• Publisher: Atlus
  • Release Date: Nov 12, 2021
User Score
7.5

Generally favorable reviews- based on 760 Ratings

User score distribution:
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  1. Sep 6, 2023
    8
    It’s an SMT game. Good turn based combat. Solid story about Gods and creations and destruction etc etc. visuals are good I like the direction but a little fuzzy and held back by switch limitations. Felt like a DQ11 world with big open areas to explore. Challenging at times but why else would you be playing an SMT game. A must play RPG for any switch owner.
  2. Aug 27, 2023
    10
    Не дивлячись на те, що гра місцями об'єктивно недороблена через те, що відбувалося в студії під час її розробки, вона все одно лишається одним з кращих ексклюзивів свіча й точно заслуговує уваги. Як мінімум геймплейно й естетично - гра чудоваНе дивлячись на те, що гра місцями об'єктивно недороблена через те, що відбувалося в студії під час її розробки, вона все одно лишається одним з кращих ексклюзивів свіча й точно заслуговує уваги. Як мінімум геймплейно й естетично - гра чудова
  3. Jul 6, 2023
    10
    In my opinion this game is the best in the franchise and hard mode in this One is equal if not harder than SMT3 Nocturne. Top Notch Turn Based JRPG
  4. Jul 6, 2023
    0
    I don’t understand the positive reception. Smt games were never flawless, but they always had lots of redeeming features. This entry regressed beyond redemption with the introduction being a sweet combination of handholding, uninteresting writing and boring exploration. If you get past the boring introduction of this game you’ll get rewarded with lots of design decisions that unnecessarilyI don’t understand the positive reception. Smt games were never flawless, but they always had lots of redeeming features. This entry regressed beyond redemption with the introduction being a sweet combination of handholding, uninteresting writing and boring exploration. If you get past the boring introduction of this game you’ll get rewarded with lots of design decisions that unnecessarily decreases the quality of this game f.e. artificially rising the difficulty of encounters against demons of higher level than you. This game is amazing at making me want to play older smt games tho. Expand
  5. Jul 4, 2023
    9
    Best turn based combat system I've ever played. If it weren't for the ending, I'd give it a 10
  6. l0w
    Jul 1, 2023
    0
    I am an enjoyer of SMT3 in addition to Persona 3, 4 and 5. I wanted to like SMTV, but the performance on my Switch is terrible. I can't believe more people aren't talking about how chunky and poorly this game runs. As a Switch exclusive, it should not be running at 18 fps all the time, it just feels bad. Looks great otherwise, I'm no snob. It just has terrible game-feel on account of theI am an enjoyer of SMT3 in addition to Persona 3, 4 and 5. I wanted to like SMTV, but the performance on my Switch is terrible. I can't believe more people aren't talking about how chunky and poorly this game runs. As a Switch exclusive, it should not be running at 18 fps all the time, it just feels bad. Looks great otherwise, I'm no snob. It just has terrible game-feel on account of the heavy stuttering and syrupy unresponsiveness. Expand
  7. Jun 27, 2023
    0
    Having no party or a sub par story doesn’t do the game any favours however the combat is serviceable.
  8. Jun 14, 2023
    4
    I love Japanese care to make games.. but this one is a nonsense.. boring at top level, no feel into gameplay, no interest into dialogues, no attraction into environment
  9. May 3, 2023
    9
    Hands down the best JRPG on the system as for May2023. Very few are the games where I spent +60 hours and still wanting more. I'm almost done with it, and having not played any SMT game before I cannot give you the "it's better or worse" than previous titles lesson, and to be honest I don't care. This title ticks all the boxes, it's great in every aspect. It's a 9.5. Can't wait for theHands down the best JRPG on the system as for May2023. Very few are the games where I spent +60 hours and still wanting more. I'm almost done with it, and having not played any SMT game before I cannot give you the "it's better or worse" than previous titles lesson, and to be honest I don't care. This title ticks all the boxes, it's great in every aspect. It's a 9.5. Can't wait for the next one. I've now purchased Nocturne on switch and Devil Survivor 2 on 3DS, but I doubt they'll be reaching that high on my top played game list. SMT5 has reach top 1, yes, closely followed by RE4 (not the remaster). Funny cause these are the last 2 games I played, so I feel kind of lucky, and I'm playing games since the early 90s. Yes i'm that old. Just grab it and shut up ;) Expand
  10. Apr 23, 2023
    10
    God graffics, music and characters. The best way to start on smt games. Nahobino best main character
  11. Apr 8, 2023
    10
    It's great. It's the best game I've ever seen. The picture is exquisite, the movement is smooth, and the design is exquisite.
  12. Mar 1, 2023
    8
    I picked up this game because of my perfect experience in Persona 5. The game doesn't have a plot (I mean it) compare to other RPGs, but magically I am happy to play it to the end without a complain. The music may sound monotonous or dull at first but it actually fits surprisingly well to the world the game tries to describe and thus I feel the composers/developers are really clever aboutI picked up this game because of my perfect experience in Persona 5. The game doesn't have a plot (I mean it) compare to other RPGs, but magically I am happy to play it to the end without a complain. The music may sound monotonous or dull at first but it actually fits surprisingly well to the world the game tries to describe and thus I feel the composers/developers are really clever about this. I played the game in normal difficulty, and it was one of the most difficult normal difficulty I have ever played. I blacked out a few times at the first few hours into the game but the game is becoming much easier later on once you get the mechanics. Something is magical about this game but I couldn't really tell. What a weird yet enjoyable experience! Expand
  13. Feb 24, 2023
    4
    Mediocre story, coupled with dragging battles and too much grinding needed to even stand a chance against bosses, killed the game not even 10 hours in. As someone who loves turn-based RPG, I expected to love the game, but it turns out it was only made for hardcore fans of the series, which unfortunately, I am not.
  14. Feb 15, 2023
    7
    This game at it's core is very fun, great story, great characters, and fun gameplay, but I can't help but feel that it was too limited by the Switch and it's performance.
  15. Feb 10, 2023
    4
    Boring as hell. Nonexistent plot, boring atmosphere. It's like this game was made for a robot to enjoy. Completely lacks creativity. I can't believe how generic this game is. Huge downgrade from SMT IV imo.
  16. Jan 15, 2023
    0
    I couldn't start enjoying the game because it's all loading screens, loading screens, loading screens... low fps, low resolution textures...
  17. Jan 8, 2023
    3
    I'm not a SMT fan, I've only played Persona 5 and this game. And my score is not objective, because I'm just around 8hrs in the game. But so far this is a constant battle between myself wishing to drop it and all the people who said this was the best jrpg of 2021. The only thing I've liked until this point is the versatility of your party. Battle system is just meh, it's like persona 5 butI'm not a SMT fan, I've only played Persona 5 and this game. And my score is not objective, because I'm just around 8hrs in the game. But so far this is a constant battle between myself wishing to drop it and all the people who said this was the best jrpg of 2021. The only thing I've liked until this point is the versatility of your party. Battle system is just meh, it's like persona 5 but worst. Technically no comments, is awful. The music is weird, because it feels cohesive with the atmosphere of the game... but I like neither atmosphere nor the music. Story is non existing, I've heard that nearly at the end of the game it starts developing. I'm not going to play 50hrs of a game just to see if the story it's probably good, so I'll just say it's bad. Characters are so dead and unappealing. And the progression of the game is just boring, it's a grindfest from the start. I'm ok with grinding, but a game that just throws you into a world to grind for hours without knowing why or what the hell is going on it's just nonsense.
    And the difficulty spikes oh God. I like difficult games, but I hate unfair ones. It's so obnoxious to be exploring a new area for secrets and collectibles for 30 minutes, just to be surprised by an enemy group who attack first, one shots your main character and make you lose all your progress from last save point (because forget about auto save or manual save from the map, just get back to last save point). If I ever finish this game I'll update this rating, but everyday I'm closer to drop it, so I doubt it.
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  18. Dec 25, 2022
    2
    Boring story, Repetitive grindy gameplay on medium and probably the easiest game ever on easy it's like they couldn't make up thier mind, it feels like if you don't let me F you than I wouldn't play with you lol, boring atmosphere and open world with very ugly graphics and not because of the Nintendo Switch because the Switch has very beautiful games obviously, very boring characters,Boring story, Repetitive grindy gameplay on medium and probably the easiest game ever on easy it's like they couldn't make up thier mind, it feels like if you don't let me F you than I wouldn't play with you lol, boring atmosphere and open world with very ugly graphics and not because of the Nintendo Switch because the Switch has very beautiful games obviously, very boring characters, honestly UT is a waste of money and time! The Shin megami tensei 3 remastered is A LOT better game than V, and now that Persona 5 Royal is on the Switch you have NO reason to spend any money on this crappy game, if you got a 3ds go back and play the ones on it because honestly those are much better than V, Shin megami tensei V is a worthless disappointment. Expand
  19. Nov 18, 2022
    9
    Could be better in terms of story and characters, but gameplay and exploration is rock solid, fun and exciting. Played for 90h finishing game 4 times on all endings.
  20. Oct 28, 2022
    6
    It's just okay. Fans of Shin Megami Tensei and/or JRPGs in general will probably be able to look past the game's myriad flaws. The game's story beats play out exactly as you'd expect with little to no exposition, and there are no surprises for anyone who has played a SMT game before -- it's a story of angels and demons warring in some-day-Tokyo, with you right in the middle. The gameIt's just okay. Fans of Shin Megami Tensei and/or JRPGs in general will probably be able to look past the game's myriad flaws. The game's story beats play out exactly as you'd expect with little to no exposition, and there are no surprises for anyone who has played a SMT game before -- it's a story of angels and demons warring in some-day-Tokyo, with you right in the middle. The game doesn't really respect your time, whether it's the constant need for (light) grinding, or the uselessness of much of the non-story-related dialogue (I don't need a demon to tell me "there's a human up ahead," I can see them 10 feet away.) The Switch hardware both struggles to maintain 30FPS, and its age imparts a number of graphical downgrades in order to do so. The music is absolutely excellent - once again, the shining star of a SMT game - but sounds muddled, as if it were mastered to sound best coming out of the Switch's built-in speakers. The demons (who also appear in the Persona series) look better than they ever have, but again, the detail and performance is hampered by the inadequate Switch hardware.

