User Score
4.7

Generally unfavorable reviews- based on 18 Ratings

User score distribution:
  1. Positive: 5 out of 18
  2. Negative: 9 out of 18

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  1. Dec 11, 2020
    8
    While the puzzle genre replacing the action adventure platformer style may be a letdown for some, the charm and interesting narrative of drawn to life is here and the gameplay is usually serviceable. I consider the overall experience pretty decent especially if you take the low price into consideration. Just be aware that the switch version has a couple performance hiccups.
  2. Dec 16, 2020
    8
    Drawn to life two realms isn't a perfect game to say the least but, its amazing to see one of the most interesting yet odd titles on the ds get a new addition in over a decade. It genuinely starts off after the events of next chapter, the gameplay is a little different instead of worlds and platform levels to explore your bouncing back and forth from one Realm to another doing platformDrawn to life two realms isn't a perfect game to say the least but, its amazing to see one of the most interesting yet odd titles on the ds get a new addition in over a decade. It genuinely starts off after the events of next chapter, the gameplay is a little different instead of worlds and platform levels to explore your bouncing back and forth from one Realm to another doing platform puzzles solving issues through those platform puzzles. I hope to see more of this series and see more of these characters. Expand
  3. Dec 17, 2020
    8
    As someone who adored the previous Drawn to Life titles, I was initially mixed on Two Realms. This is going to be a lengthy review, but I hope it helps anyone who also loved this series as a kid.

    The first noticeable change is... definitely the gameplay. Instead of it being an action platformer where you draw your hero, draw your weapons, and draw items to help you with your adventures,
    As someone who adored the previous Drawn to Life titles, I was initially mixed on Two Realms. This is going to be a lengthy review, but I hope it helps anyone who also loved this series as a kid.

    The first noticeable change is... definitely the gameplay. Instead of it being an action platformer where you draw your hero, draw your weapons, and draw items to help you with your adventures, Two Realms is more of a puzzle platformer with minimal drawing involved. You still draw your hero and other minor items in the Raposa World, but the scope of how much you actually draw is minimized.

    The lack of drawing was disappointing, but ultimately understandable. Seeing as the original Drawn to Life entries were optimized to play on the Nintendo DS, right down to its touch screen gimmick, I never really expected the same experience with Two Realms - a game not only developed for the Switch, but for PC and different mobile devices as well.

    It is worth noting that despite having a touch screen, the Switch version of Two Realms is not touch screen compatible. I'm assuming they had issues getting it to work, as the Switch's touch screen isn't too fine tuned, especially in comparison to the Nintendo DS. But, I hear Digital Continue is looking into touch screen support (for those wondering, this was stated in the Drawn to Life Discord Server)... Which is great! But I'm not sure when it will come out or if it will be good.

    As for the levels, I personally found them frustrating, but it's important to note I have never been a fan of puzzle games. The puzzles in Two Realms are clever, but not impossible, and I am sure puzzle fans will have a lot of fun figuring them out.

    This is honestly where my major issues end. I have always prioritized story, characters, music, and art over gameplay, so that is important to note with my final rating.

    Despite issues with gameplay and minor glitches, Drawn to Life: Two Realms feels like it was made with great respect for the plot of its predecessors. When I first found out there would be a new Drawn to Life game after 11 years, I assumed the worst. I assumed this would be a cheap cash grab with a team of developers who would toss the previous entries' stories and characters out the window. Considering how it's been 11 years, and considering the shocking, definite ending of The Next Chapter, I honestly assumed Two Realms would be a soulless reboot of the whole series.

    Well, I was wrong.

    Two Realms continues right off of The Next Chapter's ending, and does not shy away from the consequences such an event had on the characters. Two Realms' story definitely has a smaller scope... this seems to be a common complaint, but it is one I disagree with. I feel like the smaller scope fits what it was trying to address: a more personal story focusing on Mike coping with the accident. A large, dramatic tale with high stakes and awesome adventure would have felt inappropriate, in my opinion.

    Two Realms, in typical Drawn to Life fashion, leaves a LOT vague and can act as either a closing point for the series or a brand new start. Despite minor retcons, characters and important plot points are left intact and treated with a surprising amount of respect.

    As for the art and music, they're both wonderful. The original artist and composer are back, and they do a fantastic job. I know some people are not fond of the music, but just because it's different doesn't mean it's bad. I feel like the music matured with the story, and with us. I liked it. I feel like it's down to personal preference, though.

    My final thoughts...?

    At first I was mixed, but the more I thought about Two Realms and everything the developers had working against them, I have definitely come to appreciate it a lot more.

    Drawn to Life was a niche, gimmick game made specifically for the Nintendo DS in 2007. The series' last entry came out 11 years ago and ended on a shocking twist. It was never as popular as Scribblenauts, and it wasn't too well known, even in its prime. THQ went bankrupt, Drawn to Life was sold to 505 Games, and it seemed like it was the end.

    But, "[it was] not The End".... For Drawn to Life to come back as it did was AMAZING. This thing had everything going against it: a gimmick game for an outdated handheld device with a VERY niche fandom. Developers interested in continuing the series had proposals shot down all throughout the 2010s. I'm not surprised Two Realms had a smaller budget and was forced to play on mobile - it was a risk and acted as an interest gauge for bigger and better entries.

    Ultimately, Two Realms was an enjoyable experience that rekindled my love for the series. It is not the same as older entries, and felt disappointing at first, but considering the circumstances of its release, I came to appreciate it. Old fans should approach this game with an open mind. The game is different, and has a smaller budget, but is not bad by any means.
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  4. Jan 8, 2021
    10
    It isn’t as good as the original 2 but it gives me hope that the series will come back
  5. Feb 3, 2021
    8
    This review contains spoilers, click expand to view. The game was really good in my opinion, but it strays far from the drawn to life path. I had a lot of fun playing it and the levels were amazing and fun also challenging, hard and could be solved in many ways. Sadly there are no bosses and the music is way different from the other but the game is still good. Things that I think should be explained more is how wilfre survived dtl2 and stuff. The game should have more drawing as the name, but still good. For the switch version they should have added touch screen, even though it may be lackluster (I spent like an hour drawing my character with the wheel). Overall this game had a solid story and gameplay, but lacked the charm of the first two games. Expand
Metascore
50

Mixed or average reviews - based on 11 Critic Reviews

Critic score distribution:
  1. Positive: 1 out of 11
  2. Negative: 5 out of 11
  1. Mar 10, 2021
    60
    With its vibrant art style, playful atmosphere, plenty of cleverly-designed levels to solve, and some interesting, if uneven, new ideas at play, Drawn to Life: Two Realms is an enjoyable game, but it never quite manages to capture the magic of its predecessors.
  2. Jan 28, 2021
    42
    Though the game has nice visuals and is the continuation of a creative series, Two Realms failed to maintain the magic Drawn to Life had on DS. Unfortunately, my disinterest in the story kept me unmotivated to wait through cut scenes to get to the next levels. Levels could be fun, but they could also be terribly too easy or frustratingly hard. The best moments in the game are dispersed too far apart and they don’t feel worth the hassle to get to.
  3. Jan 21, 2021
    30
    Drawn to Life: Two Realms lacks creativity in the gameplay and is overall a pretty dull experience.