User Score
9.1

Universal acclaim- based on 2078 Ratings

User score distribution:
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  1. Jun 30, 2018
    8
    This game was made for switch! Although I haven't finished it yet, because I play it in my spare time, it is definitely one of the best games for switch and in my opinion is worth far more then the price you can get it for on the Eshop. This game introduces you to the controls with out feeling like its holding your hand and provides challenge that most of which can be avoided if desired.This game was made for switch! Although I haven't finished it yet, because I play it in my spare time, it is definitely one of the best games for switch and in my opinion is worth far more then the price you can get it for on the Eshop. This game introduces you to the controls with out feeling like its holding your hand and provides challenge that most of which can be avoided if desired. This game is one of the best Indie games I have ever played and with the accessibility provided by the switch, it's perfect for planes or any situation that requires the killing of time, definitely pick this one up if you have £11.00 to spare. Expand
  2. Jun 25, 2018
    8
    History
    ☐ The best of best
    ☑ Great ☐Acceptable ☐ Bad ☐ a... ☐ Didnt have Gameplay ☐Original and excellent ☑Close to excellent ☐Good ☐Acceptable ☐Bad ☐Why do you play this game right now? Mechanics ☐299 IQ ☑230 IQ ☐180 IQ ☐100 IQ ☐50 IQ ☐mmm... Well, a 0 IQ Soundtrack ☐Ohh... Buy one thousand times ☑One of the best ☐Good ☐Decent ☐Bad ☐Play without sound
    History
    ☐ The best of best
    ☑ Great
    ☐Acceptable
    ☐ Bad
    ☐ a...
    ☐ Didnt have

    Gameplay
    ☐Original and excellent
    ☑Close to excellent
    ☐Good
    ☐Acceptable
    ☐Bad
    ☐Why do you play this game right now?

    Mechanics
    ☐299 IQ
    ☑230 IQ
    ☐180 IQ
    ☐100 IQ
    ☐50 IQ
    ☐mmm... Well, a 0 IQ

    Soundtrack
    ☐Ohh... Buy one thousand times
    ☑One of the best
    ☐Good
    ☐Decent
    ☐Bad
    ☐Play without sound

    Grapchics
    ☐Your can't stop to see this
    ☑Very good
    ☐Only good
    ☐Passable
    ☐A badass drawn created with paint (With 10 seconds how much time)

    Art
    ☑Excellent
    ☐Very good
    ☐Good
    ☐Acceptable
    ☐Bad
    ☐Didnt see this boy