    Every aspect of the game feels like give and take, but to me, this feels like one for the fans. For those who just want to battle familiar demons and drown themselves in a moody, wailing industrial soundtrack. I really think this game could've been an entirely different beast if it weren't Switch exclusive. Being able to pause and resume a game on a whim is always nice, though...
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  21. Sep 19, 2022
    10
    People who don't like Shin Megami Tensei mainline games, who in many cases have never played them, played this and didn't like it because it wasn't Persona 6.

    It's one of the best JRPGs of all time, and it's a damn good SMT game. Period.
  22. Sep 15, 2022
    7
    This review contains spoilers, click expand to view. Great and fun gameplay, animations are excellent and character designs in 3D maintain their essence as in past games. But sadly the messy story beats really hurt its score, for a game that's premise is the core appeal it didn't deliver as great as it should. Expand
  23. Sep 15, 2022
    6
    Not a bad game, but not good either. If you played persona 5, so that game wins on all fronts vs this game, story, music, combat, overall quality.
  24. Sep 15, 2022
    9
    i love when game devs challenge the player and respect them. this game does not hold your hand and play mama and papa. it’s up to you to trial and error your way through the game and gain experience and knowledge until you have it finally click, and start seeing more victory than defeat . the turn based is very challenging and strategic af. the game incentives the player to explore andi love when game devs challenge the player and respect them. this game does not hold your hand and play mama and papa. it’s up to you to trial and error your way through the game and gain experience and knowledge until you have it finally click, and start seeing more victory than defeat . the turn based is very challenging and strategic af. the game incentives the player to explore and find every and anything that will aid them on their tough journey. to my friends i call it the dark souls of turn based rpg. i hate how easy games are becoming as the new generations want everything to be easy.. but this game says no to that trend. i would give it a 10 but the story is lacking , but the gameplay , maps, and exploration kept me dying for more . very solid game .no random encounters either so it’s modernized . i would also take a point off for the performance but that isn’t the studios fault , that’s nintendos fault for keeping us on this ancient tech. but it does well with what it’s given . Expand
  25. Sep 4, 2022
    2
    I wanted to have the will to explain in details how bad this game is. I tried to not bring myself, wasting my time, to explain such disgraceful and disappointing this game was, but yet here I am.

    To summarize: 10/10 gameplay, 8/10 visual and 7/10 audio direction; seems good right? Well, this is the reason why individual factors dont play in how a videogame product is good, because in
    I wanted to have the will to explain in details how bad this game is. I tried to not bring myself, wasting my time, to explain such disgraceful and disappointing this game was, but yet here I am.

    To summarize: 10/10 gameplay, 8/10 visual and 7/10 audio direction; seems good right? Well, this is the reason why individual factors dont play in how a videogame product is good, because in everything else this game is awful. I can't even describe how bad it is. Awful plot, characters, development, ending; everything else.

    The game basically tries way too hard to pose as something minimalist, objective, stylish, end up being the laziest unfinished videogame I've ever seen from a double to triple A industry.

    This game became the reason why I wont pre-order any other game, even from a "trustful" company.
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  26. Sep 3, 2022
    10
    Only about 7 hours into the game and I'm already so impressed with the graphic design, story and difficulty.
  27. Aug 3, 2022
    10
    One word is enough "Masterpiece"

    To say more, it was well worth the wait for this game over the years. Definitely a game that can be played for 100 hours or more.
  28. Jul 21, 2022
    10
    The best open world game and one of if not the best JPRGs I have ever played
    Go in expecting nothing to be like Persona except for some combat elements and the demons, and you'll have an absolute blast
  29. Jul 20, 2022
    9
    Compared to something like Fire Emblem Three Houses, which says you can customize your roster, it pales in comparison to what you can do in Shin Megami Tensei V. Your roster of yourself and 3 other demons, some of the coolest designs the series has seen yet too, to forage your way through Tokyo and claim your godhood as the tarnished sin of the Nahobino, a fusion of a human and a demon'sCompared to something like Fire Emblem Three Houses, which says you can customize your roster, it pales in comparison to what you can do in Shin Megami Tensei V. Your roster of yourself and 3 other demons, some of the coolest designs the series has seen yet too, to forage your way through Tokyo and claim your godhood as the tarnished sin of the Nahobino, a fusion of a human and a demon's knowledge.

    My favorite part of the game was easily the first area, running around Tokyo slowly building up your roster and doing every sidequest felt so inviting. This is the only game where I feel massivley inclined to do every sidequest, and the movement was fun on the overworld trying to get to places you're not supposed to and then being rewarded with a Miman, one of the tiny creatures that grant you Glory, a currency to further your stats. The game kind of fizzled out in excitement, especially when you're forced back into the mundane human world and not Da'at, the destroyed Tokyo. This game is so much fun and you're encouraged not to grind but rather keep fusing demons to grow your roster and collect essences to make them truly unique for whatever challenge you face. When you hit a tough boss it feels so rewarding to come back with a party well equipped to exploit his weaknesses; not to mention the amazing soundtrack accompanying you as you fight these battles. It truly is something special and makes you feel like a tactical genius... until it throws you into the Yamato-no-Orochi zone.

    This is the final zone of the game and it makes you collect 3 keys from 3 super bosses 10 levels higher than you to forge through on an uninteresting plot. This one is objectively a grind of running around aimlessly waiting for Ara Mitamas to pop up to gain tons of EXP. I wouldn't mind it honestly if it was supported by a strong plot, but it's not. The premise is super interesting initially, reclaim the throne of God and remake the world in your vision, however the characters supporting each choice lack any sort of depth and I was just kinda pillaging onwards for my own goals.

    As JRPG's go, this one is one of the best. Combat is so meaningful and so so so much fun, exploring is so much fun, but the plot lacked any characters that have any depth or meaning to the overall story and it really fell flat in this regard. Play SMT V it is such a treat to play.
    (My favorite demon is easily **** followed by Loki.)
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  30. Jul 18, 2022
    9
    I've never played a SMT Game before, SMT V was a great introduction for me into the Series.
    SMT V has great visuals, the Monster Design is fantastic and the Story is interesting.
    But I should note that the Game is really Grind Heavy.
  31. Jul 13, 2022
    8
    After playing Persona 4 and 5 i fell in love with the combat and the fusion system so i went to get this game. I think this game’s combat overall is very enjoyable and the exploration is great. Building the MC and Demons are very fun too as you can select the abilities or moves that you want to inherit from other demons. My only complain with this game is that towards the end of the game,After playing Persona 4 and 5 i fell in love with the combat and the fusion system so i went to get this game. I think this game’s combat overall is very enjoyable and the exploration is great. Building the MC and Demons are very fun too as you can select the abilities or moves that you want to inherit from other demons. My only complain with this game is that towards the end of the game, it becomes really really grindy and the story is mediocre at best. We almost never see the casts and feel nothing towards them. Expand
  32. Jul 7, 2022
    9
    Uno de los mejores JRPG de los últimos años. Banda sonora espectacular, jugabilidad inmejorable y una historia que aunque sea buena, le falta ser más constante y completa. Debido a que su historia no es sobresaliente sino notable, este juegazo se queda a las puertas de mi 10, pero el sobresaliente se lo lleva sobradamente. Muy recomendado
  33. Jun 29, 2022
    9
    Very fun and challenging JRPG. It is one of the JRPG that make sure that you utilises everything at your disposal, even your rare items. So prepared to use and let go some of your precious items in some of the battles.
    The OST is also awesome, with a mix of metal and techno.
    The story is a bit ehh for JRPG standard, but the concept is quite interesting similar to other SMT series A
    Very fun and challenging JRPG. It is one of the JRPG that make sure that you utilises everything at your disposal, even your rare items. So prepared to use and let go some of your precious items in some of the battles.
    The OST is also awesome, with a mix of metal and techno.
    The story is a bit ehh for JRPG standard, but the concept is quite interesting similar to other SMT series
    A solid 9 for me although the story is quite weak
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  34. XV_
    Jun 29, 2022
    9
    Pros:
    + Great combat
    + Great music
    + Good story and characters
    + Addicting systems
    + Replayability

    Cons:
    - Some system clunkyness
    - Some of the important story moments are off
  35. Jun 19, 2022
    7
    I do love me some good MegaTen, and SMT 5 is good MegaTen. It's close to being great, but that's also what make it so disappointing.

    I gotta say, SMT 5 is very accessible. What makes it so accessible? Quality of Life improvements, baby. First off, we got rid of random battles, which is nice. Scanning an enemy for stats and weaknesses is better. Battle animations can be skipped, for
    I do love me some good MegaTen, and SMT 5 is good MegaTen. It's close to being great, but that's also what make it so disappointing.

    I gotta say, SMT 5 is very accessible. What makes it so accessible? Quality of Life improvements, baby. First off, we got rid of random battles, which is nice. Scanning an enemy for stats and weaknesses is better. Battle animations can be skipped, for snappier battles. Demon Fusion now has Reverse Search and Reverse Compendium search, making it much easier to figure out which demons are accessible, and skill inheritance remains selectable. Fast travel is quick.

    Visually, I think the game looks good, but it is pretty grainy and draw distance isn't great. The game stutters in some areas though. It's not too problematic, but still... Environments aren't super varied in looks; desolate sandy urban wasteland counts for at least 80% of the game. I wish there were more variety, like Nocturne has. The areas themselves are pretty elaborate, and some areas can be hard to navigate - which isn't a bad thing. The music is quite good, with some outright great tracks here and there. Voice acting is fine, some stuff is kinda clunky, but it's not Octopath-level cringe.

