User Score
7.4

Mixed or average reviews- based on 45 Ratings

User score distribution:
  1. Positive: 28 out of 45
  2. Negative: 5 out of 45
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  1. Dec 27, 2019
    4
    This review contains spoilers, click expand to view. I got this game because I like Point and Click Adventures and since I noticed on the internet that Syberia 1 is pretty good, I spared no expense and effort to play it. So I threw myself into the adventure and was rewarded with a moronic ending.

    I just didn't enjoy the game and that was mainly because of the story and it got boring over time. Kate Walker an american lawyer, who is the protagonist of the game is looking for the heir Hans Voralberg, because a contract of sale has to be signed. Through the phone calls from her boss Mr. Marson, who is pushing her, the player realizes how important this contract is and gets a clear goal. To find Hans Voralberg as soon as possible and then back home to New York. However Kate Walker changes during the search for Hans Voralberg. Through further phone calls with her fiancé Dan (Ex-fiancé at the end of the game), her best friend Olivia and her mother, the player realizes more and more that she has packed the adventure, which is not bad in any way, but shouldn't forget that this is purely business. This is also noticed by the before mentioned persons and they are worried about Kate. During her adventure she is accompanied by the vending machine Oscar, who is in my opinion a huge troublemaker (nicely put) and personally just annoyed me about the whole game. On her journey Kate Walker meets some bizarre persons with whom she has boring dialogues. Where I couldn't stop laughing was the part with the border guard who thought a dead branch was an enemy (facepalm). From then on I thought that the game would get even worse from there...
    But I don't want to mention anything about the game, because there is nothing more to mention about the story. But now I'll come to the point that I was most displeased about the game. It's the end. What were the developers thinking. Towards the end Hans Voralberg appears out of nowhere and the annoying purchase contract is finally signed. Also, the game mentions that Hans is illiterate but will give a signature. This is very logical. Hans Voralberg is talking something about an adventure at the end and Kate calls her boss and tells him that the contract is finally signed. Kate is rewarded with a new job and is supposed to come to New York as soon as possible and hand it in. However, at the last moment, when Kate Walker is about to board the plane, she decides to throw her whole life away without being aware of the consequences. You don't really get to know the reason. Like a madman gone wild, she runs to the train to accompany Hans Voralberg and continues her journey with him. What a great ending. So much effort for nothing...
    No human being would make such an idiotic decision.

    The gameplay was okay and the puzzles reasonably fair. The music was good but this one annoyed me after a while. It played very well on the switch and therefore the port was successful. I would recommend it only to those, who like puzzles in Point and Click Adventures but otherwise the story is disappointing and therefore this game is not a real recommendation.

    Respect to all, who had fun with this game.
    Expand
  2. Jun 8, 2021
    2
    Incredibly painful game to play. Taking in to account how old this game is - it’s still very, very, poorly designed. The story is great. Voice acting good. Artwork pretty good for the time. But the game design and puzzles are absolutely atrocious. I can’t count how many times I entered a screen just to end up running back to the same screen I just left because of poor directional designIncredibly painful game to play. Taking in to account how old this game is - it’s still very, very, poorly designed. The story is great. Voice acting good. Artwork pretty good for the time. But the game design and puzzles are absolutely atrocious. I can’t count how many times I entered a screen just to end up running back to the same screen I just left because of poor directional design on travel. The puzzles are all stupid easy, or stupidly difficult because they poorly to communicated a basic premise - at best they are “go fetch” puzzles. And don’t get me started on hidden areas, I often had to run in all possible directions of every, single, area screen to find the next place to visit. Expand
Metascore
76

Generally favorable reviews - based on 8 Critic Reviews

Critic score distribution:
  1. Positive: 6 out of 8
  2. Negative: 0 out of 8
  1. Dec 21, 2017
    50
    Syberia is the first in a trilogy of puzzle / adventure games. It delivers a Victorian charm backed up with great music and images with a simplistic puzzle-solving approach. Though I'd like to recommend it, the price of the game means that you’re better off looking on other platforms.
  2. 80
    Syberia is a game that is perfect for the winter. It has a nice, roughly, 10 hour story and is not a high action title that makes you have to have quick reflexes to win. There are no guns, fights or scary scenes, just a good adventure with some engrossing puzzles. For me, it was best played in handheld mode on the Switch, not that it was bad in any way when docked, but it just felt better as a mobile game. I am interested in seeing where Kate goes next, which makes this great, as both the sequels are also already on Switch as well.
  3. Nov 20, 2017
    80
    Microids has done an excellent job of porting the classic point-and-click adventure to Switch. Kate Walker's epic first adventure in Syberia is every bit as gripping today as it was 15 years ago when originally on PC, and it fits perfectly on Nintendo's system, boding well for the impending releases of Syberia II and Syberia 3. Hopefully this is the first of many point-and-click adventures brought across to Nintendo Switch.