User Score
8.9

Generally favorable reviews- based on 3468 Ratings

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  1. Mar 4, 2020
    7
    Un buen inicio para una franquicia nueva aunque una llegué a adaptarme del todo a los controles.
    También lo encontré un tanto corto. Creo que lo terminé en unas 35 horas. Me hubiera gustado que hubieran explorado más la parte de investigación del juego, que al final se quedó bastante corta.
  2. Dec 24, 2019
    6
    It is not a bayonetta and mgsr or dmc. Here you can find game with innovated system of control by two characters in same time. And a lot of exploration and collecting some objects. It is not a pure slasher game. Here a lot of QTE. Just be prepared to find new type of game. Don't expect new bayonetta from this game.

    P/S My final score of this game after I finished this game is 6/10
    It is not a bayonetta and mgsr or dmc. Here you can find game with innovated system of control by two characters in same time. And a lot of exploration and collecting some objects. It is not a pure slasher game. Here a lot of QTE. Just be prepared to find new type of game. Don't expect new bayonetta from this game.

    P/S My final score of this game after I finished this game is 6/10

    Story is really bad and twist really obvious.
    60-70% of time you have boring running and grinding some stuff (like collecting crystals, searching portals and etc.)
    Expand
  3. Apr 9, 2020
    6
    I could not find the awesomeness that everybody found in this game. Thematic is interesting and also the legions gave new mechanics. However, the camera is a total disaster and fights at some points feels like smashing buttons with no contemplation,
  4. Mar 29, 2020
    7
    + Legions make the game combat and exploration very unique.
    + The game has a great sound track.
    + Graphics are very good, for the Switch. + The game play has variety to it. +- The story is alright, it's a great idea but they didn't do much with it. +- Investigations are a good idea but they're too basic. - Controls are a bit clunky and take some getting used to. - Large amounts of
    + Legions make the game combat and exploration very unique.
    + The game has a great sound track.
    + Graphics are very good, for the Switch.
    + The game play has variety to it.
    +- The story is alright, it's a great idea but they didn't do much with it.
    +- Investigations are a good idea but they're too basic.
    - Controls are a bit clunky and take some getting used to.
    - Large amounts of the game are set in environments that look the same and look rushed.
    - Boring side quests. It's like watered down juice when the side quests are so low effort.
    - Camera is awkward at times while using a Legion.
    - Using Legions to leap gaps is buggy.
    - Got sick of collecting red shards very quickly.
    = The game feels fresh enough to be worth playing but the game is a bit rushed in places.
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  5. Feb 3, 2020
    6
    As per usual with Platinum games: all style, little substance. Combat is fun, flashy and enough to keep you entertained through it's surprisingly long story. BUT THE STORY. By far the worst part of the game. It felt as though someone wanted to make a crappy, sub-par shonen anime, but decided it would bes best as a game. If you like Platinum games' stuff you will love this. If you're aAs per usual with Platinum games: all style, little substance. Combat is fun, flashy and enough to keep you entertained through it's surprisingly long story. BUT THE STORY. By far the worst part of the game. It felt as though someone wanted to make a crappy, sub-par shonen anime, but decided it would bes best as a game. If you like Platinum games' stuff you will love this. If you're a Switch owner, give it a shot. Expand
  6. Sep 2, 2019
    6
    it's an acceptable game, the overall game is pulled down somewhat by a structure of missions that doesn't match the studio's desire to mix the beat 'em up and investigative genres, and further by large approximations and other technical problems — all of which have a significant impact on the enjoyment of the game.
  7. Sep 1, 2019
    7
    An action game with innovative combat that doesn't let you fight for more than 15 minutes because you need to solve crimes.
    And the toughest enemy is the camera.
  8. Aug 31, 2019
    5
    Cool concepts from a good developer, but with some truly awful frame-rates at time, which is not good for an action game.
  9. Sep 8, 2019
    5
    Not a bad game, but i expected a litle more, the batlles are good and very visuals but i feel kind a repetitive and not satisfacing it all.
  10. Sep 2, 2019
    5
    Meh, it's fun, it's okay. No Bayonetta though. It was a 10 for me in the beginning, but just lost the motivation to finish it. Just lacking and mediocre in many ways.
  11. Sep 3, 2019
    6
    Positive +Gameplay +Music
    +Customization


    Negative - 30 Frames
    -Boring Investigation
    -Horrible side missions
  12. Sep 6, 2019
    7
    I'm very disappointed. I don't enjoy any of the non-combat aspects of Astral Chain. The platforming is awful. Mini games are tedious and get in the way of the action and cutscene story which I do enjoy. However even then the combat is chaotic. Its difficult to see and time incoming attacks. I feel like the game could have been a lot more fun for me personally had it focused on action likeI'm very disappointed. I don't enjoy any of the non-combat aspects of Astral Chain. The platforming is awful. Mini games are tedious and get in the way of the action and cutscene story which I do enjoy. However even then the combat is chaotic. Its difficult to see and time incoming attacks. I feel like the game could have been a lot more fun for me personally had it focused on action like DMC5 or Bayonetta 2. Expand
  13. Aug 30, 2019
    7
    Story is great but the controls hold it back in so many ways. Never felt like I was truly in control, almost as if i would play and hope that the camera would center since the R stick was used for targeting. Just wasnt as fun as the reviews stated in my opinion.
  14. Sep 4, 2019
    5
    Average game. Too much hype. Seriously, so many people giving the game a 10, really? It's an average game with mediocre graphics/story/gameplay.
  15. Sep 15, 2019
    7
    Cons:

    * Story is quite shallow. * Many garbage side quests like carrying boxes, delivering ice cream that don't really belong in a game like this. * The skill trees are the same for all legions, and they even have the same abilities. I mean, for real? * Combat ratings are off. Sometimes you play like a god and get ranked D while sometimes you play like **** and get ranked S+. * Too
    Cons:

    * Story is quite shallow.
    * Many garbage side quests like carrying boxes, delivering ice cream that don't really belong in a game like this.
    * The skill trees are the same for all legions, and they even have the same abilities. I mean, for real?
    * Combat ratings are off. Sometimes you play like a god and get ranked D while sometimes you play like **** and get ranked S+.
    * Too easy on Standard (highest available at first). Never had too purchase any items or anything and only died once in a full playthrough. Since it was developed with Nintendo I guess they abandonded the Bayonetta style and and went toddler style instead.

