User Score
6.3

Mixed or average reviews- based on 20 Ratings

User score distribution:
  1. Positive: 12 out of 20
  2. Negative: 7 out of 20
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  1. Oct 31, 2021
    9
    Amazing game. Great characters, soundtrack, and combat. A bit of hiccups here and there but overall it is an amazing experience
  2. Nov 7, 2021
    10
    I adore this game. The art style, music, plot, characters, side quests, character episodes, combat system - every last thing about this game is a perfect 10. I really hope they continue this series.
  3. Feb 1, 2023
    9
    Loved the characters, music, and combat. Story felt like your typical anime power of friendship conquers all, but character interactions make up for it. Dungeons were pretty good, nothing insane, but okay. Battles weren't really difficult even on the hardest difficulty. Nice pleasant experience from start to finish.
  4. Mar 3, 2022
    10
    I'm a bit unsure as to why it has some hefty down scores. It's a pretty low score considering.

    I only played a short time. The OST is amazing so far. Battles seem fun. Characters are a bit OTT but likeable.
  5. Jul 26, 2023
    5
    The music was bopping but the gameplay really got tiresome after a while.

    There really isn't a good variety of enemy types that it all felt very wash and repeat until you got to the next boss fight. The enemies all get really old to look at due to way too many overused generic enemy types and the types that do get different don't visually get too exciting compared to the rest. The
    The music was bopping but the gameplay really got tiresome after a while.

    There really isn't a good variety of enemy types that it all felt very wash and repeat until you got to the next boss fight. The enemies all get really old to look at due to way too many overused generic enemy types and the types that do get different don't visually get too exciting compared to the rest.

    The main characters and Co stars are also very plain looking. I wish more was done to spice them up to be more larger then life looking. They all sorta blend together visually as well. What's really questionable is their 'transformation' is just so subtle that I honestly can barely tell there is anything different. Really takes away from the fantasy when it just doesn't go far enough from a visual percpective to get the characters we are supposed to care about to stand out more. I really was not digging any of them and found the character writing sorts generic and lazy.

    The enemies were decently written. I liked them more then the main cast because at least they had some more interesting motives and felt passionate with what was driving them. I really enjoyed hating them and visually they were also more interesting too.

    The gameplay was where I fell off. The dungeons were just boring corridors. I hated it. I could not be more underwhelmed everytime going into a dungeon. I hate to compare games but when you have persona 5 out there being bombastic, over the top and ooze with style, those standards are sorta hard to let go of when playing another game that is channeling the same vibe. This game really needed to step up to be impressive enough knowing these comparisons would be made. But like yeah, these were exceptionally boring dungeons even ignoring the comparison to the obvious.

    The combat took way too long and became a chore after a while too. I liked it for like 20 hours initially but after it really didn't get any more in depth as the game progressed, yeah, it wore off quick. Upgrades and gear felt useless too. It really boiled down to very minimal number changes that rarely were noticeable. It wasn't rewarding just seeing numbers move and not really feeling much of a difference in practice either visually or how the flow of combat would go. Combat just sorta went the same way every time once you get understand it. Organizing the best combos was really time consuming, I wish there was a speed up option too. Some combos you'd legit have to look through the entire fight scene again and again and again just to get the right timing for a small nudge at a time for some of the fights where your underleveled. Again, was neat at first knowing you can take out enemies like that but the reward was sufficient enough to warrant how much time it would take for just a random fight. Some of the Super moves were laughable bad too. Made to feel like it's significant but for some of the characters it felt lazy.

    The plot was ok, i liked the enemies, it wasnt anything mind blowing. I think not being able to get impressed by any of the characters really ruined my ability to get attached to the plot.

    The best thing about this game was the music. The way it was implemented in having 3 different versions of a track was fun and themed to the dungeon.

    I enjoyed myself some of the time, not all the time and often was disappointed. A very mixed game. Not the kind of game I'd jump to if talking about games with someone and I'd unlikely recommend.
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Metascore
77

Generally favorable reviews - based on 11 Critic Reviews

Critic score distribution:
  1. Positive: 6 out of 11
  2. Negative: 0 out of 11
  1. Nintendo Force Magazine
    May 13, 2022
    80
    I think The Caligula Effect 2 will provide a fun experience for fans of the first game and JRPG fans in general. But for those new to the genre, you can find better ones on the Switch that may leave you with fewer regrets. [Issue #58 – March/April 2022, p. 75]
  2. Feb 10, 2022
    70
    The Caligula Effect 2 improves on several aspects of the original, namely the combat system, and brings an exquisite story with many captivating elements, very well written characters, as well as a stunning soundtrack. At the same time, its level design could use improvements, and even though the soundtrack is indeed one of the game's top assets, some of its tracks are repeated to the point of exhaustion, which only leads to saturation. Overall this is an enjoyable experience which could have turned out better if some of those elements had been addressed.
  3. Jan 7, 2022
    70
    If there is one problem with Caligula Effect 2 it is pacing. The beginning hits incredibly hard, with great characterization and drawing the player into the plot. The hours-long plodding dungeons and 'slice of life' sections kill what otherwise is actually a pretty cool story. Much like the first game, the core experience of fights and story is solid, but it is absolutely buried in detail which is unfortunate as it makes it far less accessible.