    Gameplay-wise, I have some gripes. I'm not a huge fan of Heavy-level attacks that pierce, seems like a cop-out to me and doesn't really promote skill and demon variety. And when a boss casts Impaler's Animus (basically Charge/Concentrate with the Pierce effect added), guard with your MC and just hope for the best, because it's practically a one-hit KO. Regular attacks are painfully weak, to the point of being useless. Here, skills are so essential to deal basic damage that MP is often the limiting factor in both boss battles and exploration. It doesn't help that skill MP consumption is way higher than it was in previous games. Luster Candy and Debilitate usually took about 50 MP per cast in previous games, here it starts at 150 MP with baseline support affinity.

    ONE HUNDRED AND FIFTY

    Like in SMT 4,physical skills use MP, so a demon with high HP and low MP is useless. Damage output is heavily correlated with character level, and the level scaling effect seems a bit too drastic. Any fight with a level gap over 5 is often too great to overcome. Exp gain is also heavily nerfed when above enemy levels, and without a decent late-game or post-game dungeon (at least without DLC to my knowledge), late-game grinding is incredibly impractical without level-up items, which I wasn't super careful about hoarding in my first playthrough.

    So there I was, trying to beat the superboss, under-leveled and getting rekt with little recourse but hours upon hours of super slow grinding... or buying DLC.

    I mentioned earlier that the Demon Compendium is easier to fill, but at the same time it makes the whole process less exciting and more mechanical. By the end of my second playthrough, I was just fusing all the demons I didn't have, with little regard to what skills they should be getting or what role they'll have in my team, because my team was already set with all those piercing skills, anyway.

    Ultimately, when playing on Normal for a "casual" run, these issues aren't that problematic, but during my second playthrough on hard where I wanted to change up my build, these issues became a bit more obvious.

    The second playthrough also exposed some issues with the story. A lot of "important" parts end up being forgettable and irrelevant to the overall arc, and secondary characters seem like they'll have something interesting or important to say, but they just end up being background noise. Only one character gets any sort of development, and he's the most annoying character in the game. And that's really too bad, because at the start of the game, when all these secondary characters are introduced, it seems like they're going to be really important, and that they'll have all sorts of interesting things to say and do, and that we'll get to see them grow and influence the world, but nah, they don't do anything. Endings-wise the Neutral choice is kinda chaosy, Chaos doesn't feel all that chaotic, and Law is so hardcore authoritarian it's hard to consider it a serious option.

    All in all, I don't think SMT 5 will convert non-fans into stans, but it's still a decent. Will I ever revisit this game? Not for the story, it's not particularly interesting or deep. A hard run? The level scaling would probably make it a crazy slog. Purely for the gameplay? I prefer Nocturne's, honestly. I think that's what makes it disappointing; mechanically it's solid, the gameplay is fun, but ultimately the weak story and poor characterization make the experience bland and forgettable.
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  36. Jun 11, 2022
    10
    Questo gioco e fantastico e la trama e magnifica e il sistema di combattimento e bello non so cosa scrivere quindi vabbe
  37. Jun 11, 2022
    9
    W game, story, gameplay, graphics, animation, lore
    L DLC, characters, exclusivity
  38. May 30, 2022
    7
    If you are primarily wondering if you should buy this game or not: I would definitely recommend it, despite its flaws.

    I've been looking forward to the next title of the mainline Shin Megami Tensei series for years, and the prospect of another console game (the last one being Nocturne, which was first released about 20 years ago) for my favorite game series was obviously a big thing for
    If you are primarily wondering if you should buy this game or not: I would definitely recommend it, despite its flaws.

    I've been looking forward to the next title of the mainline Shin Megami Tensei series for years, and the prospect of another console game (the last one being Nocturne, which was first released about 20 years ago) for my favorite game series was obviously a big thing for me.

    After spending nearly 100 hours in total, I can say that this game is a good time. The biggest pro about it is the demon fusion, collecting, and personalization. Every single demon in some way feels unique to each other, and all the new ones, animated amazingly, have at least one unique move with its own animation and effects, so even underleveled demons feel important as the game goes on. The combat itself is the mostly the same great press-turn system from Nocturne, with a few changes. For once, the smirk system introduced in IV is now replaced with the magatsuhi gauge, which when full can be used to do an instant super move, and while there are many kinds of these super moves, only a couple are really good. The damage however in general is now level-based, meaning no matter how skillful or prepared you are for a boss, you MUST be near or at the level of the boss to even stand a chance (without an hour long cheese fest). Speaking of bosses: they have 2x health than they should, so fights at times really overstay their welcome.

    V is a new take towards the overall movement of the game. Instead of a constant line of dungeons and random encounters, you have 4 large worlds with a couple small dungeons, and demons in the overworld are pretty easy to avoid, save a specific annoying lion-falcon jerk. The controlling and movement of the MC himself is really fun, and especially the 1st world feels great to run up and slide down sandy hills.

    The visuals of this game are really impressive for the Nintendo Switch; the console will definitely overheat in just short play sessions, and there will be major pop-ins for a couple seconds for models appearing in battles and cutscenes, but you'll still have a good graphical time. As emulators have shown (which I myself didn't use), the game can look absolutely stunning, so I blame the switch rather than SMT V itself for its performance.

    Now, my biggest issue with V: the story. I often here many say that SMT V is solely for the gameplay, and the story isn't meant to be the main focus. I couldn't disagree more (I find IV to have one of the best plots in history). There are characters in this game that barely have any development, and are either sidelined or thrown out once you deal with them. While there are some good moments here and there, I can't deny that charcters that had only 5 minutes of any role in past entries had a much more profound and interesting role than most of the characters on the BOX ART of the game!

    Overall, while this game was somewhat disappointing, with a shockingly small amount of content beyond the really well-made balancing and collecting aspect, I still find it to be a good game, and honestly the best rpg of 2021, which isn't saying much.
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  39. Apr 30, 2022
    8
    SMT5 is clearly not a game to put in all hands. Unfortunately, the game only scratches the surface of its storyline and universe. But the quality of the combat system, the gameplay in general and its unique atmosphere make it a solid representative of the genre. Maybe not the best, but clearly one of the most original and unique, which offers a different experience from what can be done inSMT5 is clearly not a game to put in all hands. Unfortunately, the game only scratches the surface of its storyline and universe. But the quality of the combat system, the gameplay in general and its unique atmosphere make it a solid representative of the genre. Maybe not the best, but clearly one of the most original and unique, which offers a different experience from what can be done in the genre. Expand
  40. Apr 27, 2022
    10
    Uno dei migliori Jrpg a turni di sempre. Esplorazione, level design é character design ai massimi livelli. Da giocare assolutamente!
  41. Apr 22, 2022
    9
    Es un juegazo. Difícil, el sistema de combate a principio ea complejo pero cuando te acostumbras te vas de sobra. No le di calificación perfecta porque tiene textos en inglés y a veces las texturas no se ven bien.
  42. Apr 20, 2022
    8
    First and foremost this is a great game. I love the core gameplay of this game. Its classic SMT but better in every way. Spent 80 hrs beating it and getting all the demons and I really enjoyed it. The first half of the story was great but the latter half of the game narratively just wasn't as good. In particular I think all the endings are pretty mediocre. Really looked forward toFirst and foremost this is a great game. I love the core gameplay of this game. Its classic SMT but better in every way. Spent 80 hrs beating it and getting all the demons and I really enjoyed it. The first half of the story was great but the latter half of the game narratively just wasn't as good. In particular I think all the endings are pretty mediocre. Really looked forward to this game and it delivered on everything I wanted from SMT, I just wish it had a more satisfying conclusion to be the cherry on top. Expand
  43. Apr 13, 2022
    8
    Tecnicamente è il miglior Shin Megami Tensei: bellissimo open world, tante quest secondarie, sistema di crescita del personaggio e Press Turn ottimi. SMT V è il gioco ideale per chi non ha mai giocato a questa serie. Tuttavia due cose non mi sono piaciute. La trama è il punto debole perché non è coinvolgente e si conclude in maniera sbrigativa. La mappa inoltre poteva essere visualizzataTecnicamente è il miglior Shin Megami Tensei: bellissimo open world, tante quest secondarie, sistema di crescita del personaggio e Press Turn ottimi. SMT V è il gioco ideale per chi non ha mai giocato a questa serie. Tuttavia due cose non mi sono piaciute. La trama è il punto debole perché non è coinvolgente e si conclude in maniera sbrigativa. La mappa inoltre poteva essere visualizzata meglio perché in certe zone (come a Chiyoda) non è chiara. Expand
  44. Apr 12, 2022
    3
    This review contains spoilers, click expand to view. Only negative but it's in all atlus games it's the frustrating map designs if only they would remove that difficulty from there games it would be a much better experience imo spending 12 hours on 1 map and still didn't find all the items anyone with bad sense of direction I recommend not picking this up Expand
  45. Mar 27, 2022
    9
    Fantastic continuation of a very good series. More accessible to the new players than previous smt games, great open world exploration, godly battle system, music almost as good as in persona 5. Overall great, addicting game
  46. Mar 22, 2022
    10
    I generally want to like JRPFs , but find the endless exposition and grinding to get to be to much after about 20 hours...I am 70 hours in SMTV and still loving it..The exposition is kept to a minimum and the leveling and progesion systems are so satisfying that it keeps you compelled to continue the grind..Most of all I love the demon designs,,, SMTV has some of the coolest and sexistI generally want to like JRPFs , but find the endless exposition and grinding to get to be to much after about 20 hours...I am 70 hours in SMTV and still loving it..The exposition is kept to a minimum and the leveling and progesion systems are so satisfying that it keeps you compelled to continue the grind..Most of all I love the demon designs,,, SMTV has some of the coolest and sexist character designs I've seen in ages..And at a time in gaming where developers seem to make all their characters , boring, cringe and puriton this level of freedom and imagination is appreciated. There is no averting of the male gaze here, and red blooded hetro males and very much catered for.. it's great and rare. Expand
  47. Mar 17, 2022
    9
    This game has perfect gameplay and perfect fusion mechanics.
    The story is absolute nonsense and the graphics are not up-to-date.
    As you can see, I still gave this game a 9/10. Why? As I said: If you love turn-based combat and a "pet" system like in Pokemon, this game is perfect. I've never had so much fun fusing and optimizing monsters. This game has done it perfectly in my opinion
    This game has perfect gameplay and perfect fusion mechanics.
    The story is absolute nonsense and the graphics are not up-to-date.
    As you can see, I still gave this game a 9/10.
    Why?

