- Publisher: Konami
- Release Date: Feb 28, 2006
- Also On: iPhone/iPad, PC, PlayStation 2
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It is very addictive and challenging, and offers two additional difficulty levels if the default is not challenging enough.
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PSM MagazineArk of Napishtim is a sterling example of how a simple tale can be told well, and now it comes packed with 200% more convenience. [Apr 2006, p.84]
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Yet another PSP title that is held back from greatness due to excessive load times. Despite this, it's a must own for RPG fans.
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Some will get bored with the RPG combat elements because of their simplicity. Some will get frustrated by the balance issues. Others will be disappointed at the length.
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Play MagazineThe great thing about the PSP version of the Arc of Napishtim was that it was to mirror the Japanese PC game which.....picked up a bad case of American localization, conceding its hand-drawn sprites for renders, and anime scenes for bulky CG. [Mar 2006, p.48]
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This is a no brainer for gamers over 25 who remember a better time, as well as the others who may not get what us geezers have been talking about all this time when we say, "Back in my day, my RPG titles were full of substance with wonderful hand drawn art."
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It's the exact kind of game -- if not the presentation of it -- that the PSP is hurting for so much right now, and in all honesty, once you're a few hours in to the game, it's fairly easy to overlook the loading screens and lose yourself in the action.
Awards & Rankings
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85
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62
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#62 Most Discussed PSP Game of 2006
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93
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#93 Most Shared PSP Game of 2006
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User score distribution:
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Positive: 20 out of 25
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Mixed: 1 out of 25
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Negative: 4 out of 25
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JaXJ.Dec 6, 2007
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EvanH.Jun 15, 2006long loading times take away from the expirience. Otherwise the game is ok.
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EugeneT.Jun 16, 2006