- Publisher: Eidos Interactive
- Release Date: Jun 21, 2006
- Also On: PC, PlayStation 2, PlayStation 4, PlayStation 5, Xbox 360
User Score
Generally favorable reviews- based on 42 Ratings
User score distribution:
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Positive: 31 out of 42
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Mixed: 6 out of 42
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Negative: 5 out of 42
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- Most helpful
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Aug 25, 2010Crap. Just crap, a shoddy port of a decent console game. While all the levels remain in tact to it's console sibling, the extra multiplayer modes cannot redeem the annoyingly low framerate and crap camera and controls. And that's coming from a fan.
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JaredS.Jun 5, 2006Exciting adventure action, glorious reinventation of the franchise. Snakes on the plane!
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AlanG.Sep 3, 2006
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TysonW.Mar 26, 2007Just finished this game today, I think its very good. Game play is great scenery is the best I've seen camera angles are good but can get annoying sometimes. Recommend it a lot.
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AlexA.May 22, 2006I brought this game thinking it would be perfect but it wasn't good at all,actually it was rubbish.The second level made it to alrightish but all the other levels were too easy or just plain boring.The Tokeo night club cheared me up a bit though,it was a surprise.
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HopeF.Jun 16, 2006i think tomb raider is one of the most adventures games it is hard to figure out a way to pass some of the leves and there is most suprises.
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Nov 15, 2016The only problem with the game is the occasional slow-down. Other than that its a great port of a fun console game. The character models are impressive on the PSP.
Awards & Rankings
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73
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46
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#46 Most Discussed PSP Game of 2006
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13
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#13 Most Shared PSP Game of 2006
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Play MagazineTomb Raider: Legend is an impressive technical achievement on PSP, mirroring the console versions closer than you might think. [June 2006, p.55]
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PSM2 Magazine UKIdentical to the PS2 version in content but the PSP's limitations really pick away at the polish revealing something far less beautiful. A disappointment, all told. [June 2006, p.70]
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Official Playstation 2 Magazine UKLara's PSP debut is a captivating adventure that only falls down on the back of a frustratingly awkward set of controls. [June 2006, p.94]