    Pros:

    * Combat is really cool.
    * Nice art-style.
    * Very polished and good performance.
    Expand
  16. Sep 11, 2019
    6
    This game would be great, if the camera wasn't complete and utter dog **** It's moving constantly where you don't want it & sometimes goes up ur arse or ur enemies arse. Platinum really screwed the pooch on this one. It doesn't help when ur trying to chain enemies & the camera screws up & makes it impossible. The combat in this game is also mixed bag, because you have to control 2This game would be great, if the camera wasn't complete and utter dog **** It's moving constantly where you don't want it & sometimes goes up ur arse or ur enemies arse. Platinum really screwed the pooch on this one. It doesn't help when ur trying to chain enemies & the camera screws up & makes it impossible. The combat in this game is also mixed bag, because you have to control 2 characters & one is constantly doing stuff you don't want them doing since it's AI controlled. Then there's the jank platforming which is so fricking bad you will constantly fall just because of the games physics not knowing if you landed on the platform or not. I used so many healing items just cause the game kept throwing me off a cliff even though my chimera was on the ground. Then theres this one boss fight where the guy is sonhuge you can only see his feet & the camera freaks out the entire time, trying to chain his feet/arms was so infuriating because the camera just kept rotating along with me which makes you unable to move properly. I was really hoping this game would be better than bayonetta 2 but because of how bad the chain system works due to the **** camera it's not. It's just a failed attempt to try something new. I am almost certain that all these positive reviews are from people playing the game on casual or unchained mode, which makes the game playable with one hand. If you like Platinum games you'll probably still enjoy this but if not then definitely skip it, unless you just want to play it on baby mode the entire time. If they fix the camera issues, janky platform system & the AI of the chimeras it would be a lot better. It's also pretty generic in terms of side quests, most of which involve fighting, sneaking or finding something. There was one quest where you "play a video game" and I thought it was gonna be an actual retro game but it was just you in a suit with a retro filter on top. Performance is also pretty bad, & can dip into the 20 FPS range or lower. Lots of pop in as well in clustered areas, especially late game. Don't get me wrong, I like the game but it has too many flaws to recommend it to anyone else but platinum game fans. Nier Automata, Bayonetta or even Metal Gear Rising are all superior to this one, though. Your character also has no personality & is basically just an empty husk for you to kill stuff with. They could have done something with the character considering they've done so with past games. Like I said & keep saying, it's a good game but they've done better. Expand
  17. Aug 30, 2019
    7
    Very average rpg,short,gets clunky at times,not worth full price,would pick up at the 40 dollar range.
  18. Sep 1, 2019
    6
    Es un juego con graficas un poco pobres. Creo pudo haber dado más. Además después de ver su trabajo en mier autómata esperaba más.
  19. Sep 1, 2019
    6
    Another J-act game .just like the old ones .It's not fun anymore . only finger pains.
  20. Sep 2, 2019
    7
    Parece que los seguidores de la alopecia borraron mi comentario, bueno aqui va otra vez.
    Muy decepcionado que el juego vaya a 30 fps, me esperaba un poco mas de este juego, he visto muchos youtubers y medios de prensa decir que este juego es una maravilla, incluso antes de que salga el juego y bueno, es un buen juego, pero vamos, no es el mejor hack and slash del mundo, devil may cry 5 o
    Parece que los seguidores de la alopecia borraron mi comentario, bueno aqui va otra vez.
    Muy decepcionado que el juego vaya a 30 fps, me esperaba un poco mas de este juego, he visto muchos youtubers y medios de prensa decir que este juego es una maravilla, incluso antes de que salga el juego y bueno, es un buen juego, pero vamos, no es el mejor hack and slash del mundo, devil may cry 5 o nier automata mil veces mejores que astral chain,
    les doy un 7 porque los medios me lo pintaron como el juegazo y no lo es.
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  21. Aug 31, 2019
    5
    De lo mejor que ha salido en este 2019, y mas considerando que es para una portátil como la switch, en verdad si pueden comprenlo
  22. Aug 31, 2019
    7
    le jeu ne fonctionne pas bien, les phases d'action sont sympas mais elles ont des problèmes:
    - trop de frénésie de combat
    - la caméra ne vous fait rien comprendre - Après quelques heures, vous devenez si fort que vous n'avez plus besoin de vous enchaîner ni de tactique, c'est très facile. le reste offre de bonnes choses mais aussi des choses laides, de nombreuses quêtes de
    le jeu ne fonctionne pas bien, les phases d'action sont sympas mais elles ont des problèmes:
    - trop de frénésie de combat
    - la caméra ne vous fait rien comprendre
    - Après quelques heures, vous devenez si fort que vous n'avez plus besoin de vous enchaîner ni de tactique, c'est très facile.

    le reste offre de bonnes choses mais aussi des choses laides, de nombreuses quêtes de récupération, de nombreuses tâches identiques, et certains niveaux ne sont que des corridors ... dommage pour les 30 images par seconde même s'ils ne se sentent pas beaucoup

    Je pensais mieux
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  23. Aug 31, 2019
    5
    This review contains spoilers, click expand to view. Lo he visto i esta excelenten es un gran juego selos recomiendo,lo estoy pensando en aquerirlo para hecharme unas viciadas¡¡¡ Expand
  24. Sep 1, 2019
    7
    Astrai Chain is a solid Switch exclusive that offers plenty of new and exciting gameplay ideas and mechanics to the character-action genre. I have no gripes with the story so far, or the likeable characters, or the setting, or the way it integrates law enforcement into a character-action game.
    However, it's a heavily flawed example of its subgenre, for just two reasons. I'll be focusing
    Astrai Chain is a solid Switch exclusive that offers plenty of new and exciting gameplay ideas and mechanics to the character-action genre. I have no gripes with the story so far, or the likeable characters, or the setting, or the way it integrates law enforcement into a character-action game.
    However, it's a heavily flawed example of its subgenre, for just two reasons. I'll be focusing on these two broad reasons for this review, as I think they're far more important than the pros that have most likely already been discussed.

    1. The game doesn't run at 60fps. You might not care, and you might not "notice it" (which is code for "I don't know what to look for so I'll deflect a criticism I don't understand"), but 60fps has been, and should always be, the standard in these games.

    In a skill-intensive, mission-based action game that encourages you to get the best rank possible during combat, every single frame counts. The controls need to be as responsive as possible with as little input delay as possible, and 30fps makes that so much harder to achieve. What baffles me the most is that this is Platinum, the guys who always target 60fps with these types of games. In a day and age when Devil May Cry 5 exists, there's literally no excuse.

    So what if the Switch isn't as powerful as a base PS4 or Xbox One, don't focus so heavily on visuals if it's going to be a detriment to the overall gameplay when it truly matters This isn't an open-world or sandbox game, this is a linear action game with branching secrets and an emphasis on combat. And if they really wanted people to experience pretty visuals over responsive and gratifying gameplay with minimum input delay, then why not give us the option? Plenty of games now allow you to choose between performance and visual fidelity, even Fire Emblem Warriors on the Switch.

    If someone at Platinum sees this, please include this in an update. In many cases, it can make the difference between an okay game and a great game.

    2. Souls-like elements do not work in a character-action game. For those who don't know, the lock-on is done by pressing the right-stick in, like a Souls game, and attacking is done with the trigger buttons. This is fine in a souls-like, but not a character-action game akin to Devil May Cry, Ninja Gaiden and Bayonetta. It makes it harder to switch focus between enemies when that type of control scheme is geared towards a slower-paced, more methodical kind of game, but implemented in a faster-paced game that demands the most ergonomic control scheme.

    The game does have different input options, but the way lock-on is implemented by nature makes it a pultry amendment at best.

