Wow, just wow. This is perhaps the worst tactical rpg I have ever played, Just twenty minutes in and I already witness two game breaking issues when it comes to a game where every move counts.
1. Unable to reset your movement. Like all games in case you step somewhere you didn't want to or made the mistake of hitting the A button early, this is easily fixable by hitting the B button,Wow, just wow. This is perhaps the worst tactical rpg I have ever played, Just twenty minutes in and I already witness two game breaking issues when it comes to a game where every move counts.
1. Unable to reset your movement. Like all games in case you step somewhere you didn't want to or made the mistake of hitting the A button early, this is easily fixable by hitting the B button, teleporting you back to your previous position to choose where to move again, and in a game where it's hard to see where you're walking when moving behind other characters, this just immediately breaks the game, punishing you, not by your tactical choices, but by the technical bull**** Gearbox decided to make.
2. Unable to check the conditions of allies. You are permanently locked to the character you're currently controlling, unable to move your cursor or whatever to check and see how your other characters are fairing during battle, until it is their turn, or it's too late. Not being able to decide rather one needs help or not, makes it more of a memory game then a tactical one, and ultimately ruins the gaming experience.
What a ****ing joke, you're better off just playing Fire Emblem or anything else.… Expand