Breath Of The Wild
    have a lot of it. And somehow Nintendo managed to make the gameplay both too primitive and too complicated at the same time.
    One of the games features is letting you cut down trees with weapons for wood. When I stumbled across an enemy standing on top of a makeshift wooden ramp I thought to myself that I would be able to cut the thin wooden beams holding it up but when I tried it wouldn’t work. So you're telling me that Link is strong enough to cut down a massive oak tree with just 2 swings of an axe but a makeshift ramp that is clumsily put together with thin wooden support beams can’t be cut down.

    I remember PS2 games that let you destroy wooden guard posts. “Next Gen” my ass.
    Also why does swimming slowly cause you to lose stamina. Just like in Skyward Sword you have a stamina bar and it depletes quickly. I knew that swimming fast would probably cause it to diminish, but when I was just casually swimming slowly it went down. And when I just stood still in the water the stamina would not regenerate. And if that’s not bad enough when you are swimming and run out of stamina instead of just restarting you near the body of water, you lose health. Even when the water was only a few feet deep Link still drowned. How is link such a pansy that he drowns in water no deeper than a kiddy pool?
    So Link drowns in 2 meters of water yet he is strong enough to climb mountains with his bare hands, and traverse dangerous environments like Lava with ease. See what I mean when I say that the rules don’t make any sense.
    There's also a weapon upgrade system that I rarely ever used because weapons are so plentiful that it’s easier to just use the weapons that you pick up rather than spending dozens of hours to find the right materials to upgrade them.
    Finally the combat sucks ass.
    It was extremely difficult to target a specific enemy when there were lots of them, and the new weapon throwing mechanic gave my fingers carpal tunnel syndrome. You have to hold down R1 on the controller to aim where you want to throw your weapon and release it to throw your weapon. If you want to cancel the throw you have to press R2. However with my big sausage fingers this became difficult. Every time I accidentally pushed R1 I had to move my index finger to the top left of the button while using my middle finger to press R2. Why couldn’t you just aim with R1 and throw with R2.
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  86. Mar 26, 2017
    10
    Annoying framerate, constant bad weather and green fog, world not filled with too much interesting stuff, lacks enemy variety, lack of interesting enemies and bosses. However, it's still by far the best game released this decade with one of the most c ompelling open worlds ever created, some of the most amazing vistas you can find in a video game, amazing music, tons of things to unlockAnnoying framerate, constant bad weather and green fog, world not filled with too much interesting stuff, lacks enemy variety, lack of interesting enemies and bosses. However, it's still by far the best game released this decade with one of the most c ompelling open worlds ever created, some of the most amazing vistas you can find in a video game, amazing music, tons of things to unlock and find, a very good combat system for an open world game and the absolutely best dungeons and level design ever in a video game. Pure interactivity. Expand
  87. Mar 9, 2017
    10
    awesome

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  88. Mar 13, 2017
    9
    Can't stop playing it. There is so much to do it is nuts!! You plan something out like " Ok, I see that tower in the distance, lets go get that now." and 3 hours later you find yourself 10 shrines in, doing side quests, and catching that awesome Black and orange horse that seems impossible to tame, without even touching the tower.
    Yes this game has some flaws.
    -Frame rate is great most
    Can't stop playing it. There is so much to do it is nuts!! You plan something out like " Ok, I see that tower in the distance, lets go get that now." and 3 hours later you find yourself 10 shrines in, doing side quests, and catching that awesome Black and orange horse that seems impossible to tame, without even touching the tower.
    Yes this game has some flaws.
    -Frame rate is great most the time, but does tend to dip down every once in a while.
    -Resolution could be better being 2017.
    -There is a lot of unused space in the game, but I think that adds to the beauty of the game.
    -I do have to say some of the voice acting (En Language) does seem cheesy at times. (I'm probably gonna get ripped a new one for that.)
    **There are probably more, and I'm sure there is, but this is, so far, what I have ran into personally. I haven't watched any spoilers, botw lets plays, or streams, not even a review.**