    Oh, but that's not the only souls-like element in the game. While this issue is less noticable than the framerate problem, it's worth noting that you cannot jump into the air by normal means. A feature in DMC, Ninja Gaiden, Bayonetta, The Wonderful 101, and Metal Gear Rising, is done away with in Astral Chain. I wouldn't have minded so much if they hadn't thrown pace-breaking obstacles at you that could've been dealt with in a number of ways given the player was fast enough. But there's even souls-like gimmicks and hazards that make their way into this game, like sticky floors in the 4th mission, which stop the player dead in their tracks. It's an unfair disadvantage that doesn't add a worthy challenge, but rather hinders the player in a game that expects them to play at their best and make precise dodges. The pace of the fight comes to a crashing halt when you transition from a dodge to an unskippable stumbling animation after landing in said sticky substance, and it can cost you a perfect S+ rank. And the worst part is that it would've been a passable feature if you were able to jump more easily to attack in mid-air, much like Nero from DMC5 when things get dicy on the ground.

    These two subjects and the problems inherent within them do not prevent the game from having worthwhile, enjoyable content within it, nor should they deter you from getting the game at £40. They are, however, easy enough problems to fix given Platinum's calibre. If they did update the game and provide an option for people to weaken the visuals for a smooth 60fps, then my score would likely go from a 7 to a 9. but as things currently stand, it is a severely disappointing aspect of what could've been a new rival to DMC5 and its threshold of the best character-action gameplay.
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  25. Aug 31, 2019
    5
    Combat is flat and tedious, you rely on AI and button mash. The art style is passionless and derivative. The protagonists and main characters are flat and uninteresting and the story is predictable and makes little sense. This is not a character-action game because it has no character and dull action.
  26. Sep 18, 2019
    7
    + Combat system
    + Art Style
    + OST
    - Investigate
    - Side Quest
    - NPC Dialogue
    - Riding Beast Legion
  27. Feb 15, 2022
    6
    After 2hrs the game becomes boring and repetitivedue to the chain mechanic. There is no point to upgrade gear.
    The game has great visuals and nice soundtrack and thats it
  28. Sep 6, 2019
    7
    Having read so many conflicting things about this game before release, I was really apprehensive to pick it up. However, I'm glad I did. Being a fan of both Nier and Bayonetta, I really appreciated the "middle of the road" approach to combat in this game. It's really simple enough to feel uninhibited but makes every fight somehow feel like some epic challenge. This is really where the gameHaving read so many conflicting things about this game before release, I was really apprehensive to pick it up. However, I'm glad I did. Being a fan of both Nier and Bayonetta, I really appreciated the "middle of the road" approach to combat in this game. It's really simple enough to feel uninhibited but makes every fight somehow feel like some epic challenge. This is really where the game shines, but everything else is just OK, nothing too special here. The story is fairly uninteresting beyond some fun characters and the features of the game, like customization and upgrades, are pretty bare bones. This definitely could've benefitted from some more time in the cooker, but it's still a fun game that will hopefully see an even better sequel. Expand
  29. Sep 22, 2019
    7
    Alla lunga un po' ripetitivo. In compenso il gameplay e la trama non è male, però non vedevo l'ora di finirlo (Ed è durato solo 25 ore cercando di raccogliere più roba possibile)
    Ero indeciso tra 7 e 8, ho scelto 7, ma avrei messo 7,5 potendo.
  30. Sep 4, 2019
    7
    Me he terminado Astral Chain en unas 25-26 horas. Os comentaré mi experiencia:
    JUGABILIDAD 8
    Al principio es una mierda simplísima. Hasta las 10 horas es bastante meh la jugabilidad y los 30 fps no ayudan para nada. Si fuera a 60 fps la jugabilidad y el manejo de la legión (los bichos con cadenas) se haría mucho más ágil e intuitivo. Después de superar las 10 horas el gameplay mejora con
    Me he terminado Astral Chain en unas 25-26 horas. Os comentaré mi experiencia:
    JUGABILIDAD 8
    Al principio es una mierda simplísima. Hasta las 10 horas es bastante meh la jugabilidad y los 30 fps no ayudan para nada. Si fuera a 60 fps la jugabilidad y el manejo de la legión (los bichos con cadenas) se haría mucho más ágil e intuitivo. Después de superar las 10 horas el gameplay mejora con todas las habilidades que has conseguido (si las quieres todas hay que farmear misiones, una cagada a mi parecer). Hay mecánicas de algunas legiones que usarás 4 veces contadas durante el juego. Los bosses han ido mejorando según avanzaba el juego y me han gustado mucho los bosses finales de la segunda mitad del juego. Pero nada de esto quita que al principio el juego se me ha hecho insufrible por lo monótono que resultaba todo.
    Las fases de infiltración son de lo peor del juego con diferencia por lo aburridas que resultan.
    La dificultad en normal es de chiste, no he muerto ni una sola vez en todo el juego porque puedes abusar muchas mecánicas que te da el juego para no morir.
    La personalización de tu avatar es muy limitada en cuanto a indumentaria se refiere (y los accesorios son feos de cojones).
    Al final, todo se centra en saber mover la cadena de tu legión cuando toca y qué combos lanzar en cada enemigo. Hablando de los combos, es difícil memorizarlos porque en lugar de combinaciones de botones tienes que mover el analógico y pulsar el gatillo.

    Al final, no puedo decir que el gameplay no me ha gustado porque hacer combos con las distintas legiones es divertido y algunos bosses son sencillamente brutales. ¿Es un mal juego? NO, EN ABSOLUTO. ¿Es una obra maestra? TAMPOCO, está un escalón por debajo de otro títulos como Nier Automata.

    Por último, se me ha hecho bastante incómodo jugar en portátil por los controles del juego ya que se corre apretando el gatillo (lo que sería el L3 en la PS4) y se me hace incómodo al no jugar con mando.

    HISTORIA 5
    Es esencia, la historia me ha parecido super cutre y genérica. Parece la típica historia creada por un adolescente con las hormonas por las nubes y que cree que las explosiones son lo mejor que ha parido la humanidad. En el segundo tramo del juego mejora bastante porque había margen de mejora pero ya os digo, una mierda predecible desde el minuto 1. No me ha gustado el trato que han dado a ciertos personajes del juego que desaparecen de la misma sin razón aparente.

    Un fallo muy grave que le he encontrado es que el personaje que controlamos no tiene voz, es un avatar sin personalidad ni carisma alguno. Sinceramente creo que sobraba tanta personalización del avatar en este juego porque al final ni me he fijado en mi avatar mientras jugaba porque el juego intenta hacer que la historia te interese y a mi por lo menos no ha sido así. Si hubiera habido diálogos pues a lo mejor otro gallo cantaría.

    Además el reciclaje de escenarios es abusivo porque he llegado a visitar las mismas zonas hasta 3 veces en menos de 25 horas. Hay algunas zonas mejores que otras lógicamente por la narrativa.

    Conclusión, no esperes un Nier Automata o que se te caigan los huevos al suelo porque todo lo ves venir.