    Requeriments
    ☑Potato PC
    ☐Decent PC
    ☐Good PC ☐NASA PC ☐NASA PC AND A OPTIMIZACION MAKE BY 2 MONKEYS Final NOTE:8.6/10 Note:I didnt talk from the difficult because your can kill me if put bad and didnt have desire to make this
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  3. Dec 19, 2018
    8
    Ce jeu indé développé par trois personnes démonte bien des productions AAA : une DA absolument sublime, la musique, les environnements, le design des personnages, l'ambiance,... Tout est si bon dans Hollow Knight. Le gameplay es vif, il faut savoir parfois agir vite et avec vélocité. L’univers mystique qui semble être un crossover des productions de Tim Burton et des Miyasaki nous tient enCe jeu indé développé par trois personnes démonte bien des productions AAA : une DA absolument sublime, la musique, les environnements, le design des personnages, l'ambiance,... Tout est si bon dans Hollow Knight. Le gameplay es vif, il faut savoir parfois agir vite et avec vélocité. L’univers mystique qui semble être un crossover des productions de Tim Burton et des Miyasaki nous tient en haleine tout au long de nos découvertes. Il n'y a quasiment pas de dialogues, de cinématiques ou éléments narratifs quelconque; dans Hollow Knight, c'est bien l’univers qui raconter l'histoire. On ne connait même pas le nom du héro ou sa destinée, on arrive en terrain hostile, prêt à explorer un vaste monde.
    Le plus gros défaut du jeu se trouve dans sa difficulté; le jeu n'est pas à mettre dans toutes les mai,ns. Le fait de devoir faire des aller retours incessants quand on meurt est beaucoup trop ch****. Les boss sont hyper durs, quand on meurt et qu'il faut les recommencer, on réapparait sur un banc (point de sauvegarde) et il faut refaire tout le chemin hostile (puisque les ennemis réapparaissent) jusqu’au dit boss en espérant ne pas mourir au risque de devoir tout recommencer. Cette difficulté, bien qu’elle soit voulue aurait du être mois punitive ou compensée .
    Bref, jouez à Hollow Knight si vous souhaitez rencontrer le poésie dans un jeu vidéo et si vous avez une petite quarantaine d'heure à occuper.
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  4. Dec 13, 2018
    8
    This game was a lot of fun to play. Some of the boss fights were very difficult, which I liked, but it is pretty annoying that you have to travel back to the boss from your last save point to try again. The final boss was too easy in my opinion, and I would have liked a little more storyline.
  5. Dec 28, 2020
    8
    I generally avoid 2D platformers, because most of them are low-effort garbage. Hollow Knight is not, and absolutely lives up to the hype. The stylistic and design choices are impeccable, and Hollow Knight is bafflingly one of the most immersive and memorable games I've ever played, packaged in a format that I normally avoid specifically because it's generally so boring and forgettable.
  6. Sep 11, 2019
    8
    Very fun and well designed game. Recommended. But the difficulty can be crazy stupid in a lot of bosses... I think it should have an option to choose difficult ... I want to enjoy the DLCs but the crazy difficult levels make it impossible to enjoy, only for very hardcore gamers with tons of time and patience.
  7. Jul 22, 2019
    8
    A great metroidvannia game that will have you exploring beautiful worlds. My only hang up on this game is the lack of story. There was nothing there that would initially hook you to continue playing it.
  8. Aug 14, 2020
    8
    Hollow Knight es un juego de plataformas del llamado subgénero metroidvania, el cual se encuentra ambientado en un mundo de fantasía poblado por distintas razas de insectos, de hecho el protagonista es un insecto y el objetivo del juego es explorar las diversas zonas que posee, descubrir una serie de hechizos y habilidades que podemos desbloquear para acceder a lugares secretos y porHollow Knight es un juego de plataformas del llamado subgénero metroidvania, el cual se encuentra ambientado en un mundo de fantasía poblado por distintas razas de insectos, de hecho el protagonista es un insecto y el objetivo del juego es explorar las diversas zonas que posee, descubrir una serie de hechizos y habilidades que podemos desbloquear para acceder a lugares secretos y por supuesto matar a todo enemigo que se encuentre en nuestro paso.
    La atmósfera de Hollow Kight se caracteriza por un sentimiento de nostalgia muy bien logrado por su música suave y agradable, así como los gráficos y texturas que son de colores más bien oscuros, pero profundamente detallados. Es realmente destacable la dedicación que se le dio a los gráficos en este juego; son preciosos, muy bien logrados y diversos, a pesar de lo larguísimo que es el juego. Y ése es precisamente otro punto que destaca, Hollow Knight es un juego bastante largo para su género. En mi caso, le dediqué un total de 50 horas y es que este juego es profundamente adictivo, el sistema de progresión te obliga a seguir avanzando entregando horas y horas de entretención.
    Sin embargo, como todo juego también existen puntos negativos, los cuales me impiden otorgarle la calificación máxima. Particularmente, la sensación de no saber qué hacer me persiguió durante toda la experiencia, en un punto del juego me vi obligado a leer guías para saber cómo seguir avanzando. El juego te da ciertas libertades en términos del orden de las zonas que visitas, pero muy poca información, de hecho los diálogos e historia son mínimos. El contexto del juego es algo que debemos inferir de los personajes que nos encontramos o el estado de los mapas que visitamos. Para un juego tan bello como Hollow Knight, realmente no se entiende la falta de contenido en cuanto a la historia. Ocurre lo mismo con la dificultad, desde mi punto de vista la curva de dificultad es muy alta, lo que podría provocar que jugadores no asiduos al género terminen dejando de lado este título, porque realmente existen niveles que son muy complejos para los que se debe tener bastante coordinación y habilidad.
    A pesar de estos dos puntos, Hollow Knight es un tremendo juego, que destaca por sobre otros de su género y probablemente se convierta en un clásico. Muchas horas de juego, gráfica hermosa, música agradable y jugabilidad profunda. Recomendable al 100% para cualquier jugador!
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  9. Feb 19, 2020
    8
    El juego es muy divertido aunque excesivamente difícil, muy bonitos gráficos, la duración es correcta, la banda sonora es espectacular. Lo recomiendo
  10. Mar 13, 2020
    8
    In one of the most impressive metroidvanias out there, this game's stark hand-drawn graphics and expansive play actually make you alright with forgetting whatever story is going on, and rather gets you lost in the fun of exploring every nook and cranny of the map. That learning curve though...steep.
  11. Jan 31, 2021
    8
    A great metroidvania with an atmospheric world. There are lots of areas to discover and abilities to gain and the whole game is very polished.

