User Score
7.9

Generally favorable reviews- based on 317 Ratings

User score distribution:
  1. Negative: 41 out of 317
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  1. Apr 15, 2021
    7
    I'm a sucker for JRPG, and the game brings all the things that make a great JRPG. I just wish creators would take a bigger leap from 3DS and make the graphics, designs and overall style better. Chibi didn't work for me, because of them I couldn't really connect with the characters.
  2. May 13, 2021
    7
    Battle mechanics and gameplay : excellent
    Voice acting : superb, loved the different accents and the voice actors put a lot of emotion into their lines.
    Enemy models : cheap, they have the same set of 20 or so models of various species, just recoloured. Absolutely no tweaks to how they look. Makes it a bit monotonous after the 4th chapter because there's nothing to look forward to. So
    Battle mechanics and gameplay : excellent
    Voice acting : superb, loved the different accents and the voice actors put a lot of emotion into their lines.

    Enemy models : cheap, they have the same set of 20 or so models of various species, just recoloured. Absolutely no tweaks to how they look. Makes it a bit monotonous after the 4th chapter because there's nothing to look forward to.

    So the first 3 chapters I really enjoyed. I actually liked the difficulty (though bosses are crazy so I eventually went down to easy difficulty). The 3 villages I went to were detailed and interesting.

    However after this starting in chapter 3 or 4 I started noticing the gameplay pattern. Basically each area is a hub world with 3-4 "dungeons" where the dungeon is an area of mazes filled with enemies. It can be frustrating running around in these mazes. More than any other JRPG these mazes were not fun. I'm not sure what makes them different from other games, can't put my finger on it. Maybe it comes down to poor level design.

    The bosses are interesting, however you pretty much know who you are going up against and who the bad guy is, because their outfits are so outlandish. After a while it's just a grind/race to get to the boss as soon as possible.

    Leveling jobs is painful because the low levels are severely penalised. I ended up using a trick to power level professions quickly. Definitely a flaw in their leveling design if you have to resort to going to low level areas to grind out job levels.

    Would have been a 6 or lower but bumped up for the voice acting which I thoroughly enjoyed
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  3. May 2, 2021
    7
    I’m 40 hours into the game, and I had two completely different impressions of it in the first 25 than I did in the last 15. The first 25 hours was fantastic. Solid gameplay, solid leveling/job system, it was great. After around 25 hours, I had enough jobs and skills that I already had my favorite combinations set up, and experimenting with other combinations became more pointless as timeI’m 40 hours into the game, and I had two completely different impressions of it in the first 25 than I did in the last 15. The first 25 hours was fantastic. Solid gameplay, solid leveling/job system, it was great. After around 25 hours, I had enough jobs and skills that I already had my favorite combinations set up, and experimenting with other combinations became more pointless as time went on. The random encounters became chores, the story was going absolutely nowhere, so all that was left was the boss battles - which were great all the way until I quit the game. This game is an example of one that could have been a more refined 30-40 hour adventure rather than a 60-80 hour grind fest and drag. That being said I got 40 hours of it, if you like JRPGs, then you’ll enjoy this and it’s totally worth the money. But I can’t bring myself to play the game anymore as I feel like I got everything I needed in the first 30 hours. Expand
  4. May 14, 2021
    6
    As a huge fan of the original BD, and having enjoyed the sequel, Bravely Second, I was super excited to again scratch the classic, job-based JRPG itch. While the game mostly succeeds in that regard, it falls short of the charm and intrigue of the original, or even the sequel. The graphics have obviously been upgraded from the 3ds sprites and while they look a lot more high-def, they’reAs a huge fan of the original BD, and having enjoyed the sequel, Bravely Second, I was super excited to again scratch the classic, job-based JRPG itch. While the game mostly succeeds in that regard, it falls short of the charm and intrigue of the original, or even the sequel. The graphics have obviously been upgraded from the 3ds sprites and while they look a lot more high-def, they’re still the pudgy, clay-face looking models from the older games. I don’t think the upgrade helps them much since it’s much less “cute” and more awkward than anything. It doesn’t exactly look *bad*, it’s just boring and uninspired. It’s like they took the old games and said “let’s upscale everything and people will be happy”. Well, I’m mostly ok with it, but I’m certainly not super happy. I think that last part sums up most of the game fairly well. Everything feels uninspired and bland while not actually being actively bad. The music is good but doesn’t get me nearly as excited as Baby Bird did. The jobs are fun but mostly just more of the same, but honestly that part was fine staying as is. The real bummer, in my opinion, was the story. I really felt no attachment to any character. They all just kind of “show up” and off you go. The story is adequate but I was never surprised like I was in the first game. The “twist”, if you can even call it that, barely registered for me. Again, it’s perfectly fine and the game is fun enough to go through, but having beaten it, I don’t feel that same sense of accomplishment that I did with the first. I’d say if you’re a huge fan of the first 2 games and want more of that in your life, or if you’re hankering for some classic turn based RPG fun, BD2 will fill that role well enough. Otherwise, it’s probably a pass. Expand
  5. Nov 16, 2022
    7
    Gutes Spiel. Viel RPG für sein Geld. Viele Jobs zum ausprobieren und skillen. Am Ende aber doch zu viele Jobs . Man verliert schnell die Übersicht. Auch wirkt die Story am Ende etwas gestreckt. Aber doch ein gutes Spiel. Etwas Grind gehört natürlich dazu. Ich habe in 60 Stunden aber kaum Langeweile gehabt. Der Endboss fällt gefühlt zu einfach aus
  6. Dec 21, 2021
    7
    i remember really enjoying the game and liking thinking about character attributes and battle strategy

