User Score
4.9

Generally unfavorable reviews- based on 16 Ratings

User score distribution:
  1. Positive: 5 out of 16
  2. Negative: 8 out of 16

Review this game

  1. Your Score
    0 out of 10
    Rate this:
    • 10
    • 9
    • 8
    • 7
    • 6
    • 5
    • 4
    • 3
    • 2
    • 1
    • 0
    • 0
  1. Submit
  2. Check Spelling
  1. Jan 3, 2022
    5
    I was enjoying this game, but as I approached the end game, it started crashing more and more. It just crashed during a boss fight I was most of the way through, and somehow took all my health/buff items when it crashed (I seriously don't think I used all of those). I don't think I'm good enough to get through this battle without some help, so at 92%, this might be the end of the game forI was enjoying this game, but as I approached the end game, it started crashing more and more. It just crashed during a boss fight I was most of the way through, and somehow took all my health/buff items when it crashed (I seriously don't think I used all of those). I don't think I'm good enough to get through this battle without some help, so at 92%, this might be the end of the game for me. (Other crashes meant I had a bunch of stuff to do over again, a drag, but not fatal.)

    More generally, I don't like that with this game, once you walk into a boss fight, you have no way out. If/when you die, you respawn into a locked area. So even without crashing, you can't decide you're not ready for this particular battle, either because you forgot to stock up or because it's a harder boss than you're ready for.

    Overall, it's a fun game with good music and a reasonable story. The battle and item mechanics are a little wonky, but you get used to it. There are some weird ways to get sort of trapped in walls and end up dying (so, a little bit of missing polish), but I was really enjoying the game till the repetitive crashing started.

    (I guess one way to deal with the 'getting stuck' would be to have an alternate save file, but I had only one save file I was using.)
    Expand
  2. Oct 11, 2019
    3
    Gameplay: 5
    Story: 1
    Graphics: 5
    Audio: 2

    The game is unfinished and suffers technical issues. The release is a disappointment, and I cannot recommend it.
  3. Oct 11, 2019
    9
    This game has charm, this game has ambition and this game has love in it, i dont know why everyone wants to **** on everything that is not a "AAA" game, its not in its perfect state, but far from deserve a 3, i will give it a 9 so it counters the "just hate"
  4. Dec 18, 2021
    3
    This review contains spoilers, click expand to view. I invested a bit of time into this game and looking back, I wish I knew then what i do now.

    First of all, upon starting the game, it comes across as a nice looking Zelda clone. It is, upon starting. The prologue isn't too bad. The story is generic, but work for a game like this (Evil rises and threatens to take over the land). The dialogue isn't the best as it tries to come across as funny, but this happens 95% of the time, but it's not bothersome that it makes the game unplayable, but some of it can be cringe at points.

    The world looks good, art style is great and the music is great as well. There are various collectables, though you can't use any until further in the game.

    The bad parts come up quickly. The combat isn't perfect, but it isn't bad. It's what revolves around the combat is what brings it down. You can lock on to enemies and parry arrows and you have an unnecessarily slow jump attack, which is next to useless. Stun locking isn;t usually a good thing either side as it takes away from the gameplay, but you can't stun lock enemies, but they can stun lock you, make you go flying like a ragdoll and make you dizzy for a few seconds, which opens you up to more damage. Additionally, you can get "Perma-damage", which lowers your max health over time and can restore it using a bandage. No idea why they did this, it didn't need to be done, should have just had it do you get damaged normally. The enemies can also have elemental barriers, which you need to remove with a certain elemental magic before you can damage them. This part is what made me quit the game;

    The second dungeon/The Desert Proving Ground has you take on a gauntlet of enemies. Some have red barriers, which you need fire magic to remove. Simple enough, but the enemies spin attack, which brings the barrier up again and they spam this move and gather in a huge cluster to make it very, very difficult to both, remove the barrier and just kill the small horde as the window of opportunity to even do this with no damage is minuscule. I tried this section four times, but the constant barrier replenishment the enemies do was just too overwhelming and hugely infuriating.

    Up until this point though, my experience just kept going downhill;

    Your inventory is mostly locked at the start of the game. I read you can buy more inventory space just after the second dungeon, but why they even locked spaces was a stupid move. Zelda and other Zelda-like clone games never did this and the constant item management got frustrating as there is no storage system to store your upgrade materials.