    A lot of the somehow interesting lore complety passed by me though, and I only learned about if from reading about it on the internet.
  12. Sep 18, 2020
    8
    It is a truly great game, with great music and great art, but you get really confused about playing it, and if you don't like metroidvanias, buy it on sale. it goes for pretty cheap
  13. Dec 5, 2021
    8
    A great game let down by a poor map, and I love the map-drawing thing but getting around the world is cumbersome. And it's easy to get lost. Some great bosses though and a lovely atmosphere.
  14. Mar 19, 2022
    8
    Platform: Nintendo Switch
    Time: 55 Hrs

    This game beat me hard but I love it.The little knight challenge the bosses over and over again and being stronger,so is the player itself.
  15. Apr 21, 2022
    8
    Was a very fun game to play but the market prices was to high i had to beat the same mine boss every day for 2 days to just earn enough to buy 2 items to progress. After progressing i found out i have to grind for more items. I did enjoy playing the game.
  16. Oct 24, 2022
    8
    82/100
    Hollow Knight throws its players in a whispering, obscure, mesmerizing subterranean world, Hallownest, that perpetually captivates both technically and thematically. It is a massive, sprawling mosaic of deeply distinct biomes that neatly and naturally fit together like puzzle pieces, each distinctly varied from the others. The layout of this world continuously morphs and surprises
    82/100
    Hollow Knight throws its players in a whispering, obscure, mesmerizing subterranean world, Hallownest, that perpetually captivates both technically and thematically. It is a massive, sprawling mosaic of deeply distinct biomes that neatly and naturally fit together like puzzle pieces, each distinctly varied from the others. The layout of this world continuously morphs and surprises not only visually but also technically as every area offers a new level design structure, platforming mechanics, environmental hazards and unique hostile creatures to slay within, all of which perfectly fit and expand on the game's deep lore. This makes for an exceptionally heterogeneous and varied experience, beautifully accompanied by the game's subdued tracks, enveloping the adventure in an elegantly enigmatic, unsettlingly melancholic aura. Progressively, the world opens up more and more whenever a new ability is acquired, and the explorative freedom of the player gets exponentially increased with an impressive multitude of possible progression paths. Even with a couple of faster means of traversal, the nature of this progression system leads to some extremely tedious backtracking, but it's a bearable price to pay for this amazingly interconnected map. Each area bleeds into the nearby ones in a maze-like tangle that hides an absurd amount of secrets, characters and treasures. The sane explorers of this kingdom are few, but it is possible to find, resuce and befriend many of them, leading to immersive interactions that expands on the world, providing new content or merely moments of levity, furthering the power of the player's agency. Combat is definitely the less impressive side of the game: disappointingly simple and static throughout the journey, with not many active options. Bosses, for the most part, present the same issue: although pleasantly challenging, they're pretty simplistic with repeated attack patterns and a lack of true depth in their movesets, only rarely with meaningfully different phases. This, however, can be partially excused thanks to their impressive quantity and variety, just as the combat is greatly enhanced by many passive abilities unlockable and an amazing healing system that requires strategic timing and rewards good play with stronger offensive options.
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  17. Jul 31, 2022
    8
    It's an incredible game, just not the best thing, the opening is a little bit boring, but once you're finished with it, the game becomes way more enjoyable, the music is mind blowing and the artstyle, i love it, i just hoped it cautivated me from the first minutes of the gameplay.
  18. Dec 31, 2022
    8
    The game is good. it is big and hard to solve all the puzzles around the whole map!
  19. Jan 28, 2023
    8
    Hollow knight
    Incredible, but flawed
    Hollow knight is a Metroidvania taking place in a world full of big creatures. The gameplay wise is very fun with simple game play that can turn into complex strategy for the best of players to master. The games base game is a fun adventure that can be quite challenging at times, but never unfair. The areas of the game have been made with extreme
    Hollow knight
    Incredible, but flawed

