• Publisher: SCEA
  • Release Date: Feb 12, 2008
User Score
8.5

Generally favorable reviews- based on 49 Ratings

User score distribution:
  1. Positive: 42 out of 49
  2. Negative: 3 out of 49
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  1. MikeH.
    Jan 7, 2008
    6
    Personally I find this game to be a step backwards from Wipeout Pure. The craft now turn on a dime which lead me to hitting the apex of every corner for the first 30-40 minutes, as I was more used to the drifting nature of previous titles. The soundtrack is not terribly diverse or engaging and the tracks lack the unique neon cyberpunk feel of old. It also succumbs to Fusions reliance on Personally I find this game to be a step backwards from Wipeout Pure. The craft now turn on a dime which lead me to hitting the apex of every corner for the first 30-40 minutes, as I was more used to the drifting nature of previous titles. The soundtrack is not terribly diverse or engaging and the tracks lack the unique neon cyberpunk feel of old. It also succumbs to Fusions reliance on weaponry, as many a time my race was completely ruined on the last straight as number 2 and 3 shot 7 shade of s*** up my rectum. Why can't they give us the weapons off option that was featured in Wipeout 3? Stick with Pure, nothing new or exciting to see here. Expand

Awards & Rankings

7
6
#6 Most Discussed PSP Game of 2008
26
#26 Most Shared PSP Game of 2008
Metascore
82

Generally favorable reviews - based on 40 Critic Reviews

Critic score distribution:
  1. Positive: 36 out of 40
  2. Negative: 0 out of 40
  1. Official Playstation 2 Magazine UK
    80
    WipEout's core chemistry is rich and balanced enough to merit continual evolution. [Dec 2007, p.123]
  2. PSM3 Magazine UK
    84
    Developers take note - this is how games for PSP should be made. Keep the controls simple. Structure the action fo rshort, sharp play sessions. And cater for PSP's criminally overlooked online functions. [Nov 2007, p.83]
  3. Edge Magazine
    70
    Sure, it’s another great instalment of Wipeout, but under the gloss it’s little more. [Dec 2007, p.90]