Metascore
53

Mixed or average reviews - based on 22 Critic Reviews

Critic score distribution:
  1. Positive: 3 out of 22
  2. Negative: 6 out of 22
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  1. Nov 8, 2020
    49
    What could have been a rival of Pokémon, has been a disappointing game. We cannot recommend Bakugan: Champions of Vestroia in its current state unless the developers change, improve and add a lot of content to evolve the experience.
  2. Nov 10, 2020
    47
    Champions of Vestroia is a dull and uninspired title that doesn't make justice to neither the talent of Wayforward nor the original franchise. It's best to avoid it, for now at least.
  3. Nov 22, 2020
    45
    In addition to its beautiful appearance, this game is repetitive in all areas.
  4. Nov 3, 2020
    30
    Bakugan: Champions of Vestroia attempts to shoehorn the long-running franchise into a Pokémon Let's Go-style affair aimed at younger players but does so with absolutely zero care or charm. This is a lazy, repetitive, basic game that slowly erodes your patience and goodwill with sloppy mechanics, a tiny roster of samey monsters and a world that reveals itself to be entirely devoid of character or life. Avoid.
  5. Nov 3, 2020
    20
    It's hard to recommend buying Bakugan: Champions of Vestroia to anyone, even if they are a fan of the series. There are simply many better options in a similar vein already present on Nintendo Switch, a console that doesn't lack for engaging anime adaptations or monster battling scenarios.
  6. 10
    Bakugan: Champions of Vestroia shows a distinct lack of passion not just from its poorly thought out gameplay and shoddily thrown together story, but also through its astounding lack of polish. Gameplay would frequently freeze before animations could play, key NPCs could be hidden behind level geometry, and you can even move around the map some 10 seconds before a loading screen finishes; I guess any speedrunners out there should take note of that. It all culminates in a game that feels like it was made as an excuse to put a box with the Bakugan name on a shelf in Wal-Mart. Champions of Vestroia is a total failure. If you’re not already a Bakugan fan, there is absolutely nothing for you here. If you are a Bakugan fan, then you deserve a game that respects your time and passion more than this.
User Score
4.5

Generally unfavorable reviews- based on 23 Ratings

User score distribution:
  1. Positive: 7 out of 23
  2. Negative: 12 out of 23
  1. Nov 5, 2020
    0
    Utterly atrocious. More expensive than Hades and looks and plays like a mobile game. The core gameplay is just running around collecting tilesUtterly atrocious. More expensive than Hades and looks and plays like a mobile game. The core gameplay is just running around collecting tiles and throwing them with a single button press, the colliders being so bad they have difficulty registering the player. The graphics are decent on the models of the bakugan, but everything about the players and the animations of the bakugan are horrendous and have barely anything to do with their attacks. The movement of the player is so floaty that he just glides across the count while kicking his legs. The particles are a ps2 era line of colour where you can clearly see the origin point floating in front of the bakugan. Not only do they look terrible, but they also cause slowdown. I'm glad I got a physical copy of this, so I can pawn it off to some poor unsuspecting person expecting a good game. And I'll price it exactly 1 cent less than Hades.

    I'll also mention that the teambuilding is just shoving predefined moves into slots of bakugan of the corresponding attribute. Truly thriilling. and the most progression you'll get is buying mechanics that make the game less tedious. I suppose one can be at least glad that this game wasn't made by ubisoft or they'd be paid dlc.

    Also they use anime screenshots for dan kuso and others and you can see the jpg compression on the images I cried of laughter the first time I saw it.
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  2. Nov 6, 2020
    0
    Tedious, bland, basic, uninspired, repetitive and totally lazy. Terrible character models and animations, bad dialogue and grindy, boring andTedious, bland, basic, uninspired, repetitive and totally lazy. Terrible character models and animations, bad dialogue and grindy, boring and annoying battles with absolutely horrendous voice acting for the monsters. The entire concept of the game with the giant monster battles is illogical and dumb.

    This game looks like nobody ever during development had any interest whatsoever in creating an original, compelling and in any way interesting or enjoyable game. It's Bad and even 5$ would be to much asked, since it a waste of time and a literal pain to have to grind through these obnoxious and overly long battles. Don't waste your time and hard earned cash on this, it's not worth it.
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  3. Nov 13, 2020
    0
    That the one person who blamed all the hate on a nintendo treehouse everyone already forgot about had to update their score from 8 to 10 toThat the one person who blamed all the hate on a nintendo treehouse everyone already forgot about had to update their score from 8 to 10 to prevent the game from sliding down further says a lot about the quality of this cashgrab..

    They have the audacity to charge 50 euros in Germany for a game that looks and plays like a mobile game. I had 3d games that looked and played better on my samsung s2 more than half a decade ago. This is a 2020 switch game and it can't even use a single stream of particles without chocking.

    The gameplay itself is questionable. Moves are just copy pasted between elements. The elements themselves don't really stand out from each other with a few exceptions. In older games the gate cards etc. actually gave different boosts to different elements, but since this is dumbed down to the level of a kindgarden nothing like that matters anymore.

    Its essentially just a kaiju battle simulator with bad graphics, bad performance, bad effects, and the core gameplay loop walking around a barren world, looking at visibly compressed jpegs and freeze frames of dated models and running around attempting to colide with the flimsy colliders of disks lying on the ground.

    Does the game have redeeming qualities? you get access to plenty of bakugan but that's not really groundbreaking. Otherwise I truly cannot think of any.

    I also find it rather amusing that the ingame cutscenes are figurative slideshows due to the fps drop, but the out of combat cutscenes are mostly literal slideshows.
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