Hauntii does a fantastic job of providing a smaller scope adventure across an enigmatic underworld. Collecting stars and haunting varying enemies gave a sense of discovery around every turn. It’s beautiful in its delivery and make-up, but that’s what also holds Hauntii back: its restricted scope. It doesn’t dream big enough for what could have been. The gameplay, while fun and engaging, is super limited. Haunting and shooting aren’t enough to keep you hooked. When reflecting on my time with Hauntii, I think about the music and the art, and less so on how it played. Hauntii is a breathtaking experience, but it just doesn’t do enough with it. This game makes a compelling case for videogames as art, but it stops short when it comes to the actual mechanics.