    As I said: If you love turn-based combat and a "pet" system like in Pokemon, this game is perfect. I've never had so much fun fusing and optimizing monsters. This game has done it perfectly in my opinion and when I finished it at around 85 hours, I felt like it could have been a bit longer. When you arrive in the fourth of the four big areas, you're around level 50 which means you spent the last 50 levels at the same (pretty big) location. Would have loved another 5th level, but they can pretty much use the exact same combat & demons and just bring us a sequel. Would be great if that one had a story.
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  48. Mar 16, 2022
    9
    Finally a JRPG that is heavy on mechanics and light on exposition - I've been looking for you for a long time!

    The mechanics in this game are finely tuned and work perfectly. Every step of the way you are thinking of the best ways to customise and build your team to surmount the next challenge the game throws at you. There are a ton of demons to utilise as well and no obvious best
    Finally a JRPG that is heavy on mechanics and light on exposition - I've been looking for you for a long time!

    The mechanics in this game are finely tuned and work perfectly. Every step of the way you are thinking of the best ways to customise and build your team to surmount the next challenge the game throws at you. There are a ton of demons to utilise as well and no obvious best choice - it will vary on the situation you find yourself in. The progression is almost perfect - there is no time you dont feel yourself learning and becoming both a better player and honing your strategies.

    If I had a criticism it would be that it contains an oldschool manual save system with no autosave. Which is pointless because you can return to a save point to save at any time which is frankly a little bit annoying. Im not sure if this was intended to give the game a bit of a dark souls vibe but I'd prefer an autosave system personally.

    This game is a masterpiece. Thoroughly recommended.
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  49. Mar 10, 2022
    9
    This game doesn't deserve a 10, but neither a 0 as many people is giving. So, I'll leave a 10. The music is awesome, the quantity of demons is huge, It's a long game and hard. One of the best games for Switch.
  50. Nov 26, 2021
    10
    Just Perfect Just Perfect Just Perfect Just Perfect Just Perfect Just Perfect
  51. Mar 8, 2022
    2
    People on Metacritic love to rate things as either a perfect 10 or flat 0, which makes the user scores essentially useless. Nothing is either the greatest thing ever created or pure **** that's completely irredeemable.

    That being said, SMT V is a missed opportunity for what has been a solid mainline series of SMT games. Switch hardware was a generation old the day that it was released,
    People on Metacritic love to rate things as either a perfect 10 or flat 0, which makes the user scores essentially useless. Nothing is either the greatest thing ever created or pure **** that's completely irredeemable.

    That being said, SMT V is a missed opportunity for what has been a solid mainline series of SMT games. Switch hardware was a generation old the day that it was released, and it really shows here with a low framerate with constant fps dips and bad textures.

    The story, which is usually the meatiest part of mainline SMT, is stripped down on favor of aggressive repetition and an emphasis on exploring and grinding.

    This is essentially Persona without the cringe romance and relationships, which basically makes this a D- entry in an otherwise fantastic series. I worry for the future of mainline SMT. Up until now, Persona contained all of the cringe, but those design ethics are bleeding out and will begin to hurt the series starting with this entry if it keeps up.

    If you're one of the handful of people who still own a Switch, if Persona 3 was your first SMT game, and if you enjoy generic anime bull****, SMT V will be a 10 for you. If you actually have good taste and standards, it won't be more than a 3/10 on its best day.
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  52. Mar 8, 2022
    0
    People need to learn not be a fanboy, value their money and time and get a little smarter so that game developers improve themselves and make their games better in terms of everything!
  53. Mar 3, 2022
    9
    Hands down one of the best games I have played on the switch, and JRPG in general, yes the story is ok, yes the open world lags. But those are minor annoyances for what is one of the best monster catching games of all time, the soundtrack is an absolute masterpiece, often I find myself just sitting in menus listening to it because its that good.
  54. Mar 3, 2022
    9
    Atlus come sempre fa riconoscere la sua mano e Shin Megami Tensei V è un titolo che alla fine risulta straordinario.
    È vero che la storia non rende giustizia al gameplay ma il gioco in sé e le boss fight rendono vivo questo titolo e riescono a coinvolgerti senza nemmeno che te ne accorgi.
    Una cosa che ho apprezzato è stata l’esplorazione! Girovagare per quelle ambientazioni suggestive
    Atlus come sempre fa riconoscere la sua mano e Shin Megami Tensei V è un titolo che alla fine risulta straordinario.
    È vero che la storia non rende giustizia al gameplay ma il gioco in sé e le boss fight rendono vivo questo titolo e riescono a coinvolgerti senza nemmeno che te ne accorgi.

    Una cosa che ho apprezzato è stata l’esplorazione! Girovagare per quelle ambientazioni suggestive mi ha tenuta incollata allo schermo e non solo!
    Anche il voler reclutare sempre più demoni e utilizzare le varie fusioni per scoprire che tipo di demone venisse fuori per rendere la squadra ancora più forte, sono stati una marcia in più!
    In conclusione se amate questi generi o avete giocato ai titoli precedenti, è d’obbligo avere questo capitolo nella propria collezione, senza se e senza ma!!
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  55. Feb 25, 2022
    10
    arguably the best smt game so far, the quality is so high that even the gameplay itself looks like a cutscene, and the open world mechanics is at the level of botw
  56. Feb 22, 2022
    9
    Pese a que el ultimo SMT que jugue fue el 3 en el PS 2 valio la pena la espera y la compra de un nintendo switch para regresar a estas aventuras del verdadero papa de pokemon (jajajaja aditanlo, aqui fue donde se empezó a coleccionar monstruos). La historia no es algo del otro mundo pero sin duda es algo interesante, pero hablando de la carta fuerte de éste título podemos decir que lo quePese a que el ultimo SMT que jugue fue el 3 en el PS 2 valio la pena la espera y la compra de un nintendo switch para regresar a estas aventuras del verdadero papa de pokemon (jajajaja aditanlo, aqui fue donde se empezó a coleccionar monstruos). La historia no es algo del otro mundo pero sin duda es algo interesante, pero hablando de la carta fuerte de éste título podemos decir que lo que brilla es el diseño de personajes, sistema de batallas por turnos que para muchos (me incuyo) preferimos un sistema por turnos como los JRPG de antaño. Ampliamente recomendado si te gustan los juegos desafiantes. Expand
  57. Feb 20, 2022
    2
    Sería un 10 si viniera aquí la versión de yuzu a 2k 60fps( el cambio es absolutamente abismal ).

    Sinceramente en switch no se juega bien. Caídas de fps constantes. Pop-in absurdo, no he revisado pero estoy seguro que el juego corre a menos de 720p de resolución. Se ve súper borroso. El juego es un bonito 10 si lo emulas en yuzu. Mi juego de switch lo voy a vender
  58. Jan 31, 2022
    7
    After putting 90 hours into this game (and going!), I can say, it is an amazing game, a true pleasure for any turn-based RPG fan. If you like action games, don't play this.
    As a fan of SMT/FF/DQ for more than 20 years, I guarantee any fan of these titles that this game is a masterpiece. As an SMT/Persona fan, specifically, this game is one of the greatest in the aeies. This one is for
    After putting 90 hours into this game (and going!), I can say, it is an amazing game, a true pleasure for any turn-based RPG fan. If you like action games, don't play this.
    As a fan of SMT/FF/DQ for more than 20 years, I guarantee any fan of these titles that this game is a masterpiece. As an SMT/Persona fan, specifically, this game is one of the greatest in the aeies. This one is for those with a brain, though.

    UPDATE: After putting 130 hours into this game, and choosing the neutral path, I'm downgrading my rating, with dissapointment. The regular-neutral ending sucks, and the secret-neutral ending is impossible to get without extreme grinding. After 130 hours, I will not grind 20 more just to get AN ENDING. Great game but a horrible, horrible endgame.
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  59. Feb 15, 2022
    8
    SMT V es una excepción dentro del JRPG. Siendo este un género plagado de clichés, repetitividad y poca innovación en sus franquicias más reconocidas, sabe destacar con un sistema de combate único, enviciante, y muy retante. Uno que en las primeras horas de juego se vuelve un autentico desafío hasta que logras entender las mecánicas, y que hacia finales del juego te obligar a llevar alSMT V es una excepción dentro del JRPG. Siendo este un género plagado de clichés, repetitividad y poca innovación en sus franquicias más reconocidas, sabe destacar con un sistema de combate único, enviciante, y muy retante. Uno que en las primeras horas de juego se vuelve un autentico desafío hasta que logras entender las mecánicas, y que hacia finales del juego te obligar a llevar al límite tus habilidades adquiridas en el transcurso. Esto es sin duda una bondad que otorga casi la totalidad de la nota en esta reseña; pues al igual que ocurre en Persona 5 (pero con ciertas distancias), el combate de por sí define gran parte del juego. Pero a su vez falla en algo que el resto del género no: su historia, construcción de mundo y narrativa están escuetamente desarrollados, forzados para una conclusión, que cuando llega a su climax ni siquiera te diste cuenta que habías terminado el juego. Las primeras 3 mazmorras se sienten como un relleno hasta la aparición de los verdaderos villanos del juego, lo que incluye el arco de la chica del colegio (que no tiene mucha relación con el desarrollo de la trama del "nahobino"). Tiene una gran cantidad de personajes interesantes para la trama, pero que no alcanzan a desarrollarse de forma debida; e incluso tiene esa "máscara" de relación cotidiana por el mundo real que vimos en Persona 5 pero que en este juego no cumple ninguna otra función que servir de pantalla de carga dinámica al movernos por el mapa de Tokio y cambiar de ubicación. De hecho, en general, los tramos en el Tokio real se vuelven pesados y descontextualizados con el desarrollo del juego. Esto a mi juicio hace que el juego no llegue a cuotas de excelencias, y que no se acerque a entregas anteriores muy laureadas, como el caso de la tercera parte de esta saga principal. Entre otros datos importantes el juego me duró unas 60 horas, lo que es bastante contenido de juego; mucho jefe secundario divertido y en algunos casos más interesante que varios de la línea principal. El DLC me parece un aditivo importante, sobre todo el de SMT III; los combates son muy desafiantes y te permite manejar demonios muy fuertes si es que logras derrotarlos (y el combate final con el semi-oscuro es un verdadero infierno). El apartado gráfico la verdad no está muy logrado, Switch a mi juicio podría dar más con el mismo motor gráfico (con ejemplos claros como Fortnite con rendimientos muy distintos pero texturas similares); pero esto se compensa con un apartado visual post-apocalíptico que atrapa y que en algunos tramos como la tercera mazmorra cautivan (sobre todo por su verticalidad). Expand
  60. Feb 6, 2022
    0
    Consider my score a 4, but I'm rating lower to drag the overall rating closer to where I think it belongs. I'm a newcomer to the SMT series so I can't compare it to earlier entries.

