User Score
7.8

Generally favorable reviews- based on 32 Ratings

User score distribution:
  1. Positive: 24 out of 32
  2. Negative: 5 out of 32
Buy Now
Buy on

Review this game

  1. Your Score
    0 out of 10
    Rate this:
    • 10
    • 9
    • 8
    • 7
    • 6
    • 5
    • 4
    • 3
    • 2
    • 1
    • 0
    • 0
  1. Submit
  2. Check Spelling
  1. HugoA.
    May 13, 2007
    10
    Great overall game, worth checking out.
  2. BrandonA.
    Apr 19, 2007
    10
    Fantastic visuals, great customization, innovative party system.
  3. Jun 14, 2020
    8
    Phenomenal RPG with a satisfying and unique Battle System, decent graphics, and a unique array of classes, as well as a fresh take on the party system.

    Prologue: You start the game in the past, playing as a guy named Rastul, with your party members Eon the Elf, Rapido the Halfling, Dukes the er... Mech-Halfling Hybrid... (They don't go into much detail as to exactly what the race of
    Phenomenal RPG with a satisfying and unique Battle System, decent graphics, and a unique array of classes, as well as a fresh take on the party system.

    Prologue:
    You start the game in the past, playing as a guy named Rastul, with your party members Eon the Elf, Rapido the Halfling, Dukes the er... Mech-Halfling Hybrid... (They don't go into much detail as to exactly what the race of the things that use the Mechs are, but they're most likely halflings so that's what I'm calling that race), Reflos the Dwarf (as opposed to traditional Dwarves, these beings are rather human/orc hybrids, rather large and broad in size, as opposed to small but strong), and finally Orkis the Elf.

    They're trying to kill off a Dragon (they took some cues from the Monster Hunter dragon design for this particular version of the Dragon, but there are normal ones and Wyverns later on that are more akin to the traditional western Draconic mythology) that has invaded the town. The group proceeds to defeat it and that's the end of what was apparently a small invasion of monsters attacking the area.

    After defeating the Dragon, the party heads to the bar off-screen to celebrate their victory, with Rastul staying behind and having an exchange with a friend who is off-screen as well, then we cut to the future where we create our character.

    After creating our character we wake up in an inn and we're spoken to be a disembodied voice named Noir, who asks us who we are, and after us obviously not knowing who he is, the classic amnesia trope is invoked with us apparently having forgotten "everything".

    He informs us the road ahead will be long and arduous, and tells us we're a descendant of Rastul, the guy from earlier.

    With that, we begin the game and go downstairs, but upon trying to leave the inn, we're stopped by the Innkeeper telling us we haven't paid for our stay, and unfortunately... we have no money. Despite that, the Innkeeper recognizes us as an adventurer and says he'll let us pay with treasure we find on our adventures.

    With that, we're allowed to leave and go to the "Old Prison" to fight monsters (I'll get to the gameplay later in the review, for now just story), and eventually we gather enough "treasure" to pay the Innkeeper back, getting our belongings, a save point, and being able to start our journey for real.

    Gameplay:
    The story is nothing special, but the gameplay is where this game really shines. You can have up to 6 party members created from scratch. choosing between 4 races based off popular mythology and one unlockable race later on. The classes in the beginning are rather basic, you have the Fighter, who likes Swords, Axes, & Shields, the Mage, who uses black magic (primarily offensive magic), the Priest, who uses white magic (primarily healing and support), and the Thief, who likes to use daggers + bow and arrow. Then there are advanced classes unlocked later that are very useful and brings the classes up by 5, meaning that there are 9 classes in all.

    Naturally, there are races that are naturally better for certain things:

    Human is balanced in terms of class accessibility, he is a jack-of-all-trades kinda race. (Best Classes: All of them)

    Elves are (in my experience) the least tanky, great with magic but not so good with a sword. (Best Classes: Mage, Priest, Anchor)

    Dwarves are tanky and great with swords and axes. (Best Classes: Fighter, Knight, Samurai)

    Halflings are small but fast, and make great use of weapons that require speed and deftness, they're the best with small and thin weapons as well as bow + arrow. They aren't tanky but they're slightly more tanky then the Elf. (Best Classes: Thief, Ninja)

    Machine users are unlocked wayyy later in the game and, being a race and a class, have access to naturally... only 1 class, the Machine user uses stuff like rockets, machine guns, and drills. They are (in my experience) kinda tanky and dish out tons of damage, but they're kind of slow and won't deal much damage if their attack is lowered or if the enemy has heavy natural resistances to physical damage. If I recall, they can be rather weak to magic as well.

    The gameplay itself lets you have 6 party members that you can switch between in real-time and use, all races except machine have access to all classes making it possible to create any type of party you could want. You can also recruit and hire characters you meet through-out the world through sidequests.

    The way battles work, is that you get access to all 6 characters that you can switch to in real-time via the select button, and target different enemies with different characters for maximum effect. For example if I'm using my Fighter to attack one enemy, I'll wanna keep others off him, so I'll switch to my mage/anchor to keep their attention by casting spells, or vice versa, and attacking the enemies weak to certain things in real-time seriously helps.

    Overall, great game, 7/10 experience for me.
    Expand
  4. Feb 7, 2022
    10
    Best gameplay best Op a game, best character best plot best spin off game okay

Awards & Rankings

88
61
#61 Most Discussed PSP Game of 2007
59
#59 Most Shared PSP Game of 2007
Metascore
53

Mixed or average reviews - based on 29 Critic Reviews

Critic score distribution:
  1. Positive: 4 out of 29
  2. Negative: 11 out of 29
  1. Electronic Gaming Monthly
    43
    While I think it's kind of neat to have a big party of six tearing through dungeons, controlling them all during real-time combat is a bit cumbersome, and I wish the loot was a bit more inspiring than the generic fare you find here. [Mar 2007, p.95]
  2. One thing that I must warn people about is that this games difficulty level at starting is rather high, with the amount of damage the monsters can do.
  3. The general structure is annoying, but it's really the obtuse design that ensures that every second you play Valhalla Knights is irritating. [Mar 2007, p.107]