    i recommend the japanese voice acting and english text settings for english monolingual people in general

    visuals: 4/10
    audibles: 7/10
    interaction: 7/10
  7. Dec 19, 2022
    7
    a good game. i could recommend. very long, complicated job system. everything works reasonably well
  8. Nov 12, 2022
    5
    It feels like this game was made by a team who'd heard of Bravely Default, but never actually played it.
    The music, however, is exceptional.
  9. Mar 14, 2021
    5
    Bravely Default - 9/10 awesome
    End Layer - 7/10 pretty good
    Bravely Default 2 - "meh" I feel like the ones praising this never played the 3ds games, like yeah its not that bad but I don't see how you can look past the added chunkiness of the UI and bigger focus on tedious grinding and consider it on the same level of quality as the first 2 games. The story never hooked me, the other
    Bravely Default - 9/10 awesome
    End Layer - 7/10 pretty good
    Bravely Default 2 - "meh"

    I feel like the ones praising this never played the 3ds games, like yeah its not that bad but I don't see how you can look past the added chunkiness of the UI and bigger focus on tedious grinding and consider it on the same level of quality as the first 2 games. The story never hooked me, the other games weren't amazing at this either but this entry is probably the worst yet, In my opinion you should play the first game because it rocks and maybe end layer if you want more but skip this one.
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  10. May 15, 2021
    5
    This game is so incredibly mediocre it is incredible. It takes almost all the bad tropes of old JRPG's and presents them as if they are some kind of lost art. The worst being the story.

    The combat is fun, if not repetitive, even on the hardest difficulty you will soon be setting the in-game speed to 4x. Side note: any game that allows and encourages you to change the MAIN PORTION of the
    This game is so incredibly mediocre it is incredible. It takes almost all the bad tropes of old JRPG's and presents them as if they are some kind of lost art. The worst being the story.

    The combat is fun, if not repetitive, even on the hardest difficulty you will soon be setting the in-game speed to 4x. Side note: any game that allows and encourages you to change the MAIN PORTION of the game to 4x speed likely has a fundamental problem.

    The main character is a complete blank shell, he has no backstory, no history, no personality, no goals, no desires, it is as if he was brought to life for the sole purpose of the game.

    The music is good but generic nothing to write home about.

    The voice acting is probably the best part of the game. It is cheesy, but in the right ways,

    If you are really desperate for an old school jrpg, I would suggest playing an actual old school jrpg. If for some reason none are available, this is an O.K. alternative, but expect nothing outstanding or new.
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  11. Mar 2, 2021
    6
    It hurts a bit to give BD2 a score this low, since the original is a 10/10 game for me. This game retains the basic elements and key features of the first game, but misses out on a lot of the details and polish that made the original such a great game.

    First of all is the combat. The combat in the first game was so memorable to me because each encounter felt like a miniature puzzle
    It hurts a bit to give BD2 a score this low, since the original is a 10/10 game for me. This game retains the basic elements and key features of the first game, but misses out on a lot of the details and polish that made the original such a great game.

