Metascore
87

Generally favorable reviews - based on 9 Critic Reviews

Critic score distribution:
  1. Positive: 8 out of 9
  2. Negative: 0 out of 9
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  1. Sep 4, 2018
    60
    Iconoclasts is a fun, but difficult platformer with a great cast of characters, brilliant controls and a fantastic soundtrack that is let down by a story with little direction.
User Score
7.7

Generally favorable reviews- based on 76 Ratings

User score distribution:
  1. Positive: 48 out of 76
  2. Negative: 8 out of 76
  1. Aug 10, 2018
    6
    This game is a mixed bag for me. For every brilliant feature there's a bad design choice.
    Platforming is mostly fun, the lack of accuracy on
    This game is a mixed bag for me. For every brilliant feature there's a bad design choice.
    Platforming is mostly fun, the lack of accuracy on the wrench add some skill to the whole thing... Till it gets used in a boss-fight as a gimmick and leaves you hating the game.
    A lot of the bosses are fun and original, while the rest are pure **** That part where you are stuck in the elevator and one pixel to the left or right means 25 of your health? fun :|
    World building is phenomenal, but nothing is explained in depth and half the plot threads go no where.
    You get extra characters to add some diversity! But they handle like ass, are slow and one of them is literally crippled and plays like it. Fun :|
    Dialog is mostly great but the phrasing and the wording leaves you very confused when it isn't, like someone didn't proof-read the whole thing to see if every sentence had a noun to tell you what the **** are they talking about...

    I honestly feel bad for giving a mediocre review to a game made by one man and this game is unique in every aspect, from the tone to the world to the dialog. But it is a very uneven experience with entire segments ("lets split up so we can fight 3 characters that were introduced this very second! Why? To pad the game out of course!") being completely redundant and most of all frustrating.
    The best thing about this game is that at any point you can turn on the casual mode and just stroll to the ending while enjoying the story.
    Full Review »
  2. Oct 18, 2018
    7
    This game has an excellent story, interesting and complex characters, and quite a bit of fun puzzle-platforming and combat. I want to give itThis game has an excellent story, interesting and complex characters, and quite a bit of fun puzzle-platforming and combat. I want to give it a 9/10 for that alone, but...sadly for every brilliant feature of the game there's an awkward or awful design choice in equal measure.

    Great:
    Characters/Story/Themes
    Music
    Inventive boss fights

    Bad:
    Random enemies at different parts of the game are unkillable and will stonewall you
    Bad boss fights with imprecise hit detection
    Being told "to go somewhere" by the game and getting lost for hours because the hint was vague, stupid, and ultimately misleading

    There is a lot to love here, it's just held back in weird ways throughout the game; still, overall, I enjoyed my time with it.
    Full Review »
  3. Jan 12, 2020
    8
    I was attracted by the graphics and sound affects that are extremely pleasent. Then I was entertained by the metroidvania gameplay and focusI was attracted by the graphics and sound affects that are extremely pleasent. Then I was entertained by the metroidvania gameplay and focus on puzzles and finding the way rather than combat skills. And then I was charmed by the characters and how your relationship with them evolves through the story. Even if the story itself is not so engaging and the world, even if original lacks depth - the chemistry between characters is what kept me to the end of the game.
    And well, then I stay even more, because I had to "complete" it. It's an open-world. I had to pick up everything.
    Full Review »