User Score
8.5

Generally favorable reviews- based on 356 Ratings

User score distribution:
  1. Negative: 27 out of 356
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  1. May 3, 2021
    6
    Aesthetically it is beautiful, but playable it is very mediocre, its impossible to die, and the difficulty is so flat that it is only about moving forward on a series of beautiful wallpapers.
  2. Dec 13, 2018
    10
    Это апогей визуального дизайна. Настолько всё шедеврально красиво и гармонично, что просто выпадает челюсть.
    Conrad Roset - главный художник и креативный дизайнер игры, впервые за мой довольно большой игровой опыт смог меня настолько удивить и обескуражить.
    P.S Также отдельное спасибо Nomada Studio и всей её команде.
    Это апогей визуального дизайна. Настолько всё шедеврально красиво и гармонично, что просто выпадает челюсть.
    Conrad Roset - главный художник и креативный дизайнер игры, впервые за мой довольно большой игровой опыт смог меня настолько удивить и обескуражить.

    P.S Также отдельное спасибо Nomada Studio и всей её команде.
  3. Dec 14, 2018
    10
    Masterpiece! One of the most moving experiences in games. Looks amazing on my switch.
    Totally recommended!
  4. Dec 17, 2018
    10
    Artistically speaking it's the best game I've ever played and I've played hundreds of games! Artistically, aurally and mechanically superb. The level design is so well thought-out you never feel lost, frustrated or bored. Such amazing difference in kind which all fit perfectly with the theme so the game always feels fresh and exciting. I honestly think everybody who cares about games as anArtistically speaking it's the best game I've ever played and I've played hundreds of games! Artistically, aurally and mechanically superb. The level design is so well thought-out you never feel lost, frustrated or bored. Such amazing difference in kind which all fit perfectly with the theme so the game always feels fresh and exciting. I honestly think everybody who cares about games as an art-form needs to play and learn from this amazing title. I hope it does very well and we get more games like this in the future! Expand
  5. May 8, 2021
    3
    After reading reviews about this game, I think I expected a lot more. I suffer from depression and anxiety quite a bit and I was looking forward to trying out this game for so long after reading the premise and reviews! But after playing it finally one evening, I found that this game made me feel absolutely nothing. Clearly others are seeing something here that I'm not seeing at all as IAfter reading reviews about this game, I think I expected a lot more. I suffer from depression and anxiety quite a bit and I was looking forward to trying out this game for so long after reading the premise and reviews! But after playing it finally one evening, I found that this game made me feel absolutely nothing. Clearly others are seeing something here that I'm not seeing at all as I found it very boring. Nothing captured my emotions or held my attention. The game looks beautiful, but nothing is keeping me gripped to it beyond that, and I have no emotional investment in this game or the character at all. Sure some of the "puzzles" you have to figure out, but it's not like they were a challenge to begin with, and I understand the whole "not everyone can handle hard games" etc, but this just fell so flat with me, that I'm actually disappointed I used money on this game. Overall, the aesthetic and music are wonderful, but actual game play is boring, even with the "puzzles" you have to figure out. Expand
  6. May 16, 2019
    10
    I made an account just to rate this game and leave a review. Gris is an actual work of art. More than once, I found myself thinking what a privilege it was just to be able to play the game. It isn't an incredibly complicated, involved game, but it is an incredibly beautiful and emotional one. I wish there were more games like this.
  7. May 18, 2020
    10
    Apart from being gorgeous, this is just peaceful, no game gives me the sense of tranquility that Gris gives me. Yeah, the art is amazingly well done and the score is beautiful, but those complaining about this game not being a "game" won't ever see a video game other than a set of challenges set to the player, never allowing it to fully grow into its own medium. It is an experience thatApart from being gorgeous, this is just peaceful, no game gives me the sense of tranquility that Gris gives me. Yeah, the art is amazingly well done and the score is beautiful, but those complaining about this game not being a "game" won't ever see a video game other than a set of challenges set to the player, never allowing it to fully grow into its own medium. It is an experience that attempts to tell everything without words, and even in the simplicity of its story you can have the most wonderful 4 hours you can on this beautiful, underrated medium. Video-games can be so much much more, and this just made me realize it. Expand
  8. Oct 7, 2021
    10
    Jaw-droppingly beautiful platformer. Anyone who questions whether games can be art needs to experience this. It's emotionally evocative in a way that few games are -- and no less fun. The gameplay is simple yet engaging, filled with gentle surprises every step of the way. The music is as gorgeous as the animation. Love, love, love!