    First of all is the combat. The combat in the first game was so memorable to me because each encounter felt like a miniature puzzle where you needed to use the brave and default system along with your abilities to counteract the bosses attacks. It made the fights interesting and added a little bit of challenge. You'd struggle at first, but the fight became easier once you learned the boss's moveset and then adapted your actions. You don't find that in BD2. I think this is one of the things that got lost when combat was moved to an ATB system from a strict turn-based system.

    Additionally, they apparently felt the need to make things super challenging, so most monsters in this game will hit you with status effects and counter-attack you for performing certain actions. Bosses are pretty much the same, but have a ton of HP, multiple status effects, and multiple actions that they'll counter-attack. Giving these tactics to specific bosses can make the game interesting by mixing things up and preventing every fight from being the same. However, using these tactics for every boss and most of the trash monsters just makes the game tedious. I like things to be challenging, but the fights are just slow slogs as you deal with all of the hurdles that the boss throws at you.

    Then there's the weight system. It's an interesting concept that was sold as a way to restrict some classes from equipping heavy armor, but in practice is an extra annoyance. This is mostly because as the game progresses, you end up focusing more on balancing speed with lighter armors vs. survivability with heavy armors. Once you get to that point, the weight system loses its relevance.

    Finally, the characters for this game echo the original game's character a bit too much. It feels like the same group, but with all of the endearing quirks removed. The cast for BD2 is enjoyable, but isn't very memorable.

    It's also worth noting, that the game has a couple of technical issues on the Switch. Loading any cutscenes causes the game to lag. For example, starting a party conversation cutscene will freeze the game briefly as the data gets loaded into memory. Next, the thumbstick is very responsive and overly twitchy in some menus. In other menus, it's almost dead. This is most pronounced when selecting a combat action (twitchy), and then a party member for the action (almost dead). I should probably stop using the thumb stick and just use the d-pad until this is fixed.

    Overall, the game is decent, but doesn't live up to the original game for me. They probably needed to spend more time play testing the game and hash out the new ATB combat. Allowing the player to customize your team with different jobs and abilities adds a lot of complication to the balancing of combat. If anything, I'll remember this game for the boss fights being super annoying to get through.
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  12. Mar 11, 2021
    6
    A Lackluster Entry.

    Characters: One of the main reasons I enjoyed the previous titles was the interesting character interactions that happened throughout the my adventure. This game however, is somewhat void of all that. The characters in this game are just uninteresting, bland, and sometimes really obnoxious. I found myself cringing at most of the dialogue between the characters as
    A Lackluster Entry.

    Characters:
    One of the main reasons I enjoyed the previous titles was the interesting character interactions that happened throughout the my adventure. This game however, is somewhat void of all that. The characters in this game are just uninteresting, bland, and sometimes really obnoxious. I found myself cringing at most of the dialogue between the characters as the game went on. Whats worse is that if you want additional character interactions you have to make sure you keep an eye on the "Party Chat" prompts that pop up randomly. Even then, its mostly skippable dialogue that adds nothing to the characters.

    Jobs:
    I found myself struggling early on in the game because of how awful the first few jobs were. They also added weight which made equipping things so much more frustrating than they already were. The jobs menu UI is just terrible and cluttered like no tomorrow. Makes previewing, setting and reading job ability descriptions a godamn choir.

    Combat:
    Probably the only thing that remains mostly unchained outside of the fact that you now have to HERD enemies together in order to chain them together in battle. This causes you to run around like an idiot grabbing as many mobs as you can.

    Overall:
    Its more or less of the same thing. The core mechanics of Bravely Default still exist which makes it one of the best RPGs in the market. It's more of a letdown as I was hoping this iteration of the game would have propelled it even further.
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  13. Mar 3, 2021
    6
    Very simple story, I can almost predict what the characters will say, the game can also be annoyingly difficult with no reward, it is just difficult and forces you to break the game using strategies that are boring and grindy, it also has an unbearable English dub that can otherwise be avoided as it includes the original language
  14. Apr 6, 2021
    7
    While a fairly solid JRPG, this game offers nothing new to the genre, and in fact does a lot of things worse than JRPGS that have been out for decades.

    The level and world design design is VERY generic. Its almost always point A to point B, with very little open world exploration. There is no airship or vehicle that is unlocked at a latter stage in the game. There is only a very
    While a fairly solid JRPG, this game offers nothing new to the genre, and in fact does a lot of things worse than JRPGS that have been out for decades.