    Pros: Battle System, RPG Mechanics (fusing and customizing demons, allocating stat points, etc.), soundtrack I had a lot of fun fusing demons and using essences to get strong members for my party. The
    Consider my score a 4, but I'm rating lower to drag the overall rating closer to where I think it belongs. I'm a newcomer to the SMT series so I can't compare it to earlier entries.

    Pros: Battle System, RPG Mechanics (fusing and customizing demons, allocating stat points, etc.), soundtrack

    I had a lot of fun fusing demons and using essences to get strong members for my party. The customization mechanics alone occupied my time for hours on end.

    The battle system is very flexible and allows for many different strategies. Though, of course, all strategies devolve to using revive items and turtling when bosses hit you with those really fun party-wide nukes that ignore affinity and kill your demons from 100% health.

    There's a wide variety of high-energy rock tracks that play during battles, especially for boss and mini-boss battles. I never got tired of any single track. Except, strangely, the final boss fight, which just played some gloomy ambient sounds that brought the entire mood down. Talk about falling at the finish line.

    Cons: Setting, Plot, Characters, General Writing, Demon Negotiations

    All the writing in this game is just bad bad bad. The setting gets practically no discussion whatsoever, and the plot feels like it wasn't thought out at all and doesn't bother to explain anything of importance. Characters are either inconsequential, or come out of left-field with some extreme development that happened off-screen. But the characters are never interesting or compelling. I invested 90+ hours into a single playthrough, and though the combat and customization were fun, I expected more in the narrative department. I received F-tier writing. I also get the impression that prior knowledge of SMT titles may have been necessary to understand everything, essentially kicking me between the legs for making this my first SMT game.

    Demon Negotiations get their own section because I hate this part of the game with a fiery passion. When trying to get a demon to join your party they present you with some bizarre question. Depending on your answer, they may attack you immediately, flee the battle, or ask you another question. You almost always have to answer multiple questions "correctly" to get them to join you, and if you answer one wrong, you start all over. These questions are basically garbage personality riddles with no clear right answer, and caused me a ton of frustration. I don't think I'll ever think on the same wavelength as the devs so I'm just out of luck. I looked up fusion combinations online and stopped doing demon negotiations altogether. I just fused and fused and fused to get what I wanted. Screw this mechanic.

    Mixed: Visuals, Level Design

    Unfortunately, this game is on the Nintendo Switch, which seriously suffers in terms of graphic capabilities. This game could have looked way more impressive if it were on the PS4/5. Despite sacrifices in visual quality, a lot of people have reported poor performance. Personally, I rarely experienced stuttering or frame drops (but they did happen). The game ran smoothly, but many textures looked embarrassingly low-res for a modern game. Cutscenes ran noticeably below 30fps as well.

    The zones in this game are fairly expansive and lend themselves to exploration. However, this is made pretty inconvenient by the large number of enemies on the map, ready to launch you into a turn-based battle one after the other. It's a chore to battle them all, so you'll usually just end up trying to avoid them like they have cooties. Both these design choices just seem to get in each other's way and make the other one worse.

    I felt as though a lot of the zones were drab and dull. They were essentially all desolate wastelands. That's what they were supposed to be, but still, it didn't bring a lot of diversity. Any small sections which broke up the monotony were there and gone before you knew it, as you raced off to more sand dunes. I was especially surprised that the first zone was the most dull. Curiosity about what the heck is going on (due to literally no narration) will probably fuel players through the first zone just fine, but looking back, that place was very boring design-wise.

    Special call-out to the 3rd zone, which was absolute hell. There were so many different altitudes, and the map was worthless for representing the topography. But the zone itself was just far too complex with no clear path from one point to another. It just sucked. I probably beat the game a month later than I otherwise would have because it was so miserable to wander around that place.
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  61. Feb 5, 2022
    10
    I played the main lines from 3 to 4a and I must say, this game improved a lot. The animation of battles from normal attacks to unique skills are quite impressive unlike 4 and 4a where you can just see a picture of your party while the enemy floats stagnantly with no movements at all. The music is also remarkable especially the ones from boss fights. It gives you an engaging experience byI played the main lines from 3 to 4a and I must say, this game improved a lot. The animation of battles from normal attacks to unique skills are quite impressive unlike 4 and 4a where you can just see a picture of your party while the enemy floats stagnantly with no movements at all. The music is also remarkable especially the ones from boss fights. It gives you an engaging experience by its catchy tune. The story may need some polishing but is still enjoyable. It focuses on the war of angels and demons so it may be quite bland for others but that is the main plot so one should expect that it will not delve deeper on human characters as much as it did on lores and background of "demons". All in all, Shin Megami Tensei V is a wonderful experience for both new comers to the main series and veterans alike. Expand
  62. Feb 5, 2022
    10
    Fantastic game with addicting gameplay. Beautiful demon design, great music and with the classical turnbased battle makes this the best rpg in 2021
  63. Feb 5, 2022
    10
    I usually don’t give out many 10s but there are too many idiots giving 0s and 1s. I can barely think of a couple games I’ve played that are that bad. If you like the series you should enjoy it. The more open world concept was fun. The combat system and customization factor added some really great elements to the game. Also, this entry felt a little easier than others so for new people toI usually don’t give out many 10s but there are too many idiots giving 0s and 1s. I can barely think of a couple games I’ve played that are that bad. If you like the series you should enjoy it. The more open world concept was fun. The combat system and customization factor added some really great elements to the game. Also, this entry felt a little easier than others so for new people to the series it may be a more manageable game and for longtime players don’t be too afraid to put it on up to hard. Just have fun :) Expand
  64. Feb 2, 2022
    9
    Even though the story is barely there, the most important part of a SMT game(the gameplay) is nearly flawless. I would give it a high 80 so I’m rounding it my score to a 9
  65. Feb 2, 2022
    10
    RPG tradicional como pocos hay con un gran nivel de dificultad, ver a los demonios en un mundo semi abierto es increíble
  66. Feb 2, 2022
    8
    Probably the best in tbe Series to date. The story is interesting, music is fantastic as is to be expected from the series. Graphics are pretty nice for a system such as the switch and the performance is not bad, although it slows down every now and then. Gameplay is vastly improved over previous entries too. Would recommend to anyone that likes Jrpg's and monster collecting.
  67. Feb 1, 2022
    9
    been excited for this game forever and it really paid off! this game is great I really enjoyed it.. it has some classic SMT elements and modern elements.. and the music is so good!
  68. Jan 30, 2022
    0
    Very bad game, a total shame for the spirit of Megaten, plus the performance is terrible
  69. ffp
    Jan 29, 2022
    10
    This game is an absolute masterpiece.
    this is what peak monster collector jrpg games looks like in 2021.
    The amount of mechanics, difficulty levels, deep lore, interesting mosters/demons, awesome plot and outstanding art direction makes this game hard to dislike. No other game in this genre gives u that feeling that getting wrecked by a boss is actually a great experience due to the
    This game is an absolute masterpiece.
    this is what peak monster collector jrpg games looks like in 2021.
    The amount of mechanics, difficulty levels, deep lore, interesting mosters/demons, awesome plot and outstanding art direction makes this game hard to dislike.
    No other game in this genre gives u that feeling that getting wrecked by a boss is actually a great experience due to the great quantity of advanced mechanics you can do to overcome the difficulties and strong bosses.
    Wanna play with some abilities and re organize, ok. Wanna get more monsters to fusion them, you do you. Wanna level up some monsters or change your main character affinities to withstand some enemie's attack?, feel free to do it. Wanna grind exp and money to afford new monsters to fuse or add to your party? ok
    THIS GAME IS BANANAS! i've never had this feeling of trying to play slow cuz i see the end of the game coming since BOTW, Xenoblade Chronicles DE and Metroid Dread.

    I hope this helps just a lil bit for you to make the decision and go for this absolute beast of a game.
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  70. Jan 29, 2022
    10
    The best entry in an excellent series. If you’ve ever enjoyed a Shin Megami Tensei game before, this has all of those elements refined to the highest degree. If you’re a JRPG fan generally, but haven’t made the plunge into SMT before, this is the entry point. If you don’t like turn-based JRPGs, this isn’t the game for you.
  71. Jan 28, 2022
    9
    This review contains spoilers, click expand to view. I never found a good opportunity or excuse to really 'jump' into the Megami Tensei series, being overwhelmed by the, on one hand, many fanbases. And on the other, its niche appeal to hardcore gamers.