  9. Dec 14, 2019
    10
    This game is incredible. The art, the music, the emotion. Its phenomenal. The gameplay is that of a platform puzzle game. The whole journey is amazing. To get through the story is fairly quick, but there are a few collectibles along the way and a sort of in game achievement system to give you a little more to do. If you like art and music this is a must own.
  10. Jan 1, 2019
    10
    Gris is a beautifully surreal work of art. The prime example of wordless story telling with intuitive game-play and puzzles. You can really tell the thought that went into level design with subtle movements in the environment that lead you across the incredibly well animated world. I feel this shouldn't need to be a great achievement but everything shown on screen has a purpose. If youGris is a beautifully surreal work of art. The prime example of wordless story telling with intuitive game-play and puzzles. You can really tell the thought that went into level design with subtle movements in the environment that lead you across the incredibly well animated world. I feel this shouldn't need to be a great achievement but everything shown on screen has a purpose. If you are shown something that catches your eye it has a reason. Truly a great way to end of 2018. Expand
  11. Jan 6, 2019
    9
    Fantastic game! The visuals are astounding. The music is subtle, but perfect for the game. The platforming is good and the puzzles are relatively easy. What you get this game for is the artwork and the unspoken but meaningful story. The only reason it is not a 10 is because the game is short. But length aside, this is a must have game it you appreciate art style in a game.
  12. Jan 10, 2019
    9
    A watercolor piece of art! Obviously inspired by the game Journey, it's an amazing game that tells a simple 'strugle' story about the protagonist all this wrapped by a world without colors and your 'mission' is bring them back.
  13. Jan 20, 2019
    9
    Mi puntación sobre Gris es de 9, me explico;
    La duración se queda muy corta en mi opinión, es la única pega que le pongo, en mi caso 3h y 42min.
    Gráficamente un espectáculo visual, se nota que hay un esfuerzo detrás muy grande. Una historia triste pero a la vez llena de esperanza. Jugablemente muy divertido y dividido en fases. Echo por desarrolladores españoles. Y la banda sonora de las
    Mi puntación sobre Gris es de 9, me explico;
    La duración se queda muy corta en mi opinión, es la única pega que le pongo, en mi caso 3h y 42min.
    Gráficamente un espectáculo visual, se nota que hay un esfuerzo detrás muy grande. Una historia triste pero a la vez llena de esperanza. Jugablemente muy divertido y dividido en fases. Echo por desarrolladores españoles. Y la banda sonora de las mejores que he oído en el mundo de los videojuegos. Ese computo hace que le ponga un 9 sobre 10 ( comparándolo con juegos de su plataforma, NSwitch y PC ). Mi cuarta crítica u/o review.
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  14. Jan 2, 2019
    10
    What a great games, this is a must buy for your nintendo switch, i haven´t play a game that great as journey til i played Gris. Those colors, shapes, music, drama, everything is perfect... thank you for this masterpiece.
  15. Dec 13, 2018
    10
    Audiovisual masterpiece. Style is unbelievably gorgeous. Music is too good for this world. We do not deserve this game. 11/10
  16. Dec 18, 2018
    10
    GRID is the best game I've played lately! A wonderful plot, a graphic that rests on a watercolor, an amazing atmosphere and a hidden meaning of which one must think about.
  17. Dec 14, 2018
    10
    I bought this game yesterday and been playing since then. Amazing game where you can chill out and go through chilling story , i do not know the ending yet. What I have seen so far is what makes me to play even more.
  18. Jan 6, 2019
    10
    This game is literally the most beautiful piece of art I've ever experienced, I just beat it and highly recommend it. Its a very emotional and intense experience, and actually fun and relaxing too, and the music sounds like something from a Thom Yorke solo album. Kind of relaxing platformer/puzzler/walk through an art museum, pick this game up if you are a fan of beauty and wonder.
  19. Dec 16, 2018
    10
    This game is the very definition of a true hidden gem. It's a beautiful mastapiece. The art design, soundtrack, and story all flow together in harmony like a cool stream on a warm spring day. It has such a relaxing and interesting atmosphere that i didn't expect when i purchased this. Tell all your friends to play this game because it's truly worth it.
  20. Dec 14, 2018
    10
    This game is for the Nintendo Switch, what "Journey" was for the PS3.

    It is an artistic and musical masterpiece, and it doesn't cheapen out on the side of puzzles either. By comparison, I had a lot more fun with this 2D work of art than I did with either Journey, Abzu, or even Rime. That being said, I understand it is not for everyone. But this is not to be confused with a
    This game is for the Nintendo Switch, what "Journey" was for the PS3.

    It is an artistic and musical masterpiece, and it doesn't cheapen out on the side of puzzles either.

    By comparison, I had a lot more fun with this 2D work of art than I did with either Journey, Abzu, or even Rime.