    SONIDO 8
    Hasta la mitad del juego la banda sonora me ha parecido pasable, aceptable; nada que ver con Nier Automata que es un orgasmo auditivo constantemente. Con esto quiero decir que las canciones buenas de verdad las puedes contar con los dedos de la mano. Por otro lado, los efectos de sonido son bastante buenos.

    GRÁFICOS 6
    Me han decepcionado bastante. Esperaba muchos mejores gráficos. Me ha recordado a los juegos de Telltale Games por lo raro que se veían los personajes. Las legiones se ven bastante bien eso si. No se ve mal en absoluto pero esperaba mucho más después de todo el hype que rodeaba el juego. En portátil tiene un bajón de calidad que se aprecia fácilmente. Los 720p y los 30 fps lastran la experiencia que podría haber brindado los 60 fps que he reiterado que le hacen falta en mi mini análisis. El diseño artístico es bueno, aunque reciclan diseños de jefes con un reskin de color en muchas ocasiones.

    NOTA FINAL: 6.75 ≈ 7

    A Nier Automata por ejemplo le daría un 9,5 para que comparéis y veáis mi vara de medir. Si me he dejado algo preguntádmelo y os lo contaré en base a mi experiencia.
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  31. Oct 20, 2020
    7
    Astral Chain is a cool linear action game with a unique combat system and strong presentation.

    The game is made up of 11 story files and it took getting through a few of these before I really started to enjoy myself. The first chapter is a stylish opening but your combat options are quite limited at first and it initially feels like the gameplay lacks depth. After you progress though
    Astral Chain is a cool linear action game with a unique combat system and strong presentation.

    The game is made up of 11 story files and it took getting through a few of these before I really started to enjoy myself. The first chapter is a stylish opening but your combat options are quite limited at first and it initially feels like the gameplay lacks depth. After you progress though it's clear that there's more to the combat, and after a couple files of getting used to it, and getting better at it, I enjoyed it a fair bit.

    The bulk of the gameplay is solid. The combat has enough depth to be engaging, and although some encounters were a little frustrating, the action always looks really cool and feels different from other games in the genre. You control a Legion attached to you by a chain, and this presents some interesting and unique opportunities in combat. Where the combat falters slightly is in the ranking system which incentivises treating enemy encounters as checklists of things you've got to do. If you want to get an S+ rank you don't necessarily have to play brilliantly, but you do have to tick off a number of boxes. This means you can get a good rank without needing brilliant reflexes or needing to completely avoid taking damage, but it also means you've gotta treat all encounters quite similarly. So, my opinion on it is quite mixed.

    On the other hand, visuals and music are definitely a positive in Astral Chain. Environments are well designed, and there's some really nice fine details in the futuristic cities and in the Astral Plane, the alien realm that you frequent during the game. There are some colourful and impressive effects too. The UI is also really pleasing, and it, like your character and Legions, can even be customised. Characters faces aren't great however and in comparison to other great visual aspects certainly seemed to be of lower quality. There are some really catchy and enjoyable tracks in the OST, including the one in the main base of operations, Neuron HQ.

    The worldbuilding is pretty good but the story is nothing special. There aren't any fleshed out characters or anyone to get really attached to, and the villains aren't that compelling either.

    Another thing that may have needed some work is the mission structure. A lot of files suffer from bad pacing - there's sometimes too many side objectives that just aren't compelling at all. Many are thinly written and others are just mindless combat encounters. I much preferred the main objectives which felt more focused. File 08 in particular felt like a drag as there was no sense of urgency for most of it. There might be a bit too much padding in Astral Chain, and some of it is annoying to play through.

    Overall though, I liked Astral Chain. It's a good game with a cool world and flashy combat, but it suffers from bad pacing and a lack of a compelling story. There's some really interesting worldbuilding going on in Astral Chain, but the story just never does enough with it. It's quite silly and is stuffed with flat characters. It's a shame too, because this could have been a really great game if it had a gripping narrative, and it seems like one wasn't too far out of reach. As it is, this is still a solid game with tons of style that's worth checking out.

    This is just about a 7/10 for me.
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  32. Jun 13, 2021
    6
    I really, really, really, REALLY, wanted to like this game. I tried to with every fiber of my being. But every waking moment of this thing is begging you to hate it. I know this review will be downvoted to oblivion, but I can't just let this slide.

    PROS: -very unique and interesting legion system -music is over-the-top, but great ...and that's it. CONS -corny, campy, and
    I really, really, really, REALLY, wanted to like this game. I tried to with every fiber of my being. But every waking moment of this thing is begging you to hate it. I know this review will be downvoted to oblivion, but I can't just let this slide.

    PROS:
    -very unique and interesting legion system
    -music is over-the-top, but great

    ...and that's it.

    CONS
    -corny, campy, and predictable story. you know who the final bad guy is the very moment he delivers his very first line.

    -atrocious, borderline ironic english voice acting and mocap

    -visual diarrhea of nauseating particle effects

    -no freaking reduced-graphics-60-fps option for such a fast-paced and demanding game

    -legion system is incredibly clunky and clumsy; you will spam legion abilities and ride your dog and axe, and that's it.

    -absolute chaos on screen all the time, resulting in devs having to dumb it down with constant slow-mo moments

    -horrible checkpoints, forcing you to replay cutscenes and battles you've already beaten. no, not all cutscenes can be skipped.

    -IRIS STARTING. IRIS SHUT OFF. INFORMATION DISPLAY. AD INFINITUM.

    -annoying time-wasting detective sequences.

    -incredibly insulting time-wasting blue quests

    -female faces look incredibly gross and alien, with overly large heads and bug-like eyes, meanwhile, the guy models, olivia, and brenda are normal-looking? why??? make them all normal!

    -incredibly overly long mission structure with truly awful time-wasting blue quests and red quests, making it an absolute chore to get S+ rank. it wasn't great in nier automata, it's not great here. (but nier is an infinitely superior game and story).

    -brain-dead gold slime encounters - you figured it out once, it's all the same per mission
    -awfully bloated with very little substance in terms of gameplay and story (cats and toilets? really??). blue and red quests are amazingly meaningless.

    -baffling time-wasting mini-tasks like healing red shift, catching running bad guys, picking up red matter, eavesdropping, etc.