    The level and world design design is VERY generic. Its almost always point A to point B, with very little open world exploration. There is no airship or vehicle that is unlocked at a latter stage in the game. There is only a very simplistic fast travel system that allows you to travel between the different cities. There are a couple of optional world bosses, but nothing like a traditional final fantasy game or other JRPGS with more substance.

    The BP system also doesn't actually work very well. Even after beating the game on hard... very rarely did I have to use the default mechanic. Most fights simply don't require it, and often times I would be going into negative BP rather than banking BP.

    The class system is somewhat interesting, but its diluted down because there's no actual difference between the characters. There could of been more interesting mechanics on how the classes play with each different character in your party. Instead, every character feels the same.

    The balance between the jobs needs a lot of work as well. Godfall Strike is by FAR the best ability in the game, and you get it very early on. Its to the point where its not really worth using any other job besides thief, again diluting the job mechanics of the game. There are also redundant jobs that really don't really serve a purpose.

    The job system would have been much more interesting if you created a new class by combining different jobs. Abilities and playstyle should change depending on the main job, sub job, and character that you chose. Instead the sub job more often acts like a stat padder rather than a gameplay change.

    I just don't understand how JRPGS coming out in 2021 have LESS substance and mechanics than JRPGS 20 years ago. By all measurements, this is another run of the mil, uninspired JRPG.
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  15. Apr 4, 2021
    5
    This review contains spoilers, click expand to view. In the end I got to the '2nd' ending and didn't bother going further than that since I felt it was a 'good enough' ending and honestly probably the best ending (like I get the noble part basically never amounted to anything but it's probably better for Elvis to find a human woman rather than a fae that sprouts from flowers).

    The story was pretty cliche and overall pretty boring to me. I heavily disliked how every single bad guy died by something else and never the main cast so they never got their hands dirty. Speaking about bad guys the villains for this game are hilariously tropey and bad. Honestly if you were to tell me the games villains were satire I'd 100% believe you since they're THAT awful and poorly developed. The side quests were boring and I gave up talking to NPC's to see if there was flavor text during the 2nd chapter since it felt like every NPC's text was basically just the help text you see during loading screens.

    The combat system is ok though the early game is funnily enough far harder than the end when you have access to all the jobs and can cheese almost every fight with paralyze. There's also a fair amount of grinding which really just amounts to killing a 'rare' mob over and over and over and over in the starting region.

    Graphically the game is nothing at all special. The character models were fine with the 3DS games but with a Switch I expect more. Music wise the few songs the game has are good but it honestly felt like the game had a whole 6 songs for the entire game.
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  16. Mar 16, 2021
    7
    Only complains are concerning B & D. Locking a class behind this card game for us non card type players makes for a jarring few hours while grinding.
  17. Feb 27, 2021
    6
    After 12 hours of gameplay and few bosses defeated, I have to tell that BD2 is solid, but by all means very average JRPG. It may disappoint you if you were counting on the Octopath Traveler quality product. It's not that league, unfortunately. However this game is certainly better and more polished than titles like I am Setsuna or Lost Sphear (i'm comparing only turn based jrpgs). It'sAfter 12 hours of gameplay and few bosses defeated, I have to tell that BD2 is solid, but by all means very average JRPG. It may disappoint you if you were counting on the Octopath Traveler quality product. It's not that league, unfortunately. However this game is certainly better and more polished than titles like I am Setsuna or Lost Sphear (i'm comparing only turn based jrpgs). It's clear that developers put a lot of passion to make this title pure JRPG and similar to the old Final Fantasy games, but at the same time tried to make this title as much mainstream and generic as possible. And as you probably know, what tries to please everyone, won't please anyone and end up as bland product. That's what Bravely Default 2 unfortunately became. Only for die-hard JRPG fans.