    While I'm looking at my ever growing pile of unplayed Digital Devil Saga, Shin Megami Tensei, Persona and Devil Summoner games, collected over the last 20 years, I recall always being hesitant to pick an entry to really get into the series. I only ventured two times into this series.

    The first one was SMT III: Nocturne, back on the PS2. Being only a Final Fantasy and Dragon Quest fan up to that point, my first encounter with the infamous Matador boss battle gave me my first insights, into what the appeal of the series was for many gamers. Unrelenting, challenging, even brutal at times. At that point in my life, I wasn't ready for such a commitment of the mind and time, to fully overcome and master this game.

    My second entry was the Persona 4 Golden re-release on Steam, a couple of years ago. While I enjoyed my 10 hour stint into the game, I was never really hooked by the "life sim" part. Perhaps its successor Persona 5 Royal may one day fully convert me, as it got similarly raving reviews.

    And then I decided to give Shin Megami Tensei V a chance.

    (full disclosure, I spent around 80 hours into this game + DLC and I'm on the doorstep of the -what I presume- final array of bosses, having done all side quests up to that point and having completed the demonic compendium to around 90%)

    What are the main points worth talking about?

    - The Nintendo Switch was not the best platform to have this game developed for. While it does play remarkably well, considering the weaker hardware, it's clear the game's (graphics) engine had to be tweaked to accommodate for the Switch's limitations. Is this the most expansive and beautiful game world to be shown? Not by a long shot. However the setting: a post-apocalyptic Tokyo, does mask the low-quality environments, and is in turn incredibly immersive. With many colorful and unique demons populating the areas.

    - The music is an acquired taste. Especially the first 10 or so hours in the first area, you will be subjected to -in my opinion- the weakest part of its soundtrack, both played during battle sequences and on the overworld. However, the soundtrack really starts kicking in, during the middle and last parts of the game, with some amazing boss compositions by Ryota Kozuka. The soundtrack sounds deceptively limited in the beginning, but there are around 175 arrangements, offering mixes of heavy metal and 'religious' chants.

    - The main "character" story feels like an afterthought. Due to the structure and nature of the game, there are long periods where you'll be enjoying the core demon fusion game play or clearing side quests. Resulting in periods of up to 10 to 15 hours, where nothing "happens" until the next brief main story cut scene hits, introducing a mediocre and ultimately forgettable cast of side characters, which are never given any room in the script to leave a lasting impact.

    - The main "meta" story however, is fascinating to go through. Working your way up the ranks from lowly fiends, slimes and pixies up to full blown deities, gods and celestial beings feels like a huge power trip. Even more, a sizeable portion of the demons, angels and everything in between, are given characters and miniature story arcs, based on their mythological or religious origins. Encountering (and challenging) beings such as Loki, Zeus, Mephisto or Amon brought a smile to my face.

    - The difficulty is very systematic and consistent, meaning that during normal encounters, you won't have too much trouble (should you fully respect and embrace its "hit elemental weakness --> get extra hits" system). However the mini bosses and main bosses can be difficult and sometimes feel cheaply designed. Mini bosses simply roam the overworld and nothing clues you into its difficulty level. You could be facing a level 25 demon or even a level 60 demon, forcing you to run into them and either escape or reload the game, should their level dwarf your own. Main story bosses are simply damage sponges, with a very specific move list and unique mix of handpicked weaknesses. You need to come fully prepared with the correct set of demons to counter these bosses, or be smacked with a "Game over"-screen, over and over again.

    - The main appeal however will be the demon fusion system, giving flashbacks to the better aspects of games like Pokémon, the Alchemy pot-system in Dragon Quest games or even further back to games like Jade Cocoon or Monster Rancher. While you'll certainly start out with a feeling you're not making the best fusions or giving your demons the best skills, you'll soon realize demons are a tool to be discarded, cannibalizing your way to better demons. They're simply a means to an end.

    All in all, a thoroughly enjoyable game and a good entry point into the series.
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  72. Jan 28, 2022
    10
    One of the best JRPGs on Switch so far. The overall score here would've been much higher if not for all the Persona comparisons. It's a different kind of game that does its job wonderfully.

    Pros: - Good level design with hidden paths that make exploration interesting. - Party building is very addictive. Demon fusion and skill inheritance allows you to carry even the lowest level
    One of the best JRPGs on Switch so far. The overall score here would've been much higher if not for all the Persona comparisons. It's a different kind of game that does its job wonderfully.

    Pros:

    - Good level design with hidden paths that make exploration interesting.
    - Party building is very addictive. Demon fusion and skill inheritance allows you to carry even the lowest level party right to the endgame if you want.
    - The overall design and presentation is very stylish and memorable.
    - No random encounters.

    Cons:

    - The game looks too fancy for Switch which makes the performance suffer quite badly. Expect framerates below 30. Not a deal breaker at all, but worth mentioning. Atlus has never been good with the optimisation.
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  73. Jan 27, 2022
    0
    The worst story and characters in the entire saga, and a horrible playable aspect and progress.
    I've had a lot of fun with previous SMT and Persona's, but this... "thing" is a bad joke.
  74. Jan 26, 2022
    10
    I'm not even sure what I'm supposed to write here other than THIS IS THE BEST SMT GAME I'VE EVER PLAYED!
    Even with a few nitpicks towards a few aspects of the game, it finally feels like they have perfected the formula that they've been using for decades.
    Everything in itshines from the moment you boot it up. The first thing I want to mention is just how PERFECT the soundtrack is!
    I'm not even sure what I'm supposed to write here other than THIS IS THE BEST SMT GAME I'VE EVER PLAYED!
    Even with a few nitpicks towards a few aspects of the game, it finally feels like they have perfected the formula that they've been using for decades.

    Everything in itshines from the moment you boot it up. The first thing I want to mention is just how PERFECT the soundtrack is! There isn't a single bad track. Every single song is superb, aiding in building a fantastic atmosphere and an epic experience, wether you're in a boss fight or fusing demons.
    And speaking of atmosphere, like almost every other SMT game, its just fantastic. The unique apocalyptic and high-stakes challenges and moments that you go through are very immersive and just absolutely engaging. In addition to how immersive it plays and how perfect it sounds, it's also worth mentioning how good it looks. Especially for a Switch game. It does take a MAJOR hit in how it runs, as you can clearly see the fps taking huge dips. But with that said, it's also incredible to see how marvelous the environments and designs are. The devs managed to pull it off.

    The highlight of SMT V is certainly how accessible and refined the gameplay is. From battling to fusing, it feels like a modern and necessary take on an old functional formula.
    The combat system is familiar, with quality life changes that makes it the series best. Fusion system is magnificent and works smoothly and with ease unlike previous games. Most sidequests are good, balancing challenging and rewarding tasks. And the bosses... they're a delight to fight. From optional to mandatory ones. They all hit the right notes. Especially the final boss and the game's super boss. Two of the greatest JRPG bosses I've fought in a while.

    It's amazing to see that one of my biggest gripes with previous games of the series feels resolves. I hated how unbalanced and unfair they could get at times, and I didn't feel that at all with SMT V. Sure, rng can still catch you by surprise, but it's rare and usually just happens to the unprepared.
    Grinding can also be done pretty quickly. In fact, I only felt the need to grind for the super boss.

    If there's anything bad to say about this game, it's certainly two things:

    1 - The story can be quite shallow. It's good, packs a nice ominous vibe, at times it's as minimalistic as SMT 3 - but it just lacks depth! The characters are cool, the setting is good, protagonists are interesting and the whole conumdrum is bleak enough to keep you interested, but there's just something missing. It feels a little undercooked.

    2 - Exploration sucks. It's the worst part of the game. The first and second area are great, but the third and fourth are MAZES! It can be quite frustrating, especially if you're trying to get everything, like the fun little Mimans and all amalgams. The environments, depiste how beautiful they look, can also look bland and repetitive sometimes.

    But that's it. That's my long and loving review of the perfect game that is SMT V. It's definitely not for everyone, because it can often feel pretty niche. But it's a rare diamond. One that looks, sounds and plays perfectly.
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  75. Jan 24, 2022
    9
    For a Switch game; this is quite impressive.
    The gameplay is great challenging fun, the music might not reach SMT IV level of godhood but still: it is good.