    -absolutely annoying and clunky platforming with annoying "cool" recovery cutscene that is un-skippable; plus, recovery takes you to some random predetermined point instead of where you fell, making it super disorienting to retrace your steps, especially in the same-y astral plane

    -astral plane is just recycled red blocks, masquerading as new levels, like we wouldn't notice

    -mission progress resets every time you replay it, forcing you to do all the time-wasting activities all over again. why??? what???

    an incredibly poor showing by the devs. they only got away with it cause 3rd action rpgs are few in the Switch market.

    and yet, i'm in the minority...so, hurray for astral chain 2?
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  33. Oct 1, 2021
    7
    Astral Chain is a mix between Bayonetta and JoJo, and it works out amazing. The combat is very unique and I love the aesthetic of the world. However, the story is boring and the framerate drops make the combat worse than it could be.
  34. Nov 8, 2019
    7
    The good: a competent Slash Hack. Character design was done by the mangaka Mazakatsu Katsura (creator of Video Girl Ai / Lehn and Shadow Lady). A lot of action. Dizzying actions Links

    The bad: there is no jump button (it is a skill or consequence of a chained attack). Design of manga characters the Mazakatsu Katsura (creator of Video Girl Ai / Lehn and Shadow Lady), so that several of
    The good: a competent Slash Hack. Character design was done by the mangaka Mazakatsu Katsura (creator of Video Girl Ai / Lehn and Shadow Lady). A lot of action. Dizzying actions Links

    The bad: there is no jump button (it is a skill or consequence of a chained attack). Design of manga characters the Mazakatsu Katsura (creator of Video Girl Ai / Lehn and Shadow Lady), so that several of his characters from his manga works seem to be in the video game with other names and attitudes. The novelty and surprises do not last long, the game becomes repetitive. Scenarios reduced to corridors and guided action and scripted by corridors.

    Lo Meh: you are trying to sell this game as the eighth wonder of the world and it is not. It is a regular game. It seems that Mazakatsu Katsura cannot draw more than 7 different faces.
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  35. Sep 28, 2022
    6
    Astral Chain delivers on a game that feels “different” from other games. I stuck by the game and beat it, and while I can say it’s a good game, I’ll also say it’s not the game for me. Platinum games does a very good job developing a system that rewards players for perfecting the game/combat. I’m not into fighting combat perfectly—I just want to fight. And the game had plenty of satisfyingAstral Chain delivers on a game that feels “different” from other games. I stuck by the game and beat it, and while I can say it’s a good game, I’ll also say it’s not the game for me. Platinum games does a very good job developing a system that rewards players for perfecting the game/combat. I’m not into fighting combat perfectly—I just want to fight. And the game had plenty of satisfying mechanics and fights in it. My biggest complaint is how the other dimension looked. The color hurt my eyes and there was little variation in color as I had to puzzle my way through an ugly dimension.

    I was slightly disappointed by the detective side of things since quests felt run of the mill. A good sort of standard, but nothing spectacular. Even then, I can’t hate it because it gave a nice change of pace from the action. This game was a well designed game, through and through—it just didn’t click with me.

    I highly recommend Platinum Games (which includes Astral Chain) if you like a beat em up game with a skill ceiling that rates your progress.
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  36. Sep 4, 2019
    6
    -Combat flow is good, (not great) but the enemies die toooooooo fast to really comprehend how they died.
    - Particle flashy effects from both Legion and Enemies are BRIGHT.. too bright for my taste.
    -Alot of Stop and Go action(Fight for like 10 seconds, roam for a bit after fight is done, fight again for like 10 seconds after roam, rinse and repeat) - Enemy Execution is the same no
    -Combat flow is good, (not great) but the enemies die toooooooo fast to really comprehend how they died.
    - Particle flashy effects from both Legion and Enemies are BRIGHT.. too bright for my taste.
    -Alot of Stop and Go action(Fight for like 10 seconds, roam for a bit after fight is done, fight again for like 10 seconds after roam, rinse and repeat)
    - Enemy Execution is the same no matter what enemies you fight. Executes ONLY appear when enemies are **1 hit**(from anything) away from death so imo, no point in really adding in the execute
    -Using the Legion to collect those Red miasma things on the map doesn't feel right as it should be the player(Feels like you telling your little brother to get the pencil when you can easily do it yourself).
    -Humans on the verge on extinction but yet, city scales are huge, overflowing with human life. LOL! Didnt get the sense of urgency that Humans are really really gonna go extinct.
    -Platform levels are pointed out RGT 85's video on his channel.
    -Controls get clunky during a chaotic fight
    -Camera angle meh, at times it works but at times, the Legion eats the whole screen. Tight corridors really makes the Legion too much(Yes you can Make the Legion vanish but just a bit more roaming and you're back into fighting, just to recall the Legion back).
    -Legion AI can be stupid at times and not do what you'd want it to do but i guess that's just AI's being an AI.
    -BGMs aren't memorable compared to the likes of what Nier Automata had to offer.

    Highly subjective so take this with a grain of salt.
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  37. MSR
    Sep 4, 2019
    6
    Juego decente, pero con el hype que se había generado alrededor de él me decepcionó un poco. De todos modos no es un mal juego si te gusta el género.
  38. Sep 5, 2019
    5
    Having played through all the main story files on Pt Standard, I'm kinda dissapointed with the game. Visually stunning, the soundtrack is brilliant, but the gameplay feels pretty bad. Defensive options feel very limited, combos are dulled down in favour of the Legions and sync moves, many of which leave you wide open to damage. Enemies have numerous attacks, especially projectile ones,Having played through all the main story files on Pt Standard, I'm kinda dissapointed with the game. Visually stunning, the soundtrack is brilliant, but the gameplay feels pretty bad. Defensive options feel very limited, combos are dulled down in favour of the Legions and sync moves, many of which leave you wide open to damage. Enemies have numerous attacks, especially projectile ones, which often leave me wonder how on earth I'm meant to evade them aside from running away.

    The ranking system urks me most; unlike other platinum games where they employ the system, it seems to disregard usage of items and damage taken and encourages you to do as much as you can as quick as you can. On the last boss, which was a huge and frustrating difficulty spike from everything else in the game, I had to chug through all my healing items and revives and STILL got an S+ ranking despite feeling like I had just brute forced my way through without learning anything about the fight.

    The story is incredibly messy, and while I really don't care about it in actions games normally, the holes just really, really stood out to me. Character arcs feel unfulfilled, the backstory and lore feels very poorly explained, and the conclusion just doesn't make sense.

