Metascore
58

Mixed or average reviews - based on 5 Critic Reviews

Critic score distribution:
  1. Positive: 0 out of 5
  2. Negative: 1 out of 5
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  1. Jun 28, 2021
    42
    In an ideal world, Buildings Have Feelings Too! would have found a way to couple its inventive premise and fun aesthetic with equally enjoyable gameplay. As it stands, however, there’s just too great a disconnect between the two to make the game worth your while.
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No user score yet- Awaiting 1 more rating

User score distribution:
  1. Positive: 0 out of 3
  2. Negative: 2 out of 3
  1. Jan 18, 2022
    6
    Featuring anthropomorphic buildings who have many of the same quirks, cliques, and pet peeves that their human occupants do, there’s no doubtFeaturing anthropomorphic buildings who have many of the same quirks, cliques, and pet peeves that their human occupants do, there’s no doubt Buildings Have Feelings Too is a bit odd. Playing out somewhere between a building sim, strategy title, and a puzzle game your key to success is in understanding how to look at what each building wants and needs and then reorganizing and developing what you have to work with into a smashing success. The tricky part is trying to divine what you need to do at times, navigating through the various screens that can feel a bit cumbersome with the controller to determine a course of action. Where it feels like it falls down a bit is where it feels like the road to success is often a predetermined one, not one you’ll have the option to work out with a style all your own. Even so, the charm and personality of the game’s writing and quirky style help to at least make it a reasonably entertaining title for strategy fans who are looking for something a bit off the beaten path.

    https://www.nindiespotlight.com/2021/04/mini-reviews-april-27th-edition.html
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  2. Jul 31, 2021
    0
    Born dead. Boring, frustrating, difficult and unforgiving. Bad realization of an interesting idea, bad promotion. Noone cares.