    -The amount of Pros for this game is too much for me to put on here.
    -The subtle music will give you goosebumps.
    -The quiet landscape gives you a sense of a giant open world.
    -The combat is punishing at times, but with the items that you receive from shrines and chest found in the wilderness, you can go to that camp of Bokoblins that have been destroying earlier and take them out once in for all!!!
    -The shrines test your mind in simple, or seemingly impossible puzzles that make you go "Ooohh I see how I can complete this" after about 5-30 minutes of looking around.
    -The 4 Divine Beasts, with challenging puzzles and Epic rewards. sure there is only 4, but there are also 100 shrines and world bosses, ganon. Not to mention the side quests, collecting materials, picture taking, Korok seeds, mini games, the master sword!!!... I guess what I'm trying to say is that this game has content, and more content on the way.

    I do have to say I am very impressed by this game, and look forward to more adventure, and upcoming content.
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  89. Mar 12, 2017
    10
    A finely tuned and well thought out game. One of the best games ever made, and THE best open world game ever made. A masterpiece in all senses of the word, This game will be remembered for decades.
  90. Mar 11, 2017
    10
    I had to create an account to make this clear. BoTW is without doubt one of greatest games ever made and quite possibly the greatest. I've been gaming for 30 years and the feeling this game gives me is the same feeling I had playing Golden axe, Streets of Rage, Metal gear solid, GTA3 and the last of us. While all those games are incredible in their own right this game makes me feel proudI had to create an account to make this clear. BoTW is without doubt one of greatest games ever made and quite possibly the greatest. I've been gaming for 30 years and the feeling this game gives me is the same feeling I had playing Golden axe, Streets of Rage, Metal gear solid, GTA3 and the last of us. While all those games are incredible in their own right this game makes me feel proud to be a gamer. The physics in this game are incredible. I literally bought the switch for this game and I feel no remorse at all, I can't put the game down. A masterpiece is an understatement, this is how you make art. Expand
  91. Mar 12, 2017
    10
    Honestly, I feel this game is more a 9/10 due to performance issues in docked mode. But since it's getting hit hard with low scores, I'll give it a 10. Outside of the frame drops, the game is incredible. I've spent hours just climbing, exploring, and hunting. It truly is an amazing experience. I was disappointed at the lack of traditional dungeons. I'm trying not to spoil the game, butHonestly, I feel this game is more a 9/10 due to performance issues in docked mode. But since it's getting hit hard with low scores, I'll give it a 10. Outside of the frame drops, the game is incredible. I've spent hours just climbing, exploring, and hunting. It truly is an amazing experience. I was disappointed at the lack of traditional dungeons. I'm trying not to spoil the game, but you'll see what I mean by the 4 "dungeons" that aren't really dungeons. However the variety of shrines makes up for it, as they provide a quick "dungeon experience." We need another Water Temple, Nintendo! jk lol but I hope the expansion does incorporate a long and intricate designed temple. Expand
  92. Mar 12, 2017
    10
    My life has essentially been Work and Zelda over the last week. I am so addicted and have yet to run out of things to do. Right now, I'm trying to find every Korok so I can upgrade my sword/bow inventory. I've done some of the main story but keep getting distracted. I've played very few open world games outside of this and GTA so I might need to check out Horizon, Skyrim, and the Witcher.My life has essentially been Work and Zelda over the last week. I am so addicted and have yet to run out of things to do. Right now, I'm trying to find every Korok so I can upgrade my sword/bow inventory. I've done some of the main story but keep getting distracted. I've played very few open world games outside of this and GTA so I might need to check out Horizon, Skyrim, and the Witcher. All those look brilliant too. This game made the Switch purchase worth it. Though I have no idea what I'm going to play on it after I complete the game in its entirety. Expand
  93. Mar 12, 2017
    10
    I agree with the poster below. The game is not in depth as some might say. Especially for those of us who have been playing RPGs for a while. You won't see the character development that you'll see in games like the Witcher. The lore of the game is severely lacking as well. However, I didn't expect any of these things coming into this game. What I expected was a game of intricate designI agree with the poster below. The game is not in depth as some might say. Especially for those of us who have been playing RPGs for a while. You won't see the character development that you'll see in games like the Witcher. The lore of the game is severely lacking as well. However, I didn't expect any of these things coming into this game. What I expected was a game of intricate design that is largely puzzle based. I feel like this game was what I expected plus more. The side quests are nothing special. The main quests are not clear and quite confusing. But the game itself is incredible. The shrines provide a nice change of pace from the world. I feel where Zelda shines from it's competition is through its puzzles. This game has you use different technologies in order to progress through a puzzle. Overall, I'd give this game an A. The best Zelda since Majora's Mask. Expand
  94. Mar 12, 2017
    10
    Brilliant, I mean what is there left to say? Everything that can be said to praise this game has been already said. Just check out the reviews by the pro reviewers for all the detailed accurate reviews, as a user I can only say that I'm in love with this game.
  95. Mar 12, 2017
    9
    This review contains spoilers, click expand to view. A delightful adventure steered by your own ambition. I like to get straight to the point, the pros are evident, I'm not going to talk about that. Cons (for me). Drop FPS in built up areas, clunky menu system, lack of any linearity to enhance your path through the story and poor voice acting. All together, a technically good game, brilliant mechanics and creative/ limitless ways to play. Nothing is worth 10/10, no game is perfect, but BOTW delivered while I was playing it. Expand
  96. Mar 12, 2017
    10
    This game is almost perfect. Why? Well, the graphics, while not fully realistic, are simply stunning in handheld and docked mode. And while there is a few FPS drops here and there, these a rare, not very noticeable, and the game is completely playable.