    I'll probably never play through it again, or finish the endgame cases for cosmetics, and it certainly wasn't worth the near £50 price tag. I hope Platinum steps up their game for whatever they make next. If you want a properly in-depth action game, pick up Devil May Cry 5 or Bayonetta 2 instead of this.
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  39. Sep 5, 2019
    7
    After finally finishing the game I found the game to have certain issues that most highly rated games should not have. Firstly, I believe the games most redeeming quality is its combat which should come to no surprise since it was developed by Platimum games; but its animation, voice acting, and story is pretty subpar. The faces of the main characters look off putting, the voice acting isAfter finally finishing the game I found the game to have certain issues that most highly rated games should not have. Firstly, I believe the games most redeeming quality is its combat which should come to no surprise since it was developed by Platimum games; but its animation, voice acting, and story is pretty subpar. The faces of the main characters look off putting, the voice acting is pretty poorly done and takes some Tim to get used to, the story reminds me off some cheesy anime plot lines, and there are quite a few graphical glitches and frame drops when in combat with your legion. The out of combat gameplay within the world also posses its own problems with its bland side missions and graphical issues all of which aren't really saved by the combat when moving through the main storyline. Finally, the biggest issue from the game is its pacing, many say the game gets better as you move forward (which is undoubtedly tru for the combat aspect of it) but the rate at which you reach those points is quite slow. With games only real redeeming quality being its combat, the games other issues stands out heavily within its beginning and middle portions of the game and become tolerable when the game finally reaches its later portions. Overall, with the removal of all the review bombing (and right fully so its a pretty crappy thing to do) the perfect scores that were placed to counteract the review bombing are still there and are in my opinion over inflating its score. The game is fun yes, but it still holds a slew of problems that should be discussed and not dismissed solely because it's a Nintendo game that was review bombed. Expand
  40. Sep 10, 2019
    5
    Once again a game doesn't live up to the hype, or at least my own expectations. This game is dragged down hard by the slow sidequests and investigations. The more I play the more I don't care about collecting thinks or even attempting a lame sidequests. I wanted to like this. But it feels like work not fun.
  41. Sep 23, 2019
    6
    Juego que me ha decepcionado bastante debido a su lento inicio machacando en tutoriales obligatorios, el juego es una delicia visual y goza de un gran sistema de combate pero no me ha convencido lo suficiente como para ponerlo a la altura de bayonetta 2 por citar uno. Su banda sonora es buena y su jugabilidad aunque algo difícil al empezar gana enteros según se va adentrando en su universoJuego que me ha decepcionado bastante debido a su lento inicio machacando en tutoriales obligatorios, el juego es una delicia visual y goza de un gran sistema de combate pero no me ha convencido lo suficiente como para ponerlo a la altura de bayonetta 2 por citar uno. Su banda sonora es buena y su jugabilidad aunque algo difícil al empezar gana enteros según se va adentrando en su universo y vas desbloqueando a los diferentes tipos de legiones.
    Aunque a grandes rasgos es muy bueno no me ha conseguido divertir ni hacer que me interesase más por su historia, gráficamente es excelso pero su universo tecno noir no termina de casar teniendo estilos artísticos tan maravillosos como los vistos en bayonetta. Gran juego cuya compra recomiendo pero que a mí me ha dejado bastante frío.
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  42. Sep 30, 2019
    6
    the game is beautiful and really funny, good made at all. but i gave a 6 because the final chapter destroy the entire game, story and gameplay. I'm very disappointed.
  43. Oct 10, 2019
    7
    So in my experience the combination of fighting and detective work makes this game super fun.

    What i don't like is the super complex combat system. it might be because i am a old school gamer and not used to bashing millions of buttons but it feels over complex ed. Graphics is superb considering this game runs on the switch. Sound track is epic . Best enjoyed with the pro
    So in my experience the combination of fighting and detective work makes this game super fun.

    What i don't like is the super complex combat system. it might be because i am a old school gamer and not used to bashing millions of buttons but it feels over complex ed.

    Graphics is superb considering this game runs on the switch.

    Sound track is epic .

    Best enjoyed with the pro controller and not with the joycons at all.

    Unfortunately this games is not worth the full retail price.
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  44. Oct 26, 2019
    6
    Esencia de platinum pero nada rejugable y misiones secundarias muy pesadas.
  45. Oct 29, 2019
    5
    this game is kinda disappointing.
    Really bad writing (like...wow.), the camera is crazy aaaaand sometimes the gameplay is just borring (i'm speaking about puzzle with car...what an awful idea)

    not a bad game, but hell, not a master piece either !
  46. Nov 9, 2019
    7
    Below average game from Platinum Games. The combat is good but you fight the same enemies over and over again. Confusing story with many plotholes. Not much replay value.
  47. Nov 11, 2019
    6
    The gameplay is really the only redeeming feature of this game and it even manages to be an hassle sometimes: the camera will often get stuck in walls or usually in front of your character when in tight spaces and the whole "control your Legionis" thing is uncomfortable to say the least . It's just drawing in circles and will most of the time be a mess because of the camera.
    Story is
    The gameplay is really the only redeeming feature of this game and it even manages to be an hassle sometimes: the camera will often get stuck in walls or usually in front of your character when in tight spaces and the whole "control your Legionis" thing is uncomfortable to say the least . It's just drawing in circles and will most of the time be a mess because of the camera.
    Story is bland, characters are bland, the only thing they had do make right was the relationship between the twins and they ruined it by making the MC completely silent (loud gasps ans grunts don't count as interacting).
    Not worth 60$, but fun.
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  48. Sep 25, 2020
    7
    Although it is a very innovative game, with its own characteristics, it is a very predictable game, the levels become tedious over time, the main and secondary missions become very repetitive, so it does not become very replayable when finishing it, despite that it has an operations selector, in addition the secondary characters are not very influential in the story so empathy with them is lost.
  49. Mar 6, 2021
    5
    I understand the story in action game may not be super interesting, but this game has a terrible story
  50. Jul 6, 2020
    5
    The game was just fantastic. The combat system and the history that makes you keep on going.
  51. Mar 16, 2022
    6
    不喜勿喷。
    玩了两三个章节再也没有打开的想法,不是我的菜,卡带直接挂网上卖了。
    主角可以从男女中选,选谁谁是哑巴,这是我最不能接受的设定,因为没有被选的性别会全程bb,而自己却是那个林克。 玩法上还是不错的,调查线索,收集证据,然后进入异界战斗,异界战斗有点重复度太高,而且游戏刚开始没多久就能猜到接下来的发展。 画面从来都不是评价一个游戏好坏的地方,但这个游戏的画面我不是很喜欢,想做真实但看着又很假。 背景音乐我直接关了,好吵。
    不喜勿喷。
    玩了两三个章节再也没有打开的想法,不是我的菜,卡带直接挂网上卖了。
    主角可以从男女中选,选谁谁是哑巴,这是我最不能接受的设定,因为没有被选的性别会全程bb,而自己却是那个林克。
    玩法上还是不错的,调查线索,收集证据,然后进入异界战斗,异界战斗有点重复度太高,而且游戏刚开始没多久就能猜到接下来的发展。
    画面从来都不是评价一个游戏好坏的地方,但这个游戏的画面我不是很喜欢,想做真实但看着又很假。
    背景音乐我直接关了,好吵。
  52. Jul 1, 2022
    7
    This game does a lot exceptionally well, but sometimes it feels like it’s doing too much to the point where it seems to have an identity crisis. To start with the strengths: the graphics are fantastic, especially considering it’s on the Switch. The art design is really cool, and everything in the game has a truly unique feeling that it’s hard to compare anything else to it. TheThis game does a lot exceptionally well, but sometimes it feels like it’s doing too much to the point where it seems to have an identity crisis. To start with the strengths: the graphics are fantastic, especially considering it’s on the Switch. The art design is really cool, and everything in the game has a truly unique feeling that it’s hard to compare anything else to it. The environments look good, the aesthetics look good, and while the enemies look good, they feel a little bit like random/generic. The music is fantastic and very creative use of a soundtrack. I would have never considered to use all of these styles of songs on one soundtrack, but they pulled it off perfectly. Everything from the smooth techno of the precinct, to the low tuned background guitar while exploring the city, to the hard rock during combat. The sound design is one of the things that stand out the most about this game. The overarching plot isn’t anything special, but the setting of the world is extremely cool. Playing as a supernatural police officer who uses astral ghosts as weapons that are not observable to most others - super awesome concept.