    Hollow knight is a Metroidvania taking place in a world full of big creatures. The gameplay wise is very fun with simple game play that can turn into complex strategy for the best of players to master. The games base game is a fun adventure that can be quite challenging at times, but never unfair. The areas of the game have been made with extreme detail, and in my option, the game even rivals games like Metroid dread, which I personally enjoyed a lot Now on the other hand some areas of the game can be beautiful and fun to explore, others can be a dread to explore, and feel more like a chore than a fun area. I personally hated deepnest, but it did its job as a hard dark area, but places like the queens garden can be horrible to explore. But, after all the positives and flaws there is a great game made by only two people with passion, I would recommend hollow knight to anyone with a shred of interest in the game, and even though they bad parts are there the good parts make up for it

    8/10
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  20. Feb 27, 2023
    8
    I thinm its a really good game but i can't get past one level.But other than that is really good the game is full of content
  21. Jan 16, 2019
    7
    A good metroidvania, but not great. It's fun, but repetitive and there are some questionable mechanics that seem to be there simply to pad out the run time of the game. The map mechanic is just annoying, needing to find an NPC in a maze of identical rooms with traps and pitfalls that you often can't see unless you've hit them once. Several of the broaches you collect that give youA good metroidvania, but not great. It's fun, but repetitive and there are some questionable mechanics that seem to be there simply to pad out the run time of the game. The map mechanic is just annoying, needing to find an NPC in a maze of identical rooms with traps and pitfalls that you often can't see unless you've hit them once. Several of the broaches you collect that give you "abilities" just end up making your character feel normal, instead of improved, like the broach that prevents you from bumping backward after a strike.

    The game does get more fun as you play, but the first several hours are a slog and it doesn't feel like it was a necessary one. It just feels like you start of lacking several basic abilities/characteristics that any standard metroidvania needs to make your character competent, and the only seeming explanation is "We needed a level up type system because all games have them now."

    The art style is interesting, but a little too bland for its own good as the novelty of it quickly wears off. The music is there, but doesn't really add anything. The controls are good, but could be a little bit tighter. The gameplay is fun, but its been done much better very recently.

    TLDR: Skip Hollow Knight. It's fun, but there's better stuff out there.
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  22. Jun 28, 2019
    7
    Well the game isn't bad, I like the graphics, the level design, the atmosphere, the gameplay etc ... but jezz the difficulty is horrendous, is cheap and is a chore that when you die in a boss (you are going to die, die, die, die, die, die, DIIIEEEEE!!! A LOT in every boss) you respawn in a checkpoint that almost always are faaar away and you have to walk a lot to try and die again, andWell the game isn't bad, I like the graphics, the level design, the atmosphere, the gameplay etc ... but jezz the difficulty is horrendous, is cheap and is a chore that when you die in a boss (you are going to die, die, die, die, die, die, DIIIEEEEE!!! A LOT in every boss) you respawn in a checkpoint that almost always are faaar away and you have to walk a lot to try and die again, and again, and again ... Expand
  23. Feb 5, 2019
    7
    It is a bit funnier that Shovel knight (and more rewarding somehow) but still it is a hard game (dying repetitively on bosses is boring for me) but the ambiance/graphics and exploration are cool. It still annoy me that general tendency is to do hard games - or not putting the option of an easy game, here on bosses only: as a consumer, I try to avoid as soon as I am aware of it and onceIt is a bit funnier that Shovel knight (and more rewarding somehow) but still it is a hard game (dying repetitively on bosses is boring for me) but the ambiance/graphics and exploration are cool. It still annoy me that general tendency is to do hard games - or not putting the option of an easy game, here on bosses only: as a consumer, I try to avoid as soon as I am aware of it and once again I failed. Now I died 30 times on Hornet, trying to optimize everything (amulet with recovery, cocoon near to get 2 extra life each time...), I know what to do (I have the pattern of attacks) but still not managing to do it. I'm on the mode of opening the game for 10 death and close it to play something else. Maybe one day I will discover more of the game, which I found intriguing and interesting (I explored everything else possible with my limited options) and no I don't have the impression to personally learn something from this fight...
    Update: 20 hours later, I enjoy a bit more some part (collected 25 charms and starting to do combo with them), still avoiding as much as possible bosses (I only did false knight, hornet, dung defender and broken vessel), still facing a lot of death :)
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  24. Mar 16, 2019
    7
    The game is great from an artistic and controls perspective, but the difficulty is excessively unforgiving. Without any prior warning, dying twice will lose all of your collected money you made over the past day or so playing the game, encouraging heavy grinding to get it back. Wasted far too many hours trying to get back money lost from accidentally dying twice to some explosive plantsThe game is great from an artistic and controls perspective, but the difficulty is excessively unforgiving. Without any prior warning, dying twice will lose all of your collected money you made over the past day or so playing the game, encouraging heavy grinding to get it back. Wasted far too many hours trying to get back money lost from accidentally dying twice to some explosive plants and at this point am just getting sick of it. I read online that spending 1k at the shop you can get a key to unlock the crypt to the far right and get your money back~ but when going to there you discover that it's only previous death, which doesn't help at all and is a huge waste of a grind to unlock an waste your time on.

