User Score
7.1

Mixed or average reviews- based on 35 Ratings

User score distribution:
  1. Positive: 14 out of 35
  2. Negative: 1 out of 35

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  1. Aug 10, 2021
    5
    I know a lot of people liked this game I found it boring AF. To each their own.
  2. Aug 8, 2021
    7
    I love the way the game looks and feels and the amount of character customization from cosmetics to weaponry is fantastic. Penumbra is a haunting world that is filled with lots to see and do. For those looking for a challenge, Blue Fire offers up some challenging 3D platforming that is sure to keep you on your toes.
  3. Aug 8, 2021
    5
    Blue Fire looks fantastic. It really does. Game play looks great and feels good. I am able to move a out and fight well. But the platforming is really awkward and frustrating. I have no idea how to progress from my current location and getting lost is the norm. I tapped out on this game not my cup of tea.
  4. Aug 8, 2021
    7
    The mechanics and platforming are very fun, the graphics are great (4k@60 if I'm not mistaken).
    The difficulty and lack of guidance make the game quite frustrating sadly, wasn't able to finish after several ragequits
  5. Aug 14, 2021
    7
    Blue Fire is fundamentally a 3D action platformer with a souls-like feel to it. Not only is the theming a kind of cute take on souls-like worlds, but it also features the bonfire mechanic (albeit in the form of shrines) and there is no map. The platforming is also exceptionally difficult, but satisfying when you finally get it right.
  6. Feb 17, 2022
    7
    Play this game, but not on STADIA!
    Because of the bloom (which turns the image very muddy when combined with streaming compression) and a bit of small input lag (which comes from streaming games) some of the most fun bonus levels are almost incompletable.
    ------------------------ If you ever wanted a 3D-Platformer with Zelda dungeons and combat which implements elements from Hollow
    Play this game, but not on STADIA!
    Because of the bloom (which turns the image very muddy when combined with streaming compression) and a bit of small input lag (which comes from streaming games) some of the most fun bonus levels are almost incompletable.

    ------------------------

    If you ever wanted a 3D-Platformer with Zelda dungeons and combat which implements elements from Hollow Knight, Dark Souls and A Hat in Time then this game is for you. Enough said.
    This game was clearly made with passion and I can't wait for the next thing from this studio.

    Pros:
    - Great interconnected world and level design
    - Fluid platforming and combat gameplay
    - Always fair (your deaths are always your own fault)
    - Very hard bonus levels... still amazed I got through all of them.
    - Good game length (about 10 hours when completing the story, all sidequests, getting all items and completing the dlc)
    - Multiple difficulty options, which actually change the leveldesign
    - Secret rubber ducks :)

    Cons:
    - This game is very bad to speedrun because of a load of small problems (If ROBI Studios reads this, then PLEASE add an options to skip ALL cutscenes!)
    - Limited replayability (the difficulty options and perma-death mode are nice, but some challenge modes, a cheat menu, boss rush or a new game plus would be greatly appreciated)
    - The bloom and glaring whiteness of the voids can be too much at times. Had to switch from the Stadia to the Steam version because the visibility was just too bad in certain voids)
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No score yet - based on 1 Critic Review

Critic score distribution:
  1. Positive: 0 out of 1
  2. Mixed: 0 out of 1
  3. Negative: 1 out of 1
  1. Jun 18, 2021
    40
    Blue Fire is like if you took Ocarina of Time-era Hyrule and broke it up into a thousand platforms. As cool as that might sound, the game's difficulty varies wildly, and it's easy to get lost since there's no map in this Stadia version.