    The gameplay is good and engaging while in combat. It starts slow, but as you unlock more summons and more abilities, it really makes it very involved. It’s pretty unique controlling both your character and your summon at once, especially in a twin stick control layout. It works well, despite it being a bit overwhelming sometimes. However, the detective part of the game is where I found it to be very weak. It’s nice because it gracefully adds context to what is happening, but it completely ruins the pacing. 15 minutes of action hack and slash immediately followed up by 30 minutes of walking around and talking to witnesses, trying to find the one clue that is tucked away in the one spot you didn’t look. This is the identity crisis I was referring to. As much as I enjoyed it, I had a hard time really getting focused on the game because it would fluctuate between two vastly different play styles. That and it constantly tried to sneak in RPG elements, but they were so minor that I often forgot about them. For example after an hour long mission of rotating between detective gameplay, platforming gameplay, and combat gameplay, it takes you back to the precinct where you can level up - I completely forgot to do this between most missions because it felt like something that was an afterthought, rather than a core feature of the game. This is what kept me from scoring the game higher. Overall, it’s an extremely unique game that brings a lot of good features, but it suffers from a major identity crisis that makes it difficult to really fully engage with.
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  53. Oct 10, 2022
    7
    The coolest animation on a game. Feels so weird that the game captivate me with its running animation. It's just an animation, come on.

    The combat moves also feels so slick and awesome. Although most of it is just smashing button but the game provide a more in-depth kind of move-set and combo that you can learn and make the combat more engaging(?) I guess. The exploration is decent,
    The coolest animation on a game. Feels so weird that the game captivate me with its running animation. It's just an animation, come on.

    The combat moves also feels so slick and awesome. Although most of it is just smashing button but the game provide a more in-depth kind of move-set and combo that you can learn and make the combat more engaging(?) I guess.

    The exploration is decent, not really that great but good enough to make you attach with certain chapters. The game design is good so you won't get lost while exploring the area but you might miss out several side quests because some of them not live on the map.

    That being said, I understand why some people said its getting pretty tedious as I feel the same way. As you progress in the game, exploring feels more like a chore rather than you explore out of your own curiosity. When in combat, the game always throw you to red places (never pay attention to the naming of that place) which feels that you always keep repeating the combat again and again even thou you are fighting a different monsters in every chapters.

    The rest of it is fine but why every developers follow that kind of trend where the protagonist can't talk? Is it to make it feels like we are them so we can make our own reaction or response to certain situation in the game?

    Finish the game and I don't think I will replay or even revisit every chapter to complete it.
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  54. Apr 11, 2022
    5
    This review contains spoilers, click expand to view. A chaotic mess hamstrung by its own gimmick. The characters are dull and uninspired, lacking the flare of the influences they pull from. The combat as passable at the best, exasperating and chaotic at the worst. The game mechanics feel more "everything but the sink" than designed with any sense of intention or direction. Traversal is a hassle. The controls include motion controls that cannot be disabled from the in-game menus, which disrupts aiming on more than frequent occasions. The level-design is uninspired, and the dungeons suffer the same issue as Dragon Age 2. The script is weak, and the plot weaker, clearly clinging on hopes that players will be appeased by references and allusions to original (and far better) content.
    The concept behind this game has the potential to be great, but the execution leaves it a forgettable mess.
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  55. Jul 20, 2022
    5
    It's an alright game. Doesn't do anything too great. The core gameplay is alright but the story is pretty generic. It's not worth $60.
  56. Sep 20, 2022
    6
    I think this game had the potential to be great, but just ended up being mediocre. Great gameplay and music, and a very distinct visual style, but this is the kind of game that absolutely NEEDED to have the time to tell its story, which it just did not have. I wouldn't call my experience bad, but it was just completely... unremarkable as a whole. I think if this game got more time to fleshI think this game had the potential to be great, but just ended up being mediocre. Great gameplay and music, and a very distinct visual style, but this is the kind of game that absolutely NEEDED to have the time to tell its story, which it just did not have. I wouldn't call my experience bad, but it was just completely... unremarkable as a whole. I think if this game got more time to flesh itself out more, tell its story, develop its characters, and refine its gameplay, it would be a lot better for me. Expand
  57. Jun 22, 2020
    5
    As a big fan of Bayonetta 2 I can't believe how much I disliked Astral Chain.

    One of the biggest issues with the game is the horrendous frame rate, for some reason the developers targeted 30fps instead of 60fps like with Bayonetta 2, and if that weren't bad enough the game doesn't even hit 30fps most of the time, almost all the boss fights lag massively, so if you're sensitive to
    As a big fan of Bayonetta 2 I can't believe how much I disliked Astral Chain.

    One of the biggest issues with the game is the horrendous frame rate, for some reason the developers targeted 30fps instead of 60fps like with Bayonetta 2, and if that weren't bad enough the game doesn't even hit 30fps most of the time, almost all the boss fights lag massively, so if you're sensitive to performance issues you may want to skip the game on this basis alone.

    The game is also very busy visually, with over-the-top particle effects and camera shake galore, it is very easy to lose yourself amongst it all, and it no doubt attributed to the poor performance. There's just far too much going on.

    I found the gameplay to be quite fiddly and clunky, it's nowhere near as fluid as Bayonetta, and not just because of the poor frame rate which didn't help. Having to constantly switch legions just wasn't very fun, and the game overused their mechanics. The camera is terrible too, with it constantly losing lock and just facing completely the wrong way half the time.

    The final boss was also massively overtuned to ridiculous levels, nothing before him was any challenge whatsoever, but he's an 11-minute fight where you need to play perfectly and have tons of consumables (tough luck if you didn't stock up fully before him, and because the game was so easy up until him I personally didn't bother).

