Metascore
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No score yet - based on 2 Critic Reviews

Critic score distribution:
  1. Positive: 0 out of 2
  2. Negative: 0 out of 2
  1. Jul 14, 2025
    60
    The Nintendo Switch version of Kingdom Hearts HD 1.5 + 2.5 Remix suffers from its reliance on cloud streaming, which introduces input lag, connectivity dependence, and performance issues that undermine the series’ fast-paced combat and the Switch’s portable appeal. The high price, risk of server shutdowns, and failure to deliver native ports for games that could feasibly run on Switch hardware further sour the experience. While the cloud tech can be effective in ideal conditions, these conditions are rare, and this version pales in comparison to native ports on other platforms. Some of the entries in this compilation are classics on PlayStation 2. It was understandable that the demanding Kingdom Hearts III made in Unreal Engine 4 might not be feasible on Nintendo Switch, but there was no excuse for the much older titles.
  2. Feb 16, 2022
    50
    What we have here remains a fine collection of games and an interesting demonstration of the first decade of the Kingdom Hearts series. If you have a reliable enough internet connection, this is almost as good a way to play Kingdom Hearts as any other. If you don't, absolutely leave it on the digital shelf. We'd like to score Kingdom Hearts 1.5 + 2.5 HD ReMix on the assumption that you can run it, but that's not necessarily an accurate representation of what many people's experience is going to be, and our experience — with robust and rapid internet — was patchy. If you have any other way at all of playing these games, we recommend you do so. Ultimately, this is a great package delivered in the worst possible way.
User Score
0.6

Overwhelming dislike- based on 17 Ratings

User score distribution:
  1. Positive: 1 out of 17
  2. Mixed: 0 out of 17
  3. Negative: 16 out of 17
  1. Feb 11, 2022
    1
    Such a bad streaming service. It's so choppy. I can't believe had bad it is. I have perfect internet. Everything downloads instantly, noSuch a bad streaming service. It's so choppy. I can't believe had bad it is. I have perfect internet. Everything downloads instantly, no framerate issues online, I have a hard line straight to the switch. It's so buggy. Full Review »
  2. Jul 28, 2022
    0
    Charging full game for something bad as this. Shame on you Square Enix and Nintendo.
  3. Feb 18, 2022
    0
    I played the demos for these game both before and after the updates. Each time I ran into the same pixelation, input delay, and frame dropsI played the demos for these game both before and after the updates. Each time I ran into the same pixelation, input delay, and frame drops throughout even though I actually have great wifi (and nothing was connected at the times I played besides my switch). It was as if the “update” never happened. The only way you’re going to really enjoy playing these cloud versions is if you have a tethered connection to a GODLY network. The only place that seems to have consistently good reviews for the cloud versions is Japan since they have much better network connections there for cloud gaming. For starters the games are only available in certain parts of the world. Let’s say the cloud gaming worked absolutely fantastic and I saw no issues with cloud gaming on Switch. The games are still only available in Japan, America, Canada, and certain parts of Europe. Everyone outside of there just has tough luck. Which sucks since that alienates a good portion of their fanbase. There’s also the issue that you don’t actually OWN the games. The servers might be up for a while sure, but the second something happens to make them unusable or the moment they go down, that’s it. You can’t play them anymore. And if the service ends prematurely, that’s anything from $32 (if you buy the games now) to $80 (buying the full collection at full price) down the drain for whoever bought these games. Which sucks if you want to revisit these games on the Switch after the fact. You’re essentially paying for a RENTAL rather than paying for the game physically or digitally.

    There’s also the issue of the audience on Switch. A vast majority of owners for the Switch are children. Children who (usually) don’t have their own private gaming internet connection. Children who might not know what a cloud version even is. Square has kind of shot themselves in the foot here because since children are a majority of the Switch’s audience and the target audience of the system, they would’ve made a killing with native ports from them alone. I worked at GameStop for a long while and when Melody of Memory came out for Switch, kids were getting their parents to buy it (and parents were picking the game off the shelves for their kids) simply because Mickey Mouse as well as the Disney logo were on the cover. Unfortunately with the cloud versions, kids will probably have a hard time playing a majority of the time cause of those internet connectivity issues and might be under the false impression that they can take the games on the go like any other Switch game. Which brings me to another reason why having such a huge and beloved franchise on the Switch via cloud isn’t a good idea here: it defeats the entire purpose of it being on the Switch. When fans begged Square Enix for the past five years to put the Kingdom Hearts games on the Switch, we had hopes that it would finally be a way to take the games on the go the way we dreamed since Chain of Memories fist came to the Gameboy Advance. Instead, these cloud versions are about as portable as a WiiU gamepad; not very portable at all in the grand scheme of things, which goes completely against the entire point of the system.

    What also bothers me on a more personal note is Square Enix’s response to fan outcry. In response Square mentioned that native versions weren’t completely off the table and that they would listen to fan feedback. Since the demos released, fan outcry only grew stronger, and yet, Square has only continued to push forward with promoting the Cloud Versions. I realize changes in plans and official statements take time, but it definitely feels like that statement about listening to fan feedback was just an empty corporate promise to fans that have been following the series for the past 20 years.

    I can’t recommend these games at all. 1.5+2.5 are based on nearly 20-year-old games and could absolutely run natively on the switch. 2.8 is debatable and 3 will probably always be on cloud unless Square decides to get help from Panic Button since they seem to be able to port almost anything to the Switch. I understand that SE are up to their necks in projects between the next Kingdom Hearts installment as well as Forespoken and other projects, but if they’re going to put the Kingdom Hearts series on Switch and kick off the 20th ANNIVERSARY with that, then they should put in the effort that we know they could and port at LEAST 1.5+2.5 to switch. When games like Assassin’s Creed, Outer Worlds, Witcher, Skyrim and Doom are able to run natively on the Switch AND be put onto physical cartridges, I feel that the KH titles leading up to 0.2 have little to no excuse. If they’re going to charge ~$80 for the price of admission to the series on Switch, they need to make it worth while. Until they do that, these cloud ports are unfortunately objectively the WORST and second most expensive ways to play these games at the time.
    Full Review »