    Here is my list of the bigger sins that I have noticed so far in BD2:
    - idiotic fetch quests & boring gameplay (I've once fall asleep while making one of these quests..)
    - you're carried by the hand in whatever you do. This results in suppressed immersion by design. So why not creating autoplay? Or simple button "do that game for me"? Oh wait... they actually implemented sailoring where you get items when you turn your Switch in sleep mode
    - subjectively eclectic and bland music (biggest disappointment to me)
    - unconvincing voice acting
    - Elvis. I have no idea what genius made it up to create idea of scholar being complete dork like this guy
    - main character is as bland as possible. In general it may be hard to like whole party
    - narrative aspects leave much to be desired

    And here is a list of cool and good features I liked:
    + Special monsters
    + Difficulty level
    + I liked the graphics and visual style and can't confirm there were framerate issues. Everything is allright in that matter

    Rest is average and not worth mentioning :(
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  18. Feb 28, 2021
    6
    The good:
    The characters are likeable.
    The job system is as on point as the previous iterations. The updated graphics are nice and the hand drawn locations are stunning. The bad: Speed is now a god tier stat and dictates not only turn order but also how many turns you get before your opponent acts. Most bosses outspeed you and therefore get multiple turns in which to abuse braving
    The good:
    The characters are likeable.
    The job system is as on point as the previous iterations.
    The updated graphics are nice and the hand drawn locations are stunning.

    The bad:
    Speed is now a god tier stat and dictates not only turn order but also how many turns you get before your opponent acts. Most bosses outspeed you and therefore get multiple turns in which to abuse braving and defaulting.
    The game entirely lacks any means of telling which order turns are going to be taken in.
    The addition of equip weight adds nothing of value to the game.
    Counters can be triggered even if you don't do anything to an enemy, for example enemies can counter white magic.
    There's no way of telling what enemies resist, what they counter and what status effects they're susceptible/immune to as the magnifying glass ability only gives you their weaknesses.
    The soundtrack is by far the most mediocre of the series.
    All QoL features related to encounter rates and move presets have been removed for no real reason.
    The game is the grindiest in the series, and it's made even worse by the removal of the aforementioned QoL features.
    The story is the least interesting of the series.
    Framerates struggle in docked mode.
    There's input lag but only on specific inputs.

    All in all, if you REALLY loved the previous games, pick this up. But in all regards this feels like a budget JRPG rather than something tied to Square-Enix.
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  19. Mar 2, 2021
    7
    Even on a casual playthrough the game is extremely difficult. Abilities like Examine provide no meaningful information on enemies besides what they're weak to. Imagine whittling down someone's health only to find out they have an ally that heals everything back to square 1. Examine doesn't tell you anything about abilities or immunities. I have never needed to look online for help on aEven on a casual playthrough the game is extremely difficult. Abilities like Examine provide no meaningful information on enemies besides what they're weak to. Imagine whittling down someone's health only to find out they have an ally that heals everything back to square 1. Examine doesn't tell you anything about abilities or immunities. I have never needed to look online for help on a CASUAL playthrough of any game. Other than this, the game is great. Expand
  20. Apr 2, 2021
    5
    If you want to play this game or this series, just get a 3ds and play bravely default 1 and bravely second, both amazing games. BD2 is frankly borderline bad. This game is the poster child of a mediocre sterotype in terms of a classic JRPG. This isn't praise, but it isn't an insult, it makes it exactly as medicore as it gets. The story in the first 2 games(why isn't this called bravelyIf you want to play this game or this series, just get a 3ds and play bravely default 1 and bravely second, both amazing games. BD2 is frankly borderline bad. This game is the poster child of a mediocre sterotype in terms of a classic JRPG. This isn't praise, but it isn't an insult, it makes it exactly as medicore as it gets. The story in the first 2 games(why isn't this called bravely default 3 by the way?)

    Short list:

    THE GOOD
    -Looks pretty
    -AMAZING dynamic music
    -character classes are fun
    -the combat style of brave and default is still fun(frankly should be adopted by other games)
    -more voiceover than before, slightly less quality in some cases, but overall top tier English VO
    -Great as a handheld switch title
    -You can FINALLY put status effects like poison on bosses!!!(the first games didn't allow for this meaning you had to use other strategies, making most status effects useless since normal mobs were pointless to status).
    -Farming job points(JP) to level up your jobs(classes) on each character is much much faster than before if you know what to do.