    That being said, I understand it is not for everyone. But this is not to be confused with a walking-sim. There are puzzles in here and things to discover. And there is a story behind it all with a very lengthy extended metaphor which, by the look of some of the lower critic reviews, they did not seem to get. Like I said, this game isn't for everyone, even if that person is a critic. Which makes one wonder: why do some critics even bother reviewing genres they don't like to play? (Oh yeah... a paycheck).

    Anyway, if you love these kinds of games, buy at full price and support the studio (it is a debut game after all). And if you're on the fence about these things... then wait till it's $10 or something.
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  21. Dec 17, 2018
    10
    GRIS is an incredible journey surrounded by astonishing landscapes, whith a suberb music and a smooth gameplay.
    The detail in every little thing shows that they have made it with love to what they were doing. It is almost impossible to finish it without droping a tear. Congratulations to all the team!
  22. Jun 13, 2019
    9
    Presentation. 9.6/10
    Graphics TV. 9.2/10
    Graphics Handheld. 9.3/10
    Music. 9.3/10
    Controls. 10/10
    Fun-factor. 8.9/10
    Score. 9.1/10
  23. Aug 26, 2022
    0
    this is a very cheap game with a big lack of content. you can do so many boring things
  24. Jan 7, 2019
    7
    It's not even a game, it's more like an interactive screensaver. I don't think it is so amazing beautiful as people use to say, I think it's just O.K.. However, you can get some fun...
  25. Nov 11, 2020
    0
    This shouldn't even be considered a game. Don't be a fool and waste your money, as I did. Practically no real gameplay outside of platforming with not even an ounce of challenge. You simply walk through this "art piece" of a game. It is complete garbage. It makes Nintendo's ET look like a masterpiece. Sure, rate the art and visuals of the game a 9/10, but any other aspect of this game isThis shouldn't even be considered a game. Don't be a fool and waste your money, as I did. Practically no real gameplay outside of platforming with not even an ounce of challenge. You simply walk through this "art piece" of a game. It is complete garbage. It makes Nintendo's ET look like a masterpiece. Sure, rate the art and visuals of the game a 9/10, but any other aspect of this game is an easy 0/10. Nobody but a select minority want this type of garbage. Expand
  26. Feb 13, 2021
    3
    I love art, music and style. I only see one very big problem here: it's not a game at all. Here we rate the games - hence my poor note. Usually the game has rules or conditions to win. Or a goal, even if it's hidden. This is not the case with GRIS. I still have no idea what those secret circles were for... or even the slightest idea what this game is all about and what for did I pressI love art, music and style. I only see one very big problem here: it's not a game at all. Here we rate the games - hence my poor note. Usually the game has rules or conditions to win. Or a goal, even if it's hidden. This is not the case with GRIS. I still have no idea what those secret circles were for... or even the slightest idea what this game is all about and what for did I press arrows or jumps. You will only witness an electronic poem here. Very obscure one. Maybe the developers wanted to create the game as a "work of art"? Instead, they created a narrative simulator. A Limbo-Journey corssover, but without freedom and substance. Powdered with stylish art to make sure everyone label this game as "art". I understand they wanted to communicate something important for them using this product and therefore as a poem perhaps it could be 7/10. Expand
  27. Jun 30, 2022
    0
    i dont like how the game looks. the design here is very bad and all the characters too
  28. Dec 24, 2018
    5
    I often see people refer to this game as a masterpiece, and that it's an exceptional experience. When I "experienced" this game for myself, I was left wondering why it's worth the price tag. While Gris offers some of the best in sound and visual design, it still has a hollow narrative with no defined goal and shallow gameplay that is remarkably unforgettable.

    Gris is about a young woman
    I often see people refer to this game as a masterpiece, and that it's an exceptional experience. When I "experienced" this game for myself, I was left wondering why it's worth the price tag. While Gris offers some of the best in sound and visual design, it still has a hollow narrative with no defined goal and shallow gameplay that is remarkably unforgettable.

    Gris is about a young woman who went through a "painful experience." When the game starts, she is singing on a female statue's hand, but then she loses her voice and the statue crumbles, making her fall down to the ground. As she progresses, she brings back color in the world she lives in. Along the way, she encounters a black ooze that wants to "stop" her.

    What was this statue? Why did she lose her voice? Why does she need to bring back color? What sort of world is this? What is this black ooze, and why does it want to stop her? These questions are never answered, not even paid attention to throughout the game. While it's fine with narrative taking a backseat for the player to create interpretations, there's no basis or foundation for any of those interpretations to begin with. There's no backstory, no exposition, or any sort of basic understanding of themes present in the game. While it is up to the player to come up with many kinds of meanings, this ends up with no true meaning to the game, making it almost unimportant. It is the equivalent of looking through an art book with no thematic lens to see it through. It's pretty, but it means nothing.

