User Score
7.7

Generally favorable reviews- based on 10 Ratings

User score distribution:
  1. Positive: 7 out of 10
  2. Negative: 2 out of 10

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  1. Feb 19, 2021
    2
    This game is awful. I love viz novs, I love emotional stories, and I, oddly enough, am a big supporter of "slow" or "awkward" mechanics as a tool to drive game pacing. I hate giving such harsh criticism given that this was clearly a personal labor of love, but I'm honestly annoyed I spent time on it. This game managed to just miss the mark on execution.
    1. Mechanics. This is a viz nov
    This game is awful. I love viz novs, I love emotional stories, and I, oddly enough, am a big supporter of "slow" or "awkward" mechanics as a tool to drive game pacing. I hate giving such harsh criticism given that this was clearly a personal labor of love, but I'm honestly annoyed I spent time on it. This game managed to just miss the mark on execution.
    1. Mechanics. This is a viz nov in which, instead of "press A/enter to advance the dialogue boxes," you scrub the screen clean. This comes across as a chore, not a cool way to discover new things hidden on the page. It's more like "Hold A for 4 seconds to advance the dialogue" - it's not something that I transform or influence, it's just slow for the sake of being slow. A good contrast is a game like Analogue or like Her Story, where getting the next "dialogue" is slow but that's because you tailor the order/direction of what's revealed. Towards the end of the game, you unfold the narrative by stamping pre-determined words on the page, wherever you'd like to stamp them. What? I'm not looking to create my own House of Leaves, thanks. I got nothing from the mechanics here other than frustration.
    2. Story. This is the story of Kasio, who...does some stuff in Ireland in the 90s. It's very slice-of-life, but with a few dramatic character reveals and conflicts. The big problem is that it is very hard to like Kasio. Kasio is drowning in self-pity, and I get it - people don't treat them how they want to be treated. But it's not that fun or interesting to see a character you've only known for a little bit push away a bunch of people who try to reach out to them (with varying levels of understanding or effectiveness) and then say "nobody gets me" and curl up in a ball (to be clear- the character is 23, not 14). You get the sense that they are tired of a long history of people not getting them, but that's not made clear narratively. All I saw as a player was a person rejecting people without really trying to work with them, and it's just irritating to watch. It would work better as a narrative specifically about depression, where the brain isn't letting them cope, but it's not set up that way or expressly raised in the game.

    I only finished this because I thought that -something- else had to happen for all the rave reviews, and it was so short that by the time I waited for "something" long enough, it was over. If you are looking for an emotional queer viz nov with a similar art style and music, play We Know the Devil instead and never look back.
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Metascore
80

Generally favorable reviews - based on 7 Critic Reviews

Critic score distribution:
  1. Positive: 6 out of 7
  2. Mixed: 0 out of 7
  3. Negative: 1 out of 7
  1. Jan 4, 2021
    40
    One of the biggest factors I always rate games on is whether they are fun to play. A game could be the most mechanically polished, gorgeous, epic game, but if I didn’t have much fun playing it, that would impact my score dramatically. So, while “fun” is entirely subjective, I just had absolutely no fun whatsoever with …If Found. As a side note: I completed this game is entirely under two hours. While that isn’t a problem for me personally, some gamers do make a cost benefit decision based upon length of content. So, it is something to be aware of.
  2. Nov 25, 2020
    80
    Being a visual novel, If Found… won’t be for everyone, but those willing to give it a try will find a beautiful and endearing story of self-acceptance. The gorgeous hand-drawn art and the story coming directly from a diary really give the impression of an insight to someone’s life, and the gameplay idea of actually erasing history and identity creates an intensely emotional experience.
  3. Nov 3, 2020
    90
    If Found… is a moving, heartfelt tale about identity and relationships at the end of the world. The unique mechanics marry perfectly to the themes explored, and the short two-hour runtime makes it an excellent choice for a cosy evening in.