- Publisher: GameTrust
- Release Date: Mar 28, 2017
- Also On: PC, PlayStation 4, Xbox One
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- Critic score
- Publication
- By date
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Apr 6, 2017Has-Been Heroes includes good ideas but is let down by an insanely high difficulty level and a lack of reward. You'll enjoy it in bite sized chunks via handheld mode to begin with, but you'll quickly grow tired of feeling like you're making no progress.
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Apr 21, 2017Has-Been Heroes is a brilliant idea that overreached itself in difficulty. A mix of incredibly complex strategy, RNG, weak tutorials, poor UI explanations, and a limp story drag a strong concept into the mud. If you’re patient, skilled, and attentive, you might be able to master the core concepts of Has-Been Heroes and relish the goodness hidden beneath the bad design choices. But had I not been reviewing the game, I would have been done after just a few hours. I just don’t like skeletons that much.
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Mar 24, 2017If it wasn't clear, I don't think Has-Been Heroes is fun. If anything, it is tedious. The difficulty spikes pretty quickly and only seemingly gets harder as you go on, the unlocks are anything but rewarding, and the gameplay, while functional, often leads to unfair deaths.
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Apr 13, 2017Hard and unforgiving, Has Been Heroes has the potential to create the videogame equivalent of Jack Torrance in anyone who plays it.
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Apr 6, 2017Has-Been Heroes is a reasonable game to play on-the-go thanks to the portability of the Switch. But the game itself tries something different but in the process, falls apart. Perhaps with more intuitive controls, or a more compelling sense of level design, Has-Been Heroes would be a great game. But in its current state, Has-Been Heroes is unruly to play, generic to look at and quite simply not fun. It’s disappointing as there is potential here, but Has-Been Heroes squanders it.
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Mar 28, 2017A heavy dose of randomness coupled with a lack of permanent progression makes Has-Been Heroes a chore to keep playing. Though there’s a good strategy idea buried in its multi-lane gameplay, the high-risk, no-reward setup isn’t satisfying enough to make up for its otherwise mediocre aspects. Coupled with repetitive enemies, forgettable assets, and bizarre controls, Has-Been Heroes is a game that can go right back into retirement.
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Apr 2, 2017A tedious trawl through the worst aspects of roguelikes, turn-based strategy, and bad interface design. Only somehow less fun than that sounds.
Awards & Rankings
User score distribution:
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Positive: 81 out of 133
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Mixed: 29 out of 133
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Negative: 23 out of 133
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Mar 28, 2017
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Mar 28, 2017