    The explorable world is also this games strong point. You can go to almost anywhere you see, with hardly any limitations. Random enemy
    This game is almost perfect. Why? Well, the graphics, while not fully realistic, are simply stunning in handheld and docked mode. And while there is a few FPS drops here and there, these a rare, not very noticeable, and the game is completely playable.

    The explorable world is also this games strong point. You can go to almost anywhere you see, with hardly any limitations. Random enemy encounters are also able to be overcame by multiple ways, the game doesn't force you to solve a puzzle or defeat an enemy in a particular way, it is up to you. The freedom you have is extraordinary,

    In my opinion, this game will go down as one of the best games of all time. Well done Nintendo, you have created a beautiful game that will be looked back on as the greatest game of the 2000s, if not ever.
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  97. Mar 13, 2017
    8
    This game is amazing, I'll give it that, but people seem to ignore some of it's flaws.

    Pros: - It's a HUGE open world. - The graphics are great, especially for a portable console. - The controls move very fluently - The fact that you constantly have to keep looking for weapons and arrows encourages people to look for better gear and to conserve them. - The numerous easter eggs
    This game is amazing, I'll give it that, but people seem to ignore some of it's flaws.

    Pros:

    - It's a HUGE open world.
    - The graphics are great, especially for a portable console.
    - The controls move very fluently
    - The fact that you constantly have to keep looking for weapons and arrows encourages people to look for better gear and to conserve them.
    - The numerous easter eggs you can find.
    - Environment is creative and colorful.
    - Has enough variety so that it makes you think.
    - The puzzles are creative.
    - Personally, the difficulty is just right for me. Not too hard, but not too punishing either. I can see where I made a mistake.
    Now here are the cons:

    - The frame rate can sometimes drop, but this is most noticeable in The Great Plateau. This will be likely fixed in an update.
    - Some people might get annoyed at the constant search for weapons and armor.
    - People might just not be a fan of open world games in general
    - The difficulty might throw some people off, especially children 12 and under.

    The pros definitely outweigh the cons, but I can see why people might not like the game as much.

