Aluna is really an interesting character and it is a shame that she doesn’t get the full showcase in this game. Aluna: Sentinel of the Shards simply plays things too safe in creating a game that is functional but not interesting. No risks were taken with the characters, the story, or the combat leaving a very linear game that is only really noteworthy for its setting of 16th-century Latin America. Even those die-hard enough to travel back in time for the experience are given an unfulfilling trip, consisting of stilted visuals rather than vibrant tapestries. The concept and the background of the game hold so much promise that they make this by-the-numbers, low-risk effort that much more disappointing.