    The Bad
    -removed tons of quality of life features. single hand combat isn't as easy or good
    -removed the bravely second feature(a really really cool feature from the first 2 games)
    -removed the calling in friends feature for battles
    -passive resource gathering is reduced to simply sending out a boat to gather instead of a cute village building minigame that gave you specific items you could farm and control what it passively gathers.
    -grinding isn't very passive like in the past(these games are built around grinding, in the first two games you could grind by mashing a button with one hand while watching tv)
    -terrible story. I cannot overstate this enough. The first two games had great plot twists, subverting expectations, like real life, nothing is so black and white. Here, everything is pretty straight forward. They tried to make the sub-stories have conflicting characters, but nobody stays around long enough for me to care and then they just disappear forever. Nobody sticks around for very long except the main bad guy you first meet.
    -removed any sort of overworld airship to travel easily like in the past 2 games
    -really boring anticlimactic ending
    -removed the ability to save equipment set ups, so you have to manually redo any good set ups.
    -most character development left to unsatisfying side quests.
    -lack of romantic tension(okay maybe this one is just me, but I liked it in the past games).

    Neutral changes
    --overworld monsters mean you can choose to attack or avoid monsters if you want, after a certain level, monsters run away from you, no annoying random battles, just changes how battles work
    -some jobs(character classes) are better, others are worse than in past games, but that is always the case. I think bravely second had the best overall in terms of jobs. But this game fixes the annoying and useless issue of the one job that uses items(salvemaker in this game) and its a great and valuable class.
    -they added an action meter, this brakes a lot of potential careful strategizing. Some people will say its negative, and I agree, but it opens up other strategies if you can work around it. I never liked action meters in RPGs though. This makes the speed stat more powerful.

    summary:
    Seriously just buy a 2ds and get bravely default 1 and bravely second. This game isn't really worth it. But if you insist, play this game first, then bravely default 1, then bravely second(the first two games have linked stories, and this game is unrelated story wise). You will see the games get better. Sadly I can't suggest this game, even to a seasoned RPG player. Only a fan of the series would be able to enjoy it, and even at that, I was frustrated the whole time knowing they could do better. I don't know what happened.
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  21. Anb
    Sep 19, 2021
    5
    Generic, uninspiring story filled with stupid characters lacking depth or humor. Poorly running, worse looking game than 3DS original series. Unappealing change in visual design ruined pastel look that 3ds games had.

    It shows that BD2 was made by different team. The only thing that they have managed to replicate is core battlejobs mechanic, which is rather good. Everything else in this
    Generic, uninspiring story filled with stupid characters lacking depth or humor. Poorly running, worse looking game than 3DS original series. Unappealing change in visual design ruined pastel look that 3ds games had.

    It shows that BD2 was made by different team. The only thing that they have managed to replicate is core battlejobs mechanic, which is rather good. Everything else in this sequel is noticeably worse than in BDBS.
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  22. Dec 27, 2022
    5
    existe una brecha demasiado grande entre personajes y jefes de zona, aún tengas las armas y armaduras más potentes disponibles en ese momento. Farmear niveles no soluciona esa diferencia. Reducir su potencia y defensa tampoco supone una diferencia palpable

    Los combates están muy, pero que muy descompensados. Los enemigos de campo son fáciles y huyen de ti porque eres demasiado fuerte,
    existe una brecha demasiado grande entre personajes y jefes de zona, aún tengas las armas y armaduras más potentes disponibles en ese momento. Farmear niveles no soluciona esa diferencia. Reducir su potencia y defensa tampoco supone una diferencia palpable

    Los combates están muy, pero que muy descompensados. Los enemigos de campo son fáciles y huyen de ti porque eres demasiado fuerte, pero llegas a un jefe y prácticamente no tienes opciones, ni siquiera en el modo fácil. Arruina por completo la experiencia de juego.

    Los jefes obviamente deben ser fuertes, pero en este juego la dificultad está muy descompensada.
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  23. Jul 3, 2021
    5
    Compatr to the first generation, it is less fun and more boring.

    It is lack for every part.

    2 doesn't have a music tune that is memorable Character design is bad. Graphic bad.

    Gameplay is the same, jobs are actually more interesting, I have to admit that.

    Story so far is terrible...
  24. Aug 22, 2021
    6
    Gorgeous graphics game with lovely music. The combat and job system is quite fun. The downside is that the story is somewhat simple, it has a lot of spam and boring dungeons and it becomes very repetitive at the end.
  25. Oct 18, 2022
    5
    The story is boring and the characters lack charisma
    As has been pointed out in many other reviews, the various accents used in the English dub distract from the experience... what were they thinking?!
    I don't understand the reasoning behind the removal of dungeon maps... thought the sequel boasts all kinds of QoL improvements?
    I'd rather play the 1st game any day
  26. May 8, 2023
    5
    This is my first time playing a Bravely game, and I have to say I am somewhat disappointed.

