Metascore
71

Mixed or average reviews - based on 20 Critic Reviews

Critic score distribution:
  1. Positive: 8 out of 20
  2. Negative: 0 out of 20
  1. Mar 24, 2021
    85
    A pure metroidvania which doesn’t get bogged down with superfluous mechanics, instead choosing to explore and push every facet of gameplay to its limit.
  2. Apr 9, 2021
    80
    Cathedral is a game that packs a lot of exploration in its action and platforming design, as well as many metroidvania elements and a healthy mix of adventure, combat and puzzles. Along with the quality of its level design and visual presentation, this is a game that will provide an involving experience for many players looking for a tough and demanding experience.
  3. Apr 1, 2021
    80
    Cathedral is a welcome addition to the Nintendo Switch library. It was a lot of fun solving the puzzles and finding my way around the cathedral and surrounding areas.
  4. Mar 12, 2021
    80
    A typical but well made metroidvania game, with a very large map and elevated difficulty that will appeal to all fans of the genre.
  5. Mar 10, 2021
    80
    There may be little original content in this adventure, but Cathedral collates a lot of classic gaming principles to wrap them up successfully in a retro-inspired Metroidvania tale. There’s plenty of ground to explore. Can you handle one more knight?
  6. Mar 3, 2021
    80
    Cathedral is a pretty good Metroidvania-style game that can be difficult at times, though that tends to come with the genre. That said though, the game looks great and for fifteen dollars, I’d say its definitely worth picking up. As for me, I’ll definitely be taking another trip through the game down the road.
  7. Feb 24, 2021
    80
    As a simple and intuitive retro-style Metroidvania, Cathedral does a great job of presenting an enjoyable game world to explore.
  8. Mar 24, 2021
    75
    Cathedral is tailor-made for players lusting after a serious 8-bit old school-experience with a minimum of modern bells and whistles. It’ll surely test one’s reflexes and nerves, but with just a few tweaks to the design and some marginal improvements, this could have been a real classic.
  9. Feb 19, 2021
    71
    You won’t find anything new here, but if you like old-school metroidvania games and you have already played all the big ones, Cathedral is not a bad choice.
  10. Nov 29, 2021
    70
    Cathedral's real sin is that there's not much to make it distinct from other Metroidvanias on the system. It nails the retro look and the need for exploration. The lack of handholding is refreshing, and the combat is rather good, especially for the boss fights. It doesn't have anything else to pull in players, aside from the fact that the world you traverse is absolutely huge. If you're a genre fan who wants something new yet familiar to work with, Cathedral is the right game.
  11. Apr 4, 2021
    70
    Cathedral is a nice tribute to the 8 Bit era. It does not innovate at all and it can do something boring but in general it is a well executed product.
  12. Mar 9, 2021
    70
    Even though Cathedral may not be the most original, it is undoubtedly an example of a game that understands the genre well. Fans looking for a straightforward and challenging experience will absolutely love what Cathedral has to offer, whereas those who are looking for something more unique may not find what they want. Whether you enjoy the tried-and-true nostalgic experience or not, Cathedral’s non-linear world is filled with hidden areas, shortcuts, and treasure chests that will give players hours of happy exploration.
  13. Mar 4, 2021
    70
    In the end, I have very mixed feelings about Cathedral. I appreciate the style and concept, and even find the game fun a lot of the time. But all that is put at risk by questionable design and unbalanced difficulty. If you’re not afraid of a little pain, you’ll likely have a lot of fun. Those that are adverse to annoyance will need to decide if this game is worth the price of admission. That said, I do hope that developer Decemberborn AB is able to use my critiques to make a more balanced Metroidvania in the future. Because rough spots aside, there’s a lot that I enjoyed here.
  14. 70
    Cathedral is a fine Metroid-like in terms of level design, but I just can’t shake the feeling that it doesn’t hit the balance between exploration and combat—the latter so often gets in the way of simply enjoying the former. If you’re a big fan of the genre and are itching for a fresh take, Cathedral is a fine choice that, for the most part, gets it right. Just expect to get tired of fighting your way through every room.
  15. Feb 18, 2021
    70
    Cathedral is a well-made and enjoyable action-platformer that’s sure to please fans of the genre, as it showcases lots of strong level design, tough difficulty, and plenty of rewarding secrets. Even so, there’s a sense that something is missing here to take the experience a step higher, as it’s the epitome of ‘just’ another entry in an already crowded genre. All the same, we’d give Cathedral a recommendation to anybody who enjoyed Shovel Knight (or its many imitators) and is looking for something to hit that same appeal. Cathedral very likely won’t be your favourite action-platformer, but it’s got more than enough going for it to be worth your time and money.
  16. Mar 2, 2021
    67
    Given how many other games aren’t just being inspired by metroidvania platformers of the past but also taking them in interesting new directions, it makes it difficult to recommend Cathedral. It’s fine to play if you’ve already played all those other games, but if you’re into the genre and you haven’t, then the best Cathedral can do is sit at the very end of your backlog.
  17. Nov 2, 2022
    60
    Cathedral is basically 10 to 15 hours of decent exploration, with some decent upgrades to find, which will help you fight some decent boss fights, while enjoying the decent retro audio-visuals. Sadly, that's the best thing this has to offer: a decent time. In a sea of similar games, there's little reason to spend any time in here, unless a collector of all things metroidvania.
  18. Mar 17, 2021
    60
    Cathedral is a competent metroidvania, made by a team that clearly loves the genre and knows well what makes it tick: it’s got a huge, detailed map to explore, full of secrets to find and upgrades that give you fun new ways to navigate the space. But it’s also an unremarkable game in a saturated space, and one that gets in its own way to often. Cathedral is an enjoyable enough game that will scratch that exploratory itch if you’re the sort of person who can never get enough Metroid (guilty!), but it won’t have much appeal beyond that niche.
  19. 60
    If you've ever enjoyed a Metroidvania before, then you'll probably enjoy Cathedral. The fewer of the genre that you've played the better, however, as the lack of original creativity will wash over you easier with less experience and fewer points of comparison among Cathedral's peers. Otherwise, it's a perfectly competent example of the genre. It's just a pity that the Metroidvania genre, in particular, is so over-saturated that we just didn't need more of it.
  20. Mar 17, 2021
    50
    Cathedral lacks vision where it counts. The title is focused on appealing to the hardcore with its retro presentation and difficulty that borders on irritating. The visuals and audio are certainly reminiscent of titles from the past, however, they lack that special polish that would elevate them beyond the superficial way they ape how games looked and sounded back then. Level design lacked care in checkpoint placement and enemy locations as well as quality of life features, which stacked tedium upon tedium. Overall, I have trouble recommending Cathedral; though it certainly has a niche appeal, its faults made the experience less than satisfactory.
User Score
6.5