    The "gameplay," if you can call it that, is composed of basic platforming: jump, fly, glide, and swim. There are two powerups in total, such as transforming the woman's dress into a block or regaining one's voice to sing and affect the environment, but there's no real creative way in using any of these mechanics to begin with. The most convoluted it gets for GRIS is gravity-shifting, but that's it. There's nothing too complex about using the block to crush things, use the glide to fly, and swimming to different places.

    There's no real obstacle in the player's way other than a few light puzzles, and there's very little interaction when it comes to the game to begin with. In fact, the two "bosses" of the game aren't even bosses, but just more puzzle elements that add little to nothing. I'm fairly certain there's no death mechanics in this game, or no real danger to begin with, making the black ooze come off as nonthreatening.

    There's no real defined goal other than bringing the world back into color, but there's no real reason why. There's no defined reason to interact with these statues, who these statues represent, or what it all means. If it was intentional design leaving it up to the player, then the "meaning" of this game is lost.

    There's no real point to experience this "experience" if there's nothing of value to pull away from. The visual watercolor design is fantastic, and it is one of the best in graphical design. The colors are used to good effect, and it has beautiful animation, the character and the environment moving fluidly in the game. The soundtrack is phenomenal, but it does make one wonder why people should buy the game when you can get the same experience with the soundtrack instead at a lower price.

    In truth, the overall value of GRIS is like enjoying the gift wrap of a gift instead of the gift itself. It offers little to no control toward making whatever decisions you'd like, and instead trudges you along. There's nothing truly unique about its gameplay mechanics, nothing noteworthy about its narrative, if it has one, and it lacks any thematic pull. It offers the least amount of interaction or choice to the player, making one wonder if it can even be considered a "game" in the first place. While it excels in sound and visuals, everything else rings hollow in GRIS. GRIS doesn't want you to play. It wants you to watch.
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  29. Aug 22, 2019
    5
    "Not great, not terrible"

    -Mediocre level design and puzzles
    -Excelent art and music.

    If you look for challenge or meaningful experience look elsewhere. It is not bad, it is just mediocre as a game and acceptable as a mean to spend some time.
  30. Dec 13, 2018
    10
    Настоящий представитель игры как искусство. Оргазм для глаз и ушей. Самая красивая игра на моей памяти, при том что она очень минималистичная, не как та же Ори. Эстетический оргазм каждую секунду. Многие сравнивают её с Journey, но мне не нравилась она за то что она была ОЧЕНЬ короткой, ты буквально не успевал ею насладится. GRIS в этом плане раза в 4 дольше Путешествия, что не даёт ниНастоящий представитель игры как искусство. Оргазм для глаз и ушей. Самая красивая игра на моей памяти, при том что она очень минималистичная, не как та же Ори. Эстетический оргазм каждую секунду. Многие сравнивают её с Journey, но мне не нравилась она за то что она была ОЧЕНЬ короткой, ты буквально не успевал ею насладится. GRIS в этом плане раза в 4 дольше Путешествия, что не даёт ни наскучить (ибо игровой процесс сам по себе простой) но и не обрывается через 40 минут, как Journey. Expand
Metascore
83

Generally favorable reviews - based on 43 Critic Reviews

Critic score distribution:
  1. Positive: 38 out of 43
  2. Negative: 0 out of 43
  1. Nintendo Force Magazine
    Aug 28, 2019
    80
    An absolutely gorgeous work of art that everyone should experience at some point. [Issue #39 – May/June 2019, p. 23]
  2. CD-Action
    Mar 25, 2019
    50
    Almost universal admiration for Gris says a lot about the condition of video games industry. It’s just a 2D platformer devoid of any challenge, and instead of evoking true feeling it makes a good first impression (“wow, it’s beautiful!”) and then just glides for a couple of hours using that momentum. It doesn’t actually have anything important to say, it’s just pretty. [02/2019, p.56]
  3. Jan 14, 2019
    90
    While the story is loose and can leave players feeling a little lost, there are emotional cues that symbolize this as a journey of loss and healing. The excellent soundtrack, level design and commitment to themes make Gris a memorable title for all. With fun, adventurous platforming and puzzles that are both challenging and intuitive, its playstyle keeps things simple by placing player cognition at the forefront. Gris is a true work of indie art that prides itself on attention to details. Fans of works of art and video games will find a relatable home in Gris. Although this is Nomada Studio's first title, it has hit every possible note out of the park.