    Overall just a massive step back from their previous work, the only saving grace was the music.
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  58. Aug 24, 2023
    7
    the investigation parts are horrible, the action is nice, the chimeras world is bland and boring. Not a bad game, but not that great
  59. Jul 11, 2020
    7
    Dynamic and cool action. The combat system is unusual and difficult to master. Bosses are good. But the chosen anime style and overall created story limp on one and a half legs. Characters are not registered almost in any way. I mean, the game seems to have a good plot and light drama, but it turns out that all this is not supported by anything interesting. As a result, we only get action.Dynamic and cool action. The combat system is unusual and difficult to master. Bosses are good. But the chosen anime style and overall created story limp on one and a half legs. Characters are not registered almost in any way. I mean, the game seems to have a good plot and light drama, but it turns out that all this is not supported by anything interesting. As a result, we only get action. Well, OK, so that's what the developer intended.) Expand
  60. Aug 30, 2020
    6
    The game is pretty mediocre. The puzzle elements and platforming seems out of place and unintuitive while the combat itself has ups and downs. Larger enemies especially were lackluster. I heavily suggest playing any other Platinum game such as Bayonetta or Nier, as this is definitely the worst of the 3, as all I could feel was disappointment and frustration in its design choices.
  61. Sep 11, 2020
    5
    +
    • decent for the N-indie-ntendo Switch
    • graphics are good and easy on the eye, even on handheld • packed with action, most if the time • soundtrack reminded me of Nier Automata in some parts • ideal for newer casual gamers - • story is meh at best, disappointing, never delivers • action camera us awful, for a couple of hours it will give you a headache • gets repetitive really quick,
    +
    • decent for the N-indie-ntendo Switch
    • graphics are good and easy on the eye, even on handheld
    • packed with action, most if the time
    • soundtrack reminded me of Nier Automata in some parts
    • ideal for newer casual gamers -
    • story is meh at best, disappointing, never delivers
    • action camera us awful, for a couple of hours it will give you a headache
    • gets repetitive really quick, same actions, same stages, same cliché dialogue
    • platforming with the chain is mf-ing awful
    • side quests are a joke
    • upgrading is pure simplicity • mediocrity on the go
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  62. Feb 25, 2020
    7
    Astral chain was not for me. While playing i found myself mindlessly mashing right trigger (right trigger is your combat button) while my legion did whatever he wanted. You auto lock into an enemy, and just spam right trigger. that’s about it. My total play time after beating the game was 20 hours, and what a drag those 20 hours were. I couldn’t wait to beat every level just so i could getAstral chain was not for me. While playing i found myself mindlessly mashing right trigger (right trigger is your combat button) while my legion did whatever he wanted. You auto lock into an enemy, and just spam right trigger. that’s about it. My total play time after beating the game was 20 hours, and what a drag those 20 hours were. I couldn’t wait to beat every level just so i could get it over with. There are lots of collectible items located in the few sections of the game, some which require a bit of back tracking. while easter egg hunting can be fun, in astral chain it gets old and tedious. There are many different styles to play and attributes to give your legion, but i just couldn’t get into it. The game in my opinion was underwhelming, tedious, and boring. These are just my opinions, overall this is a very solid game, but all i can recall of playing this game was that i couldn’t wait for it to be over just so i could say i played it. Watch some gameplay, do your research to see if this game is for you. I wish there were more motorcycle levels, as those were the best parts of the game. Also pretty good music, the main hub music is still stuck in my head. (uwuuuuuuu naniiiiii) Expand
  63. May 1, 2020
    7
    Excellent game in almost all its aspects, artistic design, visual section, good soundtrack, a good story, great customization of your character with a lot of movements, in general, everything is outstanding. Now, that in the middle of 2019 we are playing a hack and slash at 30 fps when we come from gems such as nier automata, bayonetta or devil may cry 5 is sacrilege and it really becomesExcellent game in almost all its aspects, artistic design, visual section, good soundtrack, a good story, great customization of your character with a lot of movements, in general, everything is outstanding. Now, that in the middle of 2019 we are playing a hack and slash at 30 fps when we come from gems such as nier automata, bayonetta or devil may cry 5 is sacrilege and it really becomes rare to play with this performance. The performance of this game on switch is unforgivable despite the fact that it is surely an achievement that moves at 30 fps stable, but it is something that I value a lot in this type of games. Removing this insignificant detail for many and important for others, the game is excellent. I look forward to it on PC. Expand
  64. Jul 21, 2020
    7
    The main disadvantage of the game is the unusual control of two heroes at once. More precisely, one hero and his "weapon".

    What is the disadvantage? If you are playing with breaks, then it is difficult for you to get involved in management again.

    If you do not take this moment into account, then the idea itself is simply excellent.
  65. Jun 23, 2020
    7
    Extremely fluid and exciting although convoluted action, let down by an overly anime clichéd plot that should've been left in the 90's.
  66. Jul 12, 2020
    7
    This review contains spoilers, click expand to view. Well, I got a lot of hype for this game. It's a good Nintendo exclusive, but I don't know if worth the actual price. The gameplay mechanics are good, there is a nice design for characters and a good soundtrack, but that's it. The history's very predictable, there is bad character development, the side missions are not attractive and some times the camera goes wild. After the mid-game, I was running to end because of the poor history, and in the end, we got that "epic" boss fight(well-done design btw) and the final cliche anime act. For me, the game remembers a lot from animes that I watched when a child, with nonsense reactions, unnecessary mysteries, and some bad conversations.

    For closure. Worth play, it's a good exclusive, but now it's expensive for what delivers.
    Expand
  67. Sep 7, 2020
    7
    The game as a whole is interesting enough. The graphics are good and the story is interesting. My biggest issue is with it feeling so repetitive. Every mission follows the same formula. The combat isn't very great. Yes if you take the time to learn every bit of it you can do better combos but ultimately feels pointless. Most of the game can be played with one legion. As a whole it's worthThe game as a whole is interesting enough. The graphics are good and the story is interesting. My biggest issue is with it feeling so repetitive. Every mission follows the same formula. The combat isn't very great. Yes if you take the time to learn every bit of it you can do better combos but ultimately feels pointless. Most of the game can be played with one legion. As a whole it's worth a playthrough but I couldn't sit with it longer than an hour before I got bored. Expand
  68. May 6, 2023
    5
    The worst final boss I’ve had to fight in a long time, how this game is rated this high is beyond me
    And that’s not even mentioning how it’s a game based on giving you so many assets to use during combat, but damn near forces you to use the gun for so many of those combat situations. Disappointed.
  69. Mar 21, 2023
    6
    This review contains spoilers, click expand to view. This game is not as good as I expected, considering other reviews I've read. It is still a good game. I'll start saying that I've completed most of the game, but not finished it. From the very beginning, the plot made absolutely no sense. So, you start working for the neuron unit and by your first mission you lose your commanding officer. It's more like he decides to suicide for no apparent reason. Then you get promoted to leader of your unit. Why?. There are more team members with much more experience than someone starting the job that very day. Nonsense. With respect to playability, this is just ok. I don't like the way the environments are restricted. You walk until you get a yellow horizontal line that appears preventing you from continuing. And this line appears when you are really close to the border of the area. There are even times when this visual notification is not appearing. The game just doesn't allow to continue through specific paths even though the way is absolutely clear from objects, and that's it. With respect to controls, at first I've found them complex, but as you play you get along with them pretty quickly. Maybe there are too many different actions available at combat. For me this is being in general an enjoyable game, but forgettable. Expand
Metascore
87

Generally favorable reviews - based on 92 Critic Reviews

Critic score distribution:
  1. Positive: 89 out of 92
  2. Negative: 0 out of 92
  1. Nintendo Force Magazine
    Apr 28, 2020
    85
    This one is more of a crowd-pleaser than a game-changer. [Issue #42 – October 2019, p. 68]
  2. LEVEL (Czech Republic)
    Feb 28, 2020
    100
    Astral Chain consists of varied genres, but is mostly an action game, which has great ideas and interesting, relaxed humour, that doesn´t spoil its serious plot. [Issue#298]
  3. Nov 7, 2019
    85
    Despite the hardware limitations and a handful of odd design choices, Astral Chain is one of the best new IPs to hit in recent years and one deserving the attention of every Switch owner.