User Score
8.4

Generally favorable reviews- based on 51 Ratings

User score distribution:
  1. Positive: 44 out of 51
  2. Negative: 4 out of 51

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  1. Mar 18, 2021
    7
    I can't say I agree with the rest of the reviewers here. While Gnosia has a pick-up-and-play appeal, the very idea of single-player Werewolf doesn't quite work. I mean it could, but it's a tremendously ambitious undertaking and Gnosia's distinct lack of subtlety and low stock of canned responses keeps it from really shining through. For most people, this game is going to be little moreI can't say I agree with the rest of the reviewers here. While Gnosia has a pick-up-and-play appeal, the very idea of single-player Werewolf doesn't quite work. I mean it could, but it's a tremendously ambitious undertaking and Gnosia's distinct lack of subtlety and low stock of canned responses keeps it from really shining through. For most people, this game is going to be little more than a novelty that won't keep them engaged because without diving any deeper, it comes off as random.

    That said, for those who can tolerate its repetitive nature and are patient enough for the drip-feed of the game's narrative and abilities to open up, there is something just under the surface that can get you hooked if you're into it. The narrative and art are fascinating and the abilities make each go-round far more interesting as you begin to pick up on queues to see who is lying and who is not. While this provides a much deeper experience, especially when you start filling out the character profiles and learning what makes them tick, you're still sadly missing a lot of what makes social deduction games fun. The little mind games people play and the personal details they might use to lean on you just aren't here and that's the inherent nature of Werewolf-family games and without that, many will be asking "what's the point?"

    Overall, it's a fine time-waster and curious players who tug on its threads will be rewarded, but for most players, this is probably something you should pass on or wait to go on sale. It's far too repetitive and narrow in its implementation to give you the correct atmosphere of a social deduction game, but that's to be expected since this is a single-player romp against dialog boxes and pretty character art.
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  2. Jun 15, 2023
    7
    Great for the loners who don't have the friends that can play these Among Us or 'Werewolf' type of games.

    I admittedly had fun but it does kinda overstay it's welcome once you do enough runs. After a while I feel it's repetitive nature and lack of control. Seeing the same dialog over and over again gets a bit old too. It sorta comes down to a build up if stats and trying to zoom through
    Great for the loners who don't have the friends that can play these Among Us or 'Werewolf' type of games.

    I admittedly had fun but it does kinda overstay it's welcome once you do enough runs. After a while I feel it's repetitive nature and lack of control. Seeing the same dialog over and over again gets a bit old too.

    It sorta comes down to a build up if stats and trying to zoom through runs to get Exp. Doesn't have a very satisfying loop though to make this enjoyable.

    Still glad I tried this out. Probably wouldn't realistically recommend this to a friend though because of how niche it is and the feeling that it's simplicity sorta shows through after a few hours.
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  3. Apr 23, 2021
    5
    I checked out this game because of the good reviews and it sounded like something I might be interested in. I thought it would be more immersive than it was. Something akin to the Dangaronpa Series or the Zero Escape games. To me, the "main game" came across as extremely shallow though. The repetitive canned responses of the AI characters ruined the immersion and didn't provide forI checked out this game because of the good reviews and it sounded like something I might be interested in. I thought it would be more immersive than it was. Something akin to the Dangaronpa Series or the Zero Escape games. To me, the "main game" came across as extremely shallow though. The repetitive canned responses of the AI characters ruined the immersion and didn't provide for much thought provoking deduction for me. I imagined it to be a lot better from the reviews. I went through at least 20 loops before giving up. Maybe it gets better later, but I didn't think I could take any more of the core game. Expand
Metascore
82

Generally favorable reviews - based on 39 Critic Reviews

Critic score distribution:
  1. Positive: 34 out of 39
  2. Negative: 1 out of 39
  1. CD-Action
    Nov 19, 2021
    85
    Gnosia is a fascinating and extraordinarily engaging game. It’s based on written word and static illustrations but it engrossed me much more than any AAA title. [06/2021, p.62]
  2. Oct 7, 2021
    75
    Obviously, the big problem with Gnosia is that it seems to exist more in relation to other, better (or at least better-known) games, rather than standing out on its own. While this status is mostly deserved, compared to most visual novels I’ve played/read, there’s still lots here you’ll find interesting if you want to give it a chance.
  3. May 29, 2021
    80
    Gnosia is an eccentric blend of visual novel, Werewolf-style social deduction and RPG mechanics that somehow manages to pull it all together to make one of the most intriguing game releases this year. While some repetitive and frustrating moments mean that the game feels a little bit longer than it should, its cast of quirky, likable characters and quite frankly addictive gameplay loop will keep you just as much on the edge of your seat in Loop 1 as it will in Loop 100. There’s a wild ride to unravel, full of crazy twists and turns, and combined with the sharp writing and clever mashup of different genres, Gnosia truly stands out as a fascinating addition to your Switch library. Just be careful who you trust.