    If you have the money and want to buy possibly the best Zelda ever made? Go right ahead. If you're tight on money at the moment, I would suggest waiting for more games to come out.
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  98. Mar 14, 2017
    9
    This is the first Zelda game I've bought and it looks beautiful and I love its art style. It's a very good game but not perfect. (obviously, nothing is perfect). The only small little flaw is that the controls are a little weird but I think that's because of the unfamiliar layout of the Joy-con buttons. This very well may be my favorite game yet.
  99. Mar 14, 2017
    9
    Breath of the wild is amazing and has easily put itself into the god tier of zelda games alongside ocarina of time, twilight princess, and wind waker. The atmosphere is incredible, the sense of scale is unmatched, and will be enjoyed by fans and non fans alike. The framerate issues, voice acting, and other small issues are the only thing keeping this from being a 10/10 but they far fromBreath of the wild is amazing and has easily put itself into the god tier of zelda games alongside ocarina of time, twilight princess, and wind waker. The atmosphere is incredible, the sense of scale is unmatched, and will be enjoyed by fans and non fans alike. The framerate issues, voice acting, and other small issues are the only thing keeping this from being a 10/10 but they far from dampen the experience. Expand
  100. Mar 27, 2017
    10
    Okay, so, this game is Nintendo at their best.
    I've played some of their best games from the original Super Mario Bros to Super Metroid to Splatoon; and I can say for certain that they're in fine form. I've had some experience with the Legend of Zelda before, and I loved it, but this takes it to a whole other level. This is probably the most free and non-linear game of all time, or at
    Okay, so, this game is Nintendo at their best.
    I've played some of their best games from the original Super Mario Bros to Super Metroid to Splatoon; and I can say for certain that they're in fine form. I've had some experience with the Legend of Zelda before, and I loved it, but this takes it to a whole other level. This is probably the most free and non-linear game of all time, or at least very close to it. Rather than make a map and graft paths and story onto it, Nintendo have made a massive map, dispersed story elements and boss fights, and let you loose. The art style is Nintendo through and through, STYLE and BEAUTY over realism: this game nails the open-air feel it set out to capture not by having ultra photo-realistic graphics that imitate the real world to the atomic level, but by conveying the wonder and beauty of the world and creatures through delicious, simple yet complex, visuals and art. The characters are hilarious and relateable, the dialogue is perfect and the voice-acted cutscenes keep the gameplay light and fun and important story moments dramatic and attention-grabbing. Speaking of fun, this is THE most fun game I've ever played. I mostly play games for challenge and story, because they don't focus on fun, only driving you insane with massive challenges and small rewards to keep you coming back. What kept me coming back to BOTW was the FUN, the immense fun. This comes from plentiful mechanics that seek to give and enhance the open feel of the game, without being too realistic and dragging you down. The openness, WOW. If you want to do something one particular crazy way, chances are, you can: there is no limit on height, you can cheat at puzzles, and go wherever you want.
    I was hesitant for a long time with scoring this, I'd had such fun, but was worried that it would dwindle and I'd just get used to it. I didn't. I entered a completely new area, extremely hostile and beautiful, full of awesome new characters that had me busting my gut with their ego and ineptitude. The game was fresh again, the variety limitless, the Zelda charm amplified by the new style and risk. I realised that this was the best and most engaging game I'd ever played, and was beyond perfect. Exploration and taking risks were hugely rewarding, and I ended up sacrificing speed and efficiency by not fast-travelling, because the world is so beautiful and exploration is a joy.
    My final score for The Legend Of Zelda: Breath Of The wild is 20/10
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Metascore
97

Universal acclaim - based on 109 Critic Reviews

Critic score distribution:
  1. Negative: 0 out of 109
  1. Dec 12, 2017
    100
    Where it takes mechanics from others in the industry, it improves upon them; where it introduces new ones, you slap your forehead in amazement that it hasn’t been done before. Breath of the Wild is development done right, and damn near the best game you’ll play all year.
  2. Aug 30, 2017
    100
    Breath of the Wild is a masterpiece.
  3. Games Master UK
    May 19, 2017
    96
    Up there with the finest Zelda games, Breath of the Wild is bold, liberating, and utterly astonishing. [Apr 2017, p.60]