Metascore
70

Mixed or average reviews - based on 9 Critic Reviews

Critic score distribution:
  1. Positive: 2 out of 9
  2. Negative: 0 out of 9
  1. Sep 23, 2022
    80
    Though likely to chase away those easily frustrated by complex systems, Circus Electrique offers more than enough surprises to entertain players for the couple dozen hours they’ll likely spend clearing its entire campaign. Unforgiving combat and the constant need to monitor resources demand the player’s attention, while the unique blend of genres rewards them with inventive new experiences. Juggling everything at once might be a bit more than some people are ready for, but that’s what a circus is for.
  2. 75
    Overall Circus Electrique probably won’t change your mind if you’re not already interested in games like it, the slower pace and heavy amounts of resource management will probably still cause you to bounce off. I can tell that this is a pretty good game even with some of its flaws, but it was very much not my flavor. It doesn’t help that, while the Tesla circus aesthetic is fun, the game’s use of 3D models means that it is not as visually distinct as the game that inspired it. One aspect that may change your mind about trying it is that, unlike Darkest Dungeon, Circus Electrique has difficulty options that include an easy mode where characters regain a bit of health at the end of each day, but even with this it was not enough to hold my interest the whole way through. If you like Darkest Dungeon, this is absolutely a game you should give a shot, but otherwise the grand Circus Electrique is probably not going to change your life.
User Score
tbd

No user score yet- Awaiting 3 more ratings

User score distribution:
  1. Positive: 0 out of 1
  2. Negative: 0 out of 1
  1. Sep 22, 2022
    7
    https://www.nindiespotlight.com/game_profile.cfm?game=circus-electrique-switch

    This is a game I’ve really struggled to review as there’s
    https://www.nindiespotlight.com/game_profile.cfm?game=circus-electrique-switch

    This is a game I’ve really struggled to review as there’s quite a bit about it that works, between its general theme, look, and its personality… but boy does it ask a lot and feels like it piles challenge on top of challenge. The tutorial really tries to help you get up to speed, but when it comes to the nuances of success you simply need to make mistakes, learn from them, and grit your teeth to hang on and try to do better. The trick of it is trying to manage to put on a decent show with performers that work well together in their roles, all the while not letting the acts go stale, but then to also front a group going out into the city to advance the story, battling it out turn-based style. The game tries to explain and prepare you for this, but it’s no small feat to get together a decent trio of acts, rest performers who need it, and keep your combat team working as well. It really all feels like it hinges on you looking over every detail you can when recruiting, finding role-players that compliment what you have rather than simply giving you more of the same. I do appreciate what the developers are trying to do, and there’s a lot of upside I can see if you’re willing to put in the effort, but this absolutely won’t be for anyone not feeling up for a formidable challenge.
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