    There are warp crystals, but remain inactive until the end of the third dungeon, which means you have to walk through the entirety of the map if you want to go back to a previous area after gaining a certain item. The grinding is janky. You get to grind rails, but it's quite frustrating as you have to contend with hazards on the rail, balancing, jumping to another rail at times and the camera to keep it in a position that makes it easier to see what's coming ahead and sometimes when you jump, he jumps off the rail rather than over a hazard or to a neighbouring rail.

    Also, saving is a huge issue depending on what you're doing. It autosaves whenever you go onto a new screen, but if you've done a lot without saving and the game crashes, you have to do what you did all over again. I don't know why the devs just didn't put in a manual save as well. Stupid really.

    It's a shame it turned out like this, cause when i saw it in the eShop, I really wanted to play it, so I got it at £3.99 when it was on sale, and boy was I glad I didn;t pay the usual £15.99 for it.

    I know I only played until the mid-way through the second dungeon, but because of that, I have/had no hope of it getting better, but if you have more perseverance than me and getter combat/timing skills, perhaps you'll really like it, though buy it when it's on sale, but if not, it would be best to avoid it.
    Expand
  5. Apr 14, 2020
    10
    It's a beautiful game, fantastic art style and great platform gameplay. Combat wise it's not the most polished game, but it has potential and there's lots of fun to have here.
    Soundtrack it's just fantastic, this is an amazing start for a small company.
    It sure doesnt deserves all the hate it's getting.
    I'll give a perfect score to balance this downright injustice
  6. Aug 21, 2021
    4
    This game was alright until you realised how the game saved. I was in the 2nd lava/fire dungeon and got a ways into it before dying. The game only saves when you leave and area but this dunegon zero loading screens and it saves what you have done in the dungeon when you die. The problem is that this specific dungeon had a hub area where you had to change the levels of lava to get to placesThis game was alright until you realised how the game saved. I was in the 2nd lava/fire dungeon and got a ways into it before dying. The game only saves when you leave and area but this dunegon zero loading screens and it saves what you have done in the dungeon when you die. The problem is that this specific dungeon had a hub area where you had to change the levels of lava to get to places so i ended being stuck at the start of the dungeon with no way to continue Expand
  7. Apr 12, 2023
    1
    Take note of the negative reviews, they are all true. This game has the MOST jarring and bad platforming mechanics. Controls as simple as a single button press is unintuitive as some in-game actions requires you to tap action button once whilst others require some sort of random series of taps or button mashing with no seemingly logical explanation or purpose.

    The controls in-game are
    Take note of the negative reviews, they are all true. This game has the MOST jarring and bad platforming mechanics. Controls as simple as a single button press is unintuitive as some in-game actions requires you to tap action button once whilst others require some sort of random series of taps or button mashing with no seemingly logical explanation or purpose.

    The controls in-game are rough, inaccurate with game set design often relying on precision movements making this game a frustrating experience and not the good souls game type but the buggy type.

    The saved system is nonexistent and saves at end/start of each stage (15 ~ 30 mins average interval). I would boycott the developers of this game as I’ve never encountered a game that’s as frustrating as this. New gamers, kids wouldn’t mind this hand but any RPG or Zelda fans stay away. Not worth any price and if Nintendo has a refund policy as good as steam I’d got my refund by now.
    Expand
Metascore
59

Mixed or average reviews - based on 9 Critic Reviews

Critic score distribution:
  1. Positive: 2 out of 9
  2. Negative: 2 out of 9
  1. Nov 4, 2019
    50
    A Knight’s Quest seeks to give players access to the serene joy of a 90s action-adventure game. Unfortunately, the result is an unremarkable attempt to go beyond imitation without anything interesting enough to prop it up.
  2. Oct 23, 2019
    42
    The dialogue is enjoyably sarcastic, and it blends in political commentary in an impressively unobtrusive way, getting the point across without feeling like it has to slam you over the head with it. It’s still not funny enough to make it worth your while to play A Knight’s Quest, though. There are numerous games that do the same thing but in a much better, more interesting way, and you’d be better off playing any — or all — of them than wasting your time and money here.
  3. Oct 21, 2019
    20
    That A Knight's Quest is being sold on the eShop at all is ludicrous. Combat, enemy design, the camera, the save system, and the script were all in desperate need of more time. Sky9 releasing the title as is, is simply downright embarrassing. Beyond the lack of polish and the frequent bugs, this is a title that ignores 20 years of conventional game design philosophy, and massacres itself in the process. Few have managed to mangle the basics of 3D combat so badly. Play anything else. A Knight's Quest is one of the worst games of 2019.