User Score
6.2

Mixed or average reviews- based on 12 Ratings

User score distribution:
  1. Positive: 6 out of 12
  2. Negative: 4 out of 12
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  1. Jun 28, 2020
    5
    This review contains spoilers, click expand to view. There are 12 missions which are meant to be played with cautious approach. It's repetitive and frustrating.
    In the middle of the twelfth level, the protagonist decides to go full-rambo. The game itself destroys all of its established mechanics. A games that requires you to aim while stationary in cover now wants you to move constantly horizontally in order to not get shot by a sniper while neutralising other enemies. Also, the game leaves you with almost no health and no companions.
    Add to this bad graphics, bad voice-acting, bad animations, same 15 second long bad "music" loop throughout the whole game; loads of 9/11, North Korea and Iraqi terrorist references. And the game barely makes it to 5/10.
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  2. WilliamP.
    Oct 18, 2007
    10
    Lots of little squad command button combos. After I completed the tutorials it got a lot better. The first level is slow, but the later levels are really nice and very hard.

Awards & Rankings

95
64
#64 Most Discussed PSP Game of 2007
Metascore
50

Mixed or average reviews - based on 26 Critic Reviews

Critic score distribution:
  1. Positive: 1 out of 26
  2. Negative: 11 out of 26
  1. Official Playstation 2 Magazine UK
    80
    With 45 hours of missions to do and its PSP-specific design, this is one of the best games on the handheld. [Nov 2007, p.122]
  2. 45
    There's certainly room for a tactical isometric shooter, but that game is going to have to be at least half as good as the high water mark set by Killzone: Liberation, and this game doesn't even come close.
  3. Instead of setting its sights on liberty, the game should have perhaps concerned itself with offering a more engaging experience. Still, decent multiplayer and great graphics prevent this from being simply ordinary.