    The bosses are fun, the level design is fine, the world is easy to get lost in (in a bad way). I did enjoy the game up until the point I lost all my money; so you'll probably enjoy it too as long as you make sure to use the bank.

    And as much as I hate to call anything overhyped; the people saying it is overhyped are absolutely correct. It's a good game and all but definitely not a masterpiece.

    Also as an aside when looking up what peoples thoughts on the dying twice all your money penalty; people generally came to the consensus that the person should just "get good", which kind of hints at a very cancerous community.
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  25. Aug 23, 2019
    7
    Excellent gameplay, fine-tuned handling, a great soundtrack and effects, and the animation is smooth and precise, with only a couple occasional 'camera jumps' that do not affect play or movement. The game has a huge world that is fun to explore, which is where most of the enjoyment came for me. If I could rate the game based on these factors alone, it would be a 10.

    The plot, however,
    Excellent gameplay, fine-tuned handling, a great soundtrack and effects, and the animation is smooth and precise, with only a couple occasional 'camera jumps' that do not affect play or movement. The game has a huge world that is fun to explore, which is where most of the enjoyment came for me. If I could rate the game based on these factors alone, it would be a 10.

    The plot, however, was unfortunately and obviously an afterthought (admitted by Team Cherry). It is dark and gets darker, sparse in the beginning and really picking up speed toward the end of the game. There are multiple endings, most of which are behind a very serious difficulty ramp late-game that has seen many a player rage-quit and none of which, in my opinion, turn out well for the Knight that is attempting to clean up the mess others left behind. Also, one of the many random NPCs is a character that is obviously meant to be disabled and is busy poking her young with a sharp stick, which some may find disturbing or even triggering.

    This was a fun play until the difficulty got to be too much and the plot issues overwhelmed any remaining sense of achievement. I can only hope the upcoming Silksong pays closer attention to this. Still worth a play, though.
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  26. Oct 23, 2019
    7
    Fair warning - this game is massive, and takes an average of 30 to 40 hours to complete. If you're looking for a game that is moderately difficult and has a reasonable number of checkpoints - Hollow Knight is not for you. If you're looking for a game which gives you a map, clear instructions, and quick upgrades - Hollow Knight is not for you. If you're looking for a game where you can getFair warning - this game is massive, and takes an average of 30 to 40 hours to complete. If you're looking for a game that is moderately difficult and has a reasonable number of checkpoints - Hollow Knight is not for you. If you're looking for a game which gives you a map, clear instructions, and quick upgrades - Hollow Knight is not for you. If you're looking for a game where you can get lost in the world, enjoy a haunting orchestral soundtrack, and fight your estranged soul for gold - Congratulations! This is the game for you.

    Mechanics-wise, the bug protagonist handles reasonably well. He can turn on a dime, attack in the four cardinal directions, and eventually gain other skills such as dash. My only complaints are that his reach is sadly short and his jump is floaty. While there are upgrades to increase his reach, they are found a few hours into the game, meaning that most fights up until that point are hit and runs. As for his jump, the floaty quality only becomes a problem when attempting to attack aerial enemies. As soon as the jump button is released in favor of the attack button, he begins to fall.

    All in all, this is a game that requires commitment. While I still haven't finished it and it isn't on my top five list, I have to admire all of the work that went into making it.
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  27. Aug 12, 2022
    7
    Great world design and soundtrack. Basically every character was adorable. However I got stuck too often and the difficulty lead me to an awkward place, where I was dragged from the fun zone to the frustration zone. Developers could have been on the side of the player with some more decisions. At least the first few hours in the game were very cool and fun!
  28. Oct 24, 2018
    6
    Like many, I wanted to like this game but in the end decided it just wasn’t any FUN to play. My main beef would be the boss difficulty. While in of itself this isn’t terrible, every time you die (which will be lots) you respawn at a distance from the boss and have to grind through to get your way back and have another attempt at the battle. The graphics may be pretty, but the charmLike many, I wanted to like this game but in the end decided it just wasn’t any FUN to play. My main beef would be the boss difficulty. While in of itself this isn’t terrible, every time you die (which will be lots) you respawn at a distance from the boss and have to grind through to get your way back and have another attempt at the battle. The graphics may be pretty, but the charm wears off with the repetition, and dying punishes the player enough that you will end up cursing at the game Expand
  29. Aug 18, 2018
    6
    Hollow Knight is a 2d metroidvania style game that mixes together platforming and combat as the player explores a labyrinth like underground world.

    The visuals and sound design are more than worthy of the praise they’ve received and really help to create an interesting, and unique feeling, world. The controls are also well implemented and help to make both the platforming and combat
    Hollow Knight is a 2d metroidvania style game that mixes together platforming and combat as the player explores a labyrinth like underground world.

    The visuals and sound design are more than worthy of the praise they’ve received and really help to create an interesting, and unique feeling, world. The controls are also well implemented and help to make both the platforming and combat satisfying.

    Unfortunately I found this to largely all be undermined by the games design and the way that it never offers any clue as to where you should be going next. Every time you enter a new area you have to find an NPC before you gain access to the map, finding this NPC can often be a time consuming and frustrating experience as without the map navigating the similar looking areas successfully is all bit impossible. The problems don’t end there either, even once you find the map it’s still not clear which of the many directions available you’ll be able to traverse without unlocking additional powers. There is no real fast travelling from most areas either and check points (rest stations) are often spaced relatively far apart and dieing, which will happen quite often, means spending even more time repeating areas to get back to where you was. I’m all for games that don’t try to hold your hand but I played Hollow Knight for 6-7 hours before giving up and I’d estimate at least 4 of those hours were spent wandering around just trying to work out where I was supposed to be going!!

    There is much to admire about this title but in the end it was all just too frustrating.
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  30. Jan 22, 2020
    6
    The first 80% of this game is fantastic, it sets an amazing and mysterious tone and provides challenging platforming sections and bosses. This world is shattered however when you reach the white palace. Suddenly the game is full of moving saw blades and bouncing spikes that require literally pixel perfect platforming and millisecond timing, totally shattering the immersion of the worldThe first 80% of this game is fantastic, it sets an amazing and mysterious tone and provides challenging platforming sections and bosses. This world is shattered however when you reach the white palace. Suddenly the game is full of moving saw blades and bouncing spikes that require literally pixel perfect platforming and millisecond timing, totally shattering the immersion of the world they have built. The king lived in this palace full of his sycophants? Really? Such a crushing blow to what was an amazing game. Expand
Metascore
90

Universal acclaim - based on 28 Critic Reviews

Critic score distribution:
  1. Positive: 28 out of 28
  2. Mixed: 0 out of 28
  3. Negative: 0 out of 28
  1. Oct 20, 2023
    90
    Hollow Knight is an incredible achievement that combines smart game design, a rich world, and sharp combat, with an enthralling insectoid world and a story just begging for you to find it. Team Cherry’s title is a high watermark for Metroidvanias, as the satisfying abilities and countless collectibles add variety and meaning to exploration, rewarding every discovery. Yet, while the challenge is a rewarding part of the process, I do wish that the title made some concessions and shone a bit of light in the darkness for those first fledgling steps.
  2. Sep 10, 2018
    90
    A very fun game and full of interesting characters is what await players in this incredible adventure. If you like Metroid style games, Hollow Knight will leave you satisfied.
  3. Nintendo Force Magazine
    Sep 5, 2018
    100
    There's never a low point. Only the desire for more. [Issue #35 – September/October 2018, p. 17]