    Visuals: Great environments and animations. Servicable character and monster designs. Audio: The music was unintrusive but also uninspired. Many tracks just seemed to copy Final Fantasy. I found the English voice acting to be a mixed bag. Some characters sounded absolutely atrocious, or grated
    This is my first time playing a Bravely game, and I have to say I am somewhat disappointed.

    Visuals: Great environments and animations. Servicable character and monster designs.

    Audio: The music was unintrusive but also uninspired. Many tracks just seemed to copy Final Fantasy. I found the English voice acting to be a mixed bag. Some characters sounded absolutely atrocious, or grated on my nerves so bad I had to switch to Japanese.

    Story: Boring, to be honest. I found myself skipping most scenes after act 1, and eventually stopped playing altogether after starting act 4. Characters are mostly shallow and have little charm. There were a few cool scenes here and there. I could have put up with this story if I had liked the gameplay more.

    Gameplay: This is where the problems really got to me. Despite liking the combat mechanics, I had many issues with the job system and exploration. The abilities are extremely unbalanced, to the point where I only needed to spam 5 or 6 abilities every battle (despite having dozens available per character). Even during bosses, I would just need to use the same Body Slam and Pressure Point repeatedly while healing. Very little strategy.

    There are also gameplay mechanics that are just missing entirely. Things such as a mini map in dungeons, side quest tracking, and other small inconvieniences really add up to make things annoying. Some gameplay features are simply there to be restrictive, such as the equipment weight system. I would much rather be given bonuses for using the correct equipment, rather than feel restricted. Positive reinforcement over negative kinda thing.

    The game also expects you to grind, often needing you to battle even after clearing dungeons or completing all optional side quests to be strong enough to progress. It all adds up to just feel monotonous and unneccessary.

    To be fair, many people may like this game, and I'm fine with that. But I've played much better JRPGs. I got maybe 40 hrs in before I quit, so there is some merit here. But I can't recommend paying full price. Buy it $30 or less.
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  27. May 12, 2023
    5
    A battling system that's promising, but surrounded by many many flaws in optimization.

    Loading times are frequent and a bit too long for that kind of game, especially during repeated enemy encounters. The menu is slow and the animations are often choppy. Regular battles can take a while when one strong enemy is present, but the reward is very small in the end. Boss battles are that
    A battling system that's promising, but surrounded by many many flaws in optimization.

    Loading times are frequent and a bit too long for that kind of game, especially during repeated enemy encounters. The menu is slow and the animations are often choppy. Regular battles can take a while when one strong enemy is present, but the reward is very small in the end. Boss battles are that typical HP tank with occasional big spikes of damage input. This is where the "brave" system gets bad imo. It happens too often that bosses just take down the whole team with a series of 5-7 strong attacks at once. I generally like challenge, but that sort of 180 turn-around after an already 20-minute painful fight is very frustrating when it happens multiple times in a row.

    Overall not the worst game although I mostly listen the bad here, but definitely not something I would recommend. It is very tedious and the story isn't great.
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Metascore
76

Generally favorable reviews - based on 111 Critic Reviews

Critic score distribution:
  1. Positive: 80 out of 111
  2. Negative: 2 out of 111
  1. CD-Action
    Oct 12, 2021
    85
    I wanted to both scold Bravely Default II for its many flaws and kiss it for some stellar moments when it shone like a diamond. At the end of the day the latter decisively outweighed the former. The game boasts one of the best combat systems I’ve seen in jRPGs, towns that are a work of art, and a breathtaking soundtrack. If you like the genre, there’s a chance you’ll fall in love with Bravely Default II. [04/2021, p.48]
  2. Jun 1, 2021
    60
    There is so much potential here that doesn’t quite reach the mark, and it’s quite mind boggling as to why some of these problems exist when they didn’t in their previous work. However, with that incredibly addictive gameplay alone, along with the plethora of side-content, I can see traditional Final Fantasy fans having a lot of fun here, even if it’s a bit of a shallow adventure. Now that this engine has proven it’s worth in terms of gameplay, I am very excited for their next project if they have more time to spare in the writing room.
  3. Nintendo Force Magazine
    May 17, 2021
    90
    Bravely Default II is one of the Switch's best RPGs, and that's not small praise for an RPG on a system that's already home to some of the genre's best. [Issue #52 – May/June 2021, p. 69]