User Score
8.0

Generally favorable reviews- based on 6 Ratings

User score distribution:
  1. Positive: 4 out of 6
  2. Negative: 1 out of 6

Review this game

  1. Your Score
    0 out of 10
    Rate this:
    • 10
    • 9
    • 8
    • 7
    • 6
    • 5
    • 4
    • 3
    • 2
    • 1
    • 0
    • 0
  1. Submit
  2. Check Spelling
  1. May 19, 2020
    4
    The switch is not the system to play this on. Ive only played in handheld mode. I dont know if its better on the TV but from what I've played you can avoid this game. It struggles on the switch. Has a hard time maintaining a stable frame rate. Its especially prevalent in the Forgotten City level with everything going on. Combine the with the developers choice to add a response delay andThe switch is not the system to play this on. Ive only played in handheld mode. I dont know if its better on the TV but from what I've played you can avoid this game. It struggles on the switch. Has a hard time maintaining a stable frame rate. Its especially prevalent in the Forgotten City level with everything going on. Combine the with the developers choice to add a response delay and youve got some downright unplayable sections.

    The game is buggy as well. The checkpoint system is a gamble. Sometimes it'll spawn you next to your last checkpoint. Other times it'll spawn you at a random checkpoint including the one at the beginning of the level. Sometimes it'll spawn you on a floor below in front of enemy turrets. In once case on the aforementioned Forgotten city Level it spawns me falling to my death instead of on the bridge where the checkpoint actually is.

    The ai is pretty brain dead so kind of evens out any artificial difficulty the developers tried to put into the game. Enemies struggle with platforms. Get stuck in corners. They do however know to fear the flower you can wield. So much so a boss will even jump to his death just to avoid it. The soundtrack as gorgeous as it is, is marred by technical issues as well. Its particularly bass heavy which causes it to clip....incessantly. Making some sections unlistenable.

    There are some fun bosses and interesting ideas in the game. And like I said the soundtrack and sound design are great when they work. The visuals are a nice treat during cutscenes but cumbersome during gameplay. More often then not you spend your time trying to distinguish what things actually are. Is that a ladder, a door, an enemy or just background detail?

    Ultimately this is a game to avoid in its current state. If you must play it seems like the it actually works on the PC. So maybe pick it up there for now. Hopefully it gets patched.
    Expand
Metascore
73

Mixed or average reviews - based on 10 Critic Reviews

Critic score distribution:
  1. Positive: 5 out of 10
  2. Negative: 1 out of 10
  1. Sep 15, 2020
    40
    Watch a video of someone playing The Eternal Castle [REMASTERED], and you'll love it. The faux-retro, 2-bit colour palette has been used to paint a dark, grungy, and deeply atmospheric post-apocalyptic Earth, whose style will surely be appreciated by - very - old-school PC gamers. A great art style can never replace great game design, however. The visuals make it hard to understand what's going on, leading to even more trial-and-error that's already needed, not to mentions that the controls are a bit of a mess. There are things to like here, but the ride isn't usually that exciting.
  2. Sep 2, 2020
    70
    The Eternal Castle [REMASTERED] obviously comes from a place of great passion and love for the games and era that inspires it. Its art style masterfully uses the CGA colour pallet and its animations are smooth and characterful. However the core gameplay whilst solid on its own is often defeated by its art style. Often obscuring key details and progression paths making it overly hard to see where you are supposed to be going or what is hidden in the dark. Plus the game's fonts whilst great to look at can be difficult to read and can rob the play of vital information and backstory the game needs.
  3. Aug 23, 2020
    70
    Quotation forthcoming.