• Publisher: Ubisoft
  • Release Date: Dec 7, 2006
User Score
6.7

Mixed or average reviews- based on 15 Ratings

User score distribution:
  1. Positive: 8 out of 15
  2. Negative: 3 out of 15
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  1. Dec 30, 2021
    7
    We have to start this review by saying it is a wonder this game exists. Set right before the events of A New Hope and years before Rouge One the premise of this game revolves around the discovery of the Death Star which is quite interesting. Although this cannon as well as other EU lore was scrapped in the Disney merger it represents a time where the Star Wars EU was kind of the Wild West.We have to start this review by saying it is a wonder this game exists. Set right before the events of A New Hope and years before Rouge One the premise of this game revolves around the discovery of the Death Star which is quite interesting. Although this cannon as well as other EU lore was scrapped in the Disney merger it represents a time where the Star Wars EU was kind of the Wild West.

    Lethal Alliance was built as a game meant to be enjoyed on a handheld portable which certainly influences this review. The main character Rianna is an acrobat / assassin / mercenary who is not force sensitive and alas does not wield a saber. Clever combat controls which include auto-lock aiming allow the combat to center around movement and slow-motion flipping around the stage while pew-pewing which is very engaging and fun. It is rare to see a system developed because of limitations shine in such a way. All roses have their thorn and in this case it is the difficulty of disengaging the auto-lock-on for more precise control of the camera. In some situations flipping away leads to flipping to your death or into walls and other obstacles. It can be comical but also frustrating, particularly in boss battles where the system completely falls apart. These encounters feel built for another control scheme entirely which is a shame because with some thought they could have really played into the games strengths.

    Despite its many frustrations, lackluster story, general lack of polish and absolutely unforgivable treatment of Wookie faces (don’t even want to see those teef) - there is still a lot to enjoy about Lethal Alliance. Trips to familiar planets and some familiar characters ground an uncompelling tale but the droid companion is cute and full of save-the-day energy. Who needs the force when you can acrobatically flip into someone with a knife, you know?
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Awards & Rankings

98
56
#56 Most Discussed PSP Game of 2006
54
#54 Most Shared PSP Game of 2006
Metascore
61

Mixed or average reviews - based on 31 Critic Reviews

Critic score distribution:
  1. Positive: 1 out of 31
  2. Negative: 4 out of 31
  1. The very definition of mediocre. The storyline isn't integral enough to the gameplay experience to really snag fans, and the gameplay won't do much for anyone else.
  2. Lethal Alliance feels outdated, thanks to boring missions and a lame two-player Ad Hoc battle mode. Furthermore, the haphazard targeting system and ghosting certainly don't help matters.
  3. The shooting elements are uninspired, but Lethal Alliance features enough variety to please action and Star Wars fans alike.