    The story is serviceable, but that would be my only complain. I love this game
  76. Jan 24, 2022
    9
    i have played a lot of megaten games and this is a very good addition to the series; yes the story on mainline is the weakest since 1, but is in no way a bad game. the ost is a complete banger, the exploration aspect in the kinda open world is somehow a 10/10 in their first try. The battle mechanics are the best from the series (except for Nocturne imo) and as any megaten game it oozesi have played a lot of megaten games and this is a very good addition to the series; yes the story on mainline is the weakest since 1, but is in no way a bad game. the ost is a complete banger, the exploration aspect in the kinda open world is somehow a 10/10 in their first try. The battle mechanics are the best from the series (except for Nocturne imo) and as any megaten game it oozes tone and personality and has a loot of repliability, also talking with demons is never not fun Expand
  77. Jan 23, 2022
    3
    Thank god for the beer. I am usually very focused on what I play. Even the things I hate, I play with burning passion. But for Shin Megami Tensei V, it's like my soul was meaning "kbye, abuse yourself as much as you want, I see myself out!"
  78. Jan 20, 2022
    7
    I decently enjoyed the game but it has a couple of problems.
    Mainly:too tanky bosses,bad optimalization and some bad design choiches that make this gane less enjoyable.
    Tanky bosses wouldnt be a problem if every skill wouldnt cost 5 times more mp than in previous smt titles,but because of this,every harder boss requires you to have at least a couple mp restoring items. The tanky bosses
    I decently enjoyed the game but it has a couple of problems.
    Mainly:too tanky bosses,bad optimalization and some bad design choiches that make this gane less enjoyable.
    Tanky bosses wouldnt be a problem if every skill wouldnt cost 5 times more mp than in previous smt titles,but because of this,every harder boss requires you to have at least a couple mp restoring items.
    The tanky bosses wouldn't be that bad if you didnt have to spend every 2 turns buffing yourself and the enemy,the sole buffing isnt a problem but i fell like the buff nerf is a big downgrade from the rest of the series.
    Before smt v buffs/debuffs could be stacked 4 or 3 times and would stay until the enemy gets rid of them by using a special skill.
    Now, buffs/debuffs stay for 3 turns and can be stacked 2 times.
    and this wouldnt be that much of a difference if the bosses wouldnt be so **** tanky,even on double buffed attack and double debuffed defence most of the bosses take around 20min(on normal mode) and renewing buffs/debuffs every 2nd turn just isnt fun.
    The optimalization is bad but its not that big a deal.
    sometimes you get lags for a second and thats it.
    Now onto the good stuff:
    The explortation is great and probably the best in the series,the only problem is that there are only 3 dungeons and i kinda missed them during the game.
    The music is Great but almost all of the tracks are too similar in my opinion.
    Overall: The game is good except the bad optimalization, it just didnt stick well with me,i love the smt/persona series but the fifth installments in those series are just not for me.
    Smt 3 is very good tho i reccomend (:
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  79. Jan 15, 2022
    8
    Good game i have to say. First few hours are a total bore, but if u can get past it u can really have fun. Your hero is a bit odd loooking like some 80s rock band and is silent of course which to me drops off a few points. But over all its a good looking game and plays nice with alot to do.
  80. Jan 13, 2022
    10
    Juego adictivo una mezcla de pokemon final fantasy y la dificultad de un juego de los de antes
  81. Jan 13, 2022
    8
    The proto-fiend stuff is cringe. The high school, Persona-esque stuff is cringe.
    However, it is otherwise a solid SMT game. Just a bit easy. It's quite masterful how they made the openworld into a sort of dungeon. So even while there are few real dungeons in the game, the openworld fulfills this, a bit. Still wish there had been more real SMT dungeons and the story had been less
    The proto-fiend stuff is cringe. The high school, Persona-esque stuff is cringe.
    However, it is otherwise a solid SMT game. Just a bit easy. It's quite masterful how they made the openworld into a sort of dungeon. So even while there are few real dungeons in the game, the openworld fulfills this, a bit. Still wish there had been more real SMT dungeons and the story had been less embarrassing but I enjoyed it very much.
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  82. Jan 12, 2022
    6
    the game is another japanese rpg style game. theres alot japanese in this game. the game looks japanese and everything has the japanese taste. im not into this genre of games. those who like alot japanese rpg with cartoonish style and tour based fights with alot fantasy will like. it is probably a good game in this genre but mostly for hardcore japanese rpg fans. this is just not for me.
  83. Jan 10, 2022
    10
    Excellent game. I discovered SMT in 2014 when I downloaded the fourth main game on my 3DS. This series has comfortably replaced Pokémon as one of my all time favorite turned based games. The setting for several SMT titles seem to be modern & post-apocalyptic, & the fifth main title is no exception. This is a graphically technically ambitious Switch exclusive, which makes it a uniqueExcellent game. I discovered SMT in 2014 when I downloaded the fourth main game on my 3DS. This series has comfortably replaced Pokémon as one of my all time favorite turned based games. The setting for several SMT titles seem to be modern & post-apocalyptic, & the fifth main title is no exception. This is a graphically technically ambitious Switch exclusive, which makes it a unique experience compared to many of the Switch's exclusive titles. The only complaint I have is that the performance isn't AS optimized as it could be, & by that I mean I've had no issues myself playing the game. The framerate is a bit unstable, always hitting around 18 - 28fps, which isn't too dissimilar to how Breath of the Wild is an incredible, ambitiously made Switch exclusive that fails to maintain a stable 30fps. Like I said, SMT V is an excellent game. If you like dark, fantastical stories then this is a game that I can highly recommend. Also, understanding the games plot does not mean having to play the other games in the series, you can just start here if you want. Expand
  84. Jan 8, 2022
    8
    As a newcomer to the Shin Megami Tensei series, I was pleasantly surprised at what it had to offer. If you’re familiar with Persona, it feels familiar but don’t come into this expecting the same thing. The premise is pretty straightforward: fight demons along the way, recruit them, and fuse them to create more powerful demons. As for gameplay, you’ll want to have demons who can exploitAs a newcomer to the Shin Megami Tensei series, I was pleasantly surprised at what it had to offer. If you’re familiar with Persona, it feels familiar but don’t come into this expecting the same thing. The premise is pretty straightforward: fight demons along the way, recruit them, and fuse them to create more powerful demons. As for gameplay, you’ll want to have demons who can exploit weaknesses to give you an advantage. Pretty simple. There is a pretty good variety of skills each demon can specialize in, so you’ll focus primarily on building a team that suits your style. The number of demons you can find and summon is simply staggering, giving you the freedom to customize how you see fit. You could spend hours tweaking your party getting that perfect team composition. The music has this eerie, foreboding, and tense feel to it, but man, it absolutely bangs. Visually, the game excels in character and demon design. I always looked forward to seeing a new demon just because of how awesome or bizarre their design is.

    Here is where I have problems. The overworld that you explore remains this drab, boring landscape throughout almost the entirety of the game. Each area doesn’t feel distinct from the previous, only swapping color palettes. The performance is, well, terrible. The game will chug and stutter a lot. And finally, the story did not keep me engaged at all. For a story about godhood, it just didn’t feel exciting, and I didn’t know what I was working towards. You get some dialogue, a few short cut scenes, and you’re back to slogging through the world (sometimes for hours) before you get to the next part of the story, but there was nothing really to look forward to.

    In the end, I really enjoyed Shin Megami Tensei V. It’s nowhere near perfect by any means, but it’s still a pretty good JRPG for its gameplay, customization, and the astonishing amount of demons you can recruit. It’s got me hooked, and I look forward to future entries and going back to play the previous ones. Thumbs up from me.
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  85. Jan 5, 2022
    10
    The game is great for both fans of turn base RPGs and for newcomers! It has good and deep combat mechanics and incredible amount of freedom in customization lets you create your demons however you like them
  86. Jan 3, 2022
    9
    Best RPG to come out this year by far. Looks and runs great on switch and puts anything the pokemon company has put out the last few years to utter shame.
  87. Jan 3, 2022
    7
    It is really good game but it is hard ass hell... To be honest I haven't found that game to be satisfying... I was more stressed out after a long battle than happy. A lot have changed when I lowered the difficulty, game was a lot more engaging than for me. The story wasn't the best I've ever witnessed. But still story is so much better than smt3...
  88. Jan 2, 2022
    8
    The goddesses and demons are surely much more attractive than little animals like Pikachu.
  89. Jan 1, 2022
    0
    Lower my rating to 0 because this game is sold for $32 in just one month. RIP for fans who bought at $60. Original rating is 5 because it is a very boring jrpg with outdated combat system and poor story.
  90. Jan 1, 2022
    8
    With Shin Megami Tensei V, Atlus and Nintendo have created another masterpiece for fans and newcomers to the new Nintendo console. The storyline always seems interesting and the dialogues are just great. Thus, we learn more about the game. The possibilities in the battles are also successful and especially with the allies there should always be a chance to beat the adversaries in theWith Shin Megami Tensei V, Atlus and Nintendo have created another masterpiece for fans and newcomers to the new Nintendo console. The storyline always seems interesting and the dialogues are just great. Thus, we learn more about the game. The possibilities in the battles are also successful and especially with the allies there should always be a chance to beat the adversaries in the turn-based battles. Thus, "Shin Megami Tensei V" can be recommended to all players of the Switch console and a clear buy recommendation from us. Expand
  91. Dec 29, 2021
    10
    A game that portrays the developer's goals and shows that they understood what kind of game they wanted to make from the start. As a newbie to the Megaten franchise, it was a great way to familiarise myself with the intricate fusion system and battling mechanics. The game looks beautiful, especially for the Switch and shows that Unreal Engine is capable of outputting good looking andA game that portrays the developer's goals and shows that they understood what kind of game they wanted to make from the start. As a newbie to the Megaten franchise, it was a great way to familiarise myself with the intricate fusion system and battling mechanics. The game looks beautiful, especially for the Switch and shows that Unreal Engine is capable of outputting good looking and optimised games. The netherworld is an interesting landscape with much to be found and lots to look at. The demons that reside in this world are all unique and fantastically modelled and textured. I felt like I was talking to them sometimes, it was a really different feeling from any game I've ever played. The story was a little iffy and although the world exploration more than made up for it, I was still hoping for more. I'll definitely be devoting more time to the series though. Expand
  92. Dec 27, 2021
    9
    This review contains spoilers, click expand to view. Atlus took the limited power of the switch and was able to make a beautiful game. Some graphic hiccups and frame rate drops, but the game runs great on switch. Easily the best mainline smt game and Easily my goty. Story is great, but it doesn't stray from the smt formula. You're a student and then the apocalypse happens.minor twists, but nothing that will catch you off guard. Gameplay has added some fun new elements, but is still super challenging. You will have to grind at certain point. Overall, it's an amazing game that I'm planning on doing a 2nd playthrough. Expand
  93. Dec 22, 2021
    7
    I enjoyed smt 5 but it's definitely a missed opportunity. Visually the areas you explore are pretty bland. There are a few cool dungeons with interesting mechanics though.

    The story is pretty weak. The transition into post apocalyptic tokyo was much more interesting in smt 3 and 4. In 5 it's kinda dull. The characters and voice acting are mostly just ok as well. I also thought it sucked
    I enjoyed smt 5 but it's definitely a missed opportunity. Visually the areas you explore are pretty bland. There are a few cool dungeons with interesting mechanics though.

    The story is pretty weak. The transition into post apocalyptic tokyo was much more interesting in smt 3 and 4. In 5 it's kinda dull. The characters and voice acting are mostly just ok as well. I also thought it sucked that one of the bosses mispronounced its name. You just need to google cú chulainn to find how its said correctly.

