- Publisher: ACTION SQUARE CO., LTD
- Release Date: Jun 19, 2019
User Score
Mixed or average reviews- based on 9 Ratings
User score distribution:
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Positive: 6 out of 9
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Mixed: 0 out of 9
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Negative: 3 out of 9
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Jun 20, 2019
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Jul 17, 2019
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Jun 21, 2019Very good and relax Hack and Slash game
This game is Gow+Diablo3+Vindictus I just bought this game and fall in love with this game beside my diablo 3 Nintendo Switch -
Jun 22, 2019Surprisingly good. It's definitely a mobile game that's been ported but it's a pretty solid argument for how far mobile games have come. It has stripped away a lot of the micro- transactions in favour or more traditional progression systems. The progression can feel slow at first but there is always something to look forward to. If you like watching numbers go up, this is a game for you.
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Jun 26, 2019This game is something to avoid please if you value your switch. I bought thinking it looks decent and after mission 7 it froze my switch and made it a brick. 25 dollars for a game that lags frequently with a lot of action and freezes your switch is not worth the pain!
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Jul 13, 2019Probely the best looking technically worst game on switch. The framerate ist about 10 fps and the game often freezes, sometimes you have to hard reset the switch cause it doesnt react anymore. The Translation is garbage and the gameplay is only a matter of grinding. No Patch ist gonna make this game good. Its F2P in Android for good reasons. Dont pay for this garbage!
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Jun 26, 2019While there are a fair few top-down dungeon crawlers and action RPGs on Switch today, there’s always room for more – especially when they fly in the face of mobile gaming’s unpredictable quality levels. And while Blade II's aesthetic is nothing new – in fact, we’d say Bloodborne and The Witcher III are really having their style cramped – the quality of its presentation and performance on Switch really makes up for it. Its slick and fast combat has plenty of depth to offer, but it’s let down by samey and uncreative level designs that repeat themselves far too often.
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Jun 24, 2019Blade II is a great example of what happens when you let a content-driven business make a content-driven game. There's plenty in there to do, but doing any of it is a complete waste of time. Sadly, games like Blade II are far too common, and happen right up and down the industry, from the tiny indies making mobile titles, right through to the biggest companies churning out the blockbusters. The contentification of video games is a plague, and Blade II is one of the most egregious examples of that.