Metascore
58

Mixed or average reviews - based on 8 Critic Reviews

Critic score distribution:
  1. Positive: 0 out of 8
  2. Negative: 2 out of 8
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  1. Feb 7, 2021
    70
    Sword of the Necromancer is a title that stands out for its good story and characters, as well as its mechanics of resurrecting monsters that will surely delight fans of challenges and rogue-like. All of this is accompanied by a good soundtrack that helps create a challenging proposal.
  2. Feb 17, 2021
    66
    Sword of the Necromancer is a neat, engaging, and surprising rogue-like with some great ideas and a curiously deep narrative. The mechanic of reviving enemies to fight for you is a great concept, and general features like diverse weapons and effective combat maneuvers feel superb, however, this strange inventory design feels like a huge setback. The inclusion of the latest update which allows for a more customized experience is an improvement, but it did sour my enjoyment of the game just a little to not have it from launch. As it stands, you can’t really let yourself get attached to anything other than the titular sword which directly contradicts the key point of the narrative; that Tama has grown attached to Koko. If you are looking for a nice, light rogue-like to jump into that doesn’t feel mindless, this is the game for you.
  3. Feb 8, 2021
    65
    While its queer twist on a usually heteronormative story deserves to be recognised, the game is let down by not letting the new ideas come to fruition. It feels like I received a bouquet of violets, but instead of them being fresh and in-bloom, they are already wilting. With just a few tweaks, the bouquet could revitalise into a fun roguelike, and while it’s overall a serviceable experience, there’s really no reason to go back once you have the true ending, if you don’t feel tired out before then.
  4. Feb 1, 2021
    65
    Sword of the Necromancer is not a bad game, by any means, but fails to do anything surprising or particularly well in a oversaturated roguelike market.
  5. Mar 10, 2021
    60
    Unfortunately, a cute and thoughtful story isn’t enough to distract from Sword of the Necromancer‘s other struggles. There’s a competent action RPG in there, but it’s lost beneath a misguided attempt at a roguelike experience that misses most of what makes roguelikes exciting. Even something as unique as a system of reviving slain enemies to fight alongside you gets lost in the narrow constraints of the game’s other systems, resulting in a largely forgettable experience.
  6. Feb 21, 2021
    55
    Sword of the Necromancer isn't really a bad game, and if it was released during Gameboy days it would've probably received much better. There is a soul in this game and the care is obvious, but unfortunately the gameplay feels very limited and not really engaging. There are much better games out there.
  7. Feb 4, 2021
    40
    With nothing to offer besides some pleasant storytelling, we cannot recommend Sword of the Necromancer on any meaningful level. It’s not horrible, but it’s bereft of both meaningful content and any manner of unique execution. A sequel or heavily-modified relaunch could salvage the game into something much stronger, as the core idea of resurrecting fallen monsters is a decent one, but its treatment here renders it irrelevant. What a shame. This could have been something special. It's not a complete and total disaster – occasionally, when the screen is a little busier, you might feel a flicker of engagement as you dash between combatants – but overall, we'll be leaving this one for dead.
  8. Jan 29, 2021
    40
    Sword of the Necromancer feels more like a proof of concept than a full-fledged experience. The idea of using former enemies as allies is a great one, but its shoddy execution and lack of content hamstrings that premise quickly. People who are looking for another exciting roguelike game after finishing Hades should keep on looking, as Sword of the Necromancer doesn't live up to the potential of its one great gimmick.
User Score
7.6

Generally favorable reviews- based on 10 Ratings

User score distribution:
  1. Positive: 7 out of 10
  2. Negative: 2 out of 10
  1. Feb 16, 2021
    8
    I'm enjoying it so far! It does lack some polish and features that I'd like. -Limited to four equip slots is the big bummer here. Imo itI'm enjoying it so far! It does lack some polish and features that I'd like. -Limited to four equip slots is the big bummer here. Imo it should be four for weapons/consumables/trinkets and four more for summons. Coulda been on the dpad. +The voice acting not being cringey leaves me happy with this game. Would recommend. +Combat and movement is smoooooth Full Review »
  2. Feb 19, 2021
    7
    Not a bad game at all but needs more content. Story is great though and has stellar voice acting in English ( a little bit worse in Japanese,Not a bad game at all but needs more content. Story is great though and has stellar voice acting in English ( a little bit worse in Japanese, but still good). Hades is a better game (also almost double the price) but requires you to repeat a lot to get the full story, Necromancer is better for short plays, and it's more to the point too.

    The gameplay is way deeper that what it seems at first glance, and the small inventory that everyone complains about is not a problem for me, in fact it made me think a lot on what to use
    Full Review »
  3. Feb 17, 2021
    8
    Great game that is being unfairly compared to Hades, and of course will fall short to it. Story is great, telling a love story between twoGreat game that is being unfairly compared to Hades, and of course will fall short to it. Story is great, telling a love story between two girls, a thing that is not common in action games, yet Roguelike.

    It needs a bit of polish though, but it is completely enjoyable as it is now, and has lots of potential for a sequel
    Full Review »