    The weakest aspect is probably the structure. At one point I fought a boss that was level 58 and I was level 57... then I was put into a new area with three bosses all level 73... so at that point I needed to grind 16 levels... it really felt like they needed to pad them main quest out and that was the laziest way they could do it.

    I know this game was in development for a long time and it's such a cool series so I had very high hopes for it. I thought this was guaranteed to be my rpg of the year but both tales of arise and monster hunter rise have a lot more to offer.
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  94. Dec 21, 2021
    10
    La saga SMT (sin contar las decenas de spin-off) es una de las sagas más clásicas del mundo del RPG, que se caracteriza por conservar muy bien ciertos aspectos que la acompañan desde sus inicios, provocando a veces que tenga un cierto sabor añejo para la época en la que aparecen cada una de sus entregas (lo cual siempre ha tirado atrás a muchos que no saben donde se meten y vienen con otraLa saga SMT (sin contar las decenas de spin-off) es una de las sagas más clásicas del mundo del RPG, que se caracteriza por conservar muy bien ciertos aspectos que la acompañan desde sus inicios, provocando a veces que tenga un cierto sabor añejo para la época en la que aparecen cada una de sus entregas (lo cual siempre ha tirado atrás a muchos que no saben donde se meten y vienen con otra idea en la cabeza, más hoy en día que uno de sus spin-off le ha superado en fama por méritos propios). Aun cumpliéndose esto y teniendo las características de un juego de la saga principal, en este SMT V se ve una importante evolución de la saga: tomando mecánicas de mundo semi-abierto al estilo de Xenoblade (y volviéndose abierto en el mapeado del último cuarto del juego), o permitiendo ver a los enemigos en el mapa, pudiendo evitarlos o no (eliminando así uno de las mecánicas que más pesadas se sentían actualmente en SMT: sus elevadas tasas de encuentro en juegos pasados).

    No solo eso, si no que, hablando de la JUGABILIDAD EN EL COMBATE, este juego consigue algo que he visto en muy muy pocos RPGs, y es mantener el nivel de desafío y de evolución del personaje (recordar que en la saga principal pasamos la mayor parte del tiempo combatiendo y explorando) hasta el final del juego y sin tener que "grindear" absolutamente nada. Mi primera partida fue en dificultad normal, ya que ya escarmenté de empezar en esta saga directamente en dificil en anteriores juegos... (aunque aquí se puede bajar la dificultad a mitad partida, pero no subirla). Sin embargo no tuve que pararme a subir niveles en ningún momento. Avanzando el juego enfrentandome a los nuevos demonios que me iban saliendo al paso para reclutarlos para mis filas (la mecánica tipo POKEMON de la saga) era suficiente para que mis niveles estuvieran a la par con los diferentes bosses que me salían al paso, y esto se mantuvo hasta el final del juego (solo leveando una hora para alcanzar nivel 99 y enfrentarme a los superbosses en la primera partida). Eso no quiere decir que sea un juego fácil, ya que he muerto un buen puñado de veces, especialmente contra los bosses, pero prácticamente no se siente injusto, ya que tras una muerte contra un boss solo tenia que ir al mundo de las sombras, reajustar mi equipo, cambiar debilidades del protagonista, y enfrentarme de nuevo al problema (y poder minimizar las muertes con enemigos normales al poder evitarlos).

    Luego esta la HISTORIA: francamente, la historia de los SMT es más profunda de lo que parece y generalmente siempre rompe clichés en el genero, aunque debido a la brújula moral que nos lleva a diferentes finales en función de nuestras elecciones (CAOTICO, NEUTRAL u ORDEN), es más la historia del mundo y su trasfondo, su "lore", así como sus personajes secundarios, lo que es realmente bueno en la saga, más que la historia contada directamente que suele ser mucho más escasa. Para explicarlo con un juego moderno, es algo similar a lo que hace Zelda Breath of the Wild (salvando las distancias) que tiene seguramente la historia más bestia de cualquier Zelda pero la gente que se queda en la superficie no es capaz de verlo. Este SMT V cumple con creces en el punto de la historia, presentándonos buenos personajes, ahondando en el universo de SMT y dando nuevos matices a la verdadera naturaleza de personajes icónicos de la saga como Lucifer o Dios y sus acciones en anteriores entregas también. Creo que es cuestión de gustos si es mejor o peor que en anteriores entregas, pero desde luego el nivel lo mantiene alto.
    Y otro aspecto interesante a nivel argumental es, esa brújula moral que mencionamos antes (Caos, Neutralidad, u Orden), no se ha asociado nunca a concepciones de Bien y Mal, estando los siervos del Orden tan sumamente mal de la azotea o peor incluso que los demonios del Caos a lo largo de toda la saga; pues bien, esa brújula que se fragmentaba a lo largo de la saga, se termina prácticamente de romper en este juego. El Caos abraza el orden, el Orden abraza la neutralidad y la Neutralidad abraza el Caos, perdiendo gran parte de su significado, y acabando más bien como simples banderas en una guerra a tres bandas. No es una crítica, si no más bien lo contrario, me parece magistral cómo se lleva a cabo esto en el juego culminando lo que ya empezó SMT 1.

    En definitiva, tanto por su historia, como especialmente por su gameplay excesivamente adictivo de combate y exploración, y bien llevado hasta el final, este SMT V es un juego que conservando mecánicas clásicas y sabiendo donde adaptarse a los nuevos tiempos, clava todas sus mecánicas para traernos un RPG moderno con un toque añejo que es completamente redondo en todos sus aspectos
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  95. Dec 19, 2021
    6
    Good game, but to me a lackluster experience.

    The story seems to be standard for SMT, and follows a common Law Vs. Chaos theme. The protagonist seems interesting at first but quickly becomes dull and lacks personality even for a Genre (JRPGS) that usually has mute characters. The actual story scene only amount to about 3-4 hours and there is practically no interaction or development of
    Good game, but to me a lackluster experience.

    The story seems to be standard for SMT, and follows a common Law Vs. Chaos theme. The protagonist seems interesting at first but quickly becomes dull and lacks personality even for a Genre (JRPGS) that usually has mute characters. The actual story scene only amount to about 3-4 hours and there is practically no interaction or development of side characters.

    Exploration environments are dull and very very similar. But I am glad there aren't random encounters like previous SMT games.

    Combat and demon negotiation is similar to previous SMT games and i can't help but draw comparisons to Atlus's Persona Series, It lacks a more fluid Battle Menu and uses a more classic but slow JRPG battle menu

    It is a challenging game even on easy, but depending how much grinding/sidequesting/team building you do it can be not as challenging. in my experience its a hard game to speedrun because you do need to spend time leveling to beat hard enemies. Of course manual saves are present meaning sometimes replaying half a hour of progres after defeat which can be frustrating.

    Music was another disappointing aspect, it has typical gritty SMT music but seems to lack variety for general exploration and severely lacking for main battle music, only one track plays the entire game and it is a monotonous 10 second loop that quickly becomes grating. I found the exploration music from SMT 4 and 4A more memorable.

    overall a decent JRPG but it left me disappointed,
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  96. Dec 18, 2021
    10
    masterpiece 10/10 i really love this game smt v>p5 imo hahaha don't be salty
  97. Dec 14, 2021
    9
    SMT V is a pretty decent game.
    The combat is very entertaining and is the best part of the game, it isn't that hard but punishes you enough for not thinking things through and making dumb mistakes. Oh -- and the art man ! The environments, characters, and cutscenes are all so stunning, considering this a just a switch game.
    As for the bad... Where this game lacks the most is within
    SMT V is a pretty decent game.
    The combat is very entertaining and is the best part of the game, it isn't that hard but punishes you enough for not thinking things through and making dumb mistakes. Oh -- and the art man ! The environments, characters, and cutscenes are all so stunning, considering this a just a switch game.

    As for the bad... Where this game lacks the most is within the story. Some parts of the story felt rather forced. And characters aren't too interesting either. So don't expect P5 gameplay or anything coming into this game.

    Anyhow, SMT V is an incredibly fun game to play! A solid like 8.5/10 from me :)
    Go snag a copy of demon Pokémon dude !
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  98. Dec 10, 2021
    10
    SHIN MEGAMI TENSEI V is one of the best entries in the series, also one of the best games i've played this year, i'd say this is a game that everyone should give a chance.
  99. Nov 26, 2021
    10
    Game is very good and very fun. All the negative stuff people are saying are what make it good. These reviewers have bad taste. Best RPG I’ve played in a very long time. V.Recommend
  100. Dec 10, 2021
    10
    Очередной шедевр в серии! Идеальный сюжет, классическая боевка из 90х, безумно красивая проработка монстров. Строго рекомендую всем, даже не фанатам классических пошаговых РПГ.
Metascore
84

Generally favorable reviews - based on 98 Critic Reviews

Critic score distribution:
  1. Positive: 89 out of 98
  2. Negative: 0 out of 98
  1. Nintendo Force Magazine
    Mar 7, 2022
    80
    What a journey! After eight years of waiting, the fifth installment of MegaTen is finally here, and it manages to deliver a satisfying experience. It may not have the deepest plot or most interesting cast of human characters, but it's fun, and I appreciate that it challenged me to think more about myself, my beliefs and how I view the world around me. And how many games can do that? [Issue #57 – January/February 2022, p. 76]
  2. 90
    SMTV brought everything I expected from a new chapter in the series of one of the first RPG games made, always renewing and innovating. We have an adventure that will make you stay for more than 40 hours hoping it doesn't end. It's really a great must-have for SMT fans and highly recommended for any RPG fan.
  3. LEVEL (Czech Republic)
    Feb 18, 2022
    80
    Comparing with an adored Persona cannot be avoided, but it is still a quite different experience for a different audience. Great fights, growing demons, excelent graphics and atmosphere. This JRPG succeeded.