Metascore
74

Mixed or average reviews - based on 9 Critic Reviews

Critic score distribution:
  1. Positive: 5 out of 9
  2. Negative: 0 out of 9
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  1. Jan 17, 2023
    70
    Let's Build a Zoo does not a bring a revolution to the building/management genre but it does its job in a competent, fun way. It's always amusing to try out combining different species, and with its colourful visual world and engaging mechanics, fans of the genre will have plenty to look forward to. Those less versed will find it more difficult, especially with the game's lack of tutorials or more in-game explanations.
  2. Jan 22, 2023
    65
    This is a 2D pixel art game that is really visible in every way, because it has a beautiful color palette and incredible designs for animals. It is a game designed to be played on TV.
  3. Oct 16, 2022
    65
    It feels overwhelming and too complex to play for a few quiet hours, and some of the features and choices are a bit odd. There are some cute animals and even dinosaurs are available with the DLC.
  4. Sep 29, 2022
    60
    Let’s Build a Zoo reminds us why tycoon games were once an industry monolith, but also why the genre couldn’t stay at the top forever. Morality mechanics, plenty of animals, and an appealing visual style all make this Zoo one you want to visit, but some tired systems and a slightly clunky Switch control scheme means you might not stick around for more than a few breeding seasons.
User Score
5.5

Mixed or average reviews- based on 4 Ratings

User score distribution:
  1. Positive: 2 out of 4
  2. Negative: 1 out of 4
  1. Aug 13, 2023
    5
    Overwhelming. I'm a full grown adult and nothing about this cute game felt intuitive enough. I was just having a hard time keeping track ofOverwhelming. I'm a full grown adult and nothing about this cute game felt intuitive enough. I was just having a hard time keeping track of all the different systems and combined with the simplistic graphics, i couldn't.

    The art style and graphics are amazing but have a huge draw back of being hard to read, hard to see even when playing docked. When the park starts getting more full is when things get harder and harder to distinguish and keep track of because the art just sorta meshes too much together.

    It feels really fast paced with the day to day too. There is a pause mechanic of course but to see if things work or not you get a small window of opportunity to make corrections and with all the systems running it just sorta made me feel incredibly anxious.

    This is not a relaxing game at all and not for those who may get even a small amount of anxiety because this will bring it out.

    The lack of intuitive systems also makes this really not a pick up and play game. You absolutely can not step away for a few days and just pick this up for a fun time. It requires a lot of memorizing of the important systems and playing a minimum of a few hours to work through particular goals.

    Anyone with even a small amount of ADD might find this to be a struggle. I found it to be too much to handle and avoid this game like the plague now.

    Its very in depth game that may work for some people, but to me, it felt like a job that I should be getting paid to manage this much stuff that is hard to see. At certain points the pacing also just feels off. Its a weird combination of too much waiting and micromanaging a mess in between a lot of waiting and hoping your waiting pays off and results in profit.
    Ugh.
    Full Review »
  2. May 29, 2023
    9
    Bought this game with low expectations and damn, its soooo much fun. Its way more in depth than i thought, kudos to the devs, buy this gameBought this game with low expectations and damn, its soooo much fun. Its way more in depth than i thought, kudos to the devs, buy this game guys if you like this sort of game. Full Review »
  3. Oct 6, 2022
    8
    Seems great, but the “big” font size is WAYYY too small in handheld, which is how I play games. Wait for a size update or you’ll hurt yourSeems great, but the “big” font size is WAYYY too small in handheld, which is how I play games. Wait for a size update or you’ll hurt your eyes trying to read everything.
    For the developer: I don’t care if I have to scroll text more to fit it all on screen, we need much larger text options. I’m only in my early 30’s and never have problems reading tiny writing, but this hurts.
    Full Review »