Mixed or average reviews- based on 8 Ratings

User score distribution:
  1. Positive: 5 out of 8
  2. Negative: 2 out of 8
  1. Mar 7, 2021
    10
    I feel like it is important to state from the outset, that although this game has received positive reviews overall, there is a kind of errorI feel like it is important to state from the outset, that although this game has received positive reviews overall, there is a kind of error in the assessment. The general thrust of the reviews is that this is a good Metroidvania, but that it fails to bring 'anything new' to the genre - and as such does not arrant a very high review score. This is not correct, and in my opinion, there is something new and fresh feeling in this excellent game. of course, as a Metroidvania, there is something formulaic - but the presentation and delivery of this title does not feel imitative or repetitive. For an indie title with a very small team, this game (the map) is also pretty massive, and it takes way longer to clear than the typical indy Metroidvania does (length wise, it took me a bit longer to complete this than it took to complete Ritual of the Night (35 hours approx), and i have complete Momodora: RutM (a great game) 4 times on all settings and that has clocked less time than 1 Cathedral playthrough). Reading some professional reviews, you can tell they did not actually play through the whole game because some give a completion time of 15-20 hours. I suppose they just extrapolated from the typical lengthier Metroidvania, but there is no way someone is doing a 15-20 hour clear on first playthrough unless they are sitting with a playthrough and boss guide, and racing through the game like that. Average competent gamer is looking at a 32-38 completion time. There are good 100% challenges there for those who like 100%ing a game - which, without a guide, i can see taking 40-45 hours.

    One worry for this type of game though, is that it is easy to overlook such a title because of the influx of 8-bit style platform type scrolling games that start to look similar. DO NOT miss this title because it looks like just another 8-bit indy game. If you enjoy Metroidvanias (and hard ones at that), then i cannot imagine you would dislike this game or find it average. It is extremely challenging at times, even to the point of extreme frustration, but not to the point that it is insanely impossible or anything. The items that are acquired are interesting and feel satisfactory when found. Of course the obligatory double jump and dash items are there, but with the other more unique items, they really make for challenging and fun platforming sections and puzzle solving.

    The chiptune music is excellent, and so is the map design in general. I really, really recommend this for someone looking for a new, lengthy Metroidvania, that overall feels fresh and a bit new. You probably wont find a better value for money Metroidvania on the market given the length. No way in this world this game deserves a 6/10. It is full of charm and made with heart, passion, intelligence and dedication. For me this game is a 10/10.
    Full Review »
  2. Apr 3, 2023
    9
    As someone who enjoys playing 2D games, this game is excellent! I recently finished it and wanted to give my two cents.

    In general, this
    As someone who enjoys playing 2D games, this game is excellent! I recently finished it and wanted to give my two cents.

    In general, this game is more challenging than most 2D games. Most people might expect a level of difficulty closer to Shovel Knight (because oh look, it's a knight! ), but this surpasses it for sure. The enemies are numerous at times, the platforming can be tricky, and the bosses are usually a test of patience and skill, but it never feels unfair for the following reasons

    · There are several power-ups to purchase
    · There are several upgrades/weapons you find as you run around
    · There's a bank system that protects your gold (deaths remove gold, so having this makes death almost meaningless)
    · Potions get refilled on death
    · While bosses can be difficult, there are observable patterns in their attacks and you will eventually succeed if you carefully examine them and take your time
    · You can double your health for a small fee in most towns
    · Most enemies have a pattern as well so you can learn to best deal with them

    My only small complaint is that I wish there was more lore to the Knight. While there is a story going on and most characters have a purpose and name, the Knight is just " the knight that fell from the sky". Sure it's mysterious, but some hints of who they are would have been nice.

    Besides that, I really enjoyed the game. It's well polished, it's challenging, it's fair and it's just fun.

    9/10!
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  3. Dec 23, 2021
    6
    Too long and too laborious. Bigger maps and longer playthrough arent necessarily better games. Had they had made this game a bit smaller andToo long and too laborious. Bigger maps and longer playthrough arent necessarily better games. Had they had made this game a bit smaller and tighter, focusing a more on improving the 8-bit graphics, audio and execution it would have been an overall better experience. This game got worse the longer I played it...it started as an 8-9 and went down to a 6...

    Positives
    + some nice variety of areas, enemies
    + plenty of little secrets to uncover
    + OK pixel art and audio
    + some smart boss fights to figure out

    Negatives
    - too much time wasting traversing due to map design and time wasting on some puzzles
    - drags on and on
    - random difficulty spikes in places

    In all, metroidvanias should be fun explorative journeys that know when to call it time out...
    Full Review »