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User score distribution:
  1. Positive: 3 out of 3
  2. Mixed: 0 out of 3
  3. Negative: 0 out of 3

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Metascore
71

Mixed or average reviews - based on 12 Critic Reviews

Critic score distribution:
  1. Positive: 4 out of 12
  2. Negative: 0 out of 12
  1. CD-Action
    Dec 11, 2019
    70
    I doubt that Everything could be of interest to anyone who isn’t already a gamer – or win over someone that doesn’t agree with its message. For it the game itself is too weak. And although I spent a pleasant evening with it, I won’t come back because there isn’t much to come back to. [03/2019, p.58]
  2. Apr 1, 2019
    60
    Everything rejects everything that you’d usually consider a video game. Yet this interactive experience is coherent in its mission of providing existential exploration and gets pretty close to its promise of allowing you to control everything; even a hat.
  3. 55
    I respect the idea behind Everything, and I’m glad that developer David O’Reilly decided to try something experimental with an interactive medium. I can appreciate a game that hides meaning beneath its surface, but Everything doesn’t have a surface-level story for that meaning to hide under. Alan Watts’ philosophy lectures are intriguing, but it’s not very interesting getting from one lecture to the next. I was never able to be engaged or immersed in the world. Despite being a game about how all things are related, I found the silly, empty experience of Everything very unrelatable.