User Score
7.1

Mixed or average reviews- based on 22 Ratings

User score distribution:
  1. Positive: 16 out of 22
  2. Negative: 5 out of 22

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  1. Apr 24, 2022
    4
    This is probably the most disappointing game I've ever played. I have so many problems with every aspect of this game, but I can't say it's the worst as it is still an important part of video game history, and it was the 1st of the Famicom Detective Club duology, so as a standalone thing from its time, it's fine. But as it is now...
    The gameplay is so stupid. There was no SNES remake that
    This is probably the most disappointing game I've ever played. I have so many problems with every aspect of this game, but I can't say it's the worst as it is still an important part of video game history, and it was the 1st of the Famicom Detective Club duology, so as a standalone thing from its time, it's fine. But as it is now...
    The gameplay is so stupid. There was no SNES remake that refined how it worked, and MAGES did barely anything to actually refine it themselves. So much time is spent being sent into town to talk to the pointless, idiotic NPCs who only have one piece of actually relevant information, but you have no idea who would even know it, or how you'd get it out of them.
    The cast of named characters are so boring. The Ayashiro family are all pricks who I didn't care about at all when they died. I kinda feel like they deserved it. The butler and Genshin are ok I guess, but the maid is annoying. It's stupid that it's extremely obvious she knows crucial information about the case, yet you can't actually pursue and pressure her at all. You only get what you can out of her when the game allows it. The protagonist is a nothing character, and it's all because of the idiotic amnesia plotline, which ultimately adds nothing, ruins everything, and could be so easily written out in favor of an actual personality for the protagonist, and much better character interactions. Not only could it still be understandable for him to not remember his family members, but maybe he'd have an actually good, and tangible arc that doesn't drag down the entire series as we know it. The doctor and Ayumi are the only good characters. I really like when the doctor tries to help you in the case, and Ayumi shows how much she's grown as a person since she joined the detective agency. She's gone from a shy, vulnerable student, to an independent woman who can go to bars to dig up information on the yakuza. I almost would've preferred if the game was about her, or maybe you could switch between her and the protagonist like in the Famicom Mukashibanashi games. Or maybe MAGES could've added a side story to see what she got up to. Or, idk, remake BS Tantei Club for God's sake.
    The visuals and animations share the same strengths and weaknesses as the other remake. Music is ok, but it gets much more repetitive as you keep playing.
    The best thing about the game is the tone, and how the plot points tie into it. As the game goes on, the curse of the Ayashiro family feels more and more real, as the family members are killed off in more graphic and mysterious ways. While the townspeople are still annoying, their increased hysteria as the game goes on adds even more. It is kinda ruined by the fact that the killer is identified way before the game actually ends, but it shows that this game had potential.
    That's the thing. There was so much potential with the content of this game, because as stated before, on it's own, it's a serviceable classic adventure game. But because it seems like a series wasn't in mind with the development of this game, yet the prequel/sequel ended up being better than this game could ever be, The Missing Heir, and the Famicom Detective Club series as a whole, is retroactively ruined.
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  2. Jan 5, 2022
    2
    A port and translation of a 30 year old game is interesting, but there are too many flaws.
    The characters and animations somehow look like a flash game vector animation despite being 3D, I think this is because of choppy animation and robotic like movements.
    The use of inclusive language in places where is not needed is just annoying. There's a delay between the menus appearing and
    A port and translation of a 30 year old game is interesting, but there are too many flaws.
    The characters and animations somehow look like a flash game vector animation despite being 3D, I think this is because of choppy animation and robotic like movements.
    The use of inclusive language in places where is not needed is just annoying.
    There's a delay between the menus appearing and being ready to use that is just annoying, also the save game feature is called "quit investigation", not a very intuitive name.
    the story is just OK (not bad, not great), but at many points the player has to use a slow cursor to poke around the screen or select random commands just to guess how to continue.
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Metascore
74

Mixed or average reviews - based on 65 Critic Reviews

Critic score distribution:
  1. Positive: 37 out of 65
  2. Negative: 0 out of 65
  1. Ninty Fresh Magazine
    Dec 3, 2021
    80
    This classic piece of Nintendo history lives up to its promise of an engaging and thrilling mystery, but the gameplay can sometimes feel too dated. [Issue #4, p.54]
  2. Nintendo Force Magazine
    Oct 6, 2021
    80
    If you're a fan of visual novels, adventure games and/or mysteries, I think you'll enjoy what Famicom Detective Club has to offer. Just be prepared for the gameplay to test your patience! [Issue #53 – July/August 2021, p. 19]
  3. Aug 5, 2021
    70
    I don’t think anything is gained by playing either Famicom Detective Club that can’t be gained by watching a playthrough because the puzzles are at best throwaway and at worst barely present. These are inherently flawed games, but if somehow the idea of slogging through menus isn’t a turn off there are absolutely two great, down to Earth murder mysteries to be experienced here.