I really like what Hero Must Die. Again is trying to do. The idea of playing as a character with endgame stats who gradually weakens over time is really interesting, and I think the game as a whole works, but my issue is that it really doesn't do much with that concept. There's no emotional weight to the story, and by the third or fourth playthrough, everything gets very repetitive. I think with a bit more polish, the ideas behind Hero Must Die. Again will make for a great video game, but this initial